diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sludge/builtin.cpp | 2 | ||||
-rw-r--r-- | engines/sludge/loadsave.cpp | 2 | ||||
-rw-r--r-- | engines/sludge/main_loop.cpp | 4 | ||||
-rw-r--r-- | engines/sludge/objtypes.cpp | 1 | ||||
-rw-r--r-- | engines/sludge/people.cpp | 2 | ||||
-rw-r--r-- | engines/sludge/sludger.cpp | 5 | ||||
-rw-r--r-- | engines/sludge/zbuffer.cpp | 1 |
7 files changed, 0 insertions, 17 deletions
diff --git a/engines/sludge/builtin.cpp b/engines/sludge/builtin.cpp index dbf9dfc57b..0d295afda1 100644 --- a/engines/sludge/builtin.cpp +++ b/engines/sludge/builtin.cpp @@ -68,10 +68,8 @@ extern eventHandlers *currentEvents; extern variableStack *noStack; extern statusStuff *nowStatus; extern screenRegion *overRegion; -extern HWND hMainWindow; extern uint sceneWidth, sceneHeight; extern int numBIFNames, numUserFunc; -extern char builtInFunctionNames[][25]; extern Common::String *allUserFunc; extern Common::String *allBIFNames; diff --git a/engines/sludge/loadsave.cpp b/engines/sludge/loadsave.cpp index 0757067af2..6a653b9eef 100644 --- a/engines/sludge/loadsave.cpp +++ b/engines/sludge/loadsave.cpp @@ -64,12 +64,10 @@ extern personaAnimation *mouseCursorAnim; // In cursor.cpp extern int mouseCursorFrameNum; // " " " extern int loadedFontNum, fontHeight; // In fonttext.cpp extern uint fontTableSize; // -extern int numFontColours; // " " " extern UTF8Converter fontOrder; // " " " extern FILETIME fileTime; // In sludger.cpp extern int speechMode; // " " " extern int lightMapNumber; // In backdrop.cpp -extern uint sceneWidth, sceneHeight; // " " " extern int cameraX, cameraY; // " " " extern float cameraZoom; extern byte brightnessLevel; // " " " diff --git a/engines/sludge/main_loop.cpp b/engines/sludge/main_loop.cpp index 1f8a44e81c..d2dcd8e975 100644 --- a/engines/sludge/main_loop.cpp +++ b/engines/sludge/main_loop.cpp @@ -49,8 +49,6 @@ namespace Sludge { -extern bool runningFullscreen; - #ifndef MAX_PATH #define MAX_PATH 1024 // maximum size of a path name #endif @@ -60,11 +58,9 @@ HWND hMainWindow = NULL; int realWinWidth = 640, realWinHeight = 480; extern float cameraZoom; -extern int desiredfps; extern int specialSettings; extern inputType input; extern variableStack *noStack; -extern Graphics::Surface backdropSurface; Graphics::Surface renderSurface; int dialogValue = 0; diff --git a/engines/sludge/objtypes.cpp b/engines/sludge/objtypes.cpp index f975167ec9..8b7f258c63 100644 --- a/engines/sludge/objtypes.cpp +++ b/engines/sludge/objtypes.cpp @@ -31,7 +31,6 @@ namespace Sludge { objectType *allObjectTypes = NULL; -extern char *outputDir; #define DEBUG_COMBINATIONS 0 diff --git a/engines/sludge/people.cpp b/engines/sludge/people.cpp index afc34cb792..7d15086b29 100644 --- a/engines/sludge/people.cpp +++ b/engines/sludge/people.cpp @@ -50,12 +50,10 @@ extern variableStack *noStack; extern int ssgVersion; -extern int cameraX, cameraY; screenRegion personRegion; extern screenRegion *lastRegion; extern flor *currentFloor; -extern inputType input; onScreenPerson *allPeople = NULL; int16 scaleHorizon = 75; int16 scaleDivide = 150; diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp index 41d2dd8cc4..ff1e1f83ab 100644 --- a/engines/sludge/sludger.cpp +++ b/engines/sludge/sludger.cpp @@ -53,12 +53,9 @@ namespace Sludge { extern personaAnimation *mouseCursorAnim; -extern spritePalette pastePalette; extern int dialogValue; -extern uint sceneWidth, sceneHeight; extern variable *launchResult; -extern bool reallyWantToQuit; extern Graphics::Surface renderSurface; int numBIFNames = 0; @@ -87,10 +84,8 @@ byte brightnessLevel = 255; eventHandlers mainHandlers; eventHandlers *currentEvents = &mainHandlers; -extern HWND hMainWindow; extern screenRegion *overRegion; extern speechStruct *speech; -extern statusStuff *nowStatus; extern loadedFunction *saverFunc; loadedFunction *allRunningFunctions = NULL; diff --git a/engines/sludge/zbuffer.cpp b/engines/sludge/zbuffer.cpp index d9e66b82c6..e3b305632b 100644 --- a/engines/sludge/zbuffer.cpp +++ b/engines/sludge/zbuffer.cpp @@ -38,7 +38,6 @@ int zBufferToSet = -1; zBufferData zBuffer; extern uint sceneWidth, sceneHeight; extern Graphics::Surface backdropSurface; -extern Graphics::Surface renderSurface; void killZBuffer() { if (zBuffer.sprites) { |