diff options
Diffstat (limited to 'engines')
| -rw-r--r-- | engines/saga/saga.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 2911d9c451..ed8a9055ba 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -330,20 +330,6 @@ Common::Error SagaEngine::run() { syncSoundSettings(); - -#if 0 - // FIXME: Disabled this code for now. We want to get rid of OSystem::kFeatureAutoComputeDirtyRects - // and this is the last place to make use of it. We need to find out whether doing - // so causes any regressions. If it does, we can reenable it, if not, we can remove - // this code in 0.13.0. - - // FIXME: This is the ugly way of reducing redraw overhead. It works - // well for 320x200 but it's unclear how well it will work for - // 640x480. - if (getGameId() == GID_ITE) - _system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true); -#endif - int msec = 0; _previousTicks = _system->getMillis(); |
