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-rw-r--r--engines/drascula/animation.cpp38
-rw-r--r--engines/drascula/drascula.cpp33
-rw-r--r--engines/drascula/drascula.h14
-rw-r--r--engines/drascula/interface.cpp4
-rw-r--r--engines/drascula/objects.cpp10
-rw-r--r--engines/drascula/rooms.cpp80
6 files changed, 87 insertions, 92 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp
index 741c145132..c89e5ff738 100644
--- a/engines/drascula/animation.cpp
+++ b/engines/drascula/animation.cpp
@@ -362,7 +362,7 @@ void DrasculaEngine::animation_2_1() {
int l;
- gotoObject(231, 91);
+ walkToPoint(Common::Point(231, 91));
_characterVisible = false;
term_int = 0;
@@ -439,7 +439,7 @@ void DrasculaEngine::animation_2_1() {
if (animate("lev.bin", 15))
break;
- gotoObject(100 + curWidth / 2, 99 + curHeight);
+ walkToPoint(Common::Point(100 + curWidth / 2, 99 + curHeight));
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
break;
trackProtagonist = 1;
@@ -484,7 +484,7 @@ void DrasculaEngine::animation_2_1() {
pause(118);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
break;
- gotoObject(132, 97 + curHeight);
+ walkToPoint(Common::Point(132, 97 + curHeight));
pause(60);
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
break;
@@ -492,7 +492,7 @@ void DrasculaEngine::animation_2_1() {
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
break;
talk_bj(12);
- gotoObject(157, 98 + curHeight);
+ walkToPoint(Common::Point(157, 98 + curHeight));
if (animate("bes.bin", 16))
break;
playMusic(11);
@@ -880,8 +880,8 @@ void DrasculaEngine::animation_23_2() {
trackVonBraun = 1;
talk_vonBraun(16, kVonBraunNormal);
trackVonBraun = 2;
- gotoObject(157, 147);
- gotoObject(131, 149);
+ walkToPoint(Common::Point(157, 147));
+ walkToPoint(Common::Point(131, 149));
trackProtagonist = 0;
animation_14_2();
if (flags[25] == 0)
@@ -1024,7 +1024,7 @@ void DrasculaEngine::animation_31_2() {
talk_vonBraun(44, kVonBraunNormal);
placeVonBraun(-50);
pause(15);
- gotoObject(159, 140);
+ walkToPoint(Common::Point(159, 140));
loadPic(99, backSurface);
playTalkSequence(31); // sequence 31, chapter 2
@@ -1041,8 +1041,8 @@ void DrasculaEngine::animation_31_2() {
void DrasculaEngine::animation_35_2() {
debug(4, "animation_35_2()");
- gotoObject(96, 165);
- gotoObject(79, 165);
+ walkToPoint(Common::Point(96, 165));
+ walkToPoint(Common::Point(79, 165));
updateRoom();
updateScreen();
@@ -1130,7 +1130,7 @@ void DrasculaEngine::animation_2_3() {
loadPic(97, extraSurface);
loadPic(99, backSurface);
- gotoObject(332, 127);
+ walkToPoint(Common::Point(332, 127));
}
void DrasculaEngine::animation_6_3() {
@@ -1221,7 +1221,7 @@ void DrasculaEngine::animation_1_5() {
talk_bj(19);
talk(229);
pause(5);
- gotoObject(114, 170);
+ walkToPoint(Common::Point(114, 170));
trackProtagonist = 3;
talk(431);
talk_bj(20);
@@ -1265,7 +1265,7 @@ void DrasculaEngine::animation_5_5(){
selectVerb(kVerbNone);
removeObject(8);
- gotoObject(curX - 19, curY + curHeight);
+ walkToPoint(Common::Point(curX - 19, curY + curHeight));
trackProtagonist = 1;
updateRoom();
updateScreen();
@@ -1429,8 +1429,8 @@ void DrasculaEngine::animation_12_5() {
loadPic(99, backSurface);
- gotoObject(40, 169);
- gotoObject(-14, 175);
+ walkToPoint(Common::Point(40, 169));
+ walkToPoint(Common::Point(-14, 175));
doBreak = 1;
previousMusic = roomMusic;
@@ -1487,7 +1487,7 @@ void DrasculaEngine::animation_14_5() {
pause(17);
trackProtagonist = 3;
talk(246);
- gotoObject(89, 160);
+ walkToPoint(Common::Point(89, 160));
flags[10] = 1;
playSound(7);
updateRoom();
@@ -1659,7 +1659,7 @@ void DrasculaEngine::animation_9_6() {
updateScreen();
fadeFromBlack(0);
pause(96);
- gotoObject(116, 178);
+ walkToPoint(Common::Point(116, 178));
trackProtagonist = 2;
updateRoom();
updateScreen();
@@ -1844,7 +1844,7 @@ void DrasculaEngine::animation_24_2() {
debug(4, "animation_24_2()");
if (curX < 178)
- gotoObject(208, 136);
+ walkToPoint(Common::Point(208, 136));
trackProtagonist = 3;
updateRoom();
pause(3);
@@ -2139,8 +2139,8 @@ void DrasculaEngine::animation_5_4(){
trackProtagonist = 3;
loadPic("anh_dr.alg", backSurface);
- gotoObject(99, 160);
- gotoObject(38, 177);
+ walkToPoint(Common::Point(99, 160));
+ walkToPoint(Common::Point(38, 177));
_characterVisible = false;
updateRoom();
updateScreen();
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 1f3f0c654d..3f840b0901 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -94,10 +94,6 @@ DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gam
_talkSequencesSize = 0;
_numLangs = 0;
feetHeight = 0;
- floorX1 = 0;
- floorY1 = 0;
- floorX2 = 0;
- floorY2 = 0;
lowerLimit = 0;
upperLimit = 0;
trackFinal = 0;
@@ -444,7 +440,7 @@ bool DrasculaEngine::runCurrentChapter() {
enterRoom(62);
curX = -20;
curY = 56;
- gotoObject(65, 145);
+ walkToPoint(Common::Point(65, 145));
}
// REMINDER: This is a good place to debug animations
@@ -550,14 +546,14 @@ bool DrasculaEngine::runCurrentChapter() {
// made the character start walking off screen, as his actual position was
// different than the displayed one
if (_roomNumber == 3 && (curX == 279) && (curY + curHeight == 101)) {
- gotoObject(178, 121);
- gotoObject(169, 135);
+ walkToPoint(Common::Point(178, 121));
+ walkToPoint(Common::Point(169, 135));
} else if (_roomNumber == 14 && (curX == 214) && (curY + curHeight == 121)) {
_walkToObject = true;
- gotoObject(190, 130);
+ walkToPoint(Common::Point(190, 130));
} else if (_roomNumber == 14 && (curX == 246) && (curY + curHeight == 112)) {
_walkToObject = true;
- gotoObject(190, 130);
+ walkToPoint(Common::Point(190, 130));
}
}
@@ -744,8 +740,7 @@ bool DrasculaEngine::verify1() {
removeObject();
else {
for (l = 0; l < numRoomObjs; l++) {
- if (_mouseX >= _objectX1[l] && _mouseY >= _objectY1[l]
- && _mouseX <= _objectX2[l] && _mouseY <= _objectY2[l] && doBreak == 0) {
+ if (_objectRect[l].contains(Common::Point(_mouseX, _mouseY)) && doBreak == 0) {
if (exitRoom(l))
return true;
if (doBreak == 1)
@@ -758,10 +753,9 @@ bool DrasculaEngine::verify1() {
doBreak = 1;
for (l = 0; l < numRoomObjs; l++) {
- if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l]
- && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && doBreak == 0) {
- roomX = roomObjX[l];
- roomY = roomObjY[l];
+ if (_objectRect[l].contains(Common::Point(_mouseX, _mouseY)) && doBreak == 0) {
+ roomX = _roomObject[l].x;
+ roomY = _roomObject[l].y;
trackFinal = trackObj[l];
doBreak = 1;
_walkToObject = true;
@@ -770,8 +764,8 @@ bool DrasculaEngine::verify1() {
}
if (doBreak == 0) {
- roomX = CLIP(_mouseX, floorX1, floorX2);
- roomY = CLIP(_mouseY, floorY1 + feetHeight, floorY2);
+ roomX = CLIP<int16>(_mouseX, _walkRect.left, _walkRect.right);
+ roomY = CLIP<int16>(_mouseY, _walkRect.top + feetHeight, _walkRect.bottom);
startWalking();
}
doBreak = 0;
@@ -792,11 +786,10 @@ bool DrasculaEngine::verify2() {
return true;
} else {
for (l = 0; l < numRoomObjs; l++) {
- if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l]
- && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && visible[l] == 1) {
+ if (_objectRect[l].contains(Common::Point(_mouseX, _mouseY)) && visible[l] == 1) {
trackFinal = trackObj[l];
_walkToObject = true;
- gotoObject(roomObjX[l], roomObjY[l]);
+ walkToPoint(_roomObject[l]);
if (checkAction(objectNum[l]))
return true;
if (currentChapter == 4)
diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h
index fbc29ed206..a7eadcd069 100644
--- a/engines/drascula/drascula.h
+++ b/engines/drascula/drascula.h
@@ -420,11 +420,13 @@ public:
char iconName[44][13];
int objectNum[40], visible[40], isDoor[40];
- int roomObjX[40], roomObjY[40], trackObj[40];
+ int trackObj[40];
+ Common::Point _roomObject[40];
int inventoryObjects[43];
- char _targetSurface[40][20];
- int _destX[40], _destY[40], trackCharacter_alkeva[40], roomExits[40];
- int _objectX1[40], _objectY1[40], _objectX2[40], _objectY2[40];
+ int _doorDestRoom[40];
+ Common::Point _doorDestPoint[40];
+ int trackCharacter_alkeva[40], _roomExitId[40];
+ Common::Rect _objectRect[40];
int takeObject, pickedObject;
bool _subtitlesDisabled;
bool _menuBar, _menuScreen, _hasName;
@@ -441,7 +443,7 @@ public:
int doBreak;
int stepX, stepY;
int curHeight, curWidth, feetHeight;
- int floorX1, floorY1, floorX2, floorY2;
+ Common::Rect _walkRect;
int lowerLimit, upperLimit;
int trackFinal;
bool _walkToObject;
@@ -485,7 +487,7 @@ public:
void enterRoom(int);
void clearRoom();
- void gotoObject(int, int);
+ void walkToPoint(Common::Point pos);
void moveCursor();
void checkObjects();
void selectVerbFromBar();
diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp
index 07f192cd4c..a0656e1f41 100644
--- a/engines/drascula/interface.cpp
+++ b/engines/drascula/interface.cpp
@@ -165,9 +165,7 @@ void DrasculaEngine::showMap() {
_hasName = false;
for (int l = 0; l < numRoomObjs; l++) {
- if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l]
- && _mouseX < _objectX2[l] && _mouseY < _objectY2[l]
- && visible[l] == 1) {
+ if (_objectRect[l].contains(Common::Point(_mouseX, _mouseY)) && visible[l] == 1) {
strcpy(textName, objName[l]);
_hasName = true;
}
diff --git a/engines/drascula/objects.cpp b/engines/drascula/objects.cpp
index cff26c93d5..65c042a9fe 100644
--- a/engines/drascula/objects.cpp
+++ b/engines/drascula/objects.cpp
@@ -57,7 +57,7 @@ void DrasculaEngine::chooseObject(int object) {
pickedObject = object;
}
-void DrasculaEngine::gotoObject(int pointX, int pointY) {
+void DrasculaEngine::walkToPoint(Common::Point pos) {
bool cursorVisible = isCursorVisible();
hideCursor();
@@ -70,8 +70,8 @@ void DrasculaEngine::gotoObject(int pointX, int pointY) {
return;
}
}
- roomX = pointX;
- roomY = pointY;
+ roomX = pos.x;
+ roomY = pos.y;
startWalking();
while (!shouldQuit()) {
@@ -102,9 +102,7 @@ void DrasculaEngine::checkObjects() {
_hasName = false;
for (l = 0; l < numRoomObjs; l++) {
- if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l]
- && _mouseX < _objectX2[l] && _mouseY < _objectY2[l]
- && visible[l] == 1 && isDoor[l] == 0) {
+ if (_objectRect[l].contains(Common::Point(_mouseX, _mouseY)) && visible[l] == 1 && isDoor[l] == 0) {
strcpy(textName, objName[l]);
_hasName = true;
}
diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp
index 75d2928f0f..f99f00c8e7 100644
--- a/engines/drascula/rooms.cpp
+++ b/engines/drascula/rooms.cpp
@@ -690,7 +690,7 @@ bool DrasculaEngine::room_26(int fl) {
else if (pickedObject == 16 && fl == 50 && flags[18] == 1 && flags[12] == 1)
animation_5_4();
else if (pickedObject == kVerbPick && fl == 143 && flags[18] == 1) {
- gotoObject(260, 180);
+ walkToPoint(Common::Point(260, 180));
pickObject(10);
visible[1] = 0;
flags[12] = 1;
@@ -699,14 +699,14 @@ bool DrasculaEngine::room_26(int fl) {
talk_igor(27, kIgorDoor);
flags[30] = 1;
talk_igor(28, kIgorDoor);
- gotoObject(153, 180);
+ walkToPoint(Common::Point(153, 180));
} else if (pickedObject == kVerbPick && fl == 143 && flags[18] == 0) {
- gotoObject(260, 180);
+ walkToPoint(Common::Point(260, 180));
copyBackground(80, 78, 199, 94, 38, 27, drawSurface3, screenSurface);
updateScreen(199, 94, 199, 94, 38, 27, screenSurface);
pause(3);
talk_igor(25, kIgorWig);
- gotoObject(153, 180);
+ walkToPoint(Common::Point(153, 180));
} else if (pickedObject == kVerbTalk && fl == 51)
animation_1_4();
else
@@ -927,7 +927,7 @@ bool DrasculaEngine::room_55(int fl) {
playSound(11);
animate("det.bin", 17);
finishSound();
- gotoObject(curX - 3, curY + curHeight + 6);
+ walkToPoint(Common::Point(curX - 3, curY + curHeight + 6));
} else
hasAnswer = 0;
@@ -972,7 +972,7 @@ bool DrasculaEngine::room_59(int fl) {
delay(40);
finishSound();
delay(10);
- gotoObject(174, 168);
+ walkToPoint(Common::Point(174, 168));
trackProtagonist = 2;
updateRoom();
updateScreen();
@@ -1705,32 +1705,38 @@ void DrasculaEngine::enterRoom(int roomIndex) {
p.parseInt(numRoomObjs);
+ int x1, y1, x2, y2;
+
for (l = 0; l < numRoomObjs; l++) {
p.parseInt(objectNum[l]);
p.parseString(objName[l]);
- p.parseInt(_objectX1[l]);
- p.parseInt(_objectY1[l]);
- p.parseInt(_objectX2[l]);
- p.parseInt(_objectY2[l]);
- p.parseInt(roomObjX[l]);
- p.parseInt(roomObjY[l]);
+ p.parseInt(x1);
+ p.parseInt(y1);
+ p.parseInt(x2);
+ p.parseInt(y2);
+ _objectRect[l] = Common::Rect(x1, y1, x2, y2);
+ p.parseInt(x1);
+ p.parseInt(y1);
+ _roomObject[l] = Common::Point(x1, y1);
p.parseInt(trackObj[l]);
p.parseInt(visible[l]);
p.parseInt(isDoor[l]);
if (isDoor[l] != 0) {
- p.parseString(_targetSurface[l]);
- p.parseInt(_destX[l]);
- p.parseInt(_destY[l]);
+ p.parseInt(_doorDestRoom[l]);
+ p.parseInt(x1);
+ p.parseInt(y1);
+ _doorDestPoint[l] = Common::Point(x1, y1);
p.parseInt(trackCharacter_alkeva[l]);
- p.parseInt(roomExits[l]);
+ p.parseInt(_roomExitId[l]);
updateDoor(l);
}
}
- p.parseInt(floorX1);
- p.parseInt(floorY1);
- p.parseInt(floorX2);
- p.parseInt(floorY2);
+ p.parseInt(x1);
+ p.parseInt(y1);
+ p.parseInt(x2);
+ p.parseInt(y2);
+ _walkRect = Common::Rect(x1, y1, x2, y2);
if (currentChapter != 2) {
p.parseInt(upperLimit);
@@ -1767,8 +1773,8 @@ void DrasculaEngine::enterRoom(int roomIndex) {
if (currentChapter == 2) {
if (curX == -1) {
- curX = _destX[objIsExit];
- curY = _destY[objIsExit] - curHeight;
+ curX = _doorDestPoint[objIsExit].x;
+ curY = _doorDestPoint[objIsExit].y - curHeight;
}
_characterMoved = false;
}
@@ -1792,27 +1798,27 @@ void DrasculaEngine::enterRoom(int roomIndex) {
color_abc(kColorLightGreen);
if (currentChapter != 2) {
- for (l = 0; l <= floorY1; l++)
+ for (l = 0; l <= _walkRect.top; l++)
factor_red[l] = upperLimit;
- for (l = floorY1; l <= 201; l++)
+ for (l = _walkRect.top; l <= 201; l++)
factor_red[l] = lowerLimit;
- chiquez = (float)(lowerLimit - upperLimit) / (float)(floorY2 - floorY1);
- for (l = floorY1; l <= floorY2; l++) {
+ chiquez = (float)(lowerLimit - upperLimit) / (float)(_walkRect.bottom - _walkRect.top);
+ for (l = _walkRect.top; l <= _walkRect.bottom; l++) {
factor_red[l] = (int)(upperLimit + pequegnez);
pequegnez = pequegnez + chiquez;
}
}
if (_roomNumber == 24) {
- for (l = floorY1 - 1; l > 74; l--) {
+ for (l = _walkRect.top - 1; l > 74; l--) {
factor_red[l] = (int)(upperLimit - pequegnez);
pequegnez = pequegnez + chiquez;
}
}
if (currentChapter == 5 && _roomNumber == 54) {
- for (l = floorY1 - 1; l > 84; l--) {
+ for (l = _walkRect.top - 1; l > 84; l--) {
factor_red[l] = (int)(upperLimit - pequegnez);
pequegnez = pequegnez + chiquez;
}
@@ -1820,8 +1826,8 @@ void DrasculaEngine::enterRoom(int roomIndex) {
if (currentChapter != 2) {
if (curX == -1) {
- curX = _destX[objIsExit];
- curY = _destY[objIsExit];
+ curX = _doorDestPoint[objIsExit].x;
+ curY = _doorDestPoint[objIsExit].y;
curHeight = (CHARACTER_HEIGHT * factor_red[curY]) / 100;
curWidth = (CHARACTER_WIDTH * factor_red[curY]) / 100;
curY = curY - curHeight;
@@ -1915,7 +1921,7 @@ bool DrasculaEngine::exitRoom(int doorNumber) {
((currentChapter != 3 && currentChapter != 5) || visible[doorNumber] == 1)) {
hideCursor();
- gotoObject(roomObjX[doorNumber], roomObjY[doorNumber]);
+ walkToPoint(_roomObject[doorNumber]);
if (currentChapter != 2) {
trackProtagonist = trackObj[doorNumber];
updateRoom();
@@ -1923,7 +1929,7 @@ bool DrasculaEngine::exitRoom(int doorNumber) {
}
_characterMoved = false;
trackProtagonist = trackCharacter_alkeva[doorNumber];
- objExit = roomExits[doorNumber];
+ objExit = _roomExitId[doorNumber];
doBreak = 1;
previousMusic = roomMusic;
@@ -1935,8 +1941,8 @@ bool DrasculaEngine::exitRoom(int doorNumber) {
if (objectNum[doorNumber] == 136)
animation_2_2();
if (objectNum[doorNumber] == 124) {
- gotoObject(163, 106);
- gotoObject(287, 101);
+ walkToPoint(Common::Point(163, 106));
+ walkToPoint(Common::Point(287, 101));
trackProtagonist = 0;
}
if (objectNum[doorNumber] == 173) {
@@ -1953,16 +1959,14 @@ bool DrasculaEngine::exitRoom(int doorNumber) {
addObject(kItemEarplugs);
}
} else if (currentChapter == 4 && objectNum[doorNumber] == 108) {
- gotoObject(171, 78);
+ walkToPoint(Common::Point(171, 78));
}
if (currentChapter == 5)
_characterVisible = true;
clearRoom();
- if (!sscanf(_targetSurface[doorNumber], "%d", &roomNum)) {
- error("Malformed roomNum in targetSurface (%s)", _targetSurface[doorNumber]);
- }
+ roomNum = _doorDestRoom[doorNumber];
curX = -1;
enterRoom(roomNum);