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-rw-r--r--engines/sci/engine/seg_manager.cpp2
-rw-r--r--engines/sci/engine/vm.cpp5
-rw-r--r--engines/sci/graphics/animate.cpp5
3 files changed, 11 insertions, 1 deletions
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp
index e011de67d9..d356c9a3fc 100644
--- a/engines/sci/engine/seg_manager.cpp
+++ b/engines/sci/engine/seg_manager.cpp
@@ -454,7 +454,7 @@ byte *SegManager::getHunkPointer(reg_t addr) {
HunkTable *ht = (HunkTable *)getSegment(addr.segment, SEG_TYPE_HUNK);
if (!ht || !ht->isValidEntry(addr.offset)) {
- warning("getHunkPointer() with invalid handle %04x:%04x", PRINT_REG(addr));
+ error("getHunkPointer() with invalid handle %04x:%04x", PRINT_REG(addr));
return NULL;
}
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 068259224d..f54cddc253 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -1226,6 +1226,11 @@ void run_vm(EngineState *s, bool restoring) {
xs_new = &(s->_executionStack.back());
s->_executionStackPosChanged = true;
+
+ // If a game is being loaded, stop processing
+ if (s->abortScriptProcessing != kAbortNone || g_engine->shouldQuit())
+ return; // Stop processing
+
break;
}
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp
index 9018a6f62e..08ff3bfc80 100644
--- a/engines/sci/graphics/animate.cpp
+++ b/engines/sci/graphics/animate.cpp
@@ -98,6 +98,11 @@ bool GfxAnimate::invoke(List *list, int argc, reg_t *argv) {
if (!(signal & kSignalFrozen)) {
// Call .doit method of that object
invokeSelector(_s, curObject, SELECTOR(doit), argc, argv, 0);
+
+ // If a game is being loaded, stop processing
+ if (_s->abortScriptProcessing != kAbortNone || g_engine->shouldQuit())
+ return true; // Stop processing
+
// Lookup node again, since the nodetable it was in may have been reallocated
curNode = _s->_segMan->lookupNode(curAddress);
}