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-rw-r--r--engines/scumm/imuse/pcspk.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/scumm/imuse/pcspk.cpp b/engines/scumm/imuse/pcspk.cpp
index 1b8afcabe5..51f6950bf5 100644
--- a/engines/scumm/imuse/pcspk.cpp
+++ b/engines/scumm/imuse/pcspk.cpp
@@ -53,7 +53,11 @@ int PcSpkDriver::open() {
_lastActiveChannel = 0;
_lastActiveOut = 0;
- _mixer->playStream(Audio::Mixer::kPlainSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ // We set the output sound type to music here to allow sound volume
+ // adjustment. The drawback here is that we can not control the music and
+ // sfx separately here. But the AdLib output has the same issue so it
+ // should not be that bad.
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
return 0;
}