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-rw-r--r--engines/fullpipe/fullpipe.cpp8
-rw-r--r--engines/fullpipe/modal.cpp2
-rw-r--r--engines/fullpipe/sound.cpp11
3 files changed, 12 insertions, 9 deletions
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index 82528f2886..6b8f92ccd2 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -63,8 +63,9 @@ FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc)
warning("Sound initialization failed.");
}
- _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
- _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
+ syncSoundSettings();
+ _sfxVolume = ConfMan.getInt("sfx_volume") * 39 - 10000;
+ _musicVolume = ConfMan.getInt("music_volume");
_rnd = new Common::RandomSource("fullpipe");
_console = 0;
@@ -84,9 +85,6 @@ FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc)
_soundEnabled = true;
_flgSoundList = true;
- _sfxVolume = 0;
- _musicVolume = 0;
-
_inputController = 0;
_inputDisabled = false;
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
index 27503d4cbe..1d1bbd077d 100644
--- a/engines/fullpipe/modal.cpp
+++ b/engines/fullpipe/modal.cpp
@@ -1023,7 +1023,7 @@ bool ModalMainMenu::init(int counterdiff) {
}
void ModalMainMenu::updateVolume() {
- if (g_fp->_soundEnabled ) {
+ if (g_fp->_soundEnabled) {
for (int s = 0; s < g_fp->_currSoundListCount; s++)
for (int i = 0; i < g_fp->_currSoundList1[s]->getCount(); i++) {
updateSoundVolume(g_fp->_currSoundList1[s]->getSoundByIndex(i));
diff --git a/engines/fullpipe/sound.cpp b/engines/fullpipe/sound.cpp
index c9af9e85ae..e7432a62c4 100644
--- a/engines/fullpipe/sound.cpp
+++ b/engines/fullpipe/sound.cpp
@@ -29,6 +29,7 @@
#include "fullpipe/messages.h"
#include "fullpipe/statics.h"
+#include "common/config-manager.h"
#include "common/memstream.h"
#include "audio/mixer.h"
#include "audio/audiostream.h"
@@ -214,8 +215,8 @@ void Sound::setPanAndVolumeByStaticAni() {
}
void Sound::setPanAndVolume(int vol, int pan) {
- g_fp->_mixer->setChannelVolume(*_handle, vol / 39); // 0..10000
- g_fp->_mixer->setChannelBalance(*_handle, pan / 78); // -10000..10000
+ g_fp->_mixer->setChannelVolume(*_handle, MIN((vol + 10000) / 39, 255)); // -10000..0
+ g_fp->_mixer->setChannelBalance(*_handle, CLIP(pan / 78, -127, 127)); // -10000..10000
}
void Sound::play(int flag) {
@@ -520,6 +521,9 @@ void FullpipeEngine::stopAllSoundInstances(int id) {
}
void FullpipeEngine::updateSoundVolume() {
+ ConfMan.setInt("sfx_volume", MAX((_sfxVolume + 10000) / 39, 255));
+ syncSoundSettings();
+
for (int i = 0; i < _currSoundListCount; i++)
for (int j = 0; j < _currSoundList1[i]->getCount(); j++) {
_currSoundList1[i]->getSoundByIndex(j)->setPanAndVolume(_sfxVolume, 0);
@@ -529,7 +533,8 @@ void FullpipeEngine::updateSoundVolume() {
void FullpipeEngine::setMusicVolume(int vol) {
_musicVolume = vol;
- g_fp->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, vol);
+ ConfMan.setInt("music_volume", _musicVolume);
+ syncSoundSettings();
}
} // End of namespace Fullpipe