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-rw-r--r--engines/neverhood/neverhood.cpp2
-rw-r--r--engines/neverhood/sound.cpp685
-rw-r--r--engines/neverhood/sound.h127
3 files changed, 447 insertions, 367 deletions
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index fcaf756f84..d4b09844be 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -168,7 +168,7 @@ void NeverhoodEngine::mainLoop() {
nextFrameTime = _screen->getNextFrameTime();
};
_soundMan->update();
- _audioResourceMan->update();
+ _audioResourceMan->updateMusic();
_system->updateScreen();
_system->delayMillis(10);
}
diff --git a/engines/neverhood/sound.cpp b/engines/neverhood/sound.cpp
index d055107596..9e0e572ca0 100644
--- a/engines/neverhood/sound.cpp
+++ b/engines/neverhood/sound.cpp
@@ -27,9 +27,6 @@
namespace Neverhood {
-// TODO Put more stuff into the constructors/destructors of the item structs
-// TODO Some parts are quite bad here, but my priority is to get sound working at all
-
SoundResource::SoundResource(NeverhoodEngine *vm)
: _vm(vm), _soundIndex(-1) {
}
@@ -39,14 +36,16 @@ SoundResource::~SoundResource() {
}
bool SoundResource::isPlaying() {
- return _soundIndex >= 0 &&
- _vm->_audioResourceMan->isSoundPlaying(_soundIndex);
+ AudioResourceManSoundItem *soundItem = getSoundItem();
+ return soundItem ? soundItem->isPlaying() : false;
}
void SoundResource::load(uint32 fileHash) {
unload();
_soundIndex = _vm->_audioResourceMan->addSound(fileHash);
- _vm->_audioResourceMan->loadSound(_soundIndex);
+ AudioResourceManSoundItem *soundItem = getSoundItem();
+ if (soundItem)
+ soundItem->loadSound();
}
void SoundResource::unload() {
@@ -62,32 +61,40 @@ void SoundResource::play(uint32 fileHash) {
}
void SoundResource::play() {
- if (_soundIndex >= 0)
- _vm->_audioResourceMan->playSound(_soundIndex, false);
+ AudioResourceManSoundItem *soundItem = getSoundItem();
+ if (soundItem)
+ soundItem->playSound(false);
}
void SoundResource::stop() {
- if (_soundIndex >= 0)
- _vm->_audioResourceMan->stopSound(_soundIndex);
+ AudioResourceManSoundItem *soundItem = getSoundItem();
+ if (soundItem)
+ soundItem->stopSound();
}
void SoundResource::setVolume(int16 volume) {
- if (_soundIndex >= 0)
- _vm->_audioResourceMan->setSoundVolume(_soundIndex, volume);
+ AudioResourceManSoundItem *soundItem = getSoundItem();
+ if (soundItem)
+ soundItem->setVolume(volume);
}
void SoundResource::setPan(int16 pan) {
- if (_soundIndex >= 0)
- _vm->_audioResourceMan->setSoundPan(_soundIndex, pan);
+ AudioResourceManSoundItem *soundItem = getSoundItem();
+ if (soundItem)
+ soundItem->setPan(pan);
+}
+
+AudioResourceManSoundItem *SoundResource::getSoundItem() {
+ return _vm->_audioResourceMan->getSoundItem(_soundIndex);
}
MusicResource::MusicResource(NeverhoodEngine *vm)
: _vm(vm), _musicIndex(-1) {
}
-bool MusicResource::isPlaying() {
- return _musicIndex >= 0 &&
- _vm->_audioResourceMan->isMusicPlaying(_musicIndex);
+bool MusicResource::isPlaying() {
+ AudioResourceManMusicItem *musicItem = getMusicItem();
+ return musicItem && musicItem->isPlaying();
}
void MusicResource::load(uint32 fileHash) {
@@ -96,29 +103,46 @@ void MusicResource::load(uint32 fileHash) {
}
void MusicResource::unload() {
- if (_musicIndex >= 0) {
- _vm->_audioResourceMan->unloadMusic(_musicIndex);
+ AudioResourceManMusicItem *musicItem = getMusicItem();
+ if (musicItem) {
+ musicItem->unloadMusic();
_musicIndex = -1;
}
}
void MusicResource::play(int16 fadeVolumeStep) {
- if (_musicIndex >= 0)
- _vm->_audioResourceMan->playMusic(_musicIndex, fadeVolumeStep);
+ AudioResourceManMusicItem *musicItem = getMusicItem();
+ if (musicItem)
+ musicItem->playMusic(fadeVolumeStep);
}
void MusicResource::stop(int16 fadeVolumeStep) {
- if (_musicIndex >= 0)
- _vm->_audioResourceMan->stopMusic(_musicIndex, fadeVolumeStep);
+ AudioResourceManMusicItem *musicItem = getMusicItem();
+ if (musicItem)
+ musicItem->stopMusic(fadeVolumeStep);
}
void MusicResource::setVolume(int16 volume) {
- if (_musicIndex >= 0)
- _vm->_audioResourceMan->setMusicVolume(_musicIndex, volume);
+ AudioResourceManMusicItem *musicItem = getMusicItem();
+ if (musicItem)
+ musicItem->setVolume(volume);
}
-MusicItem::MusicItem()
- : _musicResource(NULL) {
+AudioResourceManMusicItem *MusicResource::getMusicItem() {
+ return _vm->_audioResourceMan->getMusicItem(_musicIndex);
+}
+
+MusicItem::MusicItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 musicFileHash)
+ : _vm(vm), _musicResource(NULL) {
+
+ _groupNameHash = groupNameHash;
+ _fileHash = musicFileHash;
+ _play = false;
+ _stop = false;
+ _fadeVolumeStep = 0;
+ _countdown = 24;
+ _musicResource = new MusicResource(_vm);
+ _musicResource->load(musicFileHash);
}
MusicItem::~MusicItem() {
@@ -127,10 +151,39 @@ MusicItem::~MusicItem() {
delete _musicResource;
}
-SoundItem::SoundItem(NeverhoodEngine *vm, uint32 nameHash, uint32 soundFileHash,
+void MusicItem::startMusic(int16 countdown, int16 fadeVolumeStep) {
+ _play = true;
+ _stop = false;
+ _countdown = countdown;
+ _fadeVolumeStep = fadeVolumeStep;
+}
+
+void MusicItem::stopMusic(int16 countdown, int16 fadeVolumeStep) {
+ _play = false;
+ _stop = true;
+ _countdown = countdown;
+ _fadeVolumeStep = fadeVolumeStep;
+}
+
+void MusicItem::update() {
+ if (_countdown) {
+ --_countdown;
+ } else if (_play && !_musicResource->isPlaying()) {
+ debug(1, "MusicItem: play music %08X (fade %d)", _fileHash, _fadeVolumeStep);
+ _musicResource->play(_fadeVolumeStep);
+ _fadeVolumeStep = 0;
+ } else if (_stop) {
+ debug(1, "MusicItem: stop music %08X (fade %d)", _fileHash, _fadeVolumeStep);
+ _musicResource->stop(_fadeVolumeStep);
+ _fadeVolumeStep = 0;
+ _stop = false;
+ }
+}
+
+SoundItem::SoundItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFileHash,
bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown)
- : _soundResource(NULL), _nameHash(nameHash), _soundFileHash(soundFileHash),
+ : _vm(vm), _soundResource(NULL), _groupNameHash(groupNameHash), _fileHash(soundFileHash),
_playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0),
_playOnceAfterCountdown(_playOnceAfterCountdown), _initialCountdown(initialCountdown),
_playLooping(false), _currCountdown(currCountdown) {
@@ -145,28 +198,70 @@ SoundItem::~SoundItem() {
delete _soundResource;
}
+void SoundItem::setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
+ int16 firstMinCountdown, int16 firstMaxCountdown) {
+
+ _playOnceAfterCountdown = false;
+ _playLooping = false;
+ _playOnceAfterRandomCountdown = playOnceAfterRandomCountdown;
+ if (minCountdown > 0)
+ _minCountdown = minCountdown;
+ if (maxCountdown > 0)
+ _maxCountdown = maxCountdown;
+ if (firstMinCountdown >= firstMaxCountdown)
+ _currCountdown = firstMinCountdown;
+ else if (firstMinCountdown > 0 && firstMaxCountdown > 0 && firstMinCountdown < firstMaxCountdown)
+ _currCountdown = _vm->_rnd->getRandomNumberRng(firstMinCountdown, firstMaxCountdown);
+}
+
+void SoundItem::playSoundLooping() {
+ _playOnceAfterRandomCountdown = false;
+ _playOnceAfterCountdown = false;
+ _playLooping = true;
+}
+
+void SoundItem::stopSound() {
+ _playOnceAfterRandomCountdown = false;
+ _playOnceAfterCountdown = false;
+ _playLooping = false;
+ _soundResource->stop();
+}
+
+void SoundItem::setVolume(int volume) {
+ _soundResource->setVolume(volume);
+}
+
+void SoundItem::update() {
+ if (_playOnceAfterCountdown) {
+ if (_currCountdown == 0) {
+ _currCountdown = _initialCountdown;
+ } else if (--_currCountdown == 0) {
+ _soundResource->play();
+ }
+ } else if (_playOnceAfterRandomCountdown) {
+ if (_currCountdown == 0) {
+ if (_minCountdown > 0 && _maxCountdown > 0 && _minCountdown < _maxCountdown)
+ _currCountdown = _vm->_rnd->getRandomNumberRng(_minCountdown, _maxCountdown);
+ } else if (--_currCountdown == 0) {
+ _soundResource->play();
+ }
+ } else if (_playLooping && !_soundResource->isPlaying()) {
+ _soundResource->play(); // TODO Looping parameter?
+ }
+}
+
// SoundMan
SoundMan::SoundMan(NeverhoodEngine *vm)
- : _vm(vm),
- _soundIndex1(-1), _soundIndex2(-1), _soundIndex3(-1) {
+ : _vm(vm), _soundIndex1(-1), _soundIndex2(-1), _soundIndex3(-1) {
}
SoundMan::~SoundMan() {
// TODO Clean up
}
-void SoundMan::addMusic(uint32 nameHash, uint32 musicFileHash) {
- MusicItem *musicItem = new MusicItem();
- musicItem->_nameHash = nameHash;
- musicItem->_musicFileHash = musicFileHash;
- musicItem->_play = false;
- musicItem->_stop = false;
- musicItem->_fadeVolumeStep = 0;
- musicItem->_countdown = 24;
- musicItem->_musicResource = new MusicResource(_vm);
- musicItem->_musicResource->load(musicFileHash);
- addMusicItem(musicItem);
+void SoundMan::addMusic(uint32 groupNameHash, uint32 musicFileHash) {
+ addMusicItem(new MusicItem(_vm, groupNameHash, musicFileHash));
}
void SoundMan::deleteMusic(uint32 musicFileHash) {
@@ -183,32 +278,23 @@ void SoundMan::deleteMusic(uint32 musicFileHash) {
void SoundMan::startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) {
MusicItem *musicItem = getMusicItemByHash(musicFileHash);
- if (musicItem) {
- musicItem->_play = true;
- musicItem->_stop = false;
- musicItem->_countdown = countdown;
- musicItem->_fadeVolumeStep = fadeVolumeStep;
- }
+ if (musicItem)
+ musicItem->startMusic(countdown, fadeVolumeStep);
}
void SoundMan::stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) {
MusicItem *musicItem = getMusicItemByHash(musicFileHash);
- if (musicItem) {
- musicItem->_play = false;
- musicItem->_stop = true;
- musicItem->_countdown = countdown;
- musicItem->_fadeVolumeStep = fadeVolumeStep;
- }
+ if (musicItem)
+ musicItem->stopMusic(countdown, fadeVolumeStep);
}
-void SoundMan::addSound(uint32 nameHash, uint32 soundFileHash) {
- SoundItem *soundItem = new SoundItem(_vm, nameHash, soundFileHash, false, 50, 600, false, 0, false, 0);
- addSoundItem(soundItem);
+void SoundMan::addSound(uint32 groupNameHash, uint32 soundFileHash) {
+ addSoundItem(new SoundItem(_vm, groupNameHash, soundFileHash, false, 50, 600, false, 0, false, 0));
}
-void SoundMan::addSoundList(uint32 nameHash, const uint32 *soundFileHashList) {
+void SoundMan::addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList) {
while (*soundFileHashList)
- addSound(nameHash, *soundFileHashList++);
+ addSound(groupNameHash, *soundFileHashList++);
}
void SoundMan::deleteSound(uint32 soundFileHash) {
@@ -227,19 +313,9 @@ void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCoun
int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
- if (soundItem) {
- soundItem->_playOnceAfterCountdown = false;
- soundItem->_playLooping = false;
- soundItem->_playOnceAfterRandomCountdown = playOnceAfterRandomCountdown;
- if (minCountdown > 0)
- soundItem->_minCountdown = minCountdown;
- if (maxCountdown > 0)
- soundItem->_maxCountdown = maxCountdown;
- if (firstMinCountdown >= firstMaxCountdown)
- soundItem->_currCountdown = firstMinCountdown;
- else if (firstMinCountdown > 0 && firstMaxCountdown > 0 && firstMinCountdown < firstMaxCountdown)
- soundItem->_currCountdown = _vm->_rnd->getRandomNumberRng(firstMinCountdown, firstMaxCountdown);
- }
+ if (soundItem)
+ soundItem->setSoundParams(playOnceAfterRandomCountdown, minCountdown, maxCountdown,
+ firstMinCountdown, firstMaxCountdown);
}
void SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown,
@@ -252,120 +328,84 @@ void SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnce
void SoundMan::playSoundLooping(uint32 soundFileHash) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
- if (soundItem) {
- soundItem->_playOnceAfterRandomCountdown = false;
- soundItem->_playOnceAfterCountdown = false;
- soundItem->_playLooping = true;
- }
+ if (soundItem)
+ soundItem->playSoundLooping();
}
void SoundMan::stopSound(uint32 soundFileHash) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
- if (soundItem) {
- soundItem->_playOnceAfterRandomCountdown = false;
- soundItem->_playOnceAfterCountdown = false;
- soundItem->_playLooping = false;
- soundItem->_soundResource->stop();
- }
+ if (soundItem)
+ soundItem->stopSound();
}
void SoundMan::setSoundVolume(uint32 soundFileHash, int volume) {
SoundItem *soundItem = getSoundItemByHash(soundFileHash);
if (soundItem)
- soundItem->_soundResource->setVolume(volume);
+ soundItem->setVolume(volume);
}
void SoundMan::update() {
for (uint i = 0; i < _soundItems.size(); ++i) {
SoundItem *soundItem = _soundItems[i];
- if (soundItem) {
- if (soundItem->_playOnceAfterCountdown) {
- if (soundItem->_currCountdown == 0) {
- soundItem->_currCountdown = soundItem->_initialCountdown;
- } else if (--soundItem->_currCountdown == 0) {
- soundItem->_soundResource->play();
- }
- } else if (soundItem->_playOnceAfterRandomCountdown) {
- if (soundItem->_currCountdown == 0) {
- if (soundItem->_minCountdown > 0 && soundItem->_maxCountdown > 0 && soundItem->_minCountdown < soundItem->_maxCountdown)
- soundItem->_currCountdown = _vm->_rnd->getRandomNumberRng(soundItem->_minCountdown, soundItem->_maxCountdown);
- } else if (--soundItem->_currCountdown == 0) {
- soundItem->_soundResource->play();
- }
- } else if (soundItem->_playLooping && !soundItem->_soundResource->isPlaying()) {
- soundItem->_soundResource->play(); // TODO Looping parameter?
- }
- }
+ if (soundItem)
+ soundItem->update();
}
for (uint i = 0; i < _musicItems.size(); ++i) {
MusicItem *musicItem = _musicItems[i];
- if (musicItem) {
- if (musicItem->_countdown) {
- --musicItem->_countdown;
- } else if (musicItem->_play && !musicItem->_musicResource->isPlaying()) {
- debug(1, "SoundMan: play music %08X (fade %d)", musicItem->_musicFileHash, musicItem->_fadeVolumeStep);
- musicItem->_musicResource->play(musicItem->_fadeVolumeStep);
- musicItem->_fadeVolumeStep = 0;
- } else if (musicItem->_stop) {
- debug(1, "SoundMan: stop music %08X (fade %d)", musicItem->_musicFileHash, musicItem->_fadeVolumeStep);
- musicItem->_musicResource->stop(musicItem->_fadeVolumeStep);
- musicItem->_fadeVolumeStep = 0;
- musicItem->_stop = false;
- }
- }
+ if (musicItem)
+ musicItem->update();
}
}
-void SoundMan::deleteGroup(uint32 nameHash) {
- deleteMusicGroup(nameHash);
- deleteSoundGroup(nameHash);
+void SoundMan::deleteGroup(uint32 groupNameHash) {
+ deleteMusicGroup(groupNameHash);
+ deleteSoundGroup(groupNameHash);
}
-void SoundMan::deleteMusicGroup(uint32 nameHash) {
+void SoundMan::deleteMusicGroup(uint32 groupNameHash) {
for (uint index = 0; index < _musicItems.size(); ++index) {
MusicItem *musicItem = _musicItems[index];
- if (musicItem && musicItem->_nameHash == nameHash) {
+ if (musicItem && musicItem->getGroupNameHash() == groupNameHash) {
delete musicItem;
_musicItems[index] = NULL;
}
}
}
-void SoundMan::deleteSoundGroup(uint32 nameHash) {
+void SoundMan::deleteSoundGroup(uint32 groupNameHash) {
- if (_soundIndex1 != -1 && _soundItems[_soundIndex1]->_nameHash == nameHash) {
+ if (_soundIndex1 != -1 && _soundItems[_soundIndex1]->getGroupNameHash() == groupNameHash) {
deleteSoundByIndex(_soundIndex1);
_soundIndex1 = -1;
}
- if (_soundIndex2 != -1 && _soundItems[_soundIndex2]->_nameHash == nameHash) {
+ if (_soundIndex2 != -1 && _soundItems[_soundIndex2]->getGroupNameHash() == groupNameHash) {
deleteSoundByIndex(_soundIndex2);
_soundIndex2 = -1;
}
for (uint index = 0; index < _soundItems.size(); ++index)
- if (_soundItems[index] && _soundItems[index]->_nameHash == nameHash)
+ if (_soundItems[index] && _soundItems[index]->getGroupNameHash() == groupNameHash)
deleteSoundByIndex(index);
}
-void SoundMan::playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown) {
+void SoundMan::playTwoSounds(uint32 groupNameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown) {
- SoundItem *soundItem;
int16 currCountdown1 = _initialCountdown;
int16 currCountdown2 = _initialCountdown / 2;
if (_soundIndex1 != -1) {
- currCountdown1 = _soundItems[_soundIndex1]->_currCountdown;
+ currCountdown1 = _soundItems[_soundIndex1]->getCurrCountdown();
deleteSoundByIndex(_soundIndex1);
_soundIndex1 = -1;
}
if (_soundIndex2 != -1) {
- currCountdown2 = _soundItems[_soundIndex2]->_currCountdown;
+ currCountdown2 = _soundItems[_soundIndex2]->getCurrCountdown();
deleteSoundByIndex(_soundIndex2);
_soundIndex2 = -1;
}
@@ -374,24 +414,22 @@ void SoundMan::playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soun
_initialCountdown = initialCountdown;
if (soundFileHash1 != 0) {
- soundItem = new SoundItem(_vm, nameHash, soundFileHash1, false, 0, 0,
+ SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash1, false, 0, 0,
_playOnceAfterCountdown, _initialCountdown, false, currCountdown1);
- soundItem->_soundResource->setVolume(80);
+ soundItem->setVolume(80);
_soundIndex1 = addSoundItem(soundItem);
}
if (soundFileHash2 != 0) {
- soundItem = new SoundItem(_vm, nameHash, soundFileHash2, false, 0, 0,
+ SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash2, false, 0, 0,
_playOnceAfterCountdown, _initialCountdown, false, currCountdown2);
- soundItem->_soundResource->setVolume(80);
+ soundItem->setVolume(80);
_soundIndex2 = addSoundItem(soundItem);
}
}
-void SoundMan::playSoundThree(uint32 nameHash, uint32 soundFileHash) {
-
- SoundItem *soundItem;
+void SoundMan::playSoundThree(uint32 groupNameHash, uint32 soundFileHash) {
if (_soundIndex3 != -1) {
deleteSoundByIndex(_soundIndex3);
@@ -399,8 +437,7 @@ void SoundMan::playSoundThree(uint32 nameHash, uint32 soundFileHash) {
}
if (soundFileHash != 0) {
- soundItem = new SoundItem(_vm, nameHash, soundFileHash, false, 0, 0,
- false, _initialCountdown3, false, 0);
+ SoundItem *soundItem = new SoundItem(_vm, groupNameHash, soundFileHash, false, 0, 0, false, _initialCountdown3, false, 0);
_soundIndex3 = addSoundItem(soundItem);
}
@@ -408,28 +445,28 @@ void SoundMan::playSoundThree(uint32 nameHash, uint32 soundFileHash) {
void SoundMan::setTwoSoundsPlayFlag(bool playOnceAfterCountdown) {
if (_soundIndex1 != -1)
- _soundItems[_soundIndex1]->_playOnceAfterCountdown = playOnceAfterCountdown;
+ _soundItems[_soundIndex1]->setPlayOnceAfterCountdown(playOnceAfterCountdown);
if (_soundIndex2 != -1)
- _soundItems[_soundIndex2]->_playOnceAfterCountdown = playOnceAfterCountdown;
+ _soundItems[_soundIndex2]->setPlayOnceAfterCountdown(playOnceAfterCountdown);
_playOnceAfterCountdown = playOnceAfterCountdown;
}
void SoundMan::setSoundThreePlayFlag(bool playOnceAfterCountdown) {
if (_soundIndex3 != -1)
- _soundItems[_soundIndex3]->_playOnceAfterCountdown = playOnceAfterCountdown;
+ _soundItems[_soundIndex3]->setPlayOnceAfterCountdown(playOnceAfterCountdown);
_playOnceAfterCountdown3 = playOnceAfterCountdown;
}
MusicItem *SoundMan::getMusicItemByHash(uint32 musicFileHash) {
for (uint i = 0; i < _musicItems.size(); ++i)
- if (_musicItems[i] && _musicItems[i]->_musicFileHash == musicFileHash)
+ if (_musicItems[i] && _musicItems[i]->getFileHash() == musicFileHash)
return _musicItems[i];
return NULL;
}
SoundItem *SoundMan::getSoundItemByHash(uint32 soundFileHash) {
for (uint i = 0; i < _soundItems.size(); ++i)
- if (_soundItems[i] && _soundItems[i]->_soundFileHash == soundFileHash)
+ if (_soundItems[i] && _soundItems[i]->getFileHash() == soundFileHash)
return _soundItems[i];
return NULL;
}
@@ -510,128 +547,205 @@ int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) {
return numSamples - samplesLeft;
}
-AudioResourceMan::AudioResourceMan(NeverhoodEngine *vm)
- : _vm(vm) {
+AudioResourceManSoundItem::AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash)
+ : _vm(vm), _fileHash(fileHash), _data(NULL), _isLoaded(false), _isPlaying(false),
+ _volume(100), _panning(50) {
+
+ _vm->_res->queryResource(_fileHash, _resourceHandle);
}
-AudioResourceMan::~AudioResourceMan() {
+void AudioResourceManSoundItem::loadSound() {
+ if (!_data && _resourceHandle.isValid() &&
+ (_resourceHandle.type() == kResTypeSound || _resourceHandle.type() == kResTypeMusic)) {
+ _vm->_res->loadResource(_resourceHandle);
+ _data = _resourceHandle.data();
+ }
}
-int16 AudioResourceMan::addSound(uint32 fileHash) {
- AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem();
- _vm->_res->queryResource(fileHash, soundItem->_resourceHandle);
- soundItem->_fileHash = fileHash;
- soundItem->_data = NULL;
- soundItem->_isLoaded = false;
- soundItem->_isPlaying = false;
- soundItem->_volume = 100;
- soundItem->_panning = 50;
- for (uint i = 0; i < _soundItems.size(); ++i)
- if (!_soundItems[i]) {
- _soundItems[i] = soundItem;
- return i;
- }
- int16 soundIndex = (int16)_soundItems.size();
- _soundItems.push_back(soundItem);
- return soundIndex;
+void AudioResourceManSoundItem::unloadSound() {
+ if (_vm->_mixer->isSoundHandleActive(_soundHandle))
+ _vm->_mixer->stopHandle(_soundHandle);
+ _vm->_res->unloadResource(_resourceHandle);
+ _data = NULL;
}
-void AudioResourceMan::removeSound(int16 soundIndex) {
- AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
- unloadSound(soundIndex);
- delete soundItem;
- _soundItems[soundIndex] = NULL;
-}
-
-void AudioResourceMan::loadSound(int16 soundIndex) {
- AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
- if (!soundItem->_data && soundItem->_resourceHandle.isValid() &&
- (soundItem->_resourceHandle.type() == kResTypeSound || soundItem->_resourceHandle.type() == kResTypeMusic)) {
- _vm->_res->loadResource(soundItem->_resourceHandle);
- soundItem->_data = soundItem->_resourceHandle.data();
+void AudioResourceManSoundItem::setVolume(int16 volume) {
+ _volume = MIN<int16>(volume, 100);
+ if (_isPlaying && _vm->_mixer->isSoundHandleActive(_soundHandle))
+ _vm->_mixer->setChannelVolume(_soundHandle, VOLUME(_volume));
+}
+
+void AudioResourceManSoundItem::setPan(int16 pan) {
+ _panning = MIN<int16>(pan, 100);
+ if (_isPlaying && _vm->_mixer->isSoundHandleActive(_soundHandle))
+ _vm->_mixer->setChannelVolume(_soundHandle, PANNING(_panning));
+}
+
+void AudioResourceManSoundItem::playSound(bool looping) {
+ if (!_data)
+ loadSound();
+ if (_data) {
+ const byte *shiftValue = _resourceHandle.extData();
+ Common::MemoryReadStream *stream = new Common::MemoryReadStream(_data, _resourceHandle.size(), DisposeAfterUse::NO);
+ NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, false, DisposeAfterUse::YES, stream);
+ _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle,
+ audioStream, -1, VOLUME(_volume), PANNING(_panning));
+ debug(1, "playing sound %08X", _fileHash);
+ _isPlaying = true;
}
}
-void AudioResourceMan::unloadSound(int16 soundIndex) {
- AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
- if (_vm->_mixer->isSoundHandleActive(soundItem->_soundHandle))
- _vm->_mixer->stopHandle(soundItem->_soundHandle);
- _vm->_res->unloadResource(soundItem->_resourceHandle);
- soundItem->_data = NULL;
+void AudioResourceManSoundItem::stopSound() {
+ if (_vm->_mixer->isSoundHandleActive(_soundHandle))
+ _vm->_mixer->stopHandle(_soundHandle);
+ _isPlaying = false;
}
-void AudioResourceMan::setSoundVolume(int16 soundIndex, int16 volume) {
- AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
- soundItem->_volume = MIN<int16>(volume, 100);
- if (soundItem->_isPlaying && _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle))
- _vm->_mixer->setChannelVolume(soundItem->_soundHandle, VOLUME(soundItem->_volume));
+bool AudioResourceManSoundItem::isPlaying() {
+ return _vm->_mixer->isSoundHandleActive(_soundHandle);
}
-void AudioResourceMan::setSoundPan(int16 soundIndex, int16 pan) {
- AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
- soundItem->_panning = MIN<int16>(pan, 100);
- if (soundItem->_isPlaying && _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle))
- _vm->_mixer->setChannelVolume(soundItem->_soundHandle, PANNING(soundItem->_panning));
+AudioResourceManMusicItem::AudioResourceManMusicItem(NeverhoodEngine *vm, uint32 fileHash)
+ : _vm(vm), _fileHash(fileHash), _terminate(false), _canRestart(false),
+ _volume(100), _panning(50), _start(false), _isFadingIn(false), _isFadingOut(false) {
+
}
-void AudioResourceMan::playSound(int16 soundIndex, bool looping) {
+void AudioResourceManMusicItem::playMusic(int16 fadeVolumeStep) {
+ if (!_isPlaying) {
+ _isFadingIn = false;
+ _isFadingOut = false;
+ if (fadeVolumeStep != 0) {
+ _isFadingIn = true;
+ _fadeVolume = 0;
+ _fadeVolumeStep = fadeVolumeStep;
+ }
+ _start = true;
+ _terminate = false;
+ }
+}
- AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
- if (!soundItem->_data)
- loadSound(soundIndex);
+void AudioResourceManMusicItem::stopMusic(int16 fadeVolumeStep) {
+ if (_vm->_mixer->isSoundHandleActive(_soundHandle)) {
+ if (fadeVolumeStep != 0) {
+ if (_isFadingIn)
+ _isFadingIn = false;
+ else
+ _fadeVolume = _volume;
+ _isFadingOut = true;
+ _fadeVolumeStep = fadeVolumeStep;
+ } else {
+ _vm->_mixer->stopHandle(_soundHandle);
+ }
+ _isPlaying = false;
+ }
+}
- if (!soundItem->_data)
- return;
-
- const byte *shiftValue = soundItem->_resourceHandle.extData();
-
- Common::MemoryReadStream *stream = new Common::MemoryReadStream(soundItem->_data, soundItem->_resourceHandle.size(), DisposeAfterUse::NO);
- NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, false, DisposeAfterUse::YES, stream);
+void AudioResourceManMusicItem::unloadMusic() {
+ if (_isFadingOut) {
+ _canRestart = true;
+ } else {
+ if (_vm->_mixer->isSoundHandleActive(_soundHandle))
+ _vm->_mixer->stopHandle(_soundHandle);
+ _isPlaying = false;
+ _terminate = true;
+ }
+}
- _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &soundItem->_soundHandle,
- audioStream, -1, VOLUME(soundItem->_volume), PANNING(soundItem->_panning));
-
- debug(1, "playing sound %08X", soundItem->_fileHash);
-
- soundItem->_isPlaying = true;
+void AudioResourceManMusicItem::setVolume(int16 volume) {
+ _volume = MIN<int16>(volume, 100);
+ if (_isPlaying && _vm->_mixer->isSoundHandleActive(_soundHandle))
+ _vm->_mixer->setChannelVolume(_soundHandle, VOLUME(_volume));
+}
+
+void AudioResourceManMusicItem::restart() {
+ _canRestart = false;
+ _isFadingOut = false;
+ _isFadingIn = true;
+}
+
+void AudioResourceManMusicItem::update() {
+
+ if (_start && !_vm->_mixer->isSoundHandleActive(_soundHandle)) {
+ ResourceHandle resourceHandle;
+ _vm->_res->queryResource(_fileHash, resourceHandle);
+ Common::SeekableReadStream *stream = _vm->_res->createStream(_fileHash);
+ const byte *shiftValue = resourceHandle.extData();
+ NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, true, DisposeAfterUse::YES, stream);
+ _vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle,
+ audioStream, -1, VOLUME(_isFadingIn ? _fadeVolume : _volume),
+ PANNING(_panning));
+ _start = false;
+ _isPlaying = true;
+ }
+ if (_vm->_mixer->isSoundHandleActive(_soundHandle)) {
+ if (_isFadingIn) {
+ _fadeVolume += _fadeVolumeStep;
+ if (_fadeVolume >= _volume) {
+ _fadeVolume = _volume;
+ _isFadingIn = false;
+ }
+ _vm->_mixer->setChannelVolume(_soundHandle, VOLUME(_fadeVolume));
+ }
+ if (_isFadingOut) {
+ _fadeVolume -= _fadeVolumeStep;
+ if (_fadeVolume < 0)
+ _fadeVolume = 0;
+ _vm->_mixer->setChannelVolume(_soundHandle, VOLUME(_fadeVolume));
+ if (_fadeVolume == 0) {
+ _isFadingOut = false;
+ stopMusic(0);
+ if (_canRestart)
+ unloadMusic();
+ }
+ }
+ }
+
}
-void AudioResourceMan::stopSound(int16 soundIndex) {
- AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
- if (_vm->_mixer->isSoundHandleActive(soundItem->_soundHandle))
- _vm->_mixer->stopHandle(soundItem->_soundHandle);
- soundItem->_isPlaying = false;
+AudioResourceMan::AudioResourceMan(NeverhoodEngine *vm)
+ : _vm(vm) {
}
-bool AudioResourceMan::isSoundPlaying(int16 soundIndex) {
- AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
- return _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle);
+AudioResourceMan::~AudioResourceMan() {
}
-int16 AudioResourceMan::loadMusic(uint32 fileHash) {
+int16 AudioResourceMan::addSound(uint32 fileHash) {
+ AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem(_vm, fileHash);
+
+ for (uint i = 0; i < _soundItems.size(); ++i)
+ if (!_soundItems[i]) {
+ _soundItems[i] = soundItem;
+ return i;
+ }
+ int16 soundIndex = (int16)_soundItems.size();
+ _soundItems.push_back(soundItem);
+ return soundIndex;
+}
+
+void AudioResourceMan::removeSound(int16 soundIndex) {
+ AudioResourceManSoundItem *soundItem = getSoundItem(soundIndex);
+ if (soundItem) {
+ soundItem->unloadSound();
+ delete soundItem;
+ _soundItems[soundIndex] = NULL;
+ }
+}
+
+int16 AudioResourceMan::loadMusic(uint32 fileHash) {
AudioResourceManMusicItem *musicItem;
for (uint i = 0; i < _musicItems.size(); ++i) {
musicItem = _musicItems[i];
- if (musicItem && musicItem->_fileHash == fileHash && musicItem->_remove) {
- musicItem->_remove = false;
- musicItem->_isFadingOut = false;
- musicItem->_isFadingIn = true;
+ if (musicItem && musicItem->getFileHash() == fileHash && musicItem->canRestart()) {
+ musicItem->restart();
return i;
}
}
-
- musicItem = new AudioResourceManMusicItem();
- musicItem->_fileHash = fileHash;
- musicItem->_isPlaying = false;
- musicItem->_remove = false;
- musicItem->_volume = 100;
- musicItem->_panning = 50;
- musicItem->_start = false;
- musicItem->_isFadingIn = false;
- musicItem->_isFadingOut = false;
+
+ musicItem = new AudioResourceManMusicItem(_vm, fileHash);
for (uint i = 0; i < _musicItems.size(); ++i) {
if (!_musicItems[i]) {
@@ -646,106 +760,25 @@ int16 AudioResourceMan::loadMusic(uint32 fileHash) {
}
-void AudioResourceMan::unloadMusic(int16 musicIndex) {
- AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
- if (musicItem->_isFadingOut) {
- musicItem->_remove = true;
- } else {
- if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle))
- _vm->_mixer->stopHandle(musicItem->_soundHandle);
- musicItem->_isPlaying = false;
- _musicItems[musicIndex] = NULL;
- }
-}
-
-void AudioResourceMan::setMusicVolume(int16 musicIndex, int16 volume) {
- AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
- musicItem->_volume = MIN<int16>(volume, 100);
- if (musicItem->_isPlaying && _vm->_mixer->isSoundHandleActive(musicItem->_soundHandle))
- _vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_volume));
-}
-
-void AudioResourceMan::playMusic(int16 musicIndex, int16 fadeVolumeStep) {
- AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
- if (!musicItem->_isPlaying) {
- musicItem->_isFadingIn = false;
- musicItem->_isFadingOut = false;
- if (fadeVolumeStep != 0) {
- musicItem->_isFadingIn = true;
- musicItem->_fadeVolume = 0;
- musicItem->_fadeVolumeStep = fadeVolumeStep;
- }
- musicItem->_start = true;
- }
-}
-
-void AudioResourceMan::stopMusic(int16 musicIndex, int16 fadeVolumeStep) {
- AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
- if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) {
- if (fadeVolumeStep != 0) {
- if (musicItem->_isFadingIn)
- musicItem->_isFadingIn = false;
- else
- musicItem->_fadeVolume = musicItem->_volume;
- musicItem->_isFadingOut = true;
- musicItem->_fadeVolumeStep = fadeVolumeStep;
- } else {
- _vm->_mixer->stopHandle(musicItem->_soundHandle);
- }
- musicItem->_isPlaying = false;
- }
-}
-
-bool AudioResourceMan::isMusicPlaying(int16 musicIndex) {
- AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
- return musicItem->_isPlaying;
-}
-
-void AudioResourceMan::updateMusicItem(int16 musicIndex) {
- AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
-
- if (musicItem->_start && !_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) {
- ResourceHandle resourceHandle;
- _vm->_res->queryResource(musicItem->_fileHash, resourceHandle);
- Common::SeekableReadStream *stream = _vm->_res->createStream(musicItem->_fileHash);
- const byte *shiftValue = resourceHandle.extData();
- NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, true, DisposeAfterUse::YES, stream);
- _vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, &musicItem->_soundHandle,
- audioStream, -1, VOLUME(musicItem->_isFadingIn ? musicItem->_fadeVolume : musicItem->_volume),
- PANNING(musicItem->_panning));
- musicItem->_start = false;
- musicItem->_isPlaying = true;
- }
-
- if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) {
- if (musicItem->_isFadingIn) {
- musicItem->_fadeVolume += musicItem->_fadeVolumeStep;
- if (musicItem->_fadeVolume >= musicItem->_volume) {
- musicItem->_fadeVolume = musicItem->_volume;
- musicItem->_isFadingIn = false;
- }
- _vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_fadeVolume));
- }
- if (musicItem->_isFadingOut) {
- musicItem->_fadeVolume -= musicItem->_fadeVolumeStep;
- if (musicItem->_fadeVolume < 0)
- musicItem->_fadeVolume = 0;
- _vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_fadeVolume));
- if (musicItem->_fadeVolume == 0) {
- musicItem->_isFadingOut = false;
- stopMusic(musicIndex, 0);
- if (musicItem->_remove)
- unloadMusic(musicIndex);
+void AudioResourceMan::updateMusic() {
+ for (uint musicIndex = 0; musicIndex < _musicItems.size(); ++musicIndex) {
+ AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
+ if (musicItem) {
+ musicItem->update();
+ if (musicItem->isTerminated()) {
+ delete musicItem;
+ _musicItems[musicIndex] = NULL;
}
}
}
+}
+AudioResourceManSoundItem *AudioResourceMan::getSoundItem(int16 index) {
+ return (index >= 0 && index < (int16)_soundItems.size()) ? _soundItems[index] : NULL;
}
-void AudioResourceMan::update() {
- for (uint i = 0; i < _musicItems.size(); ++i)
- if (_musicItems[i])
- updateMusicItem(i);
+AudioResourceManMusicItem *AudioResourceMan::getMusicItem(int16 index) {
+ return (index >= 0 && index < (int16)_musicItems.size()) ? _musicItems[index] : NULL;
}
} // End of namespace Neverhood
diff --git a/engines/neverhood/sound.h b/engines/neverhood/sound.h
index 8bfd5af2aa..e0e45e9ad1 100644
--- a/engines/neverhood/sound.h
+++ b/engines/neverhood/sound.h
@@ -37,6 +37,10 @@ namespace Neverhood {
// Convert panning from percent (50% equals center) to -127..0..+127
#define PANNING(panning) (254 / 100 * (panning) - 127)
+class AudioResourceManSoundItem;
+class AudioResourceManMusicItem;
+class AudioResourceMan;
+
class SoundResource {
public:
SoundResource(NeverhoodEngine *vm);
@@ -51,7 +55,8 @@ public:
void setPan(int16 pan);
protected:
NeverhoodEngine *_vm;
- int16 _soundIndex;
+ int16 _soundIndex;
+ AudioResourceManSoundItem *getSoundItem();
};
class MusicResource {
@@ -66,23 +71,49 @@ public:
protected:
NeverhoodEngine *_vm;
int16 _musicIndex;
+ AudioResourceManMusicItem *getMusicItem();
};
-struct MusicItem {
- uint32 _nameHash;
- uint32 _musicFileHash;
+class MusicItem {
+public:
+ MusicItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 musicFileHash);
+ ~MusicItem();
+ void startMusic(int16 countdown, int16 fadeVolumeStep);
+ void stopMusic(int16 countdown, int16 fadeVolumeStep);
+ void update();
+ uint32 getGroupNameHash() const { return _groupNameHash; }
+ uint32 getFileHash() const { return _fileHash; }
+protected:
+ NeverhoodEngine *_vm;
+ uint32 _groupNameHash;
+ uint32 _fileHash;
bool _play;
bool _stop;
int16 _fadeVolumeStep;
int16 _countdown;
MusicResource *_musicResource;
- MusicItem();
- ~MusicItem();
};
-struct SoundItem {
- uint32 _nameHash;
- uint32 _soundFileHash;
+class SoundItem {
+public:
+ SoundItem(NeverhoodEngine *vm, uint32 groupNameHash, uint32 soundFileHash,
+ bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
+ bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown);
+ ~SoundItem();
+ void setSoundParams(bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
+ int16 firstMinCountdown, int16 firstMaxCountdown);
+ void playSoundLooping();
+ void stopSound();
+ void setVolume(int volume);
+ void update();
+ void setPlayOnceAfterCountdown(bool playOnceAfterCountdown) { _playOnceAfterCountdown = playOnceAfterCountdown; }
+ uint32 getGroupNameHash() const { return _groupNameHash; }
+ uint32 getFileHash() const { return _fileHash; }
+ int16 getCurrCountdown() const { return _currCountdown; }
+protected:
+ NeverhoodEngine *_vm;
+ uint32 _groupNameHash;
+ uint32 _fileHash;
bool _playOnceAfterRandomCountdown;
int16 _minCountdown;
int16 _maxCountdown;
@@ -91,29 +122,30 @@ struct SoundItem {
bool _playLooping;
int16 _currCountdown;
SoundResource *_soundResource;
-
- SoundItem(NeverhoodEngine *vm, uint32 nameHash, uint32 soundFileHash,
- bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
- bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown);
- ~SoundItem();
};
// TODO Give this a better name
+/*
+template<class T>
+class SoundManItems : public Common::Array<T> {
+};
+*/
+
class SoundMan {
public:
SoundMan(NeverhoodEngine *vm);
~SoundMan();
// Music
- void addMusic(uint32 nameHash, uint32 musicFileHash);
+ void addMusic(uint32 groupNameHash, uint32 musicFileHash);
void deleteMusic(uint32 musicFileHash);
void startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep);
void stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep);
// Sound
- void addSound(uint32 nameHash, uint32 soundFileHash);
- void addSoundList(uint32 nameHash, const uint32 *soundFileHashList);
+ void addSound(uint32 groupNameHash, uint32 soundFileHash);
+ void addSoundList(uint32 groupNameHash, const uint32 *soundFileHashList);
void deleteSound(uint32 soundFileHash);
void setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown,
int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown);
@@ -125,11 +157,11 @@ public:
// Misc
void update();
- void deleteGroup(uint32 nameHash);
- void deleteMusicGroup(uint32 nameHash);
- void deleteSoundGroup(uint32 nameHash);
- void playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown);
- void playSoundThree(uint32 nameHash, uint32 soundFileHash);
+ void deleteGroup(uint32 groupNameHash);
+ void deleteMusicGroup(uint32 groupNameHash);
+ void deleteSoundGroup(uint32 groupNameHash);
+ void playTwoSounds(uint32 groupNameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown);
+ void playSoundThree(uint32 groupNameHash, uint32 soundFileHash);
void setTwoSoundsPlayFlag(bool playOnceAfterCountdown);
void setSoundThreePlayFlag(bool playOnceAfterCountdown);
@@ -182,7 +214,18 @@ private:
// TODO Rename these
-struct AudioResourceManSoundItem {
+class AudioResourceManSoundItem {
+public:
+ AudioResourceManSoundItem(NeverhoodEngine *vm, uint32 fileHash);
+ void loadSound();
+ void unloadSound();
+ void setVolume(int16 volume);
+ void setPan(int16 pan);
+ void playSound(bool looping);
+ void stopSound();
+ bool isPlaying();
+protected:
+ NeverhoodEngine *_vm;
uint32 _fileHash;
ResourceHandle _resourceHandle;
const byte *_data;
@@ -193,10 +236,25 @@ struct AudioResourceManSoundItem {
Audio::SoundHandle _soundHandle;
};
-struct AudioResourceManMusicItem {
+class AudioResourceManMusicItem {
+public:
+ AudioResourceManMusicItem(NeverhoodEngine *vm, uint32 fileHash);
+ void playMusic(int16 fadeVolumeStep);
+ void stopMusic(int16 fadeVolumeStep);
+ void unloadMusic();
+ void setVolume(int16 volume);
+ void restart();
+ void update();
+ bool isPlaying() const { return _isPlaying; }
+ bool canRestart() const { return _canRestart; }
+ bool isTerminated() const { return _terminate; }
+ uint32 getFileHash() const { return _fileHash; }
+protected:
+ NeverhoodEngine *_vm;
uint32 _fileHash;
bool _isPlaying;
- bool _remove;
+ bool _canRestart;
+ bool _terminate;
int16 _volume;
int16 _panning;
bool _start;
@@ -214,23 +272,12 @@ public:
int16 addSound(uint32 fileHash);
void removeSound(int16 soundIndex);
- void loadSound(int16 soundIndex);
- void unloadSound(int16 soundIndex);
- void setSoundVolume(int16 soundIndex, int16 volume);
- void setSoundPan(int16 soundIndex, int16 pan);
- void playSound(int16 soundIndex, bool looping);
- void stopSound(int16 soundIndex);
- bool isSoundPlaying(int16 soundIndex);
-
+
int16 loadMusic(uint32 fileHash);
- void unloadMusic(int16 musicIndex);
- void setMusicVolume(int16 musicIndex, int16 volume);
- void playMusic(int16 musicIndex, int16 fadeVolumeStep);
- void stopMusic(int16 musicIndex, int16 fadeVolumeStep);
- bool isMusicPlaying(int16 musicIndex);
- void updateMusicItem(int16 musicIndex);
+ void updateMusic();
- void update();
+ AudioResourceManSoundItem *getSoundItem(int16 index);
+ AudioResourceManMusicItem *getMusicItem(int16 index);
protected:
NeverhoodEngine *_vm;