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-rw-r--r--engines/mads/phantom/game_phantom.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/mads/phantom/game_phantom.h b/engines/mads/phantom/game_phantom.h
index 3e2e9570f7..2f0204f331 100644
--- a/engines/mads/phantom/game_phantom.h
+++ b/engines/mads/phantom/game_phantom.h
@@ -132,18 +132,16 @@ public:
void newCatacombRoom(int fromRoom, int fromExit);
};
-
+// Section handlers aren't needed in ScummVM implementation
class Section1Handler : public SectionHandler {
public:
Section1Handler(MADSEngine *vm) : SectionHandler(vm) {}
- // TODO: Properly implement handler methods
virtual void preLoadSection() {}
virtual void sectionPtr2() {}
virtual void postLoadSection() {}
};
-// TODO: Properly implement handler classes
typedef Section1Handler Section2Handler;
typedef Section1Handler Section3Handler;
typedef Section1Handler Section4Handler;