diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/martian/martian_resources.cpp | 119 |
1 files changed, 84 insertions, 35 deletions
diff --git a/engines/access/martian/martian_resources.cpp b/engines/access/martian/martian_resources.cpp index f460800a97..29d309ebe7 100644 --- a/engines/access/martian/martian_resources.cpp +++ b/engines/access/martian/martian_resources.cpp @@ -41,47 +41,96 @@ const char *const FILENAMES[] = { }; const byte MOUSE0[] = { - 0, 0, 0, 0, 0, 2, 0xF7, 5, 0, 3, 0xF7, 0xF7, 5, 0, 3, - 0xF7, 0xF7, 5, 0, 4, 0xF7, 0xF7, 0xF7, 5, 0, 4, 0xF7, - 0xF7, 0xF7, 5, 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 5, - 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, - 0xF7, 5, 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 7, - 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 6, 0xF7, 0xF7, - 0xF7, 0xF7, 0xF7, 5, 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, - 2, 3, 0xF7, 0xF7, 5, 3, 3, 0xF7, 0xF7, 5, 3, 3, 0xF7, - 0xF7, 5, 4, 2, 0xF7, 5 + // hotspot x and y, uint16 LE + 0, 0, 0, 0, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0, 2, 0xF7, 5, + 0, 3, 0xF7, 0xF7, 5, + 0, 3, 0xF7, 0xF7, 5, + 0, 4, 0xF7, 0xF7, 0xF7, 5, + 0, 4, 0xF7, 0xF7, 0xF7, 5, + 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 2, 3, 0xF7, 0xF7, 5, + 3, 3, 0xF7, 0xF7, 5, + 3, 3, 0xF7, 0xF7, 5, + 4, 2, 0xF7, 5 }; const byte MOUSE1[] = { - 7, 0, 7, 0, 6, 1, 0xF7, 4, 5, 0xFF, 0xFF, 0, 0xFF, 0xFF, - 3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF, 2, 9, 0xFF, 0, 0, 0, - 0xF7, 0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0xF7, 0, 0, - 0, 0, 0xFF, 0, 13, 0xF7, 0, 0, 0xF7, 0, 0xF7, 0, 0xF7, - 0, 0xF7, 0, 0, 0xF7, 1, 11, 0xFF, 0, 0, 0, 0, 0xF7, - 0, 0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0xFF, 2, 9, 0xFF, 0, 0, 0, 0xF7, 0, 0, 0, 0xFF, - 3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF, 4, 5, 0xFF, 0xFF, 0, - 0xFF, 0xFF, 6, 1, 0xF7, 0, 0, 0, 0, 0, 0 + // hotspot x and y, uint16 LE + 7, 0, 7, 0, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 6, 1, 0xF7, + 4, 5, 0xFF, 0xFF, 0, 0xFF, 0xFF, + 3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF, + 2, 9, 0xFF, 0, 0, 0, 0xF7, 0, 0, 0, 0xFF, + 1, 11, 0xFF, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF, + 1, 11, 0xFF, 0, 0, 0, 0, 0xF7, 0, 0, 0, 0, 0xFF, + 0, 13, 0xF7, 0, 0, 0xF7, 0, 0xF7, 0, 0xF7, 0, 0xF7, 0, 0, 0xF7, + 1, 11, 0xFF, 0, 0, 0, 0, 0xF7, 0, 0, 0, 0, 0xFF, + 1, 11, 0xFF, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF, + 2, 9, 0xFF, 0, 0, 0, 0xF7, 0, 0, 0, 0xFF, + 3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF, + 4, 5, 0xFF, 0xFF, 0, 0xFF, 0xFF, + 6, 1, 0xF7, + 0, 0, + 0, 0, + 0, 0 }; const byte MOUSE2[] = { - 8, 0, 8, 0, 0, 0, 0, 0, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, - 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 2, 12, 4, 4, 4, 4, 4, - 0, 4, 4, 4, 4, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, 4, - 5, 7, 2, 4, 5, 7, 2, 4, 5, 0, 0, 0, 0, 0, 0 + // hotspot x and y, uint16 LE + 8, 0, 8, 0, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0, 0, + 0, 0, + 7, 2, 4, 5, + 7, 2, 4, 5, + 7, 2, 4, 5, + 7, 2, 4, 5, + 7, 2, 4, 5, + 2, 12, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 5, + 7, 2, 4, 5, + 7, 2, 4, 5, + 7, 2, 4, 5, + 7, 2, 4, 5, + 7, 2, 4, 5, + 0, 0, + 0, 0, + 0, 0 }; const byte MOUSE3[] = { - 0, 0, 0, 0, 0, 11, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, - 0, 12, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 5, 0, 12, - 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 5, 0, 12, 6, 6, 6, - 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 5, - 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 5, 0, 0, 6, 6, - 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 0, 6, 6, 6, 6, 6, 5, - 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12, - 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, - 6, 6, 5, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 5, - 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, - 6, 6, 5, 1, 11, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, - 0, 0, 0, 0, 0 + // hotspot x and y, uint16 LE + 0, 0, 0, 0, + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0, 11, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 0, 12, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 5, + 0, 12, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 5, + 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, + 0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5, + 0, 12, 6, 6, 6, 6, 5, 0, 0, 6, 6, 6, 6, 5, + 0, 12, 6, 6, 6, 6, 6, 0, 6, 6, 6, 6, 6, 5, + 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, + 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, + 0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5, + 0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5, + 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, + 1, 11, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 0, 0, + 0, 0, + 0, 0 }; const byte *const CURSORS[4] = { MOUSE0, MOUSE1, MOUSE2, MOUSE3 }; |