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-rw-r--r--engines/tsage/globals.cpp4
-rw-r--r--engines/tsage/globals.h2
-rw-r--r--engines/tsage/ringworld2/ringworld2_dialogs.cpp14
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp134
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.h36
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp4
6 files changed, 102 insertions, 92 deletions
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 8970d08e4d..27cda63aaa 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -478,7 +478,7 @@ void Ringworld2Globals::reset() {
_v565EC[2] = 27;
_v565EC[3] = 4;
_v565EC[4] = 4;
- Common::fill(&_v565F1[0], &_v565F1[MAX_CHARACTERS], 1);
+ Common::fill(&_scannerFrequencies[0], &_scannerFrequencies[MAX_CHARACTERS], 1);
_speechSubtitles = SPEECH_VOICE | SPEECH_TEXT;
_insetUp = 0;
_frameEdgeColour = 2;
@@ -541,7 +541,7 @@ void Ringworld2Globals::synchronize(Serializer &s) {
s.syncAsByte(_v565EC[i]);
for (i = 0; i < MAX_CHARACTERS; ++i)
- s.syncAsByte(_v565F1[i]);
+ s.syncAsByte(_scannerFrequencies[i]);
s.syncAsByte(_v565AE);
s.syncAsByte(_v566A4);
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 88fc0821df..40254bd11e 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -305,7 +305,7 @@ public:
int _v57C2C;
int _speechSubtitles;
byte _v565EC[5];
- byte _v565F1[4];
+ byte _scannerFrequencies[4];
byte _stripManager_lookupList[12];
ScannerDialog *_scannerDialog;
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp
index 478fdcf5a5..57fdef6405 100644
--- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp
+++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp
@@ -236,7 +236,7 @@ void CharacterDialog::show() {
// Play a transition sound as the character is changed
if (R2_GLOBALS._player._characterScene[0] != 300) {
- switch (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex]) {
+ switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex]) {
case 0:
R2_GLOBALS._sound4.stop();
break;
@@ -255,8 +255,8 @@ void CharacterDialog::show() {
default:
break;
}
- } else if (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex] > 1) {
- switch (R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex]) {
+ } else if (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] > 1) {
+ switch (R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex]) {
case 2:
R2_GLOBALS._sound4.play(45);
break;
@@ -272,8 +272,8 @@ void CharacterDialog::show() {
default:
break;
}
- } else if ((R2_GLOBALS._player._characterScene[1] == 300) && (R2_GLOBALS._v565F1[1] != 1)) {
- switch (R2_GLOBALS._v565F1[1]) {
+ } else if ((R2_GLOBALS._player._characterScene[1] == 300) && (R2_GLOBALS._scannerFrequencies[1] != 1)) {
+ switch (R2_GLOBALS._scannerFrequencies[1]) {
case 2:
R2_GLOBALS._sound4.play(45);
break;
@@ -291,10 +291,10 @@ void CharacterDialog::show() {
}
} else if (R2_GLOBALS._player._characterScene[2] != 300) {
R2_GLOBALS._sound4.stop();
- } else if (R2_GLOBALS._v565F1[2] == 1) {
+ } else if (R2_GLOBALS._scannerFrequencies[2] == 1) {
R2_GLOBALS._sound4.stop();
} else {
- switch (R2_GLOBALS._v565F1[1]) {
+ switch (R2_GLOBALS._scannerFrequencies[1]) {
case 2:
R2_GLOBALS._sound4.play(45);
break;
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 1ddaa5e6c2..b0d8d29843 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -417,8 +417,10 @@ bool SceneExt::display(CursorType action, Event &event) {
SceneItem::display2(5, 0);
break;
case R2_SONIC_STUNNER:
- if ((R2_GLOBALS._v565F1[1] == 2) || ((R2_GLOBALS._v565F1[1] == 1) &&
- (R2_GLOBALS._v565F1[2] == 2) && (R2_GLOBALS._sceneManager._previousScene == 300))) {
+ if ((R2_GLOBALS._scannerFrequencies[R2_QUINN] == 2)
+ || ((R2_GLOBALS._scannerFrequencies[R2_QUINN] == 1) &&
+ (R2_GLOBALS._scannerFrequencies[R2_SEEKER] == 2) &&
+ (R2_GLOBALS._sceneManager._previousScene == 300))) {
R2_GLOBALS._sound4.stop();
R2_GLOBALS._sound3.play(46);
SceneItem::display2(5, 15);
@@ -2124,62 +2126,63 @@ void ModalDialog::proc13(int resNum, int lookLineNum, int talkLineNum, int useLi
/*--------------------------------------------------------------------------*/
-ScannerDialog::ScannerActor::ScannerActor() {
- _v1 = _v2 = 0;
+ScannerDialog::Button::Button() {
+ _buttonId = 0;
+ _buttonDown = false;
}
-void ScannerDialog::ScannerActor::setup(int v) {
- _v1 = v;
- _v2 = 0;
+void ScannerDialog::Button::setup(int buttonId) {
+ _buttonId = buttonId;
+ _buttonDown = false;
SceneActor::postInit();
SceneObject::setup(4, 2, 2);
fixPriority(255);
- if (_v1 == 1)
+ if (_buttonId == 1)
setPosition(Common::Point(141, 99));
- else if (_v1 == 2)
+ else if (_buttonId == 2)
setPosition(Common::Point(141, 108));
static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.push_front(this);
}
-void ScannerDialog::ScannerActor::synchronize(Serializer &s) {
+void ScannerDialog::Button::synchronize(Serializer &s) {
SceneActor::synchronize(s);
- s.syncAsSint16LE(_v1);
- s.syncAsSint16LE(_v2);
+ s.syncAsSint16LE(_buttonId);
}
-void ScannerDialog::ScannerActor::process(Event &event) {
+void ScannerDialog::Button::process(Event &event) {
if (event.eventType == EVENT_BUTTON_DOWN && R2_GLOBALS._events.getCursor() == CURSOR_USE
- && _bounds.contains(event.mousePos) && !_v2) {
+ && _bounds.contains(event.mousePos) && !_buttonDown) {
setFrame(3);
- _v2 = 1;
+ _buttonDown = true;
event.handled = true;
}
- if (event.eventType == EVENT_BUTTON_UP && _v2) {
+ if (event.eventType == EVENT_BUTTON_UP && _buttonDown) {
setFrame(2);
- _v2 = 0;
+ _buttonDown = false;
event.handled = true;
reset();
}
}
-bool ScannerDialog::ScannerActor::startAction(CursorType action, Event &event) {
+bool ScannerDialog::Button::startAction(CursorType action, Event &event) {
if (action == CURSOR_USE)
return false;
return startAction(action, event);
}
-void ScannerDialog::ScannerActor::reset() {
+void ScannerDialog::Button::reset() {
Scene *scene = R2_GLOBALS._sceneManager._scene;
ScannerDialog &scanner = *R2_GLOBALS._scannerDialog;
- switch (_v1) {
+ switch (_buttonId) {
case 1:
+ // Talk button
switch (R2_GLOBALS._sceneManager._sceneNumber) {
case 1550:
scene->_sceneMode = 80;
@@ -2195,6 +2198,7 @@ void ScannerDialog::ScannerActor::reset() {
}
break;
case 2:
+ // Scan button
switch (R2_GLOBALS._sceneManager._sceneNumber) {
case 1550:
scanner._obj4.setup(4, 3, 1);
@@ -2244,66 +2248,66 @@ void ScannerDialog::ScannerActor::reset() {
/*--------------------------------------------------------------------------*/
-ScannerDialog::ScannerActor2::ScannerActor2() {
- _v1 = _v2 = _yp = 0;
- _v4 = _v5 = _v6 = 0;
+ScannerDialog::Slider::Slider() {
+ _initial = _xStart = _yp = 0;
+ _width = _xInc = 0;
+ _sliderDown = false;
}
-void ScannerDialog::ScannerActor2::synchronize(Serializer &s) {
+void ScannerDialog::Slider::synchronize(Serializer &s) {
SceneActor::synchronize(s);
- s.syncAsSint16LE(_v1);
- s.syncAsSint16LE(_v2);
+ s.syncAsSint16LE(_initial);
+ s.syncAsSint16LE(_xStart);
s.syncAsSint16LE(_yp);
- s.syncAsSint16LE(_v4);
- s.syncAsSint16LE(_v5);
- s.syncAsSint16LE(_v6);
+ s.syncAsSint16LE(_width);
+ s.syncAsSint16LE(_xInc);
}
-void ScannerDialog::ScannerActor2::remove() {
+void ScannerDialog::Slider::remove() {
static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.remove(this);
SceneActor::remove();
}
-void ScannerDialog::ScannerActor2::process(Event &event) {
+void ScannerDialog::Slider::process(Event &event) {
if (event.eventType == EVENT_BUTTON_DOWN && R2_GLOBALS._events.getCursor() == CURSOR_USE
- && _bounds.contains(event.mousePos) && !_v2) {
- _v6 = 1;
+ && _bounds.contains(event.mousePos)) {
+ _sliderDown = true;
}
- if (event.eventType == EVENT_BUTTON_UP && _v6) {
- _v6 = 0;
- event.handled = 1;
+ if (event.eventType == EVENT_BUTTON_UP && _sliderDown) {
+ _sliderDown = false;
+ event.handled = true;
update();
}
- if (_v6) {
+ if (_sliderDown) {
event.handled = true;
- if (event.mousePos.x < _v2) {
- setPosition(Common::Point(_v2, _yp));
- } else if (event.mousePos.x >= (_v2 + _v4)) {
- setPosition(Common::Point(_v2 + _v4, _yp));
+ if (event.mousePos.x < _xStart) {
+ setPosition(Common::Point(_xStart, _yp));
+ } else if (event.mousePos.x >= (_xStart + _width)) {
+ setPosition(Common::Point(_xStart + _width, _yp));
} else {
setPosition(Common::Point(event.mousePos.x, _yp));
}
}
}
-bool ScannerDialog::ScannerActor2::startAction(CursorType action, Event &event) {
+bool ScannerDialog::Slider::startAction(CursorType action, Event &event) {
if (action == CURSOR_USE)
return false;
return startAction(action, event);
}
-void ScannerDialog::ScannerActor2::update() {
- int v = (_v4 / (_v5 - 1)) / 2;
- int v2 = ((_position.x - _v2 + v) * _v5) / (_v4 + v * 2);
- setPosition(Common::Point(_v2 + ((_v4 * v2) / (_v5 - 1)), _yp));
+void ScannerDialog::Slider::update() {
+ int incHalf = (_width / (_xInc - 1)) / 2;
+ int newFrequency = ((_position.x - _xStart + incHalf) * _xInc) / (_width + incHalf * 2);
+ setPosition(Common::Point(_xStart + ((_width * newFrequency) / (_xInc - 1)), _yp));
- R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex] = v2;
+ R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex] = newFrequency + 1;
- switch (v2 - 1) {
+ switch (newFrequency) {
case 0:
R2_GLOBALS._sound4.stop();
break;
@@ -2324,16 +2328,17 @@ void ScannerDialog::ScannerActor2::update() {
}
}
-void ScannerDialog::ScannerActor2::setup(int v1, int v2, int yp, int v4, int v5) {
- _v1 = v1;
- _v2 = v2;
+void ScannerDialog::Slider::setup(int initial, int xStart, int yp, int width, int xInc) {
+ _initial = initial;
+ _xStart = xStart;
_yp = yp;
- _v4 = v4;
- _v5 = v5;
- _v6 = 0;
+ _width = width;
+ _xInc = xInc;
+ _sliderDown = false;
SceneActor::postInit();
+ SceneObject::setup(4, 2, 1);
fixPriority(255);
- setPosition(Common::Point(_v4 * (_v1 - 1) / (_v5 - 1) + _v2, yp));
+ setPosition(Common::Point(_width * (_initial - 1) / (_xInc - 1) + _xStart, yp));
static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene)->_sceneAreas.push_front(this);
}
@@ -2361,11 +2366,11 @@ void ScannerDialog::remove() {
}
SceneExt *scene = static_cast<SceneExt *>(R2_GLOBALS._sceneManager._scene);
- scene->_sceneAreas.remove(&_obj1);
- scene->_sceneAreas.remove(&_obj2);
- _obj1.remove();
- _obj2.remove();
- _obj3.remove();
+ scene->_sceneAreas.remove(&_talkButton);
+ scene->_sceneAreas.remove(&_scanButton);
+ _talkButton.remove();
+ _scanButton.remove();
+ _slider.remove();
_obj4.remove();
_obj5.remove();
_obj6.remove();
@@ -2379,13 +2384,14 @@ void ScannerDialog::proc12(int visage, int stripFrameNum, int frameNum, int posX
if (R2_GLOBALS._player._mover)
R2_GLOBALS._player.addMover(NULL);
- R2_GLOBALS._events.setCursor(EXITCURSOR_LEFT_HAND);
+ R2_GLOBALS._events.setCursor(CURSOR_USE);
ModalDialog::proc12(visage, stripFrameNum, frameNum, posX, posY);
proc13(100, -1, -1, -1);
- _obj1.setup(1);
- _obj2.setup(2);
- _obj3.setup(R2_GLOBALS._v565F1[R2_GLOBALS._player._characterIndex], 142, 124, 35, 5);
+ _talkButton.setup(1);
+ _scanButton.setup(2);
+ _slider.setup(R2_GLOBALS._scannerFrequencies[R2_GLOBALS._player._characterIndex], 142, 124, 35, 5);
+
_obj4.postInit();
_obj4.setup(4, 3, 2);
_obj4.setPosition(Common::Point(160, 83));
diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h
index 20ba999b00..2e7dd64fa2 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.h
+++ b/engines/tsage/ringworld2/ringworld2_logic.h
@@ -453,6 +453,7 @@ public:
virtual void remove();
virtual void synchronize(Serializer &s);
+ virtual Common::String getClassName() { return "ModalDialog"; }
virtual void process(Event &event);
virtual void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY);
virtual void proc13(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
@@ -460,43 +461,45 @@ public:
class ScannerDialog: public ModalDialog {
- class ScannerActor: public SceneActor {
+ class Button: public SceneActor {
private:
void reset();
public:
- int _v1;
- int _v2;
+ int _buttonId;
+ bool _buttonDown;
public:
- ScannerActor();
- void setup(int v);
+ Button();
+ void setup(int buttonId);
virtual void synchronize(Serializer &s);
+ virtual Common::String getClassName() { return "ScannerButton"; }
virtual void process(Event &event);
virtual bool startAction(CursorType action, Event &event);
};
- class ScannerActor2: public SceneActor {
+ class Slider: public SceneActor {
private:
void update();
public:
- int _v1;
- int _v2;
+ int _initial;
+ int _xStart;
int _yp;
- int _v4;
- int _v5;
- int _v6;
+ int _width;
+ int _xInc;
+ bool _sliderDown;
public:
- ScannerActor2();
- void setup(int v1, int v2, int v3, int v4, int v5);
+ Slider();
+ void setup(int initial, int xStart, int yp, int width, int xInc);
virtual void synchronize(Serializer &s);
+ virtual Common::String getClassName() { return "ScannerSlider"; }
virtual void remove();
virtual void process(Event &event);
virtual bool startAction(CursorType action, Event &event);
};
public:
- ScannerActor _obj1;
- ScannerActor _obj2;
- ScannerActor2 _obj3;
+ Button _talkButton;
+ Button _scanButton;
+ Slider _slider;
SceneActor _obj4;
SceneActor _obj5;
SceneActor _obj6;
@@ -504,6 +507,7 @@ public:
public:
ScannerDialog();
+ virtual Common::String getClassName() { return "ScannerDialog"; }
virtual void remove();
void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY);
};
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index d1deac7c3e..1dd9c9c25f 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -5548,7 +5548,7 @@ bool Scene600::Actor8::startAction(CursorType action, Event &event) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 615;
scene->setAction(&scene->_sequenceManager1, scene, 615, &R2_GLOBALS._player, &scene->_actor8, NULL);
- } else if ((action == R2_SONIC_STUNNER) && (R2_INVENTORY.getObjectScene(9) == 600) && (R2_GLOBALS._v565F1[1] == 2) && (!R2_GLOBALS.getFlag(8))){
+ } else if ((action == R2_SONIC_STUNNER) && (R2_INVENTORY.getObjectScene(9) == 600) && (R2_GLOBALS._scannerFrequencies[1] == 2) && (!R2_GLOBALS.getFlag(8))){
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 608;
scene->setAction(&scene->_sequenceManager1, scene, 608, &R2_GLOBALS._player, &scene->_actor4, NULL);
@@ -5582,7 +5582,7 @@ void Scene600::postInit(SceneObjectList *OwnerList) {
_actor8.setup(602, 5, 1);
_actor8.setPosition(Common::Point(246, 41));
_actor8.setDetails(600, 20, -1, -1, 1, (SceneItem *) NULL);
- switch (R2_GLOBALS._v565F1[1] - 2) {
+ switch (R2_GLOBALS._scannerFrequencies[1] - 2) {
case 0:
R2_GLOBALS._sound4.play(45);
break;