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-rw-r--r--engines/dm/dungeonman.h2
-rw-r--r--engines/dm/eventman.cpp8
-rw-r--r--engines/dm/movesens.cpp6
-rw-r--r--engines/dm/movesens.h2
-rw-r--r--engines/dm/projexpl.cpp2
5 files changed, 10 insertions, 10 deletions
diff --git a/engines/dm/dungeonman.h b/engines/dm/dungeonman.h
index 0177860dc5..cfa16b0efc 100644
--- a/engines/dm/dungeonman.h
+++ b/engines/dm/dungeonman.h
@@ -422,7 +422,7 @@ public:
uint16 getActionTargetMapY() { return (_action >> 11); }
uint16 getActionTargetMapX() { return (_action >> 6) & 0x1F; }
- Direction getActionTargetCell() { return (Direction)((_action >> 4) & 3); }
+ Cell getActionTargetCell() { return (Cell)((_action >> 4) & 3); }
uint16 getActionHealthMultiplier() { return ((_action >> 4) & 0xF); } // @ M45_HEALTH_MULTIPLIER
uint16 getActionTicks() { return ((_action >> 4) >> 4) & 0xFFF; } // @ M46_TICKS
uint16 getActionKineticEnergy() { return ((_action >> 4) & 0xFF); }// @ M47_KINETIC_ENERGY
diff --git a/engines/dm/eventman.cpp b/engines/dm/eventman.cpp
index 6f834d3c19..5d36424cac 100644
--- a/engines/dm/eventman.cpp
+++ b/engines/dm/eventman.cpp
@@ -1167,15 +1167,15 @@ void EventManager::commandProcessType80ClickInDungeonView(int16 posX, int16 posY
if (_vm->_championMan->_leaderIndex == kDMChampionNone)
return;
- int16 L1155_i_MapX = _vm->_dungeonMan->_partyMapX + _vm->_dirIntoStepCountEast[_vm->_dungeonMan->_partyDir];
- int16 L1156_i_MapY = _vm->_dungeonMan->_partyMapY + _vm->_dirIntoStepCountNorth[_vm->_dungeonMan->_partyDir];
+ int16 mapX = _vm->_dungeonMan->_partyMapX + _vm->_dirIntoStepCountEast[_vm->_dungeonMan->_partyDir];
+ int16 mapY = _vm->_dungeonMan->_partyMapY + _vm->_dirIntoStepCountNorth[_vm->_dungeonMan->_partyDir];
if (_vm->_championMan->_leaderEmptyHanded) {
- Junk *junkPtr = (Junk*)_vm->_dungeonMan->getSquareFirstThingData(L1155_i_MapX, L1156_i_MapY);
+ Junk *junkPtr = (Junk*)_vm->_dungeonMan->getSquareFirstThingData(mapX, mapY);
if ((((Door*)junkPtr)->hasButton()) && _vm->_dungeonMan->_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn].isPointInside(posX, posY - 33)) {
_vm->_stopWaitingForPlayerInput = true;
_vm->_sound->requestPlay(k01_soundSWITCH, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, k1_soundModePlayIfPrioritized);
- _vm->_moveSens->addEvent(k10_TMEventTypeDoor, L1155_i_MapX, L1156_i_MapY, 0, kDMSensorEffectToggle, _vm->_gameTime + 1);
+ _vm->_moveSens->addEvent(k10_TMEventTypeDoor, mapX, mapY, kDMCellNorthWest, kDMSensorEffectToggle, _vm->_gameTime + 1);
return;
}
} else if (isLeaderHandObjThrown(posX, posY))
diff --git a/engines/dm/movesens.cpp b/engines/dm/movesens.cpp
index 1258ac740c..2ab4b4b79d 100644
--- a/engines/dm/movesens.cpp
+++ b/engines/dm/movesens.cpp
@@ -582,7 +582,7 @@ T0266017_CheckProjectileImpacts:
return false;
}
-void MovesensMan::addEvent(byte type, byte mapX, byte mapY, byte cell, byte effect, int32 time) {
+void MovesensMan::addEvent(byte type, byte mapX, byte mapY, Cell cell, byte effect, int32 time) {
TimelineEvent newEvent;
_vm->setMapAndTime(newEvent._mapTime, _vm->_dungeonMan->_currMapIndex, time);
newEvent._type = type;
@@ -910,8 +910,8 @@ void MovesensMan::triggerEffect(Sensor *sensor, SensorEffect effect, int16 mapX,
int16 targetMapX = sensor->getActionTargetMapX();
int16 targetMapY = sensor->getActionTargetMapY();
SquareType curSquareType = Square(_vm->_dungeonMan->_currMapData[targetMapX][targetMapY]).getType();
- uint16 targetCell;
- if (curSquareType == (int)kDMElementTypeWall)
+ Cell targetCell;
+ if (curSquareType == k0_WallElemType)
targetCell = sensor->getActionTargetCell();
else
targetCell = kDMCellNorthWest;
diff --git a/engines/dm/movesens.h b/engines/dm/movesens.h
index 1a7e230d16..7c2a6bbc6b 100644
--- a/engines/dm/movesens.h
+++ b/engines/dm/movesens.h
@@ -64,7 +64,7 @@ public:
bool getMoveResult(Thing thing, int16 mapX, int16 mapY, int16 destMapX, int16 destMapY); // @ F0267_MOVE_GetMoveResult_CPSCE
bool isLevitating(Thing thing); // @ F0264_MOVE_IsLevitating
bool moveIsKilledByProjectileImpact(int16 srcMapX, int16 srcMapY, int16 destMapX, int16 destMapY, Thing thing); // @ F0266_MOVE_IsKilledByProjectileImpact
- void addEvent(byte type, byte mapX, byte mapY, byte cell, byte effect, int32 time); // @ F0268_SENSOR_AddEvent
+ void addEvent(byte type, byte mapX, byte mapY, Cell cell, byte effect, int32 time); // @ F0268_SENSOR_AddEvent
int16 getSound(byte creatureType); // @ F0514_MOVE_GetSound
int16 getTeleporterRotatedGroupResult(Teleporter *teleporter, Thing thing, uint16 mapIndex);// @ F0262_MOVE_GetTeleporterRotatedGroupResult
Thing getTeleporterRotatedProjectileThing(Teleporter *teleporter, Thing projectileThing); // @ F0263_MOVE_GetTeleporterRotatedProjectileThing
diff --git a/engines/dm/projexpl.cpp b/engines/dm/projexpl.cpp
index 74ba24bbe9..7f8696f3d1 100644
--- a/engines/dm/projexpl.cpp
+++ b/engines/dm/projexpl.cpp
@@ -118,7 +118,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in
Door *curDoor = (Door *)_vm->_dungeonMan->getSquareFirstThingData(projectileTargetMapX, projectileTargetMapY);
if ((curDoorState != k5_doorState_DESTROYED) && (projectileAssociatedThing == Thing::_explOpenDoor)) {
if (curDoor->hasButton())
- _vm->_moveSens->addEvent(k10_TMEventTypeDoor, projectileTargetMapX, projectileTargetMapY, 0, kDMSensorEffectToggle, _vm->_gameTime + 1);
+ _vm->_moveSens->addEvent(k10_TMEventTypeDoor, projectileTargetMapX, projectileTargetMapY, kDMCellNorthWest, kDMSensorEffectToggle, _vm->_gameTime + 1);
break;
}