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-rw-r--r--engines/scumm/plugin.cpp4
-rw-r--r--engines/scumm/verbs.cpp1
2 files changed, 2 insertions, 3 deletions
diff --git a/engines/scumm/plugin.cpp b/engines/scumm/plugin.cpp
index d2d242f26b..22bdc7bed9 100644
--- a/engines/scumm/plugin.cpp
+++ b/engines/scumm/plugin.cpp
@@ -1264,10 +1264,10 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com
}
} else if ((buf[0] == 0xCE && buf[1] == 0xF5) || // PC
(buf[0] == 0xCD && buf[1] == 0xFE)) { // Commodore 64
- // Looks like V1.
+ // Could be V0 or V1.
// Candidates: maniac classic, zak classic
- if (g->version != 1)
+ if (g->version >= 2)
return false;
// Zak has 58.LFL, Maniac doesn't have it.
diff --git a/engines/scumm/verbs.cpp b/engines/scumm/verbs.cpp
index 404d6b5a71..2287d42f19 100644
--- a/engines/scumm/verbs.cpp
+++ b/engines/scumm/verbs.cpp
@@ -83,7 +83,6 @@ static const VerbSettings v0VerbTable_German[] = {
{15, 23, 2, 0, "Benutz"}
};
-// TODO: Move actor names to better location
void ScummEngine_v0::resetVerbs() {
VirtScreen *virt = &virtscr[kVerbVirtScreen];
VerbSlot *vs;