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-rw-r--r--engines/sci/engine/kgraphics.cpp144
-rw-r--r--engines/sci/gui/gui.cpp25
-rw-r--r--engines/sci/gui/gui.h3
-rw-r--r--engines/sci/gui/gui_gfx.cpp18
-rw-r--r--engines/sci/gui/gui_gfx.h16
-rw-r--r--engines/sci/gui/gui_picture.cpp4
-rw-r--r--engines/sci/gui32/gui32.cpp136
-rw-r--r--engines/sci/gui32/gui32.h3
8 files changed, 189 insertions, 160 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 2d67efebdf..27073a42e5 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -646,148 +646,20 @@ reg_t kDirLoop(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
-#define GASEOUS_VIEW_MASK_ACTIVE (_K_VIEW_SIG_FLAG_REMOVE | _K_VIEW_SIG_FLAG_IGNORE_ACTOR)
-#define GASEOUS_VIEW_MASK_PASSIVE (_K_VIEW_SIG_FLAG_NO_UPDATE | _K_VIEW_SIG_FLAG_REMOVE | _K_VIEW_SIG_FLAG_IGNORE_ACTOR)
-
static Common::Rect nsrect_clip(EngineState *s, int y, Common::Rect retval, int priority);
-static int collides_with(EngineState *s, Common::Rect area, reg_t other_obj, int use_nsrect, int view_mask, int argc, reg_t *argv) {
- SegManager *segMan = s->_segMan;
- int other_signal = GET_SEL32V(other_obj, signal);
- int other_priority = GET_SEL32V(other_obj, priority);
- int y = (int16)GET_SEL32V(other_obj, y);
- Common::Rect other_area;
-
- if (use_nsrect) {
- other_area = get_nsrect(s, other_obj, 0);
- other_area = nsrect_clip(s, y, other_area, other_priority);
- } else {
- other_area.left = GET_SEL32V(other_obj, brLeft);
- other_area.right = GET_SEL32V(other_obj, brRight);
- other_area.top = GET_SEL32V(other_obj, brTop);
- other_area.bottom = GET_SEL32V(other_obj, brBottom);
- }
-
- if (other_area.right < 0 || other_area.bottom < 0 || area.right < 0 || area.bottom < 0)
- return 0; // Out of scope
-
- if (other_area.left >= 320 || other_area.top >= 190 || area.right >= 320 || area.bottom >= 190)
- return 0; // Out of scope
-
- debugC(2, kDebugLevelBresen, "OtherSignal=%04x, z=%04x obj=%04x:%04x\n", other_signal, (other_signal & view_mask), PRINT_REG(other_obj));
-
- if ((other_signal & (view_mask)) == 0) {
- // check whether the other object ignores actors
-
- debugC(2, kDebugLevelBresen, " against (%d,%d) to (%d,%d)\n", other_area.left, other_area.top, other_area.right, other_area.bottom);
-
- if (area.intersects(other_area))
- return 1;
- /* CR (from :Bob Heitman:) Collision rects have Mac semantics, ((0,0),(1,1)) only
- ** covers the coordinate (0,0) */
- }
-
- debugC(2, kDebugLevelBresen, " (no)\n");
- return 0;
-}
-
reg_t kCanBeHere(EngineState *s, int argc, reg_t *argv) {
- SegManager *segMan = s->_segMan;
- reg_t obj = argv[0];
- reg_t cliplist_ref = (argc > 1) ? argv[1] : NULL_REG;
- List *cliplist = NULL;
- GfxPort *port = s->picture_port;
- uint16 signal;
- int retval;
-
- Common::Rect abs_zone;
- rect_t zone;
- uint16 edgehit;
- uint16 illegal_bits;
-
- abs_zone.left = (int16)GET_SEL32V(obj, brLeft);
- abs_zone.right = (int16)GET_SEL32V(obj, brRight);
- abs_zone.top = (int16)GET_SEL32V(obj, brTop);
- abs_zone.bottom = (int16)GET_SEL32V(obj, brBottom);
-
- zone = gfx_rect(abs_zone.left + port->zone.x, abs_zone.top + port->zone.y, abs_zone.width(), abs_zone.height());
-
- signal = GET_SEL32V(obj, signal);
- debugC(2, kDebugLevelBresen, "Checking collision: (%d,%d) to (%d,%d) ([%d..%d]x[%d..%d]), obj=%04x:%04x, sig=%04x, cliplist=%04x:%04x\n",
- GFX_PRINT_RECT(zone), abs_zone.left, abs_zone.right, abs_zone.top, abs_zone.bottom,
- PRINT_REG(obj), signal, PRINT_REG(cliplist_ref));
-
- illegal_bits = GET_SEL32V(obj, illegalBits);
-
- retval = !(illegal_bits & (edgehit = gfxop_scan_bitmask(s->gfx_state, zone, GFX_MASK_CONTROL)));
-
- debugC(2, kDebugLevelBresen, "edgehit = %04x (illegalBits %04x)\n", edgehit, illegal_bits);
- if (retval == 0) {
- debugC(2, kDebugLevelBresen, " -> %04x\n", retval);
- return NULL_REG; // Can't BeHere
- }
-
- retval = 0;
-
- if ((illegal_bits & 0x8000) // If we are vulnerable to those views at all...
- && s->dyn_views) { // ...check against all stop-updated dynviews
- GfxDynView *widget = (GfxDynView *)s->dyn_views->_contents;
-
- debugC(2, kDebugLevelBresen, "Checking vs dynviews:\n");
-
- while (widget) {
- if (widget->_ID && (widget->signal & _K_VIEW_SIG_FLAG_STOPUPD)
- && ((widget->_ID != obj.segment) || (widget->_subID != obj.offset))
- && s->_segMan->isObject(make_reg(widget->_ID, widget->_subID)))
- if (collides_with(s, abs_zone, make_reg(widget->_ID, widget->_subID), 1, GASEOUS_VIEW_MASK_ACTIVE, argc, argv))
- return NULL_REG;
-
- widget = (GfxDynView *)widget->_next;
- }
- }
-
- if (signal & GASEOUS_VIEW_MASK_ACTIVE) {
- retval = signal & GASEOUS_VIEW_MASK_ACTIVE; // CanBeHere- it's either being disposed, or it ignores actors anyway
- debugC(2, kDebugLevelBresen, " -> %04x\n", retval);
- return make_reg(0, retval); // CanBeHere
- }
-
- if (cliplist_ref.segment)
- cliplist = s->_segMan->lookupList(cliplist_ref);
-
- if (cliplist) {
- Node *node = s->_segMan->lookupNode(cliplist->first);
+ reg_t curObject = argv[0];
+ reg_t listReference = (argc > 1) ? argv[1] : NULL_REG;
- retval = 0; // Assume that we Can'tBeHere...
-
- while (node) { // Check each object in the list against our bounding rectangle
- reg_t other_obj = node->value;
- debugC(2, kDebugLevelBresen, " comparing against %04x:%04x\n", PRINT_REG(other_obj));
-
- if (!s->_segMan->isObject(other_obj)) {
- warning("CanBeHere() cliplist contains non-object %04x:%04x", PRINT_REG(other_obj));
- } else if (other_obj != obj) { // Clipping against yourself is not recommended
-
- if (collides_with(s, abs_zone, other_obj, 0, GASEOUS_VIEW_MASK_PASSIVE, argc, argv)) {
- debugC(2, kDebugLevelBresen, " -> %04x\n", retval);
- return NULL_REG;
- }
-
- } // if (other_obj != obj)
- node = s->_segMan->lookupNode(node->succ); // move on
- }
- }
-
- if (!retval)
- retval = 1;
- debugC(2, kDebugLevelBresen, " -> %04x\n", retval);
-
- return make_reg(0, retval);
-} // CanBeHere
+ if (s->_gui->canBeHere(curObject, listReference))
+ return make_reg(0, 1);
+ return NULL_REG;
+}
+// kCantBeHere does the same thing as kCanBeHere, except that
+// it returns the opposite result.
reg_t kCantBeHere(EngineState *s, int argc, reg_t *argv) {
- // kCantBeHere does the same thing as kCanBeHere, except that
- // it returns the opposite result.
reg_t result = kCanBeHere(s, argc, argv);
result.offset = !result.offset;
return result;
diff --git a/engines/sci/gui/gui.cpp b/engines/sci/gui/gui.cpp
index 5ef2cf9575..45145c5958 100644
--- a/engines/sci/gui/gui.cpp
+++ b/engines/sci/gui/gui.cpp
@@ -375,9 +375,9 @@ void SciGui::paletteAnimate(int fromColor, int toColor, int speed) {
_palette->animate(fromColor, toColor, speed);
}
-int16 SciGui::onControl(byte screenMask, Common::Rect rect) {
+uint16 SciGui::onControl(byte screenMask, Common::Rect rect) {
GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind);
- int16 result;
+ uint16 result;
result = _gfx->onControl(screenMask, rect);
_gfx->SetPort(oldPort);
@@ -471,6 +471,27 @@ void SciGui::setNowSeen(reg_t objectReference) {
_gfx->SetNowSeen(objectReference);
}
+bool SciGui::canBeHere(reg_t curObject, reg_t listReference) {
+ SegManager *segMan = _s->_segMan;
+ GuiPort *oldPort = _gfx->SetPort((GuiPort *)_windowMgr->_picWind);
+ Common::Rect checkRect;
+ uint16 signal, controlMask;
+ bool result;
+
+ checkRect.left = GET_SEL32V(curObject, brLeft);
+ checkRect.top = GET_SEL32V(curObject, brTop);
+ checkRect.right = GET_SEL32V(curObject, brRight);
+ checkRect.bottom = GET_SEL32V(curObject, brBottom);
+ signal = GET_SEL32V(curObject, signal);
+ controlMask = GET_SEL32V(curObject, illegalBits);
+ result = (_gfx->onControl(SCI_SCREEN_MASK_CONTROL, checkRect) & controlMask) ? false : true;
+ if ((!result) && (signal & (SCI_ANIMATE_SIGNAL_IGNOREACTOR | SCI_ANIMATE_SIGNAL_REMOVEVIEW))) {
+ result = true;
+ }
+ _gfx->SetPort(oldPort);
+ return result;
+}
+
void SciGui::hideCursor() {
_cursor->hide();
}
diff --git a/engines/sci/gui/gui.h b/engines/sci/gui/gui.h
index caeda61d6c..47a038a8b3 100644
--- a/engines/sci/gui/gui.h
+++ b/engines/sci/gui/gui.h
@@ -82,11 +82,12 @@ public:
virtual void paletteSetIntensity(int fromColor, int toColor, int intensity, bool setPalette);
virtual void paletteAnimate(int fromColor, int toColor, int speed);
- virtual int16 onControl(byte screenMask, Common::Rect rect);
+ virtual uint16 onControl(byte screenMask, Common::Rect rect);
virtual void animate(reg_t listReference, bool cycle, int argc, reg_t *argv);
virtual void addToPicList(reg_t listReference, int argc, reg_t *argv);
virtual void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control);
virtual void setNowSeen(reg_t objectReference);
+ virtual bool canBeHere(reg_t curObject, reg_t listReference);
virtual void hideCursor();
virtual void showCursor();
diff --git a/engines/sci/gui/gui_gfx.cpp b/engines/sci/gui/gui_gfx.cpp
index b296668acd..6f1c03a73e 100644
--- a/engines/sci/gui/gui_gfx.cpp
+++ b/engines/sci/gui/gui_gfx.cpp
@@ -1040,10 +1040,10 @@ void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo
}
}
-int16 SciGuiGfx::onControl(uint16 screenMask, Common::Rect rect) {
+uint16 SciGuiGfx::onControl(uint16 screenMask, Common::Rect rect) {
Common::Rect outRect(rect.left, rect.top, rect.right, rect.bottom);
int16 x, y;
- int16 result = 0;
+ uint16 result = 0;
outRect.clip(_curPort->rect);
if (outRect.isEmpty()) // nothing to control
@@ -1123,20 +1123,6 @@ void SciGuiGfx::AnimateDisposeLastCast() {
//_lastCast->DeleteList();
}
-enum {
- SCI_ANIMATE_SIGNAL_STOPUPDATE = 0x0001,
- SCI_ANIMATE_SIGNAL_VIEWUPDATED = 0x0002,
- SCI_ANIMATE_SIGNAL_NOUPDATE = 0x0004,
- SCI_ANIMATE_SIGNAL_HIDDEN = 0x0008,
- SCI_ANIMATE_SIGNAL_FIXEDPRIORITY = 0x0010,
- SCI_ANIMATE_SIGNAL_ALWAYSUPDATE = 0x0020,
- SCI_ANIMATE_SIGNAL_FORCEUPDATE = 0x0040,
- SCI_ANIMATE_SIGNAL_REMOVEVIEW = 0x0080,
- SCI_ANIMATE_SIGNAL_FROZEN = 0x0100,
- SCI_ANIMATE_SIGNAL_IGNOREACTOR = 0x4000,
- SCI_ANIMATE_SIGNAL_DISPOSEME = 0x8000
-};
-
void SciGuiGfx::AnimateInvoke(List *list, int argc, reg_t *argv) {
SegManager *segMan = _s->_segMan;
reg_t curAddress = list->first;
diff --git a/engines/sci/gui/gui_gfx.h b/engines/sci/gui/gui_gfx.h
index 4e9f0b2288..51d43439bf 100644
--- a/engines/sci/gui/gui_gfx.h
+++ b/engines/sci/gui/gui_gfx.h
@@ -34,6 +34,20 @@ namespace Sci {
#define SCI_PATTERN_CODE_USE_TEXTURE 0x20
#define SCI_PATTERN_CODE_PENSIZE 0x07
+enum {
+ SCI_ANIMATE_SIGNAL_STOPUPDATE = 0x0001,
+ SCI_ANIMATE_SIGNAL_VIEWUPDATED = 0x0002,
+ SCI_ANIMATE_SIGNAL_NOUPDATE = 0x0004,
+ SCI_ANIMATE_SIGNAL_HIDDEN = 0x0008,
+ SCI_ANIMATE_SIGNAL_FIXEDPRIORITY = 0x0010,
+ SCI_ANIMATE_SIGNAL_ALWAYSUPDATE = 0x0020,
+ SCI_ANIMATE_SIGNAL_FORCEUPDATE = 0x0040,
+ SCI_ANIMATE_SIGNAL_REMOVEVIEW = 0x0080,
+ SCI_ANIMATE_SIGNAL_FROZEN = 0x0100,
+ SCI_ANIMATE_SIGNAL_IGNOREACTOR = 0x4000,
+ SCI_ANIMATE_SIGNAL_DISPOSEME = 0x8000
+};
+
class SciGuiScreen;
class SciGuiPalette;
class SciGuiFont;
@@ -99,7 +113,7 @@ public:
void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId);
void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo);
- int16 onControl(uint16 screenMask, Common::Rect rect);
+ uint16 onControl(uint16 screenMask, Common::Rect rect);
void PriorityBandsInit(int16 top, int16 bottom);
void PriorityBandsInit(byte *data);
diff --git a/engines/sci/gui/gui_picture.cpp b/engines/sci/gui/gui_picture.cpp
index 15387d05d9..4a093be42e 100644
--- a/engines/sci/gui/gui_picture.cpp
+++ b/engines/sci/gui/gui_picture.cpp
@@ -336,7 +336,7 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) {
break;
case PIC_OP_SET_PRIORITY:
- pic_priority = data[curPos++];
+ pic_priority = data[curPos++] & 0x0F;
if (isEGA) {
pic_priority = EGApriority[pic_priority];
}
@@ -346,7 +346,7 @@ void SciGuiPicture::drawVectorData(byte *data, int dataSize) {
break;
case PIC_OP_SET_CONTROL:
- pic_control = data[curPos++];
+ pic_control = data[curPos++] & 0x0F;
break;
case PIC_OP_DISABLE_CONTROL:
pic_control = 255;
diff --git a/engines/sci/gui32/gui32.cpp b/engines/sci/gui32/gui32.cpp
index c93c452b92..05627fa79c 100644
--- a/engines/sci/gui32/gui32.cpp
+++ b/engines/sci/gui32/gui32.cpp
@@ -739,7 +739,7 @@ void SciGui32::paletteAnimate(int fromColor, int toColor, int speed) {
//warning("STUB");
}
-int16 SciGui32::onControl(byte screenMask, Common::Rect rect) {
+uint16 SciGui32::onControl(byte screenMask, Common::Rect rect) {
gfx_map_mask_t map = (gfx_map_mask_t)screenMask;
rect_t gfxrect = gfx_rect(rect.left, rect.top + 10, rect.width(), rect.height());
@@ -2010,6 +2010,140 @@ void SciGui32::setNowSeen(reg_t objectReference) {
_k_set_now_seen(objectReference);
}
+static int collides_with(EngineState *s, Common::Rect area, reg_t other_obj, int use_nsrect, int view_mask) {
+ SegManager *segMan = s->_segMan;
+ int other_signal = GET_SEL32V(other_obj, signal);
+ int other_priority = GET_SEL32V(other_obj, priority);
+ int y = (int16)GET_SEL32V(other_obj, y);
+ Common::Rect other_area;
+
+ if (use_nsrect) {
+ other_area = get_nsrect(s, other_obj, 0);
+ other_area = nsrect_clip(s, y, other_area, other_priority);
+ } else {
+ other_area.left = GET_SEL32V(other_obj, brLeft);
+ other_area.right = GET_SEL32V(other_obj, brRight);
+ other_area.top = GET_SEL32V(other_obj, brTop);
+ other_area.bottom = GET_SEL32V(other_obj, brBottom);
+ }
+
+ if (other_area.right < 0 || other_area.bottom < 0 || area.right < 0 || area.bottom < 0)
+ return 0; // Out of scope
+
+ if (other_area.left >= 320 || other_area.top >= 190 || area.right >= 320 || area.bottom >= 190)
+ return 0; // Out of scope
+
+ debugC(2, kDebugLevelBresen, "OtherSignal=%04x, z=%04x obj=%04x:%04x\n", other_signal, (other_signal & view_mask), PRINT_REG(other_obj));
+
+ if ((other_signal & (view_mask)) == 0) {
+ // check whether the other object ignores actors
+
+ debugC(2, kDebugLevelBresen, " against (%d,%d) to (%d,%d)\n", other_area.left, other_area.top, other_area.right, other_area.bottom);
+
+ if (area.intersects(other_area))
+ return 1;
+ /* CR (from :Bob Heitman:) Collision rects have Mac semantics, ((0,0),(1,1)) only
+ ** covers the coordinate (0,0) */
+ }
+
+ debugC(2, kDebugLevelBresen, " (no)\n");
+ return 0;
+}
+
+#define GASEOUS_VIEW_MASK_ACTIVE (_K_VIEW_SIG_FLAG_REMOVE | _K_VIEW_SIG_FLAG_IGNORE_ACTOR)
+#define GASEOUS_VIEW_MASK_PASSIVE (_K_VIEW_SIG_FLAG_NO_UPDATE | _K_VIEW_SIG_FLAG_REMOVE | _K_VIEW_SIG_FLAG_IGNORE_ACTOR)
+
+bool SciGui32::canBeHere(reg_t curObject, reg_t listReference) {
+ SegManager *segMan = s->_segMan;
+ List *cliplist = NULL;
+ GfxPort *port = s->picture_port;
+ uint16 signal;
+ bool retval;
+
+ Common::Rect abs_zone;
+ rect_t zone;
+ uint16 edgehit;
+ uint16 illegal_bits;
+
+ abs_zone.left = (int16)GET_SEL32V(curObject, brLeft);
+ abs_zone.right = (int16)GET_SEL32V(curObject, brRight);
+ abs_zone.top = (int16)GET_SEL32V(curObject, brTop);
+ abs_zone.bottom = (int16)GET_SEL32V(curObject, brBottom);
+
+ zone = gfx_rect(abs_zone.left + port->zone.x, abs_zone.top + port->zone.y, abs_zone.width(), abs_zone.height());
+
+ signal = GET_SEL32V(curObject, signal);
+ debugC(2, kDebugLevelBresen, "Checking collision: (%d,%d) to (%d,%d) ([%d..%d]x[%d..%d]), obj=%04x:%04x, sig=%04x, cliplist=%04x:%04x\n",
+ GFX_PRINT_RECT(zone), abs_zone.left, abs_zone.right, abs_zone.top, abs_zone.bottom,
+ PRINT_REG(curObject), signal, PRINT_REG(listReference));
+
+ illegal_bits = GET_SEL32V(curObject, illegalBits);
+
+ retval = !(illegal_bits & (edgehit = gfxop_scan_bitmask(s->gfx_state, zone, GFX_MASK_CONTROL)));
+
+ debugC(2, kDebugLevelBresen, "edgehit = %04x (illegalBits %04x)\n", edgehit, illegal_bits);
+ if (!retval) {
+ debugC(2, kDebugLevelBresen, " -> %04x\n", retval);
+ return false; // Can't BeHere
+ }
+
+ retval = false;
+
+ if ((illegal_bits & 0x8000) // If we are vulnerable to those views at all...
+ && s->dyn_views) { // ...check against all stop-updated dynviews
+ GfxDynView *widget = (GfxDynView *)s->dyn_views->_contents;
+
+ debugC(2, kDebugLevelBresen, "Checking vs dynviews:\n");
+
+ while (widget) {
+ if (widget->_ID && (widget->signal & _K_VIEW_SIG_FLAG_STOPUPD)
+ && ((widget->_ID != curObject.segment) || (widget->_subID != curObject.offset))
+ && s->_segMan->isObject(make_reg(widget->_ID, widget->_subID)))
+ if (collides_with(s, abs_zone, make_reg(widget->_ID, widget->_subID), 1, GASEOUS_VIEW_MASK_ACTIVE))
+ return false;
+
+ widget = (GfxDynView *)widget->_next;
+ }
+ }
+
+ if (signal & GASEOUS_VIEW_MASK_ACTIVE) {
+ retval = (signal & GASEOUS_VIEW_MASK_ACTIVE) ? true : false; // CanBeHere- it's either being disposed, or it ignores actors anyway
+ debugC(2, kDebugLevelBresen, " -> %04x\n", retval);
+ return retval; // CanBeHere
+ }
+
+ if (listReference.segment)
+ cliplist = s->_segMan->lookupList(listReference);
+
+ if (cliplist) {
+ Node *node = s->_segMan->lookupNode(cliplist->first);
+
+ retval = false; // Assume that we Can'tBeHere...
+
+ while (node) { // Check each object in the list against our bounding rectangle
+ reg_t other_obj = node->value;
+ debugC(2, kDebugLevelBresen, " comparing against %04x:%04x\n", PRINT_REG(other_obj));
+
+ if (!s->_segMan->isObject(other_obj)) {
+ warning("CanBeHere() cliplist contains non-object %04x:%04x", PRINT_REG(other_obj));
+ } else if (other_obj != curObject) { // Clipping against yourself is not recommended
+
+ if (collides_with(s, abs_zone, other_obj, 0, GASEOUS_VIEW_MASK_PASSIVE)) {
+ debugC(2, kDebugLevelBresen, " -> %04x\n", retval);
+ return false;
+ }
+
+ } // if (other_obj != obj)
+ node = s->_segMan->lookupNode(node->succ); // move on
+ }
+ }
+
+ if (!retval)
+ retval = true;
+ debugC(2, kDebugLevelBresen, " -> %04x\n", retval);
+ return retval;
+}
+
void SciGui32::hideCursor() {
CursorMan.showMouse(false);
}
diff --git a/engines/sci/gui32/gui32.h b/engines/sci/gui32/gui32.h
index 7a9b4d2013..67e3de9024 100644
--- a/engines/sci/gui32/gui32.h
+++ b/engines/sci/gui32/gui32.h
@@ -74,11 +74,12 @@ public:
void paletteSetIntensity(int fromColor, int toColor, int intensity, bool setPalette);
void paletteAnimate(int fromColor, int toColor, int speed);
- int16 onControl(byte screenMask, Common::Rect rect);
+ uint16 onControl(byte screenMask, Common::Rect rect);
void animate(reg_t castListReference, bool cycle, int argc, reg_t *argv);
void addToPicList(reg_t listReference, int argc, reg_t *argv);
void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control);
void setNowSeen(reg_t objectReference);
+ bool canBeHere(reg_t curObject, reg_t listReference);
void hideCursor();
void showCursor();