diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/gui/gui_cursor.cpp | 38 | ||||
-rw-r--r-- | engines/sci/gui/gui_screen.cpp | 18 | ||||
-rw-r--r-- | engines/sci/gui/gui_screen.h | 2 |
3 files changed, 45 insertions, 13 deletions
diff --git a/engines/sci/gui/gui_cursor.cpp b/engines/sci/gui/gui_cursor.cpp index cad6b2178a..37ba42c895 100644 --- a/engines/sci/gui/gui_cursor.cpp +++ b/engines/sci/gui/gui_cursor.cpp @@ -40,8 +40,9 @@ SciGuiCursor::SciGuiCursor(ResourceManager *resMan, SciGuiPalette *palette, SciG : _resMan(resMan), _palette(palette), _screen(screen) { _upscaledHires = _screen->getUpscaledHires(); - setPosition(Common::Point(160, 150)); // TODO: how is that different in 640x400 games? - setMoveZone(Common::Rect(0, 0, 320, 200)); // TODO: hires games + // center mouse cursor + setPosition(Common::Point(_screen->_displayWidth / 2, _screen->_displayHeight / 2)); + setMoveZone(Common::Rect(0, 0, _screen->_displayWidth, _screen->_displayHeight)); } SciGuiCursor::~SciGuiCursor() { @@ -149,9 +150,23 @@ void SciGuiCursor::setView(GuiResourceId viewNum, int loopNum, int celNum, Commo return; } - cursorView->getBitmap(loopNum, celNum); + byte *cursorBitmap = cursorView->getBitmap(loopNum, celNum); + + if (_upscaledHires) { + // Scale cursor by 2x + width *= 2; + height *= 2; + cursorHotspot->x *= 2; + cursorHotspot->y *= 2; + cursorBitmap = new byte[width * height]; + _screen->scale2x(celInfo->rawBitmap, cursorBitmap, celInfo->width, celInfo->height); + } + + CursorMan.replaceCursor(cursorBitmap, width, height, cursorHotspot->x, cursorHotspot->y, clearKey); + + if (_upscaledHires) + delete cursorBitmap; - CursorMan.replaceCursor(celInfo->rawBitmap, width, height, cursorHotspot->x, cursorHotspot->y, clearKey); show(); delete cursorHotspot; @@ -166,13 +181,14 @@ void SciGuiCursor::setPosition(Common::Point pos) { } Common::Point SciGuiCursor::getPosition() { - if (!_upscaledHires) { - return g_system->getEventManager()->getMousePos(); - } else { - Common::Point mousePos = g_system->getEventManager()->getMousePos(); - mousePos.x /= 2; mousePos.y /= 2; - return mousePos; + Common::Point mousePos = g_system->getEventManager()->getMousePos(); + + if (_upscaledHires) { + mousePos.x /= 2; + mousePos.y /= 2; } + + return mousePos; } void SciGuiCursor::refreshPosition() { @@ -197,7 +213,7 @@ void SciGuiCursor::refreshPosition() { // FIXME: Do this only when mouse is grabbed? if (clipped) - g_system->warpMouse(mousePoint.x, mousePoint.y); + setPosition(mousePoint); } } // End of namespace Sci diff --git a/engines/sci/gui/gui_screen.cpp b/engines/sci/gui/gui_screen.cpp index 6418751a66..5fe037dd42 100644 --- a/engines/sci/gui/gui_screen.cpp +++ b/engines/sci/gui/gui_screen.cpp @@ -119,14 +119,13 @@ byte SciGuiScreen::getDrawingMask(byte color, byte prio, byte control) { void SciGuiScreen::putPixel(int x, int y, byte drawMask, byte color, byte priority, byte control) { int offset = y * _width + x; - int displayOffset; if (drawMask & SCI_SCREEN_MASK_VISUAL) { _visualScreen[offset] = color; if (!_upscaledHires) { _displayScreen[offset] = color; } else { - displayOffset = y * 2 * _displayWidth + x * 2; + int displayOffset = y * 2 * _displayWidth + x * 2; _displayScreen[displayOffset] = color; _displayScreen[displayOffset + 1] = color; _displayScreen[displayOffset + _displayWidth] = color; @@ -494,4 +493,19 @@ void SciGuiScreen::debugShowMap(int mapNo) { copyToScreen(); } +void SciGuiScreen::scale2x(byte *src, byte *dst, int16 srcWidth, int16 srcHeight) { + int newWidth = srcWidth * 2; + + for (int y = 0; y < srcHeight; y++) { + for (int x = 0; x < srcWidth; x++) { + int destOffset = y * 2 * newWidth + x * 2; + int color = src[y * srcWidth + x]; + dst[destOffset] = color; + dst[destOffset + 1] = color; + dst[destOffset + newWidth] = color; + dst[destOffset + newWidth + 1] = color; + } + } +} + } // End of namespace Sci diff --git a/engines/sci/gui/gui_screen.h b/engines/sci/gui/gui_screen.h index 4759b094d9..e82c22f16a 100644 --- a/engines/sci/gui/gui_screen.h +++ b/engines/sci/gui/gui_screen.h @@ -75,6 +75,8 @@ public: void setVerticalShakePos(uint16 shakePos); + void scale2x(byte *src, byte *dst, int16 srcWidth, int16 srcHeight); + void dither(bool addToFlag); void unditherSetState(bool flag); int16 *unditherGetMemorial(); |