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| author | Max Horn | 2010-06-02 00:52:57 +0000 |
|---|---|---|
| committer | Max Horn | 2010-06-02 00:52:57 +0000 |
| commit | 767edc91faebdc1a60e5c8b3764b169dc9807ea5 (patch) | |
| tree | 838b131043f177882fe03a7832124e0f8f53b350 /engines | |
| parent | c4c63223cc45ce192f8b03f27fff56fcdf56a502 (diff) | |
| download | scummvm-rg350-767edc91faebdc1a60e5c8b3764b169dc9807ea5.tar.gz scummvm-rg350-767edc91faebdc1a60e5c8b3764b169dc9807ea5.tar.bz2 scummvm-rg350-767edc91faebdc1a60e5c8b3764b169dc9807ea5.zip | |
OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects
svn-id: r49388
Diffstat (limited to 'engines')
| -rw-r--r-- | engines/saga/saga.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 2911d9c451..ed8a9055ba 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -330,20 +330,6 @@ Common::Error SagaEngine::run() { syncSoundSettings(); - -#if 0 - // FIXME: Disabled this code for now. We want to get rid of OSystem::kFeatureAutoComputeDirtyRects - // and this is the last place to make use of it. We need to find out whether doing - // so causes any regressions. If it does, we can reenable it, if not, we can remove - // this code in 0.13.0. - - // FIXME: This is the ugly way of reducing redraw overhead. It works - // well for 320x200 but it's unclear how well it will work for - // 640x480. - if (getGameId() == GID_ITE) - _system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true); -#endif - int msec = 0; _previousTicks = _system->getMillis(); |
