diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/neverhood/neverhood.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/sound.cpp | 685 | ||||
-rw-r--r-- | engines/neverhood/sound.h | 127 |
3 files changed, 447 insertions, 367 deletions
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp index fcaf756f84..d4b09844be 100644 --- a/engines/neverhood/neverhood.cpp +++ b/engines/neverhood/neverhood.cpp @@ -168,7 +168,7 @@ void NeverhoodEngine::mainLoop() { nextFrameTime = _screen->getNextFrameTime(); }; _soundMan->update(); - _audioResourceMan->update(); + _audioResourceMan->updateMusic(); _system->updateScreen(); _system->delayMillis(10); } diff --git a/engines/neverhood/sound.cpp b/engines/neverhood/sound.cpp index d055107596..9e0e572ca0 100644 --- a/engines/neverhood/sound.cpp +++ b/engines/neverhood/sound.cpp @@ -27,9 +27,6 @@ namespace Neverhood { -// TODO Put more stuff into the constructors/destructors of the item structs -// TODO Some parts are quite bad here, but my priority is to get sound working at all - SoundResource::SoundResource(NeverhoodEngine *vm) : _vm(vm), _soundIndex(-1) { } @@ -39,14 +36,16 @@ SoundResource::~SoundResource() { } bool SoundResource::isPlaying() { - return _soundIndex >= 0 && - _vm->_audioResourceMan->isSoundPlaying(_soundIndex); + AudioResourceManSoundItem *soundItem = getSoundItem(); + return soundItem ? soundItem->isPlaying() : false; } void SoundResource::load(uint32 fileHash) { unload(); _soundIndex = _vm->_audioResourceMan->addSound(fileHash); - _vm->_audioResourceMan->loadSound(_soundIndex); + AudioResourceManSoundItem *soundItem = getSoundItem(); + if (soundItem) + soundItem->loadSound(); } void SoundResource::unload() { @@ -62,32 +61,40 @@ void SoundResource::play(uint32 fileHash) { } void SoundResource::play() { - if (_soundIndex >= 0) - _vm->_audioResourceMan->playSound(_soundIndex, false); + AudioResourceManSoundItem *soundItem = getSoundItem(); + if (soundItem) + soundItem->playSound(false); } void SoundResource::stop() { - if (_soundIndex >= 0) - _vm->_audioResourceMan->stopSound(_soundIndex); + AudioResourceManSoundItem *soundItem = getSoundItem(); + if (soundItem) + soundItem->stopSound(); } void SoundResource::setVolume(int16 volume) { - if (_soundIndex >= 0) - _vm->_audioResourceMan->setSoundVolume(_soundIndex, volume); + AudioResourceManSoundItem *soundItem = getSoundItem(); + if (soundItem) + soundItem->setVolume(volume); } void SoundResource::setPan(int16 pan) { - if (_soundIndex >= 0) - _vm->_audioResourceMan->setSoundPan(_soundIndex, pan); + AudioResourceManSoundItem *soundItem = getSoundItem(); + if (soundItem) + soundItem->setPan(pan); +} + +AudioResourceManSoundItem *SoundResource::getSoundItem() { + return _vm->_audioResourceMan->getSoundItem(_soundIndex); } MusicResource::MusicResource(NeverhoodEngine *vm) : _vm(vm), _musicIndex(-1) { } -bool MusicResource::isPlaying() { - return _musicIndex >= 0 && - _vm->_audioResourceMan->isMusicPlaying(_musicIndex); +bool MusicResource::isPlaying() { + AudioResourceManMusicItem *musicItem = getMusicItem(); + return musicItem && musicItem->isPlaying(); } void MusicResource::load(uint32 fileHash) { @@ -96,29 +103,46 @@ void MusicResource::load(uint32 fileHash) { } void MusicResource::unload() { - if (_musicIndex >= 0) { - _vm->_audioResourceMan->unloadMusic(_musicIndex); + AudioResourceManMusicItem *musicItem = getMusicItem(); + if (musicItem) { + musicItem->unloadMusic(); _musicIndex = -1; } } void MusicResource::play(int16 fadeVolumeStep) { - if (_musicIndex >= 0) - _vm->_audioResourceMan->playMusic(_musicIndex, fadeVolumeStep); + AudioResourceManMusicItem *musicItem = getMusicItem(); + if (musicItem) + musicItem->playMusic(fadeVolumeStep); } void MusicResource::stop(int16 fadeVolumeStep) { - if (_musicIndex >= 0) - _vm->_audioResourceMan->stopMusic(_musicIndex, fadeVolumeStep); + AudioResourceManMusicItem *musicItem = getMusicItem(); + if (musicItem) + musicItem->stopMusic(fadeVolumeStep); } void MusicResource::setVolume(int16 volume) { - if (_musicIndex >= 0) - _vm->_audioResourceMan->setMusicVolume(_musicIndex, volume); + AudioResourceManMusicItem *musicItem = getMusicItem(); + if (musicItem) + musicItem->setVolume(volume); } -MusicItem::MusicItem() - : _musicResource(NULL) { +AudioResourceManMusicItem *MusicResource::getMusicItem() { + return _vm->_audioResourceMan->getMusicItem(_musicIndex); +} + +MusicItem::MusicItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 musicFileHash) + : _vm(vm), _musicResource(NULL) { + + _groupNameHash = groupNameHash; + _fileHash = musicFileHash; + _play = false; + _stop = false; + _fadeVolumeStep = 0; + _countdown = 24; + _musicResource = new MusicResource(_vm); + _musicResource->load(musicFileHash); } MusicItem::~MusicItem() { @@ -127,10 +151,39 @@ MusicItem::~MusicItem() { delete _musicResource; } -SoundItem::SoundItem(NeverhoodEngine *vm, uint32 nameHash, uint32 soundFileHash, +void MusicItem::startMusic(int16 countdown, int16 fadeVolumeStep) { + _play = true; + _stop = false; + _countdown = countdown; + _fadeVolumeStep = fadeVolumeStep; +} + +void MusicItem::stopMusic(int16 countdown, int16 fadeVolumeStep) { + _play = false; + _stop = true; + _countdown = countdown; + _fadeVolumeStep = fadeVolumeStep; +} + +void MusicItem::update() { + if (_countdown) { + --_countdown; + } else if (_play && !_musicResource->isPlaying()) { + debug(1, "MusicItem: play music %08X (fade %d)", _fileHash, _fadeVolumeStep); + _musicResource->play(_fadeVolumeStep); + _fadeVolumeStep = 0; + } else if (_stop) { + debug(1, "MusicItem: stop music %08X (fade %d)", _fileHash, _fadeVolumeStep); + _musicResource->stop(_fadeVolumeStep); + _fadeVolumeStep = 0; + _stop = false; + } +} + +SoundItem::SoundItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFileHash, bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown) - : _soundResource(NULL), _nameHash(nameHash), _soundFileHash(soundFileHash), + : _vm(vm), _soundResource(NULL), _groupNameHash(groupNameHash), _fileHash(soundFileHash), _playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0), _playOnceAfterCountdown(_playOnceAfterCountdown), _initialCountdown(initialCountdown), _playLooping(false), _currCountdown(currCountdown) { @@ -145,28 +198,70 @@ SoundItem::~SoundItem() { delete _soundResource; } +void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, + int16 firstMinCountdown, int16 firstMaxCountdown) { + + _playOnceAfterCountdown = false; + _playLooping = false; + _playOnceAfterRandomCountdown = playOnceAfterRandomCountdown; + if (minCountdown > 0) + _minCountdown = minCountdown; + if (maxCountdown > 0) + _maxCountdown = maxCountdown; + if (firstMinCountdown >= firstMaxCountdown) + _currCountdown = firstMinCountdown; + else if (firstMinCountdown > 0 && firstMaxCountdown > 0 && firstMinCountdown < firstMaxCountdown) + _currCountdown = _vm->_rnd->getRandomNumberRng(firstMinCountdown, firstMaxCountdown); +} + +void SoundItem::playSoundLooping() { + _playOnceAfterRandomCountdown = false; + _playOnceAfterCountdown = false; + _playLooping = true; +} + +void SoundItem::stopSound() { + _playOnceAfterRandomCountdown = false; + _playOnceAfterCountdown = false; + _playLooping = false; + _soundResource->stop(); +} + +void SoundItem::setVolume(int volume) { + _soundResource->setVolume(volume); +} + +void SoundItem::update() { + if (_playOnceAfterCountdown) { + if (_currCountdown == 0) { + _currCountdown = _initialCountdown; + } else if (--_currCountdown == 0) { + _soundResource->play(); + } + } else if (_playOnceAfterRandomCountdown) { + if (_currCountdown == 0) { + if (_minCountdown > 0 && _maxCountdown > 0 && _minCountdown < _maxCountdown) + _currCountdown = _vm->_rnd->getRandomNumberRng(_minCountdown, _maxCountdown); + } else if (--_currCountdown == 0) { + _soundResource->play(); + } + } else if (_playLooping && !_soundResource->isPlaying()) { + _soundResource->play(); // TODO Looping parameter? + } +} + // SoundMan SoundMan::SoundMan(NeverhoodEngine *vm) - : _vm(vm), - _soundIndex1(-1), _soundIndex2(-1), _soundIndex3(-1) { + : _vm(vm), _soundIndex1(-1), _soundIndex2(-1), _soundIndex3(-1) { } SoundMan::~SoundMan() { // TODO Clean up } -void SoundMan::addMusic(uint32 nameHash, uint32 musicFileHash) { - MusicItem *musicItem = new MusicItem(); - musicItem->_nameHash = nameHash; - musicItem->_musicFileHash = musicFileHash; - musicItem->_play = false; - musicItem->_stop = false; - musicItem->_fadeVolumeStep = 0; - musicItem->_countdown = 24; - musicItem->_musicResource = new MusicResource(_vm); - musicItem->_musicResource->load(musicFileHash); - addMusicItem(musicItem); +void SoundMan::addMusic(uint32 groupNameHash, uint32 musicFileHash) { + addMusicItem(new MusicItem(_vm, groupNameHash, musicFileHash)); } void SoundMan::deleteMusic(uint32 musicFileHash) { @@ -183,32 +278,23 @@ void SoundMan::deleteMusic(uint32 musicFileHash) { void SoundMan::startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) { MusicItem *musicItem = getMusicItemByHash(musicFileHash); - if (musicItem) { - musicItem->_play = true; - musicItem->_stop = false; - musicItem->_countdown = countdown; - musicItem->_fadeVolumeStep = fadeVolumeStep; - } + if (musicItem) + musicItem->startMusic(countdown, fadeVolumeStep); } void SoundMan::stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) { MusicItem *musicItem = getMusicItemByHash(musicFileHash); - if (musicItem) { - musicItem->_play = false; - musicItem->_stop = true; - musicItem->_countdown = countdown; - musicItem->_fadeVolumeStep = fadeVolumeStep; - } + if (musicItem) + musicItem->stopMusic(countdown, fadeVolumeStep); } -void SoundMan::addSound(uint32 nameHash, uint32 soundFileHash) { - SoundItem *soundItem = new SoundItem(_vm, nameHash, soundFileHash, false, 50, 600, false, 0, false, 0); - addSoundItem(soundItem); +void SoundMan::addSound(uint32 groupNameHash, uint32 soundFileHash) { + addSoundItem(new SoundItem(_vm, groupNameHash, soundFileHash, false, 50, 600, false, 0, false, 0)); } -void SoundMan::addSoundList(uint32 nameHash, const uint32 *soundFileHashList) { +void SoundMan::addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList) { while (*soundFileHashList) - addSound(nameHash, *soundFileHashList++); + addSound(groupNameHash, *soundFileHashList++); } void SoundMan::deleteSound(uint32 soundFileHash) { @@ -227,19 +313,9 @@ void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCoun int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); - if (soundItem) { - soundItem->_playOnceAfterCountdown = false; - soundItem->_playLooping = false; - soundItem->_playOnceAfterRandomCountdown = playOnceAfterRandomCountdown; - if (minCountdown > 0) - soundItem->_minCountdown = minCountdown; - if (maxCountdown > 0) - soundItem->_maxCountdown = maxCountdown; - if (firstMinCountdown >= firstMaxCountdown) - soundItem->_currCountdown = firstMinCountdown; - else if (firstMinCountdown > 0 && firstMaxCountdown > 0 && firstMinCountdown < firstMaxCountdown) - soundItem->_currCountdown = _vm->_rnd->getRandomNumberRng(firstMinCountdown, firstMaxCountdown); - } + if (soundItem) + soundItem->setSoundParams(playOnceAfterRandomCountdown, minCountdown, maxCountdown, + firstMinCountdown, firstMaxCountdown); } void SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown, @@ -252,120 +328,84 @@ void SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnce void SoundMan::playSoundLooping(uint32 soundFileHash) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); - if (soundItem) { - soundItem->_playOnceAfterRandomCountdown = false; - soundItem->_playOnceAfterCountdown = false; - soundItem->_playLooping = true; - } + if (soundItem) + soundItem->playSoundLooping(); } void SoundMan::stopSound(uint32 soundFileHash) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); - if (soundItem) { - soundItem->_playOnceAfterRandomCountdown = false; - soundItem->_playOnceAfterCountdown = false; - soundItem->_playLooping = false; - soundItem->_soundResource->stop(); - } + if (soundItem) + soundItem->stopSound(); } void SoundMan::setSoundVolume(uint32 soundFileHash, int volume) { SoundItem *soundItem = getSoundItemByHash(soundFileHash); if (soundItem) - soundItem->_soundResource->setVolume(volume); + soundItem->setVolume(volume); } void SoundMan::update() { for (uint i = 0; i < _soundItems.size(); ++i) { SoundItem *soundItem = _soundItems[i]; - if (soundItem) { - if (soundItem->_playOnceAfterCountdown) { - if (soundItem->_currCountdown == 0) { - soundItem->_currCountdown = soundItem->_initialCountdown; - } else if (--soundItem->_currCountdown == 0) { - soundItem->_soundResource->play(); - } - } else if (soundItem->_playOnceAfterRandomCountdown) { - if (soundItem->_currCountdown == 0) { - if (soundItem->_minCountdown > 0 && soundItem->_maxCountdown > 0 && soundItem->_minCountdown < soundItem->_maxCountdown) - soundItem->_currCountdown = _vm->_rnd->getRandomNumberRng(soundItem->_minCountdown, soundItem->_maxCountdown); - } else if (--soundItem->_currCountdown == 0) { - soundItem->_soundResource->play(); - } - } else if (soundItem->_playLooping && !soundItem->_soundResource->isPlaying()) { - soundItem->_soundResource->play(); // TODO Looping parameter? - } - } + if (soundItem) + soundItem->update(); } for (uint i = 0; i < _musicItems.size(); ++i) { MusicItem *musicItem = _musicItems[i]; - if (musicItem) { - if (musicItem->_countdown) { - --musicItem->_countdown; - } else if (musicItem->_play && !musicItem->_musicResource->isPlaying()) { - debug(1, "SoundMan: play music %08X (fade %d)", musicItem->_musicFileHash, musicItem->_fadeVolumeStep); - musicItem->_musicResource->play(musicItem->_fadeVolumeStep); - musicItem->_fadeVolumeStep = 0; - } else if (musicItem->_stop) { - debug(1, "SoundMan: stop music %08X (fade %d)", musicItem->_musicFileHash, musicItem->_fadeVolumeStep); - musicItem->_musicResource->stop(musicItem->_fadeVolumeStep); - musicItem->_fadeVolumeStep = 0; - musicItem->_stop = false; - } - } + if (musicItem) + musicItem->update(); } } -void SoundMan::deleteGroup(uint32 nameHash) { - deleteMusicGroup(nameHash); - deleteSoundGroup(nameHash); +void SoundMan::deleteGroup(uint32 groupNameHash) { + deleteMusicGroup(groupNameHash); + deleteSoundGroup(groupNameHash); } -void SoundMan::deleteMusicGroup(uint32 nameHash) { +void SoundMan::deleteMusicGroup(uint32 groupNameHash) { for (uint index = 0; index < _musicItems.size(); ++index) { MusicItem *musicItem = _musicItems[index]; - if (musicItem && musicItem->_nameHash == nameHash) { + if (musicItem && musicItem->getGroupNameHash() == groupNameHash) { delete musicItem; _musicItems[index] = NULL; } } } -void SoundMan::deleteSoundGroup(uint32 nameHash) { +void SoundMan::deleteSoundGroup(uint32 groupNameHash) { - if (_soundIndex1 != -1 && _soundItems[_soundIndex1]->_nameHash == nameHash) { + if (_soundIndex1 != -1 && _soundItems[_soundIndex1]->getGroupNameHash() == groupNameHash) { deleteSoundByIndex(_soundIndex1); _soundIndex1 = -1; } - if (_soundIndex2 != -1 && _soundItems[_soundIndex2]->_nameHash == nameHash) { + if (_soundIndex2 != -1 && _soundItems[_soundIndex2]->getGroupNameHash() == groupNameHash) { deleteSoundByIndex(_soundIndex2); _soundIndex2 = -1; } for (uint index = 0; index < _soundItems.size(); ++index) - if (_soundItems[index] && _soundItems[index]->_nameHash == nameHash) + if (_soundItems[index] && _soundItems[index]->getGroupNameHash() == groupNameHash) deleteSoundByIndex(index); } -void SoundMan::playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown) { +void SoundMan::playTwoSounds(uint32 groupNameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown) { - SoundItem *soundItem; int16 currCountdown1 = _initialCountdown; int16 currCountdown2 = _initialCountdown / 2; if (_soundIndex1 != -1) { - currCountdown1 = _soundItems[_soundIndex1]->_currCountdown; + currCountdown1 = _soundItems[_soundIndex1]->getCurrCountdown(); deleteSoundByIndex(_soundIndex1); _soundIndex1 = -1; } if (_soundIndex2 != -1) { - currCountdown2 = _soundItems[_soundIndex2]->_currCountdown; + currCountdown2 = _soundItems[_soundIndex2]->getCurrCountdown(); deleteSoundByIndex(_soundIndex2); _soundIndex2 = -1; } @@ -374,24 +414,22 @@ void SoundMan::playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soun _initialCountdown = initialCountdown; if (soundFileHash1 != 0) { - soundItem = new SoundItem(_vm, nameHash, soundFileHash1, false, 0, 0, + SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash1, false, 0, 0, _playOnceAfterCountdown, _initialCountdown, false, currCountdown1); - soundItem->_soundResource->setVolume(80); + soundItem->setVolume(80); _soundIndex1 = addSoundItem(soundItem); } if (soundFileHash2 != 0) { - soundItem = new SoundItem(_vm, nameHash, soundFileHash2, false, 0, 0, + SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash2, false, 0, 0, _playOnceAfterCountdown, _initialCountdown, false, currCountdown2); - soundItem->_soundResource->setVolume(80); + soundItem->setVolume(80); _soundIndex2 = addSoundItem(soundItem); } } -void SoundMan::playSoundThree(uint32 nameHash, uint32 soundFileHash) { - - SoundItem *soundItem; +void SoundMan::playSoundThree(uint32 groupNameHash, uint32 soundFileHash) { if (_soundIndex3 != -1) { deleteSoundByIndex(_soundIndex3); @@ -399,8 +437,7 @@ void SoundMan::playSoundThree(uint32 nameHash, uint32 soundFileHash) { } if (soundFileHash != 0) { - soundItem = new SoundItem(_vm, nameHash, soundFileHash, false, 0, 0, - false, _initialCountdown3, false, 0); + SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash, false, 0, 0, false, _initialCountdown3, false, 0); _soundIndex3 = addSoundItem(soundItem); } @@ -408,28 +445,28 @@ void SoundMan::playSoundThree(uint32 nameHash, uint32 soundFileHash) { void SoundMan::setTwoSoundsPlayFlag(bool playOnceAfterCountdown) { if (_soundIndex1 != -1) - _soundItems[_soundIndex1]->_playOnceAfterCountdown = playOnceAfterCountdown; + _soundItems[_soundIndex1]->setPlayOnceAfterCountdown(playOnceAfterCountdown); if (_soundIndex2 != -1) - _soundItems[_soundIndex2]->_playOnceAfterCountdown = playOnceAfterCountdown; + _soundItems[_soundIndex2]->setPlayOnceAfterCountdown(playOnceAfterCountdown); _playOnceAfterCountdown = playOnceAfterCountdown; } void SoundMan::setSoundThreePlayFlag(bool playOnceAfterCountdown) { if (_soundIndex3 != -1) - _soundItems[_soundIndex3]->_playOnceAfterCountdown = playOnceAfterCountdown; + _soundItems[_soundIndex3]->setPlayOnceAfterCountdown(playOnceAfterCountdown); _playOnceAfterCountdown3 = playOnceAfterCountdown; } MusicItem *SoundMan::getMusicItemByHash(uint32 musicFileHash) { for (uint i = 0; i < _musicItems.size(); ++i) - if (_musicItems[i] && _musicItems[i]->_musicFileHash == musicFileHash) + if (_musicItems[i] && _musicItems[i]->getFileHash() == musicFileHash) return _musicItems[i]; return NULL; } SoundItem *SoundMan::getSoundItemByHash(uint32 soundFileHash) { for (uint i = 0; i < _soundItems.size(); ++i) - if (_soundItems[i] && _soundItems[i]->_soundFileHash == soundFileHash) + if (_soundItems[i] && _soundItems[i]->getFileHash() == soundFileHash) return _soundItems[i]; return NULL; } @@ -510,128 +547,205 @@ int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) { return numSamples - samplesLeft; } -AudioResourceMan::AudioResourceMan(NeverhoodEngine *vm) - : _vm(vm) { +AudioResourceManSoundItem::AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash) + : _vm(vm), _fileHash(fileHash), _data(NULL), _isLoaded(false), _isPlaying(false), + _volume(100), _panning(50) { + + _vm->_res->queryResource(_fileHash, _resourceHandle); } -AudioResourceMan::~AudioResourceMan() { +void AudioResourceManSoundItem::loadSound() { + if (!_data && _resourceHandle.isValid() && + (_resourceHandle.type() == kResTypeSound || _resourceHandle.type() == kResTypeMusic)) { + _vm->_res->loadResource(_resourceHandle); + _data = _resourceHandle.data(); + } } -int16 AudioResourceMan::addSound(uint32 fileHash) { - AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem(); - _vm->_res->queryResource(fileHash, soundItem->_resourceHandle); - soundItem->_fileHash = fileHash; - soundItem->_data = NULL; - soundItem->_isLoaded = false; - soundItem->_isPlaying = false; - soundItem->_volume = 100; - soundItem->_panning = 50; - for (uint i = 0; i < _soundItems.size(); ++i) - if (!_soundItems[i]) { - _soundItems[i] = soundItem; - return i; - } - int16 soundIndex = (int16)_soundItems.size(); - _soundItems.push_back(soundItem); - return soundIndex; +void AudioResourceManSoundItem::unloadSound() { + if (_vm->_mixer->isSoundHandleActive(_soundHandle)) + _vm->_mixer->stopHandle(_soundHandle); + _vm->_res->unloadResource(_resourceHandle); + _data = NULL; } -void AudioResourceMan::removeSound(int16 soundIndex) { - AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - unloadSound(soundIndex); - delete soundItem; - _soundItems[soundIndex] = NULL; -} - -void AudioResourceMan::loadSound(int16 soundIndex) { - AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - if (!soundItem->_data && soundItem->_resourceHandle.isValid() && - (soundItem->_resourceHandle.type() == kResTypeSound || soundItem->_resourceHandle.type() == kResTypeMusic)) { - _vm->_res->loadResource(soundItem->_resourceHandle); - soundItem->_data = soundItem->_resourceHandle.data(); +void AudioResourceManSoundItem::setVolume(int16 volume) { + _volume = MIN<int16>(volume, 100); + if (_isPlaying && _vm->_mixer->isSoundHandleActive(_soundHandle)) + _vm->_mixer->setChannelVolume(_soundHandle, VOLUME(_volume)); +} + +void AudioResourceManSoundItem::setPan(int16 pan) { + _panning = MIN<int16>(pan, 100); + if (_isPlaying && _vm->_mixer->isSoundHandleActive(_soundHandle)) + _vm->_mixer->setChannelVolume(_soundHandle, PANNING(_panning)); +} + +void AudioResourceManSoundItem::playSound(bool looping) { + if (!_data) + loadSound(); + if (_data) { + const byte *shiftValue = _resourceHandle.extData(); + Common::MemoryReadStream *stream = new Common::MemoryReadStream(_data, _resourceHandle.size(), DisposeAfterUse::NO); + NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, false, DisposeAfterUse::YES, stream); + _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, + audioStream, -1, VOLUME(_volume), PANNING(_panning)); + debug(1, "playing sound %08X", _fileHash); + _isPlaying = true; } } -void AudioResourceMan::unloadSound(int16 soundIndex) { - AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - if (_vm->_mixer->isSoundHandleActive(soundItem->_soundHandle)) - _vm->_mixer->stopHandle(soundItem->_soundHandle); - _vm->_res->unloadResource(soundItem->_resourceHandle); - soundItem->_data = NULL; +void AudioResourceManSoundItem::stopSound() { + if (_vm->_mixer->isSoundHandleActive(_soundHandle)) + _vm->_mixer->stopHandle(_soundHandle); + _isPlaying = false; } -void AudioResourceMan::setSoundVolume(int16 soundIndex, int16 volume) { - AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - soundItem->_volume = MIN<int16>(volume, 100); - if (soundItem->_isPlaying && _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle)) - _vm->_mixer->setChannelVolume(soundItem->_soundHandle, VOLUME(soundItem->_volume)); +bool AudioResourceManSoundItem::isPlaying() { + return _vm->_mixer->isSoundHandleActive(_soundHandle); } -void AudioResourceMan::setSoundPan(int16 soundIndex, int16 pan) { - AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - soundItem->_panning = MIN<int16>(pan, 100); - if (soundItem->_isPlaying && _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle)) - _vm->_mixer->setChannelVolume(soundItem->_soundHandle, PANNING(soundItem->_panning)); +AudioResourceManMusicItem::AudioResourceManMusicItem(NeverhoodEngine *vm, uint32 fileHash) + : _vm(vm), _fileHash(fileHash), _terminate(false), _canRestart(false), + _volume(100), _panning(50), _start(false), _isFadingIn(false), _isFadingOut(false) { + } -void AudioResourceMan::playSound(int16 soundIndex, bool looping) { +void AudioResourceManMusicItem::playMusic(int16 fadeVolumeStep) { + if (!_isPlaying) { + _isFadingIn = false; + _isFadingOut = false; + if (fadeVolumeStep != 0) { + _isFadingIn = true; + _fadeVolume = 0; + _fadeVolumeStep = fadeVolumeStep; + } + _start = true; + _terminate = false; + } +} - AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - if (!soundItem->_data) - loadSound(soundIndex); +void AudioResourceManMusicItem::stopMusic(int16 fadeVolumeStep) { + if (_vm->_mixer->isSoundHandleActive(_soundHandle)) { + if (fadeVolumeStep != 0) { + if (_isFadingIn) + _isFadingIn = false; + else + _fadeVolume = _volume; + _isFadingOut = true; + _fadeVolumeStep = fadeVolumeStep; + } else { + _vm->_mixer->stopHandle(_soundHandle); + } + _isPlaying = false; + } +} - if (!soundItem->_data) - return; - - const byte *shiftValue = soundItem->_resourceHandle.extData(); - - Common::MemoryReadStream *stream = new Common::MemoryReadStream(soundItem->_data, soundItem->_resourceHandle.size(), DisposeAfterUse::NO); - NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, false, DisposeAfterUse::YES, stream); +void AudioResourceManMusicItem::unloadMusic() { + if (_isFadingOut) { + _canRestart = true; + } else { + if (_vm->_mixer->isSoundHandleActive(_soundHandle)) + _vm->_mixer->stopHandle(_soundHandle); + _isPlaying = false; + _terminate = true; + } +} - _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &soundItem->_soundHandle, - audioStream, -1, VOLUME(soundItem->_volume), PANNING(soundItem->_panning)); - - debug(1, "playing sound %08X", soundItem->_fileHash); - - soundItem->_isPlaying = true; +void AudioResourceManMusicItem::setVolume(int16 volume) { + _volume = MIN<int16>(volume, 100); + if (_isPlaying && _vm->_mixer->isSoundHandleActive(_soundHandle)) + _vm->_mixer->setChannelVolume(_soundHandle, VOLUME(_volume)); +} + +void AudioResourceManMusicItem::restart() { + _canRestart = false; + _isFadingOut = false; + _isFadingIn = true; +} + +void AudioResourceManMusicItem::update() { + + if (_start && !_vm->_mixer->isSoundHandleActive(_soundHandle)) { + ResourceHandle resourceHandle; + _vm->_res->queryResource(_fileHash, resourceHandle); + Common::SeekableReadStream *stream = _vm->_res->createStream(_fileHash); + const byte *shiftValue = resourceHandle.extData(); + NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, true, DisposeAfterUse::YES, stream); + _vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, + audioStream, -1, VOLUME(_isFadingIn ? _fadeVolume : _volume), + PANNING(_panning)); + _start = false; + _isPlaying = true; + } + if (_vm->_mixer->isSoundHandleActive(_soundHandle)) { + if (_isFadingIn) { + _fadeVolume += _fadeVolumeStep; + if (_fadeVolume >= _volume) { + _fadeVolume = _volume; + _isFadingIn = false; + } + _vm->_mixer->setChannelVolume(_soundHandle, VOLUME(_fadeVolume)); + } + if (_isFadingOut) { + _fadeVolume -= _fadeVolumeStep; + if (_fadeVolume < 0) + _fadeVolume = 0; + _vm->_mixer->setChannelVolume(_soundHandle, VOLUME(_fadeVolume)); + if (_fadeVolume == 0) { + _isFadingOut = false; + stopMusic(0); + if (_canRestart) + unloadMusic(); + } + } + } + } -void AudioResourceMan::stopSound(int16 soundIndex) { - AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - if (_vm->_mixer->isSoundHandleActive(soundItem->_soundHandle)) - _vm->_mixer->stopHandle(soundItem->_soundHandle); - soundItem->_isPlaying = false; +AudioResourceMan::AudioResourceMan(NeverhoodEngine *vm) + : _vm(vm) { } -bool AudioResourceMan::isSoundPlaying(int16 soundIndex) { - AudioResourceManSoundItem *soundItem = _soundItems[soundIndex]; - return _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle); +AudioResourceMan::~AudioResourceMan() { } -int16 AudioResourceMan::loadMusic(uint32 fileHash) { +int16 AudioResourceMan::addSound(uint32 fileHash) { + AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem(_vm, fileHash); + + for (uint i = 0; i < _soundItems.size(); ++i) + if (!_soundItems[i]) { + _soundItems[i] = soundItem; + return i; + } + int16 soundIndex = (int16)_soundItems.size(); + _soundItems.push_back(soundItem); + return soundIndex; +} + +void AudioResourceMan::removeSound(int16 soundIndex) { + AudioResourceManSoundItem *soundItem = getSoundItem(soundIndex); + if (soundItem) { + soundItem->unloadSound(); + delete soundItem; + _soundItems[soundIndex] = NULL; + } +} + +int16 AudioResourceMan::loadMusic(uint32 fileHash) { AudioResourceManMusicItem *musicItem; for (uint i = 0; i < _musicItems.size(); ++i) { musicItem = _musicItems[i]; - if (musicItem && musicItem->_fileHash == fileHash && musicItem->_remove) { - musicItem->_remove = false; - musicItem->_isFadingOut = false; - musicItem->_isFadingIn = true; + if (musicItem && musicItem->getFileHash() == fileHash && musicItem->canRestart()) { + musicItem->restart(); return i; } } - - musicItem = new AudioResourceManMusicItem(); - musicItem->_fileHash = fileHash; - musicItem->_isPlaying = false; - musicItem->_remove = false; - musicItem->_volume = 100; - musicItem->_panning = 50; - musicItem->_start = false; - musicItem->_isFadingIn = false; - musicItem->_isFadingOut = false; + + musicItem = new AudioResourceManMusicItem(_vm, fileHash); for (uint i = 0; i < _musicItems.size(); ++i) { if (!_musicItems[i]) { @@ -646,106 +760,25 @@ int16 AudioResourceMan::loadMusic(uint32 fileHash) { } -void AudioResourceMan::unloadMusic(int16 musicIndex) { - AudioResourceManMusicItem *musicItem = _musicItems[musicIndex]; - if (musicItem->_isFadingOut) { - musicItem->_remove = true; - } else { - if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) - _vm->_mixer->stopHandle(musicItem->_soundHandle); - musicItem->_isPlaying = false; - _musicItems[musicIndex] = NULL; - } -} - -void AudioResourceMan::setMusicVolume(int16 musicIndex, int16 volume) { - AudioResourceManMusicItem *musicItem = _musicItems[musicIndex]; - musicItem->_volume = MIN<int16>(volume, 100); - if (musicItem->_isPlaying && _vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) - _vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_volume)); -} - -void AudioResourceMan::playMusic(int16 musicIndex, int16 fadeVolumeStep) { - AudioResourceManMusicItem *musicItem = _musicItems[musicIndex]; - if (!musicItem->_isPlaying) { - musicItem->_isFadingIn = false; - musicItem->_isFadingOut = false; - if (fadeVolumeStep != 0) { - musicItem->_isFadingIn = true; - musicItem->_fadeVolume = 0; - musicItem->_fadeVolumeStep = fadeVolumeStep; - } - musicItem->_start = true; - } -} - -void AudioResourceMan::stopMusic(int16 musicIndex, int16 fadeVolumeStep) { - AudioResourceManMusicItem *musicItem = _musicItems[musicIndex]; - if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) { - if (fadeVolumeStep != 0) { - if (musicItem->_isFadingIn) - musicItem->_isFadingIn = false; - else - musicItem->_fadeVolume = musicItem->_volume; - musicItem->_isFadingOut = true; - musicItem->_fadeVolumeStep = fadeVolumeStep; - } else { - _vm->_mixer->stopHandle(musicItem->_soundHandle); - } - musicItem->_isPlaying = false; - } -} - -bool AudioResourceMan::isMusicPlaying(int16 musicIndex) { - AudioResourceManMusicItem *musicItem = _musicItems[musicIndex]; - return musicItem->_isPlaying; -} - -void AudioResourceMan::updateMusicItem(int16 musicIndex) { - AudioResourceManMusicItem *musicItem = _musicItems[musicIndex]; - - if (musicItem->_start && !_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) { - ResourceHandle resourceHandle; - _vm->_res->queryResource(musicItem->_fileHash, resourceHandle); - Common::SeekableReadStream *stream = _vm->_res->createStream(musicItem->_fileHash); - const byte *shiftValue = resourceHandle.extData(); - NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, true, DisposeAfterUse::YES, stream); - _vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, &musicItem->_soundHandle, - audioStream, -1, VOLUME(musicItem->_isFadingIn ? musicItem->_fadeVolume : musicItem->_volume), - PANNING(musicItem->_panning)); - musicItem->_start = false; - musicItem->_isPlaying = true; - } - - if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) { - if (musicItem->_isFadingIn) { - musicItem->_fadeVolume += musicItem->_fadeVolumeStep; - if (musicItem->_fadeVolume >= musicItem->_volume) { - musicItem->_fadeVolume = musicItem->_volume; - musicItem->_isFadingIn = false; - } - _vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_fadeVolume)); - } - if (musicItem->_isFadingOut) { - musicItem->_fadeVolume -= musicItem->_fadeVolumeStep; - if (musicItem->_fadeVolume < 0) - musicItem->_fadeVolume = 0; - _vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_fadeVolume)); - if (musicItem->_fadeVolume == 0) { - musicItem->_isFadingOut = false; - stopMusic(musicIndex, 0); - if (musicItem->_remove) - unloadMusic(musicIndex); +void AudioResourceMan::updateMusic() { + for (uint musicIndex = 0; musicIndex < _musicItems.size(); ++musicIndex) { + AudioResourceManMusicItem *musicItem = _musicItems[musicIndex]; + if (musicItem) { + musicItem->update(); + if (musicItem->isTerminated()) { + delete musicItem; + _musicItems[musicIndex] = NULL; } } } +} +AudioResourceManSoundItem *AudioResourceMan::getSoundItem(int16 index) { + return (index >= 0 && index < (int16)_soundItems.size()) ? _soundItems[index] : NULL; } -void AudioResourceMan::update() { - for (uint i = 0; i < _musicItems.size(); ++i) - if (_musicItems[i]) - updateMusicItem(i); +AudioResourceManMusicItem *AudioResourceMan::getMusicItem(int16 index) { + return (index >= 0 && index < (int16)_musicItems.size()) ? _musicItems[index] : NULL; } } // End of namespace Neverhood diff --git a/engines/neverhood/sound.h b/engines/neverhood/sound.h index 8bfd5af2aa..e0e45e9ad1 100644 --- a/engines/neverhood/sound.h +++ b/engines/neverhood/sound.h @@ -37,6 +37,10 @@ namespace Neverhood { // Convert panning from percent (50% equals center) to -127..0..+127 #define PANNING(panning) (254 / 100 * (panning) - 127) +class AudioResourceManSoundItem; +class AudioResourceManMusicItem; +class AudioResourceMan; + class SoundResource { public: SoundResource(NeverhoodEngine *vm); @@ -51,7 +55,8 @@ public: void setPan(int16 pan); protected: NeverhoodEngine *_vm; - int16 _soundIndex; + int16 _soundIndex; + AudioResourceManSoundItem *getSoundItem(); }; class MusicResource { @@ -66,23 +71,49 @@ public: protected: NeverhoodEngine *_vm; int16 _musicIndex; + AudioResourceManMusicItem *getMusicItem(); }; -struct MusicItem { - uint32 _nameHash; - uint32 _musicFileHash; +class MusicItem { +public: + MusicItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 musicFileHash); + ~MusicItem(); + void startMusic(int16 countdown, int16 fadeVolumeStep); + void stopMusic(int16 countdown, int16 fadeVolumeStep); + void update(); + uint32 getGroupNameHash() const { return _groupNameHash; } + uint32 getFileHash() const { return _fileHash; } +protected: + NeverhoodEngine *_vm; + uint32 _groupNameHash; + uint32 _fileHash; bool _play; bool _stop; int16 _fadeVolumeStep; int16 _countdown; MusicResource *_musicResource; - MusicItem(); - ~MusicItem(); }; -struct SoundItem { - uint32 _nameHash; - uint32 _soundFileHash; +class SoundItem { +public: + SoundItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFileHash, + bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, + bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown); + ~SoundItem(); + void setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, + int16 firstMinCountdown, int16 firstMaxCountdown); + void playSoundLooping(); + void stopSound(); + void setVolume(int volume); + void update(); + void setPlayOnceAfterCountdown(bool playOnceAfterCountdown) { _playOnceAfterCountdown = playOnceAfterCountdown; } + uint32 getGroupNameHash() const { return _groupNameHash; } + uint32 getFileHash() const { return _fileHash; } + int16 getCurrCountdown() const { return _currCountdown; } +protected: + NeverhoodEngine *_vm; + uint32 _groupNameHash; + uint32 _fileHash; bool _playOnceAfterRandomCountdown; int16 _minCountdown; int16 _maxCountdown; @@ -91,29 +122,30 @@ struct SoundItem { bool _playLooping; int16 _currCountdown; SoundResource *_soundResource; - - SoundItem(NeverhoodEngine *vm, uint32 nameHash, uint32 soundFileHash, - bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, - bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown); - ~SoundItem(); }; // TODO Give this a better name +/* +template<class T> +class SoundManItems : public Common::Array<T> { +}; +*/ + class SoundMan { public: SoundMan(NeverhoodEngine *vm); ~SoundMan(); // Music - void addMusic(uint32 nameHash, uint32 musicFileHash); + void addMusic(uint32 groupNameHash, uint32 musicFileHash); void deleteMusic(uint32 musicFileHash); void startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep); void stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep); // Sound - void addSound(uint32 nameHash, uint32 soundFileHash); - void addSoundList(uint32 nameHash, const uint32 *soundFileHashList); + void addSound(uint32 groupNameHash, uint32 soundFileHash); + void addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList); void deleteSound(uint32 soundFileHash); void setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown); @@ -125,11 +157,11 @@ public: // Misc void update(); - void deleteGroup(uint32 nameHash); - void deleteMusicGroup(uint32 nameHash); - void deleteSoundGroup(uint32 nameHash); - void playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown); - void playSoundThree(uint32 nameHash, uint32 soundFileHash); + void deleteGroup(uint32 groupNameHash); + void deleteMusicGroup(uint32 groupNameHash); + void deleteSoundGroup(uint32 groupNameHash); + void playTwoSounds(uint32 groupNameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown); + void playSoundThree(uint32 groupNameHash, uint32 soundFileHash); void setTwoSoundsPlayFlag(bool playOnceAfterCountdown); void setSoundThreePlayFlag(bool playOnceAfterCountdown); @@ -182,7 +214,18 @@ private: // TODO Rename these -struct AudioResourceManSoundItem { +class AudioResourceManSoundItem { +public: + AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash); + void loadSound(); + void unloadSound(); + void setVolume(int16 volume); + void setPan(int16 pan); + void playSound(bool looping); + void stopSound(); + bool isPlaying(); +protected: + NeverhoodEngine *_vm; uint32 _fileHash; ResourceHandle _resourceHandle; const byte *_data; @@ -193,10 +236,25 @@ struct AudioResourceManSoundItem { Audio::SoundHandle _soundHandle; }; -struct AudioResourceManMusicItem { +class AudioResourceManMusicItem { +public: + AudioResourceManMusicItem(NeverhoodEngine *vm, uint32 fileHash); + void playMusic(int16 fadeVolumeStep); + void stopMusic(int16 fadeVolumeStep); + void unloadMusic(); + void setVolume(int16 volume); + void restart(); + void update(); + bool isPlaying() const { return _isPlaying; } + bool canRestart() const { return _canRestart; } + bool isTerminated() const { return _terminate; } + uint32 getFileHash() const { return _fileHash; } +protected: + NeverhoodEngine *_vm; uint32 _fileHash; bool _isPlaying; - bool _remove; + bool _canRestart; + bool _terminate; int16 _volume; int16 _panning; bool _start; @@ -214,23 +272,12 @@ public: int16 addSound(uint32 fileHash); void removeSound(int16 soundIndex); - void loadSound(int16 soundIndex); - void unloadSound(int16 soundIndex); - void setSoundVolume(int16 soundIndex, int16 volume); - void setSoundPan(int16 soundIndex, int16 pan); - void playSound(int16 soundIndex, bool looping); - void stopSound(int16 soundIndex); - bool isSoundPlaying(int16 soundIndex); - + int16 loadMusic(uint32 fileHash); - void unloadMusic(int16 musicIndex); - void setMusicVolume(int16 musicIndex, int16 volume); - void playMusic(int16 musicIndex, int16 fadeVolumeStep); - void stopMusic(int16 musicIndex, int16 fadeVolumeStep); - bool isMusicPlaying(int16 musicIndex); - void updateMusicItem(int16 musicIndex); + void updateMusic(); - void update(); + AudioResourceManSoundItem *getSoundItem(int16 index); + AudioResourceManMusicItem *getMusicItem(int16 index); protected: NeverhoodEngine *_vm; |