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-rw-r--r--engines/dreamweb/dreamweb.h2
-rw-r--r--engines/kyra/graphics/screen.cpp4
-rw-r--r--engines/queen/display.cpp2
-rw-r--r--engines/sci/graphics/frameout.cpp4
-rw-r--r--engines/sci/graphics/screen.cpp10
-rw-r--r--engines/sci/graphics/screen.h2
-rw-r--r--engines/scumm/gfx.cpp6
-rw-r--r--engines/scumm/saveload.cpp2
-rw-r--r--engines/supernova/game-manager.cpp4
-rw-r--r--engines/teenagent/scene.cpp8
-rw-r--r--engines/testbed/graphics.cpp8
-rw-r--r--engines/toltecs/screen.cpp4
12 files changed, 28 insertions, 28 deletions
diff --git a/engines/dreamweb/dreamweb.h b/engines/dreamweb/dreamweb.h
index d34af40a05..d770c20bae 100644
--- a/engines/dreamweb/dreamweb.h
+++ b/engines/dreamweb/dreamweb.h
@@ -138,7 +138,7 @@ public:
Common::String getSavegameFilename(int slot) const;
- void setShakePos(int pos) { _system->setShakePos(pos); }
+ void setShakePos(int pos) { _system->setShakePos(0, pos); }
void printUnderMonitor();
void quit();
diff --git a/engines/kyra/graphics/screen.cpp b/engines/kyra/graphics/screen.cpp
index b20fa46c48..f53400a22c 100644
--- a/engines/kyra/graphics/screen.cpp
+++ b/engines/kyra/graphics/screen.cpp
@@ -3223,9 +3223,9 @@ void Screen::shakeScreen(int times) {
while (times--) {
// seems to be 1 line (320 pixels) offset in the original
// 4 looks more like dosbox though, maybe check this again
- _system->setShakePos(4);
+ _system->setShakePos(0, 4);
_system->updateScreen();
- _system->setShakePos(0);
+ _system->setShakePos(0, 0);
_system->updateScreen();
}
}
diff --git a/engines/queen/display.cpp b/engines/queen/display.cpp
index d92afc04c7..b3763ac83a 100644
--- a/engines/queen/display.cpp
+++ b/engines/queen/display.cpp
@@ -1082,7 +1082,7 @@ void Display::drawBox(int16 x1, int16 y1, int16 x2, int16 y2, uint8 col) {
}
void Display::shake(bool reset) {
- _system->setShakePos(reset ? 0 : 3);
+ _system->setShakePos(0, reset ? 0 : 3);
}
void Display::blankScreen() {
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index d299f8ea73..f7464d460c 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -1201,14 +1201,14 @@ void GfxFrameout::shakeScreen(int16 numShakes, const ShakeDirection direction) {
}
if (direction & kShakeVertical) {
- g_system->setShakePos(_isHiRes ? 8 : 4);
+ g_system->setShakePos(0, _isHiRes ? 8 : 4);
}
updateScreen();
g_sci->getEngineState()->sleep(3);
if (direction & kShakeVertical) {
- g_system->setShakePos(0);
+ g_system->setShakePos(0, 0);
}
updateScreen();
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index c6f6c4043d..cd81fdf36f 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -595,23 +595,23 @@ void GfxScreen::bitsRestoreDisplayScreen(Common::Rect rect, byte *&memoryPtr) {
}
}
-void GfxScreen::setVerticalShakePos(uint16 shakePos) {
+void GfxScreen::setShakePos(uint16 shakeXOffset, uint16 shakeYOffset) {
if (!_upscaledHires)
- g_system->setShakePos(shakePos);
+ g_system->setShakePos(shakeXOffset, shakeYOffset);
else
- g_system->setShakePos(_upscaledHeightMapping[shakePos]);
+ g_system->setShakePos(_upscaledWidthMapping[shakeXOffset], _upscaledHeightMapping[shakeYOffset]);
}
void GfxScreen::kernelShakeScreen(uint16 shakeCount, uint16 directions) {
while (shakeCount--) {
if (directions & kShakeVertical)
- setVerticalShakePos(10);
+ setShakePos(0, 10);
// TODO: horizontal shakes
g_system->updateScreen();
g_sci->getEngineState()->sleep(3);
if (directions & kShakeVertical)
- setVerticalShakePos(0);
+ setShakePos(0, 0);
g_system->updateScreen();
g_sci->getEngineState()->sleep(3);
diff --git a/engines/sci/graphics/screen.h b/engines/sci/graphics/screen.h
index 8bdf64719c..a9baf2bc10 100644
--- a/engines/sci/graphics/screen.h
+++ b/engines/sci/graphics/screen.h
@@ -157,7 +157,7 @@ private:
void bitsSaveScreen(Common::Rect rect, byte *screen, uint16 screenWidth, byte *&memoryPtr);
void bitsSaveDisplayScreen(Common::Rect rect, byte *&memoryPtr);
- void setVerticalShakePos(uint16 shakePos);
+ void setShakePos(uint16 shakeXOffset, uint16 shakeYOffset);
/**
* If this flag is true, undithering is enabled, otherwise disabled.
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 9bf5133c82..3fb93afcd5 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -523,10 +523,10 @@ void ScummEngine::drawDirtyScreenParts() {
// Handle shaking
if (_shakeEnabled) {
_shakeFrame = (_shakeFrame + 1) % NUM_SHAKE_POSITIONS;
- _system->setShakePos(shake_positions[_shakeFrame]);
+ _system->setShakePos(0, shake_positions[_shakeFrame]);
} else if (!_shakeEnabled &&_shakeFrame != 0) {
_shakeFrame = 0;
- _system->setShakePos(0);
+ _system->setShakePos(0, 0);
}
}
@@ -1519,7 +1519,7 @@ void ScummEngine::setShake(int mode) {
_shakeEnabled = mode != 0;
_shakeFrame = 0;
- _system->setShakePos(0);
+ _system->setShakePos(0, 0);
}
#pragma mark -
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 0997fd0a55..e3557ee233 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -1147,7 +1147,7 @@ void ScummEngine::saveLoadWithSerializer(Common::Serializer &s) {
// When loading, reset the ShakePos. Fixes one part of bug #7141
if (s.isLoading() && s.getVersion() >= VER(10))
- _system->setShakePos(0);
+ _system->setShakePos(0, 0);
// When loading, move the mouse to the saved mouse position.
if (s.isLoading() && s.getVersion() >= VER(20)) {
diff --git a/engines/supernova/game-manager.cpp b/engines/supernova/game-manager.cpp
index 66fb013f86..1af355b4d9 100644
--- a/engines/supernova/game-manager.cpp
+++ b/engines/supernova/game-manager.cpp
@@ -804,9 +804,9 @@ void GameManager::saveTime() {
void GameManager::screenShake() {
for (int i = 0; i < 12; ++i) {
- _vm->_system->setShakePos(8);
+ _vm->_system->setShakePos(0, 8);
wait(1);
- _vm->_system->setShakePos(0);
+ _vm->_system->setShakePos(0, 0);
wait(1);
}
}
diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp
index 5a8589a7cd..689fe1f55b 100644
--- a/engines/teenagent/scene.cpp
+++ b/engines/teenagent/scene.cpp
@@ -1111,19 +1111,19 @@ bool Scene::processEventQueue() {
case SceneEvent::kEffect:
_vm->_system->delayMillis(80); // 2 vsyncs
- _vm->_system->setShakePos(8);
+ _vm->_system->setShakePos(0, 8);
_vm->_system->updateScreen();
_vm->_system->delayMillis(80); // 2 vsyncs
- _vm->_system->setShakePos(0);
+ _vm->_system->setShakePos(0, 0);
_vm->_system->updateScreen();
_vm->_system->delayMillis(80); // 2 vsyncs
- _vm->_system->setShakePos(4);
+ _vm->_system->setShakePos(0, 4);
_vm->_system->updateScreen();
_vm->_system->delayMillis(80); // 2 vsyncs
- _vm->_system->setShakePos(0);
+ _vm->_system->setShakePos(0, 0);
_vm->_system->updateScreen();
currentEvent.clear();
diff --git a/engines/testbed/graphics.cpp b/engines/testbed/graphics.cpp
index 65833d1de8..1eac3a8ffb 100644
--- a/engines/testbed/graphics.cpp
+++ b/engines/testbed/graphics.cpp
@@ -981,10 +981,10 @@ TestExitStatus GFXtests::shakingEffect() {
Testsuite::writeOnScreen("If Shaking Effect works, this should shake!", pt);
int times = 15;
while (times--) {
- g_system->setShakePos(25);
+ g_system->setShakePos(25, 25);
g_system->delayMillis(50);
g_system->updateScreen();
- g_system->setShakePos(0);
+ g_system->setShakePos(0, 0);
g_system->delayMillis(50);
g_system->updateScreen();
}
@@ -1187,12 +1187,12 @@ TestExitStatus GFXtests::cursorTrails() {
return kTestSkipped;
}
TestExitStatus passed = kTestFailed;
- g_system->setShakePos(25);
+ g_system->setShakePos(25, 25);
g_system->updateScreen();
if (Testsuite::handleInteractiveInput("Does the cursor leaves trails while moving?", "Yes", "No", kOptionRight)) {
passed = kTestPassed;
}
- g_system->setShakePos(0);
+ g_system->setShakePos(0, 0);
g_system->updateScreen();
return passed;
}
diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp
index 6bacc5dff7..efce0bc389 100644
--- a/engines/toltecs/screen.cpp
+++ b/engines/toltecs/screen.cpp
@@ -159,7 +159,7 @@ void Screen::startShakeScreen(int16 shakeCounter) {
void Screen::stopShakeScreen() {
_shakeActive = false;
- _vm->_system->setShakePos(0);
+ _vm->_system->setShakePos(0, 0);
}
bool Screen::updateShakeScreen() {
@@ -170,7 +170,7 @@ bool Screen::updateShakeScreen() {
if (_shakeCounter == 0) {
_shakeCounter = _shakeCounterInit;
_shakePos ^= 8;
- _vm->_system->setShakePos(_shakePos);
+ _vm->_system->setShakePos(0, _shakePos);
return true;
}
}