diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cge2/cge2.cpp | 9 | ||||
-rw-r--r-- | engines/cge2/cge2.h | 2 | ||||
-rw-r--r-- | engines/cge2/saveload.cpp | 2 | ||||
-rw-r--r-- | engines/cge2/sound.cpp | 2 | ||||
-rw-r--r-- | engines/cge2/toolbar.cpp | 45 |
5 files changed, 27 insertions, 33 deletions
diff --git a/engines/cge2/cge2.cpp b/engines/cge2/cge2.cpp index 55ac835637..94b876c724 100644 --- a/engines/cge2/cge2.cpp +++ b/engines/cge2/cge2.cpp @@ -91,6 +91,7 @@ CGE2Engine::CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription) _endGame = false; for (int i = 0; i < 4; i++) _flag[i] = false; + _enaVox = true; _sayCap = true; _sayVox = true; _oldSayVox = false; @@ -98,7 +99,6 @@ CGE2Engine::CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription) _midiNotify = nullptr; _spriteNotify = nullptr; _enaCap = true; - _enaVox = true; } void CGE2Engine::init() { @@ -177,4 +177,11 @@ Common::Error CGE2Engine::run() { return Common::kNoError; } +void CGE2Engine::syncSoundSettings() { + Engine::syncSoundSettings(); + + _enaCap = _sayCap = ConfMan.getBool("subtitles"); + _enaVox = _sayVox = !ConfMan.getBool("speech_mute"); +} + } // End of namespace CGE2 diff --git a/engines/cge2/cge2.h b/engines/cge2/cge2.h index b7b2dd3b65..62db99a4ab 100644 --- a/engines/cge2/cge2.h +++ b/engines/cge2/cge2.h @@ -133,6 +133,7 @@ private: void syncHeader(Common::Serializer &s); bool loadGame(int slotNumber); void resetGame(); + void syncSoundSettings(); public: CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription); virtual bool hasFeature(EngineFeature f) const; @@ -175,6 +176,7 @@ public: Sprite *locate(int ref); bool isHero(Sprite *spr); void loadUser(); + void switchSay(); void checkSaySwitch(); void loadPos(); void releasePocket(Sprite *spr); diff --git a/engines/cge2/saveload.cpp b/engines/cge2/saveload.cpp index b9a856f5f4..6d7bb2492a 100644 --- a/engines/cge2/saveload.cpp +++ b/engines/cge2/saveload.cpp @@ -366,9 +366,9 @@ bool CGE2Engine::loadGame(int slotNumber) { // Get in the savegame syncGame(readStream, nullptr); - delete readStream; + syncSoundSettings(); initToolbar(); loadHeroes(); diff --git a/engines/cge2/sound.cpp b/engines/cge2/sound.cpp index 7e886e5639..b42ba188b2 100644 --- a/engines/cge2/sound.cpp +++ b/engines/cge2/sound.cpp @@ -62,7 +62,7 @@ void Sound::close() { void Sound::open() { setRepeat(1); if (_vm->_commandHandlerTurbo != nullptr) - _vm->checkSaySwitch(); + _vm->switchSay(); play(_vm->_fx->load(99, 99)); } diff --git a/engines/cge2/toolbar.cpp b/engines/cge2/toolbar.cpp index 693d940a21..e643632bbe 100644 --- a/engines/cge2/toolbar.cpp +++ b/engines/cge2/toolbar.cpp @@ -137,47 +137,32 @@ void CGE2Engine::setVolume(int idx, int cnt) { } void CGE2Engine::switchCap() { - if (_enaCap) { + if (_enaCap && _enaVox) { _sayCap = !_sayCap; - if (!_sayCap) + if (!_sayCap && _enaVox) _sayVox = true; - checkSaySwitch(); + keyClick(); + switchSay(); } } void CGE2Engine::switchVox() { - if (_enaVox) { + if (_enaVox && _enaCap) { _sayVox = !_sayVox; - if (!_sayVox) + if (!_sayVox && _enaCap) _sayCap = true; - checkSaySwitch(); + keyClick(); + switchSay(); } } -void CGE2Engine::checkSaySwitch() { - bool mute = false; - if (ConfMan.hasKey("mute")) - mute = ConfMan.getBool("mute"); - bool speechMute = mute; - if (!speechMute) - speechMute = ConfMan.getBool("speech_mute"); - if (!speechMute) { - int speechVolume = ConfMan.getInt("speech_volume"); - speechMute = speechVolume == 0; - } - - if (speechMute) { - _sayVox = false; - _sayCap = true; - } - - if (_oldSayVox != _sayVox) { - _commandHandlerTurbo->addCommand(kCmdSeq, 129, _sayVox, nullptr); - _commandHandlerTurbo->addCommand(kCmdSeq, 128, _sayCap, nullptr); - keyClick(); - } +void CGE2Engine::switchSay() { + _commandHandlerTurbo->addCommand(kCmdSeq, 129, _sayVox, nullptr); + _commandHandlerTurbo->addCommand(kCmdSeq, 128, _sayCap, nullptr); +} - _oldSayVox = _sayVox; +void CGE2Engine::checkSaySwitch() { + warning("STUB: checkSaySwitch()"); } void CGE2Engine::initToolbar() { @@ -187,7 +172,7 @@ void CGE2Engine::initToolbar() { if (!_music) _midiPlayer->killMidi(); - _commandHandlerTurbo->addCommand(kCmdSeq, 128, _sayCap, nullptr); // Sets the speech caption switch on. + switchSay(); _infoLine->gotoxyz(V3D(kInfoX, kInfoY, 0)); _infoLine->setText(nullptr); |