diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/saga/sfuncs.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index c84a09e7bf..eae0001702 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -1920,6 +1920,14 @@ void Script::sfWaitFrames(SCRIPTFUNC_PARAMS) { int16 frames; frames = thread->pop(); + // HACK for the nightfall scene in Benny's chapter + // sfWaitFrames is supposed to wait for fadein and fadeout during that cutaway, but we + // don't support it yet (function sfScriptFade). This is a temporary hack to avoid + // having ScummVM wait for ever in that cutaway + // FIXME: Remove this hack once the palette fading is properly handled + if (_vm->_scene->currentChapterNumber() == 2 && _vm->_scene->currentSceneNumber() == 41 && _vm->_anim->hasCutaway()) + return; + if (!_skipSpeeches) thread->waitFrames(_vm->_frameCount + frames); } |