diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/titanic/game/announce.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/engines/titanic/game/announce.cpp b/engines/titanic/game/announce.cpp index 762311ba88..6e43b9c22f 100644 --- a/engines/titanic/game/announce.cpp +++ b/engines/titanic/game/announce.cpp @@ -59,20 +59,19 @@ bool CAnnounce::TimerMsg(CTimerMsg *msg) { if (msg->_actionVal == 1) { CString numStr = "0"; - CString waveNames1[20] = { + CString waveNames1[18] = { "z#181.wav", "z#211.wav", "z#203.wav", "z#202.wav", "z#201.wav", "z#200.wav", "z#199.wav", "z#198.wav", "z#197.wav", "z#196.wav", "z#210.wav", "z#209.wav", "z#208.wav", "z#207.wav", "z#206.wav", - "z#205.wav", "z#204.wav", "z#145.wav", "", "" + "z#205.wav", "z#204.wav", "z#145.wav" }; - CString waveNames2[37] = { + CString waveNames2[30] = { "z#154.wav", "z#153.wav", "z#152.wav", "z#151.wav", "z#150.wav", "z#149.wav", "z#148.wav", "z#169.wav", "z#171.wav", "z#178.wav", "z#176.wav", "z#177.wav", "z#165.wav", "z#170.wav", "z#180.wav", "z#156.wav", "z#172.wav", "z#173.wav", "z#160.wav", "z#158.wav", "z#161.wav", "z#179.wav", "z#163.wav", "z#164.wav", "z#162.wav", - "z#159.wav", "z#175.wav", "z#166.wav", "z#174.wav", "z#157.wav", - "", "", "", "", "", "", "" + "z#159.wav", "z#175.wav", "z#166.wav", "z#174.wav", "z#157.wav" }; CProximity prox; @@ -83,19 +82,19 @@ bool CAnnounce::TimerMsg(CTimerMsg *msg) { case 0: case 1: _soundHandle = playSound("z#189.wav", prox); - if (_nameIndex < 20) { + if (_nameIndex < 18) { queueSound(waveNames1[_nameIndex], _soundHandle, 100, 0, false, Audio::Mixer::kSpeechSoundType); ++_nameIndex; } else { - queueSound(waveNames1[1 + getRandomNumber(17)], _soundHandle, + queueSound(waveNames1[getRandomNumber(17)], _soundHandle, 100, 0, false, Audio::Mixer::kSpeechSoundType); } break; case 2: _soundHandle = playSound("z#189.wav", prox); - queueSound(waveNames2[1 + getRandomNumber(35)], _soundHandle, + queueSound(waveNames2[getRandomNumber(29)], _soundHandle, 100, 0, false, Audio::Mixer::kSpeechSoundType); break; |