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-rw-r--r--engines/tinsel/scene.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp
index 1b8195a836..0b563376f8 100644
--- a/engines/tinsel/scene.cpp
+++ b/engines/tinsel/scene.cpp
@@ -131,17 +131,17 @@ const SCENE_STRUC *GetSceneStruc(const byte *pStruc) {
return (const SCENE_STRUC *)pStruc;
// Copy appropriate fields into tempStruc, and return a pointer to it
- const uint32 *p = (const uint32 *)pStruc;
+ const byte *p = pStruc;
memset(&tempStruc, sizeof(SCENE_STRUC), 0);
- tempStruc.numEntrance = *p++;
- tempStruc.numPoly = *p++;
- tempStruc.numTaggedActor = *p++;
- tempStruc.defRefer = *p++;
- tempStruc.hSceneScript = *p++;
- tempStruc.hEntrance = *p++;
- tempStruc.hPoly = *p++;
- tempStruc.hTaggedActor = *p++;
+ tempStruc.numEntrance = READ_UINT32(p); p += sizeof(uint32);
+ tempStruc.numPoly = READ_UINT32(p); p += sizeof(uint32);
+ tempStruc.numTaggedActor = READ_UINT32(p); p += sizeof(uint32);
+ tempStruc.defRefer = READ_UINT32(p); p += sizeof(uint32);
+ tempStruc.hSceneScript = READ_UINT32(p); p += sizeof(uint32);
+ tempStruc.hEntrance = READ_UINT32(p); p += sizeof(uint32);
+ tempStruc.hPoly = READ_UINT32(p); p += sizeof(uint32);
+ tempStruc.hTaggedActor = READ_UINT32(p); p += sizeof(uint32);
return &tempStruc;
}