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-rw-r--r--engines/neverhood/gamemodule.cpp2
-rw-r--r--engines/neverhood/module2500.cpp214
-rw-r--r--engines/neverhood/module2500.h23
3 files changed, 238 insertions, 1 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 9953492362..844ca58203 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -333,7 +333,7 @@ void GameModule::startup() {
createModule(2800, -1);
#endif
#if 1
- _vm->gameState().which = 2;
+ _vm->gameState().which = 0;
_vm->gameState().sceneNum = 0;
createModule(2500, -1);
#endif
diff --git a/engines/neverhood/module2500.cpp b/engines/neverhood/module2500.cpp
index 0f746d1488..79a4011b1a 100644
--- a/engines/neverhood/module2500.cpp
+++ b/engines/neverhood/module2500.cpp
@@ -24,6 +24,37 @@
namespace Neverhood {
+// TODO Maybe move these to the DAT
+
+static const uint32 kScene2505StaticSprites[] = {
+ 0x4000A226,
+ 0
+};
+
+static const NRect kScene2505ClipRect = NRect(0, 0, 564, 480);
+
+static const uint32 kScene2506StaticSprites[] = {
+ 0x4027AF02,
+ 0
+};
+
+static const NRect kScene2506ClipRect = NRect(0, 0, 640, 441);
+
+static const uint32 kScene2508StaticSprites1[] = {
+ 0x2F08E610,
+ 0xD844E6A0,
+ 0
+};
+
+static const NRect kScene2508ClipRect1 = NRect(0, 0, 594, 448);
+
+static const uint32 kScene2508StaticSprites2[] = {
+ 0x2F08E610,
+ 0
+};
+
+static const NRect kScene2508ClipRect2 = NRect(0, 0, 594, 448);
+
Module2500::Module2500(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule), _soundResource1(vm), _soundResource2(vm),
_soundResource3(vm), _soundResource4(vm), _soundIndex(0) {
@@ -55,6 +86,50 @@ void Module2500::createScene(int sceneNum, int which) {
case 0:
_childObject = new Scene2501(_vm, this, which);
break;
+ case 1:
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B01B8, 220);
+ break;
+ case 2:
+ setGlobalVar(0x98109F12, 1);// TODO DEBUG! Join the tracks.
+ _vm->gameState().which = which;
+ if (getGlobalVar(0x98109F12))
+ createScene2704(which, 0x004B01E0, 150);
+ else
+ createScene2704(which, 0x004B0208, 150);
+ break;
+ case 3:
+ _childObject = new Scene2504(_vm, this, which);
+ break;
+ case 4:
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B0230, 150, kScene2505StaticSprites, &kScene2505ClipRect);
+ break;
+ case 5:
+ setGlobalVar(0x21E60190, 1);
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B0268, 150, kScene2506StaticSprites, &kScene2506ClipRect);
+ break;
+ case 6:
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B02A0, 150);
+ break;
+ case 7:
+ _vm->gameState().which = which;
+ if (getGlobalVar(0xD0A14D10))
+ createScene2704(which, 0x004B02C8, 150, kScene2508StaticSprites1, &kScene2508ClipRect1);
+ else
+ createScene2704(which, 0x004B02C8, 150, kScene2508StaticSprites2, &kScene2508ClipRect2);
+ break;
+ case 8:
+ _childObject = new Scene1608(_vm, this, which);
+ break;
+ case 9:
+ if (getGlobalVar(0xD0A14D10))
+ _childObject = new Class152(_vm, this, 0xC62A0645, 0xA0641C6A);
+ else
+ _childObject = new Class152(_vm, this, 0x7A343546, 0x435427AB);
+ break;
}
SetUpdateHandler(&Module2500::updateScene);
_childObject->handleUpdate();
@@ -71,6 +146,54 @@ void Module2500::updateScene() {
else
leaveModule(0);
break;
+ case 1:
+ if (_moduleResult == 1)
+ createScene(3, -1);
+ else
+ createScene(0, 2);
+ break;
+ case 2:
+ if (_moduleResult == 1)
+ createScene(4, 0);
+ else
+ createScene(0, 1);
+ break;
+ case 3:
+ createScene(1, 1);
+ break;
+ case 4:
+ if (_moduleResult == 1)
+ createScene(5, 0);
+ else
+ createScene(2, 1);
+ break;
+ case 5:
+ if (_moduleResult == 1)
+ createScene(6, 0);
+ else
+ createScene(4, 1);
+ break;
+ case 6:
+ if (_moduleResult == 1)
+ createScene(7, 0);
+ else
+ createScene(5, 1);
+ break;
+ case 7:
+ if (_moduleResult == 1)
+ createScene(8, 1);
+ else
+ createScene(6, 1);
+ break;
+ case 8:
+ if (_moduleResult == 2)
+ createScene(9, -1);
+ else
+ createScene(7, 1);
+ break;
+ case 9:
+ createScene(8, 2);
+ break;
}
}
}
@@ -101,6 +224,10 @@ uint32 Module2500::handleMessage(int messageNum, const MessageParam &param, Enti
return messageResult;
}
+void Module2500::createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) {
+ _childObject = new Scene2704(_vm, this, which, sceneInfoId, value, staticSprites, clipRect);
+}
+
Class541::Class541(NeverhoodEngine *vm, int16 x, int16 y)
: AnimatedSprite(vm, 0x1209E09F, 1100, x, y) {
@@ -384,4 +511,91 @@ void Scene2501::updateKlaymanCliprect() {
_kmScene2501->setClipRect(0, 0, 640, 388);
}
+Class450::Class450(NeverhoodEngine *vm)
+ : StaticSprite(vm, 1400), _countdown(0), _flag1(false), _soundResource1(vm),
+ _soundResource2(vm), _soundResource3(vm), _soundResource4(vm) {
+
+ _spriteResource.load2(0x070220D9);
+ createSurface(400, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height);
+ _drawRect.x = 0;
+ _drawRect.y = 0;
+ _drawRect.width = _spriteResource.getDimensions().width;
+ _drawRect.height = _spriteResource.getDimensions().height;
+ _x = _spriteResource.getPosition().x;
+ _y = _spriteResource.getPosition().y;
+ _deltaRect = _drawRect;
+ processDelta();
+ _needRefresh = true;
+ setVisible(false);
+ _soundResource3.load(0x44043000);
+ _soundResource4.load(0x44045000);
+ _soundResource1.load(0x4600204C);
+ _soundResource2.load(0x408C0034);
+ SetMessageHandler(&Class450::handleMessage);
+ SetUpdateHandler(&Class450::update);
+}
+
+void Class450::update() {
+ StaticSprite::update();
+ if (_flag1 && !_soundResource1.isPlaying() && !_soundResource2.isPlaying()) {
+ _soundResource4.play();
+ setVisible(false);
+ _flag1 = false;
+ }
+ if (_countdown != 0 && (--_countdown) == 0) {
+ if (getSubVar(0x14800353, 0x01180951)) {
+ _soundResource1.play();
+ } else {
+ _soundResource2.play();
+ }
+ _flag1 = true;
+ }
+}
+
+uint32 Class450::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ if (_countdown == 0 && !_flag1) {
+ setVisible(true);
+ _countdown = 2;
+ if (getSubVar(0x14800353, 0x01180951)) {
+ setSubVar(0x14800353, 0x01180951, 0);
+ } else {
+ setSubVar(0x14800353, 0x01180951, 1);
+ }
+ _soundResource3.play();
+ }
+ messageResult = 1;
+ break;
+ }
+ return messageResult;
+}
+
+Scene2504::Scene2504(NeverhoodEngine *vm, Module *parentModule, int which)
+ : Scene(vm, parentModule, true) {
+
+ Sprite *class450;
+
+ _surfaceFlag = true;
+ setBackground(0x90791B80);
+ setPalette(0x90791B80);
+ class450 = insertSprite<Class450>();
+ _vm->_collisionMan->addSprite(class450);
+ insertMouse435(0x91B8490F, 20, 620);
+ SetMessageHandler(&Scene2504::handleMessage);
+ SetUpdateHandler(&Scene::update);
+}
+
+uint32 Scene2504::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ if (param.asPoint().x <= 20 || param.asPoint().x >= 620)
+ leaveScene(0);
+ break;
+ }
+ return messageResult;
+}
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/module2500.h b/engines/neverhood/module2500.h
index d907d5fbda..c3c046e960 100644
--- a/engines/neverhood/module2500.h
+++ b/engines/neverhood/module2500.h
@@ -26,6 +26,7 @@
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
+#include "neverhood/module1000.h"
#include "neverhood/module1600.h"
#include "neverhood/module2700.h"
@@ -46,6 +47,7 @@ protected:
void createScene(int sceneNum, int which);
void updateScene();
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void createScene2704(int which, uint32 sceneInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL);
};
class Class541 : public AnimatedSprite {
@@ -91,6 +93,27 @@ protected:
void updateKlaymanCliprect();
};
+class Class450 : public StaticSprite {
+public:
+ Class450(NeverhoodEngine *vm);
+protected:
+ int _countdown;
+ bool _flag1;
+ SoundResource _soundResource1;
+ SoundResource _soundResource2;
+ SoundResource _soundResource3;
+ SoundResource _soundResource4;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class Scene2504 : public Scene {
+public:
+ Scene2504(NeverhoodEngine *vm, Module *parentModule, int which);
+protected:
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
} // End of namespace Neverhood
#endif /* NEVERHOOD_MODULE2500_H */