diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/ringworld_scenes1.cpp | 86 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes1.h | 8 |
2 files changed, 49 insertions, 45 deletions
diff --git a/engines/tsage/ringworld_scenes1.cpp b/engines/tsage/ringworld_scenes1.cpp index 1e540f0e25..793e50b0bf 100644 --- a/engines/tsage/ringworld_scenes1.cpp +++ b/engines/tsage/ringworld_scenes1.cpp @@ -1880,7 +1880,7 @@ void Scene60::Action1::signal() { scene->_object10.animate(ANIM_MODE_8, 0, NULL); scene->_object10._numFrames = 5; - scene->_object6.animate(ANIM_MODE_2, NULL); + scene->_controlButton.animate(ANIM_MODE_2, NULL); if (!_globals->getFlag(83)) { scene->_object5.postInit(); @@ -1905,9 +1905,9 @@ void Scene60::Action1::signal() { if (_globals->_sceneObjects->contains(&scene->_object10)) scene->_object10.remove(); - scene->_object6.remove(); + scene->_controlButton.remove(); scene->_slaveButton.remove(); - scene->_object8.remove(); + scene->_masterButton.remove(); scene->_item1.remove(); scene->_item2.remove(); @@ -1956,8 +1956,8 @@ void Scene60::Action1::signal() { if (_globals->_sceneObjects->contains(&scene->_object5)) scene->_object5.remove(); - scene->_object6.animate(ANIM_MODE_NONE); - scene->_object6.setFrame(1); + scene->_controlButton.animate(ANIM_MODE_NONE); + scene->_controlButton.setFrame(1); scene->_object10.remove(); scene->_object9.postInit(); @@ -1970,8 +1970,8 @@ void Scene60::Action1::signal() { scene->_soundHandler1.startSound(35); scene->_soundHandler3.proc3(); - scene->_object8.setFrame(1); - scene->_object8._state = 0; + scene->_masterButton.setFrame(1); + scene->_masterButton._state = 0; _globals->clearFlag(103); _globals->clearFlag(!_globals->_stripNum ? 116 : 119); @@ -1984,6 +1984,7 @@ void Scene60::Action1::signal() { scene->_object9.remove(); remove(); break; + case 8: default: break; } @@ -2059,21 +2060,22 @@ void Scene60::Object4::doAction(int action) { SceneItem::display(0, 0); scene->loadScene(60); - scene->_object6.setVisage(60); - scene->_object6.setPosition(Common::Point(233, 143)); - scene->_object6.animate(ANIM_MODE_2, NULL); + scene->_controlButton.postInit(); + scene->_controlButton.setVisage(60); + scene->_controlButton.setPosition(Common::Point(233, 143)); + scene->_controlButton.animate(ANIM_MODE_2, NULL); scene->_slaveButton.postInit(); scene->_slaveButton.setVisage(60); scene->_slaveButton.setStrip(8); scene->_slaveButton.setPosition(Common::Point(143, 125)); - scene->_object8.postInit(); - scene->_object8.setVisage(60); - scene->_object8.setStrip(8); - scene->_object8.setPosition(Common::Point(143, 105)); + scene->_masterButton.postInit(); + scene->_masterButton.setVisage(60); + scene->_masterButton.setStrip(8); + scene->_masterButton.setPosition(Common::Point(143, 105)); - _globals->_sceneItems.push_front(&scene->_object8); + _globals->_sceneItems.push_front(&scene->_masterButton); _globals->_sceneItems.push_front(&scene->_slaveButton); scene->_object10.postInit(); @@ -2085,13 +2087,13 @@ void Scene60::Object4::doAction(int action) { if (scene->_slaveButton._state) scene->_slaveButton.setFrame(2); - if (scene->_object8._state) - scene->_object8.setFrame(2); + if (scene->_masterButton._state) + scene->_masterButton.setFrame(2); _globals->_sceneItems.push_front(&scene->_item1); - _globals->_sceneItems.push_front(&scene->_object6); + _globals->_sceneItems.push_front(&scene->_controlButton); _globals->_sceneItems.push_front(&scene->_slaveButton); - _globals->_sceneItems.push_front(&scene->_object8); + _globals->_sceneItems.push_front(&scene->_masterButton); _globals->_sceneItems.push_back(&scene->_item2); _globals->gfxManager()._font.setFontNumber(2); @@ -2119,7 +2121,7 @@ void Scene60::Object5::doAction(int action) { } } -void Scene60::Object6::doAction(int action) { +void Scene60::ControlObject::doAction(int action) { Scene60 *scene = (Scene60 *)_globals->_sceneManager._scene; if (action == CURSOR_LOOK) { @@ -2146,7 +2148,7 @@ void Scene60::SlaveObject::doAction(int action) { if (action == CURSOR_LOOK) { SceneItem::display2(60, 8); } else if (action == CURSOR_USE) { - if (scene->_object8._state) + if (scene->_masterButton._state) scene->_sceneMode = 19; else if (_state) { scene->_soundHandler3.proc3(); @@ -2170,20 +2172,22 @@ void Scene60::SlaveObject::doAction(int action) { } } -void Scene60::Object8::doAction(int action) { +void Scene60::MasterObject::doAction(int action) { Scene60 *scene = (Scene60 *)_globals->_sceneManager._scene; if (action == CURSOR_LOOK) { SceneItem::display2(60, 7); } else if (action == CURSOR_USE) { - if (!scene->_object8._state) + if (!scene->_controlButton._animateMode) scene->_sceneMode = 14; + else if (scene->_slaveButton._state) + scene->_sceneMode = 20; else if (_state) { scene->_soundHandler3.proc3(); animate(ANIM_MODE_6, NULL); + _state = 0; _globals->clearFlag(103); _globals->clearFlag(!_globals->_stripNum ? 116 : 119); - _state = 0; scene->_sceneMode = 9998; } else { scene->_soundHandler3.startSound(39); @@ -2296,20 +2300,20 @@ void Scene60::postInit(SceneObjectList *OwnerList) { _slaveButton.setPosition(Common::Point(143, 125)); _slaveButton._state = 0; - _object8.postInit(); - _object8.setVisage(60); - _object8.setStrip(8); - _object8.setPosition(Common::Point(143, 105)); - _object8._state = 0; + _masterButton.postInit(); + _masterButton.setVisage(60); + _masterButton.setStrip(8); + _masterButton.setPosition(Common::Point(143, 105)); + _masterButton._state = 0; - _globals->_sceneItems.push_back(&_object8); + _globals->_sceneItems.push_back(&_masterButton); _globals->_sceneItems.push_back(&_slaveButton); - _object6.postInit(); - _object6.setVisage(60); - _object6.setStrip(5); - _object6.setPosition(Common::Point(233, 143)); - _globals->_sceneItems.push_back(&_object6); + _controlButton.postInit(); + _controlButton.setVisage(60); + _controlButton.setStrip(5); + _controlButton.setPosition(Common::Point(233, 143)); + _globals->_sceneItems.push_back(&_controlButton); if (_globals->_stripNum == -1) { _globals->_stripNum = 0; @@ -2329,12 +2333,12 @@ void Scene60::postInit(SceneObjectList *OwnerList) { } if (_globals->getFlag(116)) { - _object8._state = 1; - _object8.setFrame(2); + _masterButton._state = 1; + _masterButton.setFrame(2); } if (_globals->getFlag(118)) { - _object6.animate(ANIM_MODE_2, NULL); + _controlButton.animate(ANIM_MODE_2, NULL); _object10.postInit(); _object10.setVisage(60); @@ -2363,12 +2367,12 @@ void Scene60::postInit(SceneObjectList *OwnerList) { } if (_globals->getFlag(119)) { - _object8._state = 1; - _object8.setFrame(2); + _masterButton._state = 1; + _masterButton.setFrame(2); } if (_globals->getFlag(121)) { - _object6.animate(ANIM_MODE_2, NULL); + _controlButton.animate(ANIM_MODE_2, NULL); _object10.postInit(); _object10.setVisage(60); diff --git a/engines/tsage/ringworld_scenes1.h b/engines/tsage/ringworld_scenes1.h index 4e95edcbbb..4862bedfe0 100644 --- a/engines/tsage/ringworld_scenes1.h +++ b/engines/tsage/ringworld_scenes1.h @@ -339,7 +339,7 @@ class Scene60 : public Scene { public: virtual void doAction(int action); }; - class Object6 : public SceneObject { + class ControlObject : public SceneObject { public: virtual void doAction(int action); }; @@ -347,7 +347,7 @@ class Scene60 : public Scene { public: virtual void doAction(int action); }; - class Object8 : public SceneObjectExt { + class MasterObject : public SceneObjectExt { public: virtual void doAction(int action); }; @@ -383,9 +383,9 @@ public: Object3 _object3; Object4 _object4; Object5 _object5; - Object6 _object6; + ControlObject _controlButton; SlaveObject _slaveButton; - Object8 _object8; + MasterObject _masterButton; Object9 _object9; SceneObject _object10; Item1 _item1; |