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-rw-r--r--engines/sci/engine/seg_manager.cpp8
-rw-r--r--engines/sci/graphics/animate.cpp3
2 files changed, 4 insertions, 7 deletions
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp
index f19c03d5a8..5371238304 100644
--- a/engines/sci/engine/seg_manager.cpp
+++ b/engines/sci/engine/seg_manager.cpp
@@ -531,12 +531,6 @@ Node *SegManager::lookupNode(reg_t addr) {
SegmentType type = getSegmentType(addr.segment);
if (type != SEG_TYPE_NODES) {
- if (g_sci->getGameId() == "kq1sci") {
- // WORKAROUND: The demo of KQ1 is trying to use an invalid memory reference as a list node
- warning("Attempt to use non-node %04x:%04x (type %d) as list node", PRINT_REG(addr), type);
- return NULL;
- }
-
error("Attempt to use non-node %04x:%04x (type %d) as list node", PRINT_REG(addr), type);
return NULL;
}
@@ -544,7 +538,7 @@ Node *SegManager::lookupNode(reg_t addr) {
NodeTable *nt = (NodeTable *)_heap[addr.segment];
if (!nt->isValidEntry(addr.offset)) {
- error("Attempt to use invalid reference %04x:%04x as list node", PRINT_REG(addr));
+ error("Attempt to use invalid or discarded reference %04x:%04x as list node", PRINT_REG(addr));
return NULL;
}
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp
index 598724f2be..06054f3a19 100644
--- a/engines/sci/graphics/animate.cpp
+++ b/engines/sci/graphics/animate.cpp
@@ -606,6 +606,9 @@ void GfxAnimate::kernelAnimate(reg_t listReference, bool cycle, int argc, reg_t
if (cycle) {
if (!invoke(list, argc, argv))
return;
+
+ // Look up the list again, as it may have been modified
+ list = _s->_segMan->lookupList(listReference);
}
Port *oldPort = _ports->setPort((Port *)_ports->_picWind);