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-rw-r--r--engines/dreamweb/dreambase.h10
-rw-r--r--engines/dreamweb/dreamgen.h2
-rw-r--r--engines/dreamweb/dreamweb.cpp3
3 files changed, 9 insertions, 6 deletions
diff --git a/engines/dreamweb/dreambase.h b/engines/dreamweb/dreambase.h
index 4173499203..0d701c53ce 100644
--- a/engines/dreamweb/dreambase.h
+++ b/engines/dreamweb/dreambase.h
@@ -35,15 +35,19 @@ namespace DreamWeb {
namespace DreamGen {
class DreamBase {
+protected:
+ DreamWeb::DreamWebEngine *engine;
+
public:
enum { kDefaultDataSegment = 0x1000 };
- DreamWeb::DreamWebEngine *engine;
-
SegmentPtr _realData; ///< the primary data segment, points to a huge blob of binary data
SegmentRef data; ///< fake segment register always pointing to data segment
- DreamBase() : _realData(new Segment()), data(kDefaultDataSegment, _realData) {
+ DreamBase(DreamWeb::DreamWebEngine *en) :
+ engine(en),
+ _realData(new Segment()),
+ data(kDefaultDataSegment, _realData) {
}
diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h
index 0dd7d8844a..8aab18d49d 100644
--- a/engines/dreamweb/dreamgen.h
+++ b/engines/dreamweb/dreamgen.h
@@ -538,7 +538,7 @@ static const uint16 kLenofreelrouts = (983-526);
class DreamGenContext : public DreamBase, public Context {
public:
- DreamGenContext() : DreamBase(), Context(data) {}
+ DreamGenContext(DreamWeb::DreamWebEngine *en) : DreamBase(en), Context(data) {}
void __start();
#include "stubs.h" // Allow hand-reversed functions to have a signature different than void f()
diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp
index 2220cdb47a..f2a91fa098 100644
--- a/engines/dreamweb/dreamweb.cpp
+++ b/engines/dreamweb/dreamweb.cpp
@@ -42,9 +42,8 @@
namespace DreamWeb {
DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gameDesc) :
- Engine(syst), _gameDescription(gameDesc), _rnd("dreamweb") {
+ Engine(syst), _gameDescription(gameDesc), _rnd("dreamweb"), _context(this) {
- _context.engine = this;
// Setup mixer
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));