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-rw-r--r--engines/dialogs.cpp8
-rw-r--r--engines/sci/engine/kfile.cpp6
2 files changed, 13 insertions, 1 deletions
diff --git a/engines/dialogs.cpp b/engines/dialogs.cpp
index 58bf629dc4..435576e9e4 100644
--- a/engines/dialogs.cpp
+++ b/engines/dialogs.cpp
@@ -228,7 +228,15 @@ void MainMenuDialog::save() {
if (result.empty()) {
// If the user was lazy and entered no save name, come up with a default name.
Common::String buf;
+ #if defined(USE_SAVEGAME_TIMESTAMP)
+ TimeDate curTime;
+ g_system->getTimeAndDate(curTime);
+ curTime.tm_year += 1900; // fixup year
+ curTime.tm_mon++; // fixup month
+ buf = Common::String::format("%04d.%02d.%02d / %02d:%02d:%02d", curTime.tm_year, curTime.tm_mon, curTime.tm_mday, curTime.tm_hour, curTime.tm_min, curTime.tm_sec);
+ #else
buf = Common::String::format("Save %d", slot + 1);
+ #endif
_engine->saveGameState(slot, buf);
} else {
_engine->saveGameState(slot, result);
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index 1bd6754ca5..0c73125bdb 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -578,11 +578,15 @@ reg_t kSaveGame(EngineState *s, int argc, reg_t *argv) {
game_description = dialog->getResultString();
if (game_description.empty()) {
// create our own description for the saved game, the user didnt enter it
+ #if defined(USE_SAVEGAME_TIMESTAMP)
TimeDate curTime;
g_system->getTimeAndDate(curTime);
curTime.tm_year += 1900; // fixup year
curTime.tm_mon++; // fixup month
- game_description = Common::String::format("%02d.%02d.%04d / %02d:%02d:%02d", curTime.tm_mday, curTime.tm_mon, curTime.tm_year, curTime.tm_hour, curTime.tm_min, curTime.tm_sec);
+ game_description = Common::String::format("%04d.%02d.%02d / %02d:%02d:%02d", curTime.tm_year, curTime.tm_mon, curTime.tm_mday, curTime.tm_hour, curTime.tm_min, curTime.tm_sec);
+ #else
+ game_description = Common::String::format("Save %d", savegameId + 1);
+ #endif
}
delete dialog;
g_sci->_soundCmd->pauseAll(false); // unpause music ( we can't have it paused during save)