diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/parallaction/exec_br.cpp | 4 | ||||
-rw-r--r-- | engines/parallaction/gfxbase.cpp | 25 | ||||
-rw-r--r-- | engines/parallaction/graphics.cpp | 71 | ||||
-rw-r--r-- | engines/parallaction/graphics.h | 18 | ||||
-rw-r--r-- | engines/parallaction/input.cpp | 5 | ||||
-rw-r--r-- | engines/parallaction/parallaction.cpp | 26 | ||||
-rw-r--r-- | engines/parallaction/parallaction_br.cpp | 17 | ||||
-rw-r--r-- | engines/parallaction/walk.cpp | 29 |
8 files changed, 105 insertions, 90 deletions
diff --git a/engines/parallaction/exec_br.cpp b/engines/parallaction/exec_br.cpp index 04969fcad4..a3eb919354 100644 --- a/engines/parallaction/exec_br.cpp +++ b/engines/parallaction/exec_br.cpp @@ -264,7 +264,9 @@ DECLARE_COMMAND_OPCODE(zeta) { DECLARE_COMMAND_OPCODE(scroll) { - warning("Parallaction_br::cmdOp_scroll not yet implemented"); + Common::Point p; + _vm->_gfx->getScrollPos(p); + _vm->_gfx->initiateScroll(ctxt._cmd->u._counterValue - p.x, 0); } diff --git a/engines/parallaction/gfxbase.cpp b/engines/parallaction/gfxbase.cpp index 47bf0000db..ec72b14c15 100644 --- a/engines/parallaction/gfxbase.cpp +++ b/engines/parallaction/gfxbase.cpp @@ -227,7 +227,7 @@ void Gfx::drawGfxObject(GfxObj *obj, Graphics::Surface &surf) { int x = obj->x; if (_overlayMode) { - x += _scrollPos; + x += _scrollPosX; } rect.translate(x, obj->y); data = obj->getData(obj->frame); @@ -248,29 +248,6 @@ void Gfx::drawText(Font *font, Graphics::Surface* surf, uint16 x, uint16 y, cons } -#if 0 -void Gfx::unpackBlt(const Common::Rect& r, byte *data, uint size, Graphics::Surface *surf, uint16 z, byte transparentColor) { - - byte *d = _unpackedBitmap; - - while (size > 0) { - - uint8 p = *data++; - size--; - uint8 color = p & 0xF; - uint8 repeat = (p & 0xF0) >> 4; - if (repeat == 0) { - repeat = *data++; - size--; - } - - memset(d, color, repeat); - d += repeat; - } - - blt(r, _unpackedBitmap, surf, z, transparentColor); -} -#endif void Gfx::unpackBlt(const Common::Rect& r, byte *data, uint size, Graphics::Surface *surf, uint16 z, uint scale, byte transparentColor) { byte *d = _unpackedBitmap; diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp index fdeba0b089..15ac36fc65 100644 --- a/engines/parallaction/graphics.cpp +++ b/engines/parallaction/graphics.cpp @@ -317,7 +317,7 @@ void Gfx::drawList(Graphics::Surface &surface, GfxObjArray &list) { void Gfx::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { if (_doubleBuffering) { if (_overlayMode) - x += _scrollPos; + x += _scrollPosX; byte *dst = (byte*)_backBuffer.getBasePtr(x, y); for (int i = 0; i < h; i++) { @@ -357,23 +357,60 @@ void Gfx::unlockScreen() { void Gfx::updateScreenIntern() { if (_doubleBuffering) { - byte *data = (byte*)_backBuffer.getBasePtr(_scrollPos, 0); + byte *data = (byte*)_backBuffer.getBasePtr(_scrollPosX, 0); _vm->_system->copyRectToScreen(data, _backBuffer.pitch, 0, 0, _vm->_screenWidth, _vm->_screenHeight); } _vm->_system->updateScreen(); } -int Gfx::getScrollPos() { - return _scrollPos; +void Gfx::getScrollPos(Common::Point &p) { + p.x = _scrollPosX; + p.y = _scrollPosY; } -void Gfx::setScrollPos(int scrollX) { - _scrollPos = CLIP(scrollX, _minScroll, _maxScroll); +void Gfx::setScrollPosX(int scrollX) { + _scrollPosX = CLIP(scrollX, _minScrollX, _maxScrollX); +} + +void Gfx::setScrollPosY(int scrollY) { + _scrollPosY = CLIP(scrollY, _minScrollY, _maxScrollY); +} + +void Gfx::initiateScroll(int deltaX, int deltaY) { + if (deltaX != 0) { + _requestedHScrollDir = deltaX > 0 ? 1 : -1; + deltaX *= _requestedHScrollDir; + _requestedHScrollSteps = ((deltaX+31)/32) / _requestedHScrollDir; + } + + if (deltaY != 0) { + _requestedVScrollDir = deltaY > 0 ? 1 : -1; + deltaY *= _requestedVScrollDir; + _requestedVScrollSteps = ((deltaY+7)/8) / _requestedVScrollDir; + } +} + +void Gfx::scroll() { + int32 x = _scrollPosX, y = _scrollPosY; + + if (_requestedHScrollSteps) { + x += 32*_requestedHScrollDir; // scroll 32 pixels at a time + _requestedHScrollSteps--; + } + + if (_requestedVScrollSteps) { + y += 8*_requestedVScrollDir; // scroll 8 pixel at a time + _requestedVScrollSteps--; + } + + setScrollPosX(x); + setScrollPosY(y); } void Gfx::beginFrame() { resetSceneDrawList(); + scroll(); } void Gfx::updateScreen() { @@ -392,20 +429,7 @@ void Gfx::updateScreen() { uint16 backgroundPitch = _backgroundInfo->bg.pitch; copyRectToScreen(backgroundData, backgroundPitch, _backgroundInfo->_x, _backgroundInfo->_y, w, h); } -/* - if (_varDrawPathZones == 1) { - Graphics::Surface *surf = lockScreen(); - ZoneList::iterator b = _vm->_location._zones.begin(); - ZoneList::iterator e = _vm->_location._zones.end(); - for (; b != e; b++) { - ZonePtr z = *b; - if (z->_type & kZonePath) { - surf->frameRect(Common::Rect(z->getX(), z->getY(), z->getX() + z->width(), z->getY() + z->height()), 2); - } - } - unlockScreen(); - } -*/ + sortScene(); Graphics::Surface *surf = lockScreen(); // draws animations frames and other game items @@ -691,7 +715,8 @@ void Gfx::grabBackground(const Common::Rect& r, Graphics::Surface &dst) { Gfx::Gfx(Parallaction* vm) : - _vm(vm), _disk(vm->_disk), _backgroundInfo(0), _scrollPos(0), _minScroll(0), _maxScroll(0) { + _vm(vm), _disk(vm->_disk), _backgroundInfo(0), _scrollPosX(0), _minScrollX(0), _maxScrollX(0), + _minScrollY(0), _maxScrollY(0), _requestedHScrollSteps(0), _requestedVScrollSteps(0) { _gameType = _vm->getGameType(); _doubleBuffering = _gameType != GType_Nippon; @@ -827,8 +852,8 @@ void Gfx::setBackground(uint type, BackgroundInfo *info) { } } - _minScroll = 0; - _maxScroll = MAX<int>(0, _backgroundInfo->width - _vm->_screenWidth); + _minScrollX = 0; + _maxScrollX = MAX<int>(0, _backgroundInfo->width - _vm->_screenWidth); } diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h index 2816729eb6..e7e7c7fb41 100644 --- a/engines/parallaction/graphics.h +++ b/engines/parallaction/graphics.h @@ -478,8 +478,13 @@ public: void setProjectorProgram(int16 *data); int16 *_nextProjectorPos; - int getScrollPos(); - void setScrollPos(int scrollX); + // start programmatic relative scroll + void initiateScroll(int deltaX, int deltaY); + // immediate and absolute x,y scroll + void setScrollPosX(int scrollX); + void setScrollPosY(int scrollY); + // return current scroll position + void getScrollPos(Common::Point &p); // init Gfx(Parallaction* vm); @@ -512,9 +517,14 @@ protected: Graphics::Surface _backBuffer; void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); - int _scrollPos; - int _minScroll, _maxScroll; + int _scrollPosX, _scrollPosY; + int _minScrollX, _maxScrollX, _minScrollY, _maxScrollY; + uint32 _requestedHScrollSteps; + uint32 _requestedVScrollSteps; + int32 _requestedHScrollDir; + int32 _requestedVScrollDir; + void scroll(); #define NO_FLOATING_LABEL 1000 GfxObjArray _labels; diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index c36288fe40..3fbd65d196 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -442,8 +442,9 @@ bool Input::isMouseEnabled() { } void Input::getAbsoluteCursorPos(Common::Point& p) const { - p = _mousePos; - p.x += _vm->_gfx->getScrollPos(); + _vm->_gfx->getScrollPos(p); + p.x += _mousePos.x; + p.y += _mousePos.y; } diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index 23da65cee7..7b6f3b464e 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -160,32 +160,6 @@ void Parallaction::updateView() { return; } - #define SCROLL_BAND_WIDTH 120 - - int scrollX = 0; - if (canScroll()) { - scrollX = _gfx->getScrollPos(); - - if (_char._ani->gfxobj) { - Common::Point foot; - _char._ani->getFoot(foot); - - foot.x -= scrollX; - //foot.y -= ... - - int min = SCROLL_BAND_WIDTH; - int max = _screenWidth - SCROLL_BAND_WIDTH; - - if (foot.x < min) { - scrollX -= (min - foot.x); - } else - if (foot.x > max) { - scrollX += (foot.x - max); - } - } - } - _gfx->setScrollPos(scrollX); - _gfx->animatePalette(); _gfx->updateScreen(); _system->delayMillis(30); diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp index 54b91896d3..6fcf009a21 100644 --- a/engines/parallaction/parallaction_br.cpp +++ b/engines/parallaction/parallaction_br.cpp @@ -293,6 +293,19 @@ void Parallaction_br::changeLocation() { _location._followerStartPosition.x = -1000; _location._followerStartPosition.y = -1000; + _gfx->setScrollPosX(0); + _gfx->setScrollPosY(0); + if (_char._ani->gfxobj) { + Common::Point foot; + _char._ani->getFoot(foot); + + if (foot.x > 550) + _gfx->setScrollPosX(320); + + if (foot.y > 350) + _gfx->setScrollPosY(foot.y - 350); + } + // kFlagsRemove is cleared because the character is visible by default. // Commands can hide the character, anyway. _char._ani->_flags &= ~kFlagsRemove; @@ -301,8 +314,8 @@ void Parallaction_br::changeLocation() { doLocationEnterTransition(); _cmdExec->run(_location._aCommands); - - // NOTE: music should not started here! + + // NOTE: music should not started here! // TODO: implement the music commands which control music execution _soundMan->execute(SC_PLAYMUSIC); diff --git a/engines/parallaction/walk.cpp b/engines/parallaction/walk.cpp index e00a9fa8b4..ec435fddec 100644 --- a/engines/parallaction/walk.cpp +++ b/engines/parallaction/walk.cpp @@ -529,14 +529,6 @@ void PathWalker_BR::finalizeWalk(State &s) { s._a->setF(s._dirFrame); // temporary solution -#if 0 - // TODO: support scrolling ;) - if (foot.x > _gfx->hscroll + 600) _gfx->scrollRight(78); - if (foot.x < _gfx->hscroll + 40) _gfx->scrollLeft(78); - if (foot.y > 350) _gfx->scrollDown(100); - if (foot.y < 80) _gfx->scrollUp(100); -#endif - s._active = false; } @@ -550,6 +542,27 @@ void PathWalker_BR::walk() { doWalk(_character); doWalk(_follower); + Common::Point pos, foot; + _vm->_gfx->getScrollPos(pos); + _character._a->getFoot(foot); + + int32 dx = 0, dy = 0; + if (foot.x > pos.x + 600) { + dx = 78*4; + } else + if (foot.x < pos.x + 40) { + dx = -78*4; + } + + if (foot.y > pos.y + 350) { + dy = 100; + } else + if (foot.y < pos.y + 80) { + dy = -100; + } + + _vm->_gfx->initiateScroll(dx, dy); + debugC(3, kDebugWalk, "PathWalker_BR::walk() -> done"); } |