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-rw-r--r--engines/sci/engine/script_patches.cpp58
1 files changed, 58 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 123c1bb7d5..42d7368abc 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -8935,6 +8935,63 @@ static const uint16 qfg1vgaPatchMacDagnabitIconBar[] = {
PATCH_END
};
+// Drinking water in room 87 after talking to the healer about falling water
+// shows two messages at once. The second message overwrites the first before
+// it is shown. We add a state for the second message as in the Mac version.
+//
+// Applies to: PC Floppy
+// Responsible method: drinkWater:changeState
+// Fixes bug: #11086
+static const uint16 qfg1vgaSignatureDrinkWaterMessage[] = {
+ 0x31, SIG_MAGICDWORD, 0x29, // bnt 29 [ state 3 handler ]
+ 0x38, SIG_SELECTOR16(say), // pushi say
+ 0x39, 0x05, // pushi 05
+ 0x39, 0x07, // pushi 07
+ 0x76, // push0
+ 0x76, // push0
+ 0x78, // push1
+ 0x7c, // pushSelf
+ 0x81, 0x5b, // lag 5b
+ 0x4a, 0x0e, // send 0e [ qg1Messager say: 7 0 0 1 self ]
+ 0x78, // push1
+ 0x38, SIG_UINT16(0x00c9), // pushi 00c9 [ flag 201 ]
+ 0x45, 0x07, 0x02, // callb proc0_7 [ talked to healer about water? ]
+ 0x31, 0x42, // bnt 42 [ skip second message ]
+ SIG_ADDTOOFFSET(+9),
+ 0x7a, // push2 [ message seq: 2 ]
+ SIG_ADDTOOFFSET(+8),
+ 0x35, 0x03, // ldi 03 [ state 3 ]
+ SIG_ADDTOOFFSET(+18),
+ 0x35, 0x04, // ldi 04 [ state 4 ]
+ SIG_END
+};
+
+static const uint16 qfg1vgaPatchDrinkWaterMessage[] = {
+ 0x2f, 0x14, // bt 14 [ show first message in state 2 ]
+ 0x3c, // dup
+ 0x35, 0x03, // ldi 03 [ state 3 ]
+ 0x1a, // eq?
+ 0x31, 0x23, // bnt 23 [ state 4 handler ]
+ 0x78, // push1
+ 0x38, PATCH_UINT16(0x00c9), // pushi 00c9 [ flag 201 ]
+ 0x45, 0x07, 0x02, // callb proc0_7 [ talked to healer about water? ]
+ 0x2f, 0x05, // bt 05 [ show second message in state 3 ]
+ 0x78, // push1
+ 0x69, 0x1a, // sTop cycles [ cycles = 1 ]
+ 0x3a, // toss
+ 0x48, // ret
+ 0x3c, // dup
+ 0x35, 0x01, // ldi 01
+ 0x04, // sub
+ PATCH_ADDTOOFFSET(+9),
+ 0x36, // push [ message seq: state - 1 ]
+ PATCH_ADDTOOFFSET(+8),
+ 0x35, 0x04, // ldi 04 [ state 4 ]
+ PATCH_ADDTOOFFSET(+18),
+ 0x35, 0x05, // ldi 05 [ state 5 ]
+ PATCH_END
+};
+
// script, description, signature patch
static const SciScriptPatcherEntry qfg1vgaSignatures[] = {
{ true, 0, "inventory weight warning", 1, qfg1vgaSignatureInventoryWeightWarn, qfg1vgaPatchInventoryWeightWarn },
@@ -8944,6 +9001,7 @@ static const SciScriptPatcherEntry qfg1vgaSignatures[] = {
{ true, 73, "brutus script freeze glitch", 1, qfg1vgaSignatureBrutusScriptFreeze, qfg1vgaPatchBrutusScriptFreeze },
{ true, 77, "white stag dagger throw animation glitch", 1, qfg1vgaSignatureWhiteStagDagger, qfg1vgaPatchWhiteStagDagger },
{ true, 78, "mac: enable antwerp controls", 1, qfg1vgaSignatureMacAntwerpControls, qfg1vgaPatchMacAntwerpControls },
+ { true, 87, "drink water message", 1, qfg1vgaSignatureDrinkWaterMessage, qfg1vgaPatchDrinkWaterMessage },
{ true, 96, "funny room script bug fixed", 1, qfg1vgaSignatureFunnyRoomFix, qfg1vgaPatchFunnyRoomFix },
{ true, 96, "yorick door #2 lockup fixed", 1, qfg1vgaSignatureYorickDoorTwoRect, qfg1vgaPatchYorickDoorTwoRect },
{ true, 141, "mac: enter great hall", 1, qfg1vgaSignatureMacEnterGreatHall, qfg1vgaPatchMacEnterGreatHall },