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-rw-r--r--engines/wintermute/Base/BImage.cpp3
-rw-r--r--engines/wintermute/Base/BPersistMgr.cpp1
2 files changed, 4 insertions, 0 deletions
diff --git a/engines/wintermute/Base/BImage.cpp b/engines/wintermute/Base/BImage.cpp
index cbe134c7c6..95f6f5bbbf 100644
--- a/engines/wintermute/Base/BImage.cpp
+++ b/engines/wintermute/Base/BImage.cpp
@@ -61,6 +61,9 @@ CBImage::CBImage(CBGame *inGame, FIBITMAP *bitmap): CBBase(inGame) {
CBImage::~CBImage() {
/* delete _bitmap; */
delete _decoder;
+ if (_deletableSurface) {
+ _deletableSurface->free();
+ }
delete _deletableSurface;
#if 0
if (_bitmap) FreeImage_Unload(_bitmap);
diff --git a/engines/wintermute/Base/BPersistMgr.cpp b/engines/wintermute/Base/BPersistMgr.cpp
index 5a70fd3729..8b037db926 100644
--- a/engines/wintermute/Base/BPersistMgr.cpp
+++ b/engines/wintermute/Base/BPersistMgr.cpp
@@ -93,6 +93,7 @@ void CBPersistMgr::cleanup() {
_richBuffer = NULL;
_richBufferSize = 0;
+ delete[] _savedDescription;
_savedDescription = NULL; // ref to buffer
// _savedTimestamp = 0;
_savedVerMajor = _savedVerMinor = _savedVerBuild = 0;