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-rw-r--r--engines/bladerunner/obstacles.cpp2
-rw-r--r--engines/bladerunner/obstacles.h8
-rw-r--r--engines/bladerunner/rect_float.h (renamed from engines/bladerunner/rect.h)16
3 files changed, 13 insertions, 13 deletions
diff --git a/engines/bladerunner/obstacles.cpp b/engines/bladerunner/obstacles.cpp
index 06c19ad4af..62bb210bd1 100644
--- a/engines/bladerunner/obstacles.cpp
+++ b/engines/bladerunner/obstacles.cpp
@@ -247,7 +247,7 @@ bool Obstacles::mergePolygons(Polygon &polyA, Polygon &polyB) {
return flagDidMergePolygons;
}
-void Obstacles::add(Rect rect) {
+void Obstacles::add(RectFloat rect) {
int polygonIndex = findEmptyPolygon();
if (polygonIndex < 0) {
return;
diff --git a/engines/bladerunner/obstacles.h b/engines/bladerunner/obstacles.h
index 25124904ef..f133fe05ff 100644
--- a/engines/bladerunner/obstacles.h
+++ b/engines/bladerunner/obstacles.h
@@ -23,7 +23,7 @@
#ifndef BLADERUNNER_OBSTACLES_H
#define BLADERUNNER_OBSTACLES_H
-#include "bladerunner/rect.h"
+#include "bladerunner/rect_float.h"
#include "bladerunner/vector.h"
namespace BladeRunner {
@@ -52,7 +52,7 @@ class Obstacles {
struct Polygon {
bool isPresent;
int verticeCount;
- Rect rect;
+ RectFloat rect;
Vector2 vertices[kPolygonVertexCount];
VertexType vertexType[kPolygonVertexCount];
@@ -79,8 +79,8 @@ public:
~Obstacles();
void clear();
- void add(Rect rect);
- void add(float x0, float z0, float x1, float z1) { add(Rect(x0, z0, x1, z1)); }
+ void add(RectFloat rect);
+ void add(float x0, float z0, float x1, float z1) { add(RectFloat(x0, z0, x1, z1)); }
int findEmptyPolygon() const;
static float getLength(float x0, float z0, float x1, float z1);
bool find(const Vector3 &from, const Vector3 &to, Vector3 *next) const;
diff --git a/engines/bladerunner/rect.h b/engines/bladerunner/rect_float.h
index a44ad87040..4b7fea31bd 100644
--- a/engines/bladerunner/rect.h
+++ b/engines/bladerunner/rect_float.h
@@ -20,8 +20,8 @@
*
*/
-#ifndef BLADERUNNER_RECT_H
-#define BLADERUNNER_RECT_H
+#ifndef BLADERUNNER_RECT_FLOAT_H
+#define BLADERUNNER_RECT_FLOAT_H
#include "common/debug.h"
#include "common/types.h"
@@ -29,16 +29,16 @@
namespace BladeRunner {
-struct Rect {
+struct RectFloat {
float x0;
float y0;
float x1;
float y1;
- Rect()
+ RectFloat()
: x0(0.0f), y0(0.0f), x1(0.0f), y1(0.0f)
{}
- Rect(float x0_, float y0_, float x1_, float y1_)
+ RectFloat(float x0_, float y0_, float x1_, float y1_)
: x0(x0_), y0(y0_), x1(x1_), y1(y1_)
{}
@@ -57,12 +57,12 @@ struct Rect {
}
};
-inline bool overlaps(const Rect &a, const Rect &b) {
+inline bool overlaps(const RectFloat &a, const RectFloat &b) {
return !(a.y1 < b.y0 || a.y0 > b.y1 || a.x0 > b.x1 || a.x1 < b.x0);
}
-inline Rect merge(const Rect &a, const Rect &b) {
- Rect c;
+inline RectFloat merge(const RectFloat &a, const RectFloat &b) {
+ RectFloat c;
c.x0 = MIN(a.x0, b.x0);
c.y0 = MIN(a.y0, b.y0);
c.x1 = MAX(a.x1, b.x1);