diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/lastexpress/data/animation.cpp | 2 | ||||
-rw-r--r-- | engines/lastexpress/data/sequence.cpp | 2 | ||||
-rw-r--r-- | engines/lastexpress/graphics.cpp | 11 |
3 files changed, 8 insertions, 7 deletions
diff --git a/engines/lastexpress/data/animation.cpp b/engines/lastexpress/data/animation.cpp index 7288889f09..ed0a5a67e1 100644 --- a/engines/lastexpress/data/animation.cpp +++ b/engines/lastexpress/data/animation.cpp @@ -266,7 +266,7 @@ void Animation::play() { if (_changed) { // Create a temporary surface to merge the overlay with the background Graphics::Surface *s = new Graphics::Surface; - s->create(640, 480, 2); + s->create(640, 480, g_system->getScreenFormat()); draw(s); diff --git a/engines/lastexpress/data/sequence.cpp b/engines/lastexpress/data/sequence.cpp index 2308d70a2b..fe694187a4 100644 --- a/engines/lastexpress/data/sequence.cpp +++ b/engines/lastexpress/data/sequence.cpp @@ -82,7 +82,7 @@ void FrameInfo::read(Common::SeekableReadStream *in, bool isSequence) { AnimFrame::AnimFrame(Common::SeekableReadStream *in, const FrameInfo &f) : _palette(NULL) { _palSize = 1; // TODO: use just the needed rectangle - _image.create(640, 480, 1); + _image.create(640, 480, Graphics::PixelFormat::createFormatCLUT8()); //debugC(6, kLastExpressDebugGraphics, " Offsets: data=%d, unknown=%d, palette=%d", f.dataOffset, f.unknown, f.paletteOffset); //debugC(6, kLastExpressDebugGraphics, " Position: (%d, %d) - (%d, %d)", f.xPos1, f.yPos1, f.xPos2, f.yPos2); diff --git a/engines/lastexpress/graphics.cpp b/engines/lastexpress/graphics.cpp index e5a69d16ea..b627796e25 100644 --- a/engines/lastexpress/graphics.cpp +++ b/engines/lastexpress/graphics.cpp @@ -32,13 +32,14 @@ namespace LastExpress { #define COLOR_KEY 0xFFFF GraphicsManager::GraphicsManager() : _changed(false) { - _screen.create(640, 480, 2); + const Graphics::PixelFormat format = g_system->getScreenFormat(); + _screen.create(640, 480, format); // Create the game surfaces - _backgroundA.create(640, 480, 2); - _backgroundC.create(640, 480, 2); - _overlay.create(640, 480, 2); - _inventory.create(640, 480, 2); + _backgroundA.create(640, 480, format); + _backgroundC.create(640, 480, format); + _overlay.create(640, 480, format); + _inventory.create(640, 480, format); clear(kBackgroundAll); } |