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-rw-r--r--engines/hdb/ai.cpp62
-rw-r--r--engines/hdb/ai.h108
-rw-r--r--engines/hdb/hdb.h1
-rw-r--r--engines/hdb/module.mk1
4 files changed, 172 insertions, 0 deletions
diff --git a/engines/hdb/ai.cpp b/engines/hdb/ai.cpp
new file mode 100644
index 0000000000..358631d53e
--- /dev/null
+++ b/engines/hdb/ai.cpp
@@ -0,0 +1,62 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "hdb/hdb.h"
+
+namespace HDB {
+
+AI::AI() {
+ _cine = new Common::Array<CineCommand *>;
+}
+
+AI::~AI() {
+ delete _cine;
+}
+
+void AI::cineStart(bool abortable, char *abortFunc) {
+ warning("STUB: AI::cineStart");
+}
+
+void AI::cineSetCamera(int x, int y) {
+ CineCommand *cmd = new CineCommand;
+ cmd->x = x * kTileWidth;
+ cmd->y = y * kTileHeight;
+ cmd->cmdType = C_SETCAMERA;
+ _cine->push_back(cmd);
+}
+
+void AI::cineResetCamera() {
+ CineCommand *cmd = new CineCommand;
+ cmd->cmdType = C_RESETCAMERA;
+ _cine->push_back(cmd);
+}
+
+void AI::cineMoveCamera(int x, int y, int speed) {
+ CineCommand *cmd = new CineCommand;
+ cmd->start = 0;
+ cmd->x = x * kTileWidth;
+ cmd->y = y * kTileHeight;
+ cmd->cmdType = C_MOVECAMERA;
+ _cine->push_back(cmd);
+}
+
+} // End of Namespace
diff --git a/engines/hdb/ai.h b/engines/hdb/ai.h
new file mode 100644
index 0000000000..d5aa926573
--- /dev/null
+++ b/engines/hdb/ai.h
@@ -0,0 +1,108 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef HDB_AI_H
+#define HDB_AI_H
+
+#include "common/system.h"
+
+namespace HDB {
+
+enum CineType {
+ C_NO_COMMAND,
+ C_STOPCINE,
+ C_LOCKPLAYER,
+ C_UNLOCKPLAYER,
+ C_SETCAMERA,
+ C_MOVECAMERA,
+ C_WAIT,
+ C_WAITUNTILDONE,
+ C_MOVEENTITY,
+ C_DIALOG,
+ C_ANIMENTITY,
+ C_RESETCAMERA,
+ C_SETENTITY,
+ C_STARTMAP,
+ C_MOVEPIC,
+ C_MOVEMASKEDPIC,
+ C_DRAWPIC,
+ C_DRAWMASKEDPIC,
+ C_FADEIN,
+ C_FADEOUT,
+ C_SPAWNENTITY,
+ C_PLAYSOUND,
+ C_CLEAR_FG,
+ C_SET_FG,
+ C_SET_BG,
+ C_FUNCTION,
+ C_ENTITYFACE,
+ C_USEENTITY,
+ C_REMOVEENTITY,
+ C_SETANIMFRAME,
+ C_TEXTOUT,
+ C_CENTERTEXTOUT,
+ C_PLAYVOICE,
+
+ C_ENDLIST
+};
+
+struct CineCommand {
+ CineType cmdType;
+ double x, y;
+ double x2, y2;
+ double xv, yv;
+ int start, end;
+ uint32 delay;
+ int speed;
+ char *title;
+ char *string;
+ char *id;
+ // AIEntity *entity
+};
+
+class AI {
+public:
+
+ AI();
+ ~AI();
+
+ // Cinematic Functions
+ void cineStart(bool abortable, char *abortFunc);
+ void cineSetCamera(int x, int y);
+ void cineResetCamera();
+ void cineMoveCamera(int x, int y, int speed);
+
+ Common::Array<CineCommand *> *_cine;
+
+private:
+ // Cinematics Variables
+ bool _cineAbortable;
+ bool _cineActive;
+ bool _playerLock;
+ bool _cameraLock;
+ double _cameraX, _cameraY;
+
+};
+
+} // End of Namespace
+
+#endif // !HDB_AI_H
diff --git a/engines/hdb/hdb.h b/engines/hdb/hdb.h
index fdb4887563..613a1cdf39 100644
--- a/engines/hdb/hdb.h
+++ b/engines/hdb/hdb.h
@@ -41,6 +41,7 @@
#include "hdb/draw-manager.h"
#include "hdb/lua-script.h"
#include "hdb/map-loader.h"
+#include "hdb/ai.h"
#define MAX_SNDCACHE_MEM 0x400000 // 4Mb of sounds in memory
#define MAX_TILES_CACHED 3500 // Max no of tiles in memory at once
diff --git a/engines/hdb/module.mk b/engines/hdb/module.mk
index ca2af8a10e..24bd20238d 100644
--- a/engines/hdb/module.mk
+++ b/engines/hdb/module.mk
@@ -7,6 +7,7 @@ MODULE_OBJS := \
hdb.o \
lua-script.o \
map-loader.o \
+ ai.o \
console.o
MODULE_DIRS += \