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-rw-r--r--engines/supernova/game-manager.cpp35
-rw-r--r--engines/supernova/msn_def.h2
-rw-r--r--engines/supernova/room.cpp2
-rw-r--r--engines/supernova/screen.cpp4
-rw-r--r--engines/supernova/supernova.cpp5
-rw-r--r--engines/supernova/supernova1/rooms.cpp190
-rw-r--r--engines/supernova/supernova1/state.cpp42
-rw-r--r--engines/supernova/supernova2/rooms.cpp288
-rw-r--r--engines/supernova/supernova2/state.cpp39
9 files changed, 288 insertions, 319 deletions
diff --git a/engines/supernova/game-manager.cpp b/engines/supernova/game-manager.cpp
index 2d003741b2..5cf54d4b09 100644
--- a/engines/supernova/game-manager.cpp
+++ b/engines/supernova/game-manager.cpp
@@ -165,6 +165,35 @@ void GameManager::destroyRooms() {
}
void GameManager::initState() {
+ _currentInputObject = &_nullObject;
+ _inputObject[0] = &_nullObject;
+ _inputObject[1] = &_nullObject;
+ _inputVerb = ACTION_WALK;
+ _processInput = false;
+ _guiEnabled = true;
+ _animationEnabled = true;
+ _roomBrightness = 255;
+ _mouseClicked = false;
+ _keyPressed = false;
+ _mouseX = -1;
+ _mouseY = -1;
+ _mouseField = -1;
+ _inventoryScroll = 0;
+ _oldTime = g_system->getMillis();
+ _timerPaused = 0;
+ _timePaused = false;
+ _messageDuration = 0;
+ _animationTimer = 0;
+ _currentSentence = -1;
+ for (int i = 0 ; i < 6 ; ++i) {
+ _sentenceNumber[i] = -1;
+ _texts[i] = kNoString;
+ _rows[i] = 0;
+ _rowsStart[i] = 0;
+ }
+
+ _prevImgId = 0;
+ _dead = false;
}
void GameManager::initRooms() {
@@ -926,10 +955,10 @@ void GameManager::dead(int messageId) {
}
int GameManager::invertSection(int section) {
- if (section < 128)
- section += 128;
+ if (section < kSectionInvert)
+ section += kSectionInvert;
else
- section -= 128;
+ section -= kSectionInvert;
return section;
}
diff --git a/engines/supernova/msn_def.h b/engines/supernova/msn_def.h
index 293af6c873..6c5dcc0321 100644
--- a/engines/supernova/msn_def.h
+++ b/engines/supernova/msn_def.h
@@ -40,6 +40,8 @@ const int kSleepAutosaveSlot = 999;
const byte kShownFalse = 0;
const byte kShownTrue = 1;
+const byte kSectionInvert = 128;
+
enum MessagePosition {
kMessageNormal,
kMessageLeft,
diff --git a/engines/supernova/room.cpp b/engines/supernova/room.cpp
index 404ad02474..47b67fbd54 100644
--- a/engines/supernova/room.cpp
+++ b/engines/supernova/room.cpp
@@ -130,7 +130,7 @@ void Room::setSectionVisible(uint section, bool visible) {
if (section < kMaxSection)
_shown[section] = visible ? kShownTrue : kShownFalse;
else
- _shown[section - 128] = visible ? kShownFalse : kShownTrue;
+ _shown[section - kSectionInvert] = visible ? kShownFalse : kShownTrue;
}
bool Room::isSectionVisible(uint index) const {
diff --git a/engines/supernova/screen.cpp b/engines/supernova/screen.cpp
index 6a76daca92..7dc04b0c82 100644
--- a/engines/supernova/screen.cpp
+++ b/engines/supernova/screen.cpp
@@ -422,9 +422,9 @@ void Screen::renderImage(ImageId id, bool removeImage) {
void Screen::renderImage(int section) {
bool removeImage = false;
- if (section > 128) {
+ if (section > kSectionInvert) {
removeImage = true;
- section -= 128;
+ section -= kSectionInvert;
}
if (!_currentImage || section >= kMaxSection)
diff --git a/engines/supernova/supernova.cpp b/engines/supernova/supernova.cpp
index c225c7cd58..07d91285e8 100644
--- a/engines/supernova/supernova.cpp
+++ b/engines/supernova/supernova.cpp
@@ -287,10 +287,7 @@ void SupernovaEngine::playSound(MusicId index) {
}
void SupernovaEngine::renderImage(int section) {
- if (section > 128)
- _gm->_currentRoom->setSectionVisible(section - 128, false);
- else
- _gm->_currentRoom->setSectionVisible(section, true);
+ _gm->_currentRoom->setSectionVisible(section, true);
_screen->renderImage(section);
}
diff --git a/engines/supernova/supernova1/rooms.cpp b/engines/supernova/supernova1/rooms.cpp
index 6d2fdd5316..af86450fb8 100644
--- a/engines/supernova/supernova1/rooms.cpp
+++ b/engines/supernova/supernova1/rooms.cpp
@@ -875,8 +875,8 @@ ShipCabinL1::ShipCabinL1(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[2] = Object(_id, kStringImage, kStringGenericDescription3, NULLOBJECT, UNNECESSARY, 7, 7, 0, NULLROOM, 0);
_objectState[3] = Object(_id, kStringMagnete, kStringMagneteDescription, NULLOBJECT, UNNECESSARY, 8, 8, 0, NULLROOM, 0);
_objectState[4] = Object(_id, kStringImage, kStringGenericDescription4, NULLOBJECT, UNNECESSARY, 9, 9, 0);
- _objectState[5] = Object(_id, kStringPen, kStringPenDescription, PEN, TAKE | COMBINABLE, 10, 10, 5 | 128);
- _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | OPENED | EXIT, 3, 3, 24 | 128, CORRIDOR_ROOM, 9);
+ _objectState[5] = Object(_id, kStringPen, kStringPenDescription, PEN, TAKE | COMBINABLE, 10, 10, 5 | kSectionInvert);
+ _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | OPENED | EXIT, 3, 3, 24 | kSectionInvert, CORRIDOR_ROOM, 9);
_objectState[7] = Object(_id, kStringSlot, kStringSlotDescription, NULLOBJECT, COMBINABLE, 0, 0, 0);
_objectState[8] = Object(_id, kStringShelf, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 1, 1, 0);
_objectState[9] = Object(_id, kStringCompartment, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 2, 2, 0);
@@ -912,7 +912,7 @@ ShipCabinL2::ShipCabinL2(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[16] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,38,38,0);
_objectState[17] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,23,23,0);
_objectState[18] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
- _objectState[19] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR_ROOM,9);
+ _objectState[19] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | kSectionInvert,CORRIDOR_ROOM,9);
_objectState[20] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[21] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[22] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
@@ -979,14 +979,14 @@ ShipCabinL3::ShipCabinL3(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[1] = Object(_id, kStringPoster,kStringPosterDescription2,NULLOBJECT,UNNECESSARY,12,12,0);
_objectState[2] = Object(_id, kStringSpeaker,kStringDefaultDescription,NULLOBJECT,NULLTYPE,13,13,0);
_objectState[3] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,14,14,0);
- _objectState[4] = Object(_id, kStringRecord,kStringRecordDescription,RECORD,TAKE | COMBINABLE,15,15,8 | 128);
+ _objectState[4] = Object(_id, kStringRecord,kStringRecordDescription,RECORD,TAKE | COMBINABLE,15,15,8 | kSectionInvert);
_objectState[5] = Object(_id, kStringRecordStand,kStringRecordStandDescription,NULLOBJECT,UNNECESSARY,16,16,0);
_objectState[6] = Object(_id, kStringButton,kStringDefaultDescription,TURNTABLE_BUTTON,PRESS,22,22,0);
_objectState[7] = Object(_id, kStringTurntable,kStringTurntableDescription,TURNTABLE,UNNECESSARY | COMBINABLE,17,17,0);
_objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,WIRE,COMBINABLE,18,18,0);
_objectState[9] = Object(_id, kStringWire,kStringDefaultDescription,WIRE2,COMBINABLE,19,19,0);
_objectState[10] = Object(_id, kStringPlug,kStringDefaultDescription,PLUG,COMBINABLE,20,20,0);
- _objectState[11] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR_ROOM,9);
+ _objectState[11] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | kSectionInvert,CORRIDOR_ROOM,9);
_objectState[12] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[13] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[14] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
@@ -1088,7 +1088,7 @@ ShipCabinR1::ShipCabinR1(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[0] = Object(_id, kStringImage,kStringImageDescription1,NULLOBJECT,UNNECESSARY,5,5,0);
_objectState[1] = Object(_id, kStringDrawingInstruments,kStringDrawingInstrumentsDescription,NULLOBJECT,UNNECESSARY,6,6,0);
_objectState[2] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,7,7,0);
- _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR_ROOM,5);
+ _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | kSectionInvert,CORRIDOR_ROOM,5);
_objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
@@ -1110,7 +1110,7 @@ ShipCabinR2::ShipCabinR2(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
_objectState[1] = Object(_id, kStringTennisRacket,kStringTennisRacketDescription,NULLOBJECT,UNNECESSARY,8,8,0);
_objectState[2] = Object(_id, kStringTennisBall,kStringGenericDescription2,NULLOBJECT,UNNECESSARY,9,9,0);
- _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR_ROOM,5);
+ _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | kSectionInvert,CORRIDOR_ROOM,5);
_objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
@@ -1129,7 +1129,7 @@ ShipCabinR3::ShipCabinR3(SupernovaEngine *vm, GameManager1 *gm) {
_shown[8] = kShownTrue;
_shown[15] = kShownTrue;
- _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription2,CHESS,TAKE | COMBINABLE,12,12,7 | 128);
+ _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription2,CHESS,TAKE | COMBINABLE,12,12,7 | kSectionInvert);
_objectState[1] = Object(_id, kStringBed,kStringBedDescription,NULLOBJECT,NULLTYPE,13,13,0);
_objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K1,COMBINABLE,27,27,0);
_objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K2,COMBINABLE,28,28,0);
@@ -1147,7 +1147,7 @@ ShipCabinR3::ShipCabinR3(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[15] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF4,OPENABLE | CLOSED,24,25,13);
_objectState[16] = Object(_id, kStringBook,kStringBookHitchhiker,BOOK,TAKE,26,26,14);
_objectState[17] = Object(_id, kStringDiscman,kStringDiscmanDescription,DISCMAN,TAKE | COMBINABLE,33,33,16);
- _objectState[18] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | EXIT,3,3,15 | 128,CORRIDOR_ROOM,5);
+ _objectState[18] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | EXIT,3,3,15 | kSectionInvert,CORRIDOR_ROOM,5);
_objectState[19] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
_objectState[20] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
_objectState[21] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
@@ -1453,7 +1453,7 @@ ShipLandingModule::ShipLandingModule(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[2] = Object(_id, kStringMonitor,kStringDefaultDescription,LANDINGMOD_MONITOR,NULLTYPE,3,3,0);
_objectState[3] = Object(_id, kStringKeyboard,kStringDefaultDescription,KEYBOARD,NULLTYPE,4,4,0);
_objectState[4] = Object(_id, kNoString,kStringDefaultDescription,LANDINGMOD_WIRE,COMBINABLE,255,255,0);
- _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_HATCH,EXIT | OPENABLE | OPENED | COMBINABLE, 0,0,1 | 128,HOLD,10);
+ _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_HATCH,EXIT | OPENABLE | OPENED | COMBINABLE, 0,0,1 | kSectionInvert,HOLD,10);
}
bool ShipLandingModule::interact(Action verb, Object &obj1, Object &obj2) {
@@ -1565,7 +1565,7 @@ ShipGenerator::ShipGenerator(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[0] = Object(_id, kStringGeneratorWire,kStringDefaultDescription,GENERATOR_WIRE,COMBINABLE,255,255,0);
_objectState[1] = Object(_id, kStringEmptySpool,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
- _objectState[2] = Object(_id, kStringKeycard2,kStringKeycard2Description,KEYCARD2,COMBINABLE | TAKE,12,12,5 | 128);
+ _objectState[2] = Object(_id, kStringKeycard2,kStringKeycard2Description,KEYCARD2,COMBINABLE | TAKE,12,12,5 | kSectionInvert);
_objectState[3] = Object(_id, kStringRope,kStringDefaultDescription,GENERATOR_ROPE,COMBINABLE,255,255,0);
_objectState[4] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH,EXIT | OPENABLE,1,2,1,OUTSIDE,22);
_objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,3,3,0);
@@ -1883,11 +1883,11 @@ ArsanoEntrance::ArsanoEntrance(SupernovaEngine *vm, GameManager1 *gm) {
_objectState[0] = Object(_id, kStringPorter,kStringPorterDescription,PORTER,TALK,0,0,0);
_objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,NULLROOM,5);
_objectState[2] = Object(_id, kStringSign,kStringSignDescription,KITCHEN_SIGN,NULLTYPE,2,2,0);
- _objectState[3] = Object(_id, kStringChewingGum,kStringDefaultDescription,SCHNUCK,TAKE,255,255,10+128);
- _objectState[4] = Object(_id, kStringGummyBears,kStringDefaultDescription,SCHNUCK,TAKE,255,255,11+128);
- _objectState[5] = Object(_id, kStringChocolateBall,kStringDefaultDescription,SCHNUCK,TAKE,255,255,12+128);
- _objectState[6] = Object(_id, kStringEgg,kStringDefaultDescription,EGG,TAKE,255,255,13+128);
- _objectState[7] = Object(_id, kStringLiquorice,kStringDefaultDescription,SCHNUCK,TAKE,255,255,14+128);
+ _objectState[3] = Object(_id, kStringChewingGum,kStringDefaultDescription,SCHNUCK,TAKE,255,255,10+kSectionInvert);
+ _objectState[4] = Object(_id, kStringGummyBears,kStringDefaultDescription,SCHNUCK,TAKE,255,255,11+kSectionInvert);
+ _objectState[5] = Object(_id, kStringChocolateBall,kStringDefaultDescription,SCHNUCK,TAKE,255,255,12+kSectionInvert);
+ _objectState[6] = Object(_id, kStringEgg,kStringDefaultDescription,EGG,TAKE,255,255,13+kSectionInvert);
+ _objectState[7] = Object(_id, kStringLiquorice,kStringDefaultDescription,SCHNUCK,TAKE,255,255,14+kSectionInvert);
_objectState[8] = Object(_id, kStringPill,kStringPillDescription,PILL,TAKE,255,255,0);
_objectState[9] = Object(_id, kStringSlot,kStringDefaultDescription,CAR_SLOT,COMBINABLE,6,6,0);
_objectState[10] = Object(_id, kStringVendingMachine,kStringVendingMachineDescription,NULLOBJECT,NULLTYPE,5,5,0);
@@ -2020,16 +2020,16 @@ bool ArsanoEntrance::interact(Action verb, Object &obj1, Object &obj2) {
while ((e < 3) && (!allSentencesRemoved(4, 1))) {
switch (e = _gm->dialog(5, row1, _dialog1, 1)) {
case 0:
- _gm->reply(kStringArsanoEntrance15, 1, 1 + 128);
+ _gm->reply(kStringArsanoEntrance15, 1, 1 + kSectionInvert);
break;
case 1:
- _gm->reply(kStringArsanoEntrance3, 1, 1 + 128);
- _gm->reply(kStringArsanoEntrance4, 1, 1 + 128);
- _gm->reply(kStringArsanoEntrance5, 1, 1 + 128);
+ _gm->reply(kStringArsanoEntrance3, 1, 1 + kSectionInvert);
+ _gm->reply(kStringArsanoEntrance4, 1, 1 + kSectionInvert);
+ _gm->reply(kStringArsanoEntrance5, 1, 1 + kSectionInvert);
removeSentence(0, 2);
break;
case 2:
- _gm->reply(kStringArsanoEntrance7, 1, 1 + 128);
+ _gm->reply(kStringArsanoEntrance7, 1, 1 + kSectionInvert);
_gm->_state._shoes = 2;
break;
case 3:
@@ -2037,7 +2037,7 @@ bool ArsanoEntrance::interact(Action verb, Object &obj1, Object &obj2) {
_gm->wait(2);
_vm->renderImage(4);
setSectionVisible(3, false);
- _gm->reply(kStringArsanoEntrance16, 1, 1 + 128);
+ _gm->reply(kStringArsanoEntrance16, 1, 1 + kSectionInvert);
_vm->renderImage(3);
setSectionVisible(4, false);
_gm->wait(2);
@@ -2048,7 +2048,7 @@ bool ArsanoEntrance::interact(Action verb, Object &obj1, Object &obj2) {
}
} else {
_gm->dialog(2, row3, _dialog3, 0);
- _gm->reply(kStringArsanoEntrance10, 1, 1 + 128);
+ _gm->reply(kStringArsanoEntrance10, 1, 1 + kSectionInvert);
}
}
} else if ((verb == ACTION_PRESS) && (obj1._id == BATHROOM_BUTTON)) {
@@ -2349,7 +2349,7 @@ ArsanoRoger::ArsanoRoger(SupernovaEngine *vm, GameManager1 *gm) {
void ArsanoRoger::onEntrance() {
if (!sentenceRemoved(0, 2)) {
_gm->say(kStringArsanoRoger1);
- _gm->reply(kStringArsanoRoger2, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger2, 2, 2 + kSectionInvert);
removeSentence(0, 2);
}
}
@@ -2387,7 +2387,7 @@ bool ArsanoRoger::interact(Action verb, Object &obj1, Object &obj2) {
_gm->great(0);
return false;
}
- _gm->reply(kStringArsanoRoger3, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger3, 2, 2 + kSectionInvert);
} else if ((verb == ACTION_USE) && (obj1._id == CUP))
_vm->renderMessage(kStringArsanoRoger4);
else if ((verb == ACTION_TALK) && (obj1._id == ROGER_W)) {
@@ -2396,40 +2396,40 @@ bool ArsanoRoger::interact(Action verb, Object &obj1, Object &obj2) {
else {
switch (_gm->dialog(4, row1, _dialog1, 1)) {
case 0:
- _gm->reply(kStringArsanoRoger6, 2, 2 + 128);
- _gm->reply(kStringArsanoRoger7, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger6, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoRoger7, 2, 2 + kSectionInvert);
break;
case 1:
- _gm->reply(kStringArsanoRoger8, 2, 2 + 128);
- _gm->reply(kStringArsanoRoger9, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger8, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoRoger9, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger10);
break;
case 2:
- _gm->reply(kStringArsanoRoger11, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger11, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger12);
- _gm->reply(kStringArsanoRoger13, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger13, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger14);
- _gm->reply(kStringArsanoRoger15, 2, 2 + 128);
- _gm->reply(kStringArsanoRoger16, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger15, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoRoger16, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger17);
_gm->say(kStringArsanoRoger18);
- _gm->reply(kStringArsanoRoger19, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger19, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger20);
_gm->say(kStringArsanoRoger21);
- _gm->reply(kStringArsanoRoger22, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger22, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger23);
- _gm->reply(kStringArsanoRoger24, 2, 2 + 128);
- _gm->reply(kStringArsanoRoger25, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger24, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoRoger25, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger26);
- _gm->reply(kStringArsanoRoger27, 2, 2 + 128);
- _gm->reply(kStringArsanoRoger28, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger27, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoRoger28, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger29);
- _gm->reply(kStringArsanoRoger30, 2, 2 + 128);
- _gm->reply(kStringArsanoRoger31, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger30, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoRoger31, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger32);
- _gm->reply(kStringArsanoRoger33, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger33, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger34);
- _gm->reply(kStringArsanoRoger35, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger35, 2, 2 + kSectionInvert);
}
}
} else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, CHESS, ROGER_W)) ||
@@ -2437,7 +2437,7 @@ bool ArsanoRoger::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderImage(11);
_gm->great(0);
_gm->say(kStringArsanoRoger36);
- _gm->reply(kStringArsanoRoger37, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger37, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoRoger38);
_vm->paletteFadeOut();
_gm->_inventory.remove(*_gm->_rooms[CABIN_R3]->getObject(0)); // Chess board
@@ -2621,13 +2621,13 @@ bool ArsanoMeetup2::interact(Action verb, Object &obj1, Object &obj2) {
_vm->paletteBrightness();
bool found;
if (sentenceRemoved(0, 2) || sentenceRemoved(1, 2)) {
- _gm->reply(kStringArsanoMeetup2_3, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_3, 1, 1 + kSectionInvert);
found = !_gm->dialog(2, row4, _dialog4, 0);
if (!(found))
- _gm->reply(kStringArsanoMeetup2_4, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_4, 1, 1 + kSectionInvert);
} else {
- _gm->reply(kStringArsanoMeetup2_5, 1, 1 + 128);
- _gm->reply(kStringArsanoMeetup2_6, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_5, 1, 1 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup2_6, 1, 1 + kSectionInvert);
found = !_gm->dialog(2, row1, _dialog1, 0);
removeSentence(0, 2);
}
@@ -2635,15 +2635,15 @@ bool ArsanoMeetup2::interact(Action verb, Object &obj1, Object &obj2) {
_gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(3));
_gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(7));
_gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(8));
- _gm->reply(kStringArsanoMeetup2_7, 1, 1 + 128);
- _gm->reply(kStringArsanoMeetup2_8, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_7, 1, 1 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup2_8, 1, 1 + kSectionInvert);
bool flight = _gm->dialog(2, row2, _dialog2, 0);
if (flight) {
- _gm->reply(kStringArsanoMeetup2_9, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_9, 1, 1 + kSectionInvert);
_gm->dialog(4, row3, _dialog3, 0);
- _gm->reply(kStringArsanoMeetup2_10, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_10, 1, 1 + kSectionInvert);
} else
- _gm->reply(kStringArsanoMeetup2_11, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_11, 1, 1 + kSectionInvert);
_gm->changeRoom(MEETUP2);
_gm->_rooms[MEETUP2]->setSectionVisible(12, false);
@@ -2716,13 +2716,13 @@ void ArsanoMeetup2::shipStart() {
_gm->wait(12);
for (int i = 2; i <= 11; ++i) {
if (i >= 9)
- _vm->renderImage(i - 1 + 128);
+ _vm->renderImage(i - 1 + kSectionInvert);
else
setSectionVisible(i - 1, false);
_vm->renderImage(i);
_gm->wait(2);
}
- _vm->renderImage(11 + 128);
+ _vm->renderImage(11 + kSectionInvert);
}
ArsanoMeetup3::ArsanoMeetup3(SupernovaEngine *vm, GameManager1 *gm) {
@@ -2792,55 +2792,55 @@ bool ArsanoMeetup3::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderImage(0);
_vm->paletteFadeIn();
_gm->wait(18);
- _gm->reply(kStringArsanoMeetup3_1, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_1, 2, 2 + kSectionInvert);
_gm->wait(10);
- _gm->reply(kStringArsanoMeetup3_2, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_2, 1, 1 + kSectionInvert);
do {
int i = _gm->dialog(4, row2, _dialog2, 2);
switch (i) {
case 0:
- _gm->reply(kStringArsanoMeetup3_3, 1, 1 + 128);
- _gm->reply(kStringArsanoMeetup3_4, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_3, 1, 1 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_4, 1, 1 + kSectionInvert);
break;
case 1:
- _gm->reply(kStringArsanoMeetup3_5, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_5, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoMeetup3_6);
- _gm->reply(kStringArsanoMeetup3_7, 2, 2 + 128);
- _gm->reply(kStringArsanoMeetup3_8, 2, 2 + 128);
- _gm->reply(kStringArsanoMeetup3_9, 2, 2 + 128);
- _gm->reply(kStringArsanoMeetup3_10, 2, 2 + 128);
- _gm->reply(kStringArsanoMeetup3_11, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_7, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_8, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_9, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_10, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_11, 2, 2 + kSectionInvert);
if (_gm->dialog(2, row3, _dialog3, 0)) {
- _gm->reply(kStringArsanoMeetup3_12, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_12, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoMeetup3_13);
}
- _gm->reply(kStringArsanoMeetup3_14, 2, 2 + 128);
- _gm->reply(kStringArsanoMeetup3_15, 2, 2 + 128);
- _gm->reply(kStringArsanoMeetup3_16, 2, 2 + 128);
- _gm->reply(kStringArsanoMeetup3_17, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_14, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_15, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_16, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_17, 2, 2 + kSectionInvert);
if (_gm->dialog(2, row3, _dialog3, 0)) {
- _gm->reply(kStringArsanoMeetup3_12, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_12, 2, 2 + kSectionInvert);
_gm->say(kStringArsanoMeetup3_13);
}
- _gm->reply(kStringArsanoMeetup3_18, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_18, 2, 2 + kSectionInvert);
break;
case 2:
- _gm->reply(kStringArsanoMeetup3_19, 2, 2 + 128);
- _gm->reply(kStringArsanoMeetup3_20, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_19, 2, 2 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_20, 2, 2 + kSectionInvert);
break;
case 3:
- _gm->reply(kStringArsanoMeetup3_21, 1, 1 + 128);
- _gm->reply(kStringArsanoMeetup3_22, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_21, 1, 1 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_22, 1, 1 + kSectionInvert);
_gm->say(kStringArsanoMeetup3_23);
- _gm->reply(kStringArsanoMeetup3_24, 1, 1 + 128);
- _gm->reply(kStringArsanoMeetup3_25, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_24, 1, 1 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_25, 1, 1 + kSectionInvert);
}
removeSentence(2, 2);
} while (!allSentencesRemoved(4, 2));
_gm->say(kStringArsanoMeetup3_26);
- _gm->reply(kStringArsanoMeetup3_27, 1, 1 + 128);
- _gm->reply(kStringArsanoMeetup3_28, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_27, 1, 1 + kSectionInvert);
+ _gm->reply(kStringArsanoMeetup3_28, 1, 1 + kSectionInvert);
_vm->paletteFadeOut();
// Remove all objects from the inventory except the Knife, Watch and Discman
bool has_knife = _gm->_rooms[INTRO1]->getObject(1)->hasProperty(CARRIED);
@@ -2874,7 +2874,7 @@ AxacussCell::AxacussCell(SupernovaEngine *vm, GameManager1 *gm) {
_shown[31] = kShownTrue;
_objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,CELL_BUTTON,PRESS,1,1,0);
- _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,CELL_DOOR,EXIT|OPENABLE|CLOSED,0,0,31+128,CORRIDOR4,1);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,CELL_DOOR,EXIT|OPENABLE|CLOSED,0,0,31+kSectionInvert,CORRIDOR4,1);
_objectState[2] = Object(_id, kStringTray,kStringTrayDescription,TRAY,UNNECESSARY,255,255,0);
_objectState[3] = Object(_id, kStringLamp,kStringLampDescription,NULLOBJECT,COMBINABLE,3,3,0);
_objectState[4] = Object(_id, kStringEyes,kStringEyesDescription,NULLOBJECT,NULLTYPE,4,4,0);
@@ -2919,7 +2919,7 @@ void AxacussCell::animation() {
getObject(0)->_click = 255;
getObject(1)->resetProperty(EXIT | OPENABLE | OPENED | CLOSED);
} else if ((_gm->_state._timeRobot >= 601) && (_gm->_state._timeRobot <= 620)) {
- _vm->renderImage(_gm->_state._timeRobot - 593 + 128);
+ _vm->renderImage(_gm->_state._timeRobot - 593 + kSectionInvert);
_vm->renderImage(_gm->_state._timeRobot - 592);
} else if (_gm->_state._timeRobot == 621) {
_vm->renderImage(31);
@@ -2929,7 +2929,7 @@ void AxacussCell::animation() {
} else if (_gm->_state._timeRobot == 700)
_gm->_state._timeRobot = 0;
else if (_gm->_state._timeRobot == 10002) {
- _vm->renderImage(18 + 128);
+ _vm->renderImage(18 + kSectionInvert);
_vm->renderImage(29);
_vm->renderImage(7);
getObject(2)->_click = 13;
@@ -3127,9 +3127,7 @@ void AxacussCorridor3::onEntrance() {
void AxacussCorridor4::onEntrance() {
_gm->great(4);
- if (_gm->_state._corridorSearch)
- _gm->busted(0);
- else if (_gm->_rooms[GUARD]->isSectionVisible(1))
+ if (_gm->_state._corridorSearch || _gm->_rooms[GUARD]->isSectionVisible(1))
_gm->busted(0);
}
@@ -3229,7 +3227,7 @@ void AxacussCorridor5::onEntrance() {
bool AxacussCorridor5::handleMoneyDialog() {
if (_gm->dialog(2, _rows, _dialog2, 0) == 0) {
- _gm->reply(kStringAxacussCorridor5_5, 1, 1 + 128);
+ _gm->reply(kStringAxacussCorridor5_5, 1, 1 + kSectionInvert);
addAllSentences(2);
if (_gm->_state._money == 0) {
removeSentence(2, 2);
@@ -3257,14 +3255,14 @@ bool AxacussCorridor5::handleMoneyDialog() {
stopInteract(_gm->_state._money - 200);
return true;
}
- _gm->reply(kStringAxacussCorridor5_6, 1, 1 + 128);
+ _gm->reply(kStringAxacussCorridor5_6, 1, 1 + kSectionInvert);
break;
case 3:
if (_gm->_state._money >= 900) {
stopInteract(_gm->_state._money);
return true;
}
- _gm->reply(kStringAxacussCorridor5_6, 1, 1 + 128);
+ _gm->reply(kStringAxacussCorridor5_6, 1, 1 + kSectionInvert);
break;
}
}
@@ -3272,7 +3270,7 @@ bool AxacussCorridor5::handleMoneyDialog() {
}
void AxacussCorridor5::stopInteract(int sum) {
- _gm->reply(kStringAxacussCorridor5_7, 1, 1 + 128);
+ _gm->reply(kStringAxacussCorridor5_7, 1, 1 + kSectionInvert);
_gm->great(0);
_gm->changeRoom(ELEVATOR);
_gm->takeMoney(-sum);
@@ -3285,16 +3283,16 @@ bool AxacussCorridor5::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderImage(0);
_vm->paletteBrightness();
if (_gm->_guiEnabled) {
- _gm->reply(kStringAxacussCorridor5_1, 1, 1 + 128);
+ _gm->reply(kStringAxacussCorridor5_1, 1, 1 + kSectionInvert);
if (handleMoneyDialog())
return true;
} else {
_gm->_guiEnabled = true;
- _gm->reply(kStringAxacussCorridor5_2, 1, 1 + 128);
+ _gm->reply(kStringAxacussCorridor5_2, 1, 1 + kSectionInvert);
if (_gm->dialog(2, _rows, _dialog1, 0))
- _gm->reply(kStringAxacussCorridor5_3, 1, 1 + 128);
+ _gm->reply(kStringAxacussCorridor5_3, 1, 1 + kSectionInvert);
else {
- _gm->reply(kStringAxacussCorridor5_4, 1, 1 + 128);
+ _gm->reply(kStringAxacussCorridor5_4, 1, 1 + kSectionInvert);
if (handleMoneyDialog())
return true;
}
@@ -3648,7 +3646,7 @@ bool AxacussExit::interact(Action verb, Object &obj1, Object &obj2) {
if (i == 11)
_vm->playSound(kAudioSmash); // 046/4020
_gm->wait(1);
- _vm->renderImage(i + 128);
+ _vm->renderImage(i + kSectionInvert);
}
_gm->_state._powerOff = true;
_objectState[5]._click = 255;
@@ -3958,7 +3956,7 @@ bool AxacussElevator::interact(Action verb, Object &obj1, Object &obj2) {
_vm->setCurrentImage(41);
_vm->renderImage(0);
_vm->paletteBrightness();
- _gm->reply(kStringAxacussElevator_1, 1, 1 + 128);
+ _gm->reply(kStringAxacussElevator_1, 1, 1 + kSectionInvert);
_gm->say(kStringAxacussElevator_2);
g_system->fillScreen(kColorBlack);
} else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON1)) {
diff --git a/engines/supernova/supernova1/state.cpp b/engines/supernova/supernova1/state.cpp
index 2dd2a1d08e..443053dadc 100644
--- a/engines/supernova/supernova1/state.cpp
+++ b/engines/supernova/supernova1/state.cpp
@@ -243,34 +243,7 @@ void GameManager1::destroyRooms() {
}
void GameManager1::initState() {
- _currentInputObject = &_nullObject;
- _inputObject[0] = &_nullObject;
- _inputObject[1] = &_nullObject;
- _inputVerb = ACTION_WALK;
- _processInput = false;
- _guiEnabled = true;
- _animationEnabled = true;
- _roomBrightness = 255;
- _mouseClicked = false;
- _keyPressed = false;
- _mouseX = -1;
- _mouseY = -1;
- _mouseField = -1;
- _inventoryScroll = 0;
- _oldTime = g_system->getMillis();
- _timerPaused = 0;
- _timePaused = false;
- _messageDuration = 0;
- _animationTimer = 0;
-
- _currentSentence = -1;
- for (int i = 0 ; i < 6 ; ++i) {
- _sentenceNumber[i] = -1;
- _texts[i] = kNoString;
- _rows[i] = 0;
- _rowsStart[i] = 0;
- }
-
+ GameManager::initState();
_time = ticksToMsec(916364); // 2 pm
_state._timeSleep = 0;
_state._timeAlarm = ticksToMsec(458182); // 7 am
@@ -294,9 +267,6 @@ void GameManager1::initState() {
_state._cableConnected = false;
_state._powerOff = false;
_state._dream = false;
-
- _prevImgId = 0;
- _dead = false;
}
void GameManager1::initRooms() {
@@ -811,7 +781,7 @@ void GameManager1::guardReturnedEvent() {
void GameManager1::walk(int imgId) {
if (_prevImgId)
- _vm->renderImage(_prevImgId + 128);
+ _vm->renderImage(_prevImgId + kSectionInvert);
_vm->renderImage(imgId);
_prevImgId = imgId;
wait(3);
@@ -852,7 +822,7 @@ void GameManager1::guardWalkEvent() {
_vm->renderImage(imgId);
if (!behind) {
wait(3);
- _vm->renderImage(_prevImgId + 128);
+ _vm->renderImage(_prevImgId + kSectionInvert);
_sound->play(kAudioDoorClose);
}
@@ -916,14 +886,14 @@ void GameManager1::guardWalkEvent() {
_vm->renderImage(_state._destination + 1);
_sound->play(kAudioDoorOpen);
wait(3);
- _vm->renderImage(_prevImgId + 128);
+ _vm->renderImage(_prevImgId + kSectionInvert);
wait(3);
- _vm->renderImage(_state._destination + 1 + 128);
+ _vm->renderImage(_state._destination + 1 + kSectionInvert);
_sound->play(kAudioDoorClose);
_rooms[BCORRIDOR]->getObject(_state._destination + 4)->setProperty(OCCUPIED);
_state._destination = 255;
} else if (_rooms[BCORRIDOR]->isSectionVisible(_state._destination + 1)) {
- _vm->renderImage(_prevImgId + 128);
+ _vm->renderImage(_prevImgId + kSectionInvert);
_rooms[BCORRIDOR]->getObject(_state._destination + 4)->setProperty(OCCUPIED);
SWAP(_state._origin, _state._destination);
_state._eventTime = _time + ticksToMsec(60);
diff --git a/engines/supernova/supernova2/rooms.cpp b/engines/supernova/supernova2/rooms.cpp
index edfc3897e7..38d83b5fdb 100644
--- a/engines/supernova/supernova2/rooms.cpp
+++ b/engines/supernova/supernova2/rooms.cpp
@@ -224,7 +224,7 @@ bool Intro2::tvDialogue() {
_vm->setCurrentImage(42);
_vm->renderImage(0);
- if(!_gm->talk(1, 1+128, 0, kMessageLeft, kStringIntroTV1))
+ if(!_gm->talk(1, 1 + kSectionInvert, 0, kMessageLeft, kStringIntroTV1))
return false;
_vm->renderImage(4);
@@ -248,7 +248,7 @@ bool Intro2::tvDialogue() {
if(!_gm->talk(8, 6, 0, kMessageLeft, kStringIntroTV4))
return false;
- _vm->renderImage(10 + 128);
+ _vm->renderImage(10 + kSectionInvert);
_gm->wait(3);
_vm->renderImage(5);
_gm->wait(3);
@@ -263,19 +263,19 @@ bool Intro2::tvDialogue() {
if(!_gm->talk(9, 7, 0, kMessageCenter, kStringIntroTV7))
return false;
- if(!_gm->talk(3, 3 + 128, 0, kMessageRight, kStringIntroTV8))
+ if(!_gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringIntroTV8))
return false;
- if(!_gm->talk(3, 3 + 128, 0, kMessageRight, kStringIntroTV9))
+ if(!_gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringIntroTV9))
return false;
if(!_gm->talk(9, 7, 0, kMessageCenter, kStringIntroTV10))
return false;
- if(!_gm->talk(3, 3 + 128, 0, kMessageRight, kStringIntroTV11))
+ if(!_gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringIntroTV11))
return false;
- if(!_gm->talk(3, 3 + 128, 0, kMessageRight, kStringIntroTV12))
+ if(!_gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringIntroTV12))
return false;
if(!_gm->talk(9, 7, 8, kMessageCenter, kStringIntroTV13))
@@ -286,7 +286,7 @@ bool Intro2::tvDialogue() {
if(!_gm->talkRest(9, 7, 1))
return false;
- _vm->renderImage(4 + 128);
+ _vm->renderImage(4 + kSectionInvert);
if(!_gm->talkRest(9, 7, 3))
return false;
@@ -303,10 +303,10 @@ bool Intro2::tvDialogue() {
_vm->removeMessage();
- if(!_gm->talk(3, 3 + 128, 0, kMessageRight, kStringIntroTV14))
+ if(!_gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringIntroTV14))
return false;
- if(!_gm->talk(3, 3 + 128, 0, kMessageRight, kStringIntroTV15))
+ if(!_gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringIntroTV15))
return false;
if(!_gm->talk(9, 7, 0, kMessageCenter, kStringIntroTV16))
@@ -348,7 +348,7 @@ TaxiStand::TaxiStand(SupernovaEngine *vm, GameManager2 *gm) {
_objectState[0] = Object(_id, kStringVehicle, kStringVehicleDescription, TAXI, NULLTYPE, 2, 2, 0, NULLROOM, 11);
_objectState[1] = Object(_id, kStringVehicle, kStringVehicleDescription, NULLOBJECT, NULLTYPE, 1, 1, 0);
_objectState[2] = Object(_id, kStringEntrance, kStringEntranceDescription, DOOR, EXIT | OPENABLE | CLOSED, 3, 3, 0, NULLROOM, 1);
- _objectState[3] = Object(_id, kStringWallet, kStringWalletDescription, WALLET, TAKE, 0, 0, 7 + 128);
+ _objectState[3] = Object(_id, kStringWallet, kStringWalletDescription, WALLET, TAKE, 0, 0, 7 + kSectionInvert);
_objectState[4] = Object(_id, kStringDevice, kStringDeviceDescription, TRANSMITTER, TAKE | PRESS, 255, 255, 0);
_objectState[5] = Object(_id, kStringIdCard, kStringIdCardDescription, ID_CARD, TAKE | COMBINABLE, 255, 255, 0);
_objectState[6] = Object(_id, kStringAirport, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, AIRPORT, 22);
@@ -409,10 +409,10 @@ void Street::onEntrance() {
void Street::animation() {
static int ltab[36] = {
- 8, 9 + 128, 10, 11 + 128, 6, 12, 13 + 128, 9, 14, 15 + 128, 19,
- 16, 17 + 128, 9 + 128, 18, 19 + 128, 6 + 128, 20, 21 + 128,
- 8 + 128, 9, 10 + 128, 11, 6, 12 + 128, 13, 14 + 128, 15, 19,
- 16 + 128, 17, 18 + 128, 19 + 128, 6 + 128, 20 + 128, 21
+ 8, 9 + kSectionInvert, 10, 11 + kSectionInvert, 6, 12, 13 + kSectionInvert, 9, 14, 15 + kSectionInvert, 19,
+ 16, 17 + kSectionInvert, 9 + kSectionInvert, 18, 19 + kSectionInvert, 6 + kSectionInvert, 20, 21 + kSectionInvert,
+ 8 + kSectionInvert, 9, 10 + kSectionInvert, 11, 6, 12 + kSectionInvert, 13, 14 + kSectionInvert, 15, 19,
+ 16 + kSectionInvert, 17, 18 + kSectionInvert, 19 + kSectionInvert, 6 + kSectionInvert, 20 + kSectionInvert, 21
};
static int i, banks, light;
@@ -532,7 +532,7 @@ Cabin2::Cabin2(SupernovaEngine *vm, GameManager2 *gm) {
_objectState[0] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, GAMES, 22);
_objectState[1] = Object(_id, kStringHood, kStringHoodDescription, NULLOBJECT, NULLTYPE, 0, 0, 0);
_objectState[2] = Object(_id, kString400Xa, kStringDefaultDescription, PRIZE, TAKE, 255, 255, 2 + 180);
- _objectState[3] = Object(_id, kString10Xa, kStringDefaultDescription, BACK_MONEY, TAKE, 255, 255, 2 + 128);
+ _objectState[3] = Object(_id, kString10Xa, kStringDefaultDescription, BACK_MONEY, TAKE, 255, 255, 2 + kSectionInvert);
_objectState[4] = Object(_id, kStringSlot, kStringSlotDescription1, SLOT1, COMBINABLE, 2, 2, 0);
_objectState[5] = Object(_id, kStringSlot, kStringSlotDescription2, NULLOBJECT, COMBINABLE, 3, 3, 0);
_objectState[6] = Object(_id, kStringChair, kStringChairDescription, CHAIR, NULLTYPE, 4, 4, 0);
@@ -549,7 +549,7 @@ void Cabin2::onEntrance() {
void Cabin2::animation() {
if (_shown[kMaxSection - 1]) {
if (isSectionVisible(1))
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
else
_vm->renderImage(1);
}
@@ -606,11 +606,11 @@ bool Cabin2::interact(Action verb, Object &obj1, Object &obj2) {
} else
_vm->renderMessage(kStringRest);
} else if (verb == ACTION_TAKE && obj1._id == PRIZE) {
- _vm->renderImage(2 + 128);
+ _vm->renderImage(2 + kSectionInvert);
obj1._click = 255;
_gm->takeMoney(400);
} else if (verb == ACTION_TAKE && obj1._id == BACK_MONEY) {
- _vm->renderImage(2 + 128);
+ _vm->renderImage(2 + kSectionInvert);
obj1._click = 255;
_gm->takeMoney(10);
} else if (verb == ACTION_LOOK && obj1._id == SCRIBBLE1) {
@@ -655,13 +655,13 @@ Kiosk::Kiosk(SupernovaEngine *vm, GameManager2 *gm) {
_objectState[1] = Object(_id, kStringBooks, kStringDefaultDescription, BOOKS, UNNECESSARY, 0, 0, 0);
_objectState[2] = Object(_id, kStringDictionary, kStringDefaultDescription, LEXICON, UNNECESSARY, 1, 1, 0);
_objectState[3] = Object(_id, kStringPlant, kStringDefaultDescription, PLANT, UNNECESSARY, 2, 2, 0);
- _objectState[4] = Object(_id, kStringMask, kStringDefaultDescription, BMASK, UNNECESSARY, 4, 4, 2 + 128);
+ _objectState[4] = Object(_id, kStringMask, kStringDefaultDescription, BMASK, UNNECESSARY, 4, 4, 2 + kSectionInvert);
_objectState[5] = Object(_id, kStringSnake, kStringDefaultDescription, SNAKE, UNNECESSARY, 3, 3, 0);
_objectState[6] = Object(_id, kStringCup, kStringDefaultDescription, CUP, UNNECESSARY, 5, 5, 0);
_objectState[7] = Object(_id, kStringJoystick, kStringDefaultDescription, JOYSTICK, UNNECESSARY, 6, 6, 0);
- _objectState[8] = Object(_id, kStringToothbrush, kStringToothbrushDescription, TOOTHBRUSH, TAKE, 7, 7, 5 + 128);
- _objectState[9] = Object(_id, kStringMusic, kStringMusicDescription, PLAYER, TAKE | COMBINABLE, 8, 8, 4 + 128);
- _objectState[10] = Object(_id, kStringBottle, kStringBottleDescription, BOTTLE, TAKE, 9, 9, 3 + 128);
+ _objectState[8] = Object(_id, kStringToothbrush, kStringToothbrushDescription, TOOTHBRUSH, TAKE, 7, 7, 5 + kSectionInvert);
+ _objectState[9] = Object(_id, kStringMusic, kStringMusicDescription, PLAYER, TAKE | COMBINABLE, 8, 8, 4 + kSectionInvert);
+ _objectState[10] = Object(_id, kStringBottle, kStringBottleDescription, BOTTLE, TAKE, 9, 9, 3 + kSectionInvert);
_objectState[11] = Object(_id, kStringBottle, kStringDefaultDescription, BOTTLE1, UNNECESSARY, 10, 10, 0);
_objectState[12] = Object(_id, kStringBottle, kStringDefaultDescription, BOTTLE2, UNNECESSARY, 11, 11, 0);
_objectState[13] = Object(_id, kStringBottle, kStringDefaultDescription, BOTTLE3, UNNECESSARY, 12, 12, 0);
@@ -682,21 +682,21 @@ void Kiosk::onEntrance() {
_vm->renderImage(6);
_vm->playSound(kAudioKiosk);
_gm->wait(8);
- _vm->renderImage(6 + 128);
- _gm->reply(kStringScaredMe, 1, 1 +128);
+ _vm->renderImage(6 + kSectionInvert);
+ _gm->reply(kStringScaredMe, 1, 1 + kSectionInvert);
_gm->say(kStringHowSo);
- _gm->reply(kStringDisguise, 1, 1 +128);
+ _gm->reply(kStringDisguise, 1, 1 + kSectionInvert);
_gm->say(kStringWhatDisguise);
- _gm->reply(kStringStopPretending, 1, 1 +128);
- _gm->reply(kStringYouDisguised, 1, 1 +128);
+ _gm->reply(kStringStopPretending, 1, 1 + kSectionInvert);
+ _gm->reply(kStringYouDisguised, 1, 1 + kSectionInvert);
_gm->say(kStringIAmHorstHummel);
- _gm->reply(kStringGiveItUp, 1, 1 +128);
- _gm->reply(kStringGestures, 1, 1 +128);
- _gm->reply(kStringMovesDifferently, 1, 1 +128);
+ _gm->reply(kStringGiveItUp, 1, 1 + kSectionInvert);
+ _gm->reply(kStringGestures, 1, 1 + kSectionInvert);
+ _gm->reply(kStringMovesDifferently, 1, 1 + kSectionInvert);
_gm->say(kStringHeIsRobot);
- _gm->reply(kStringYouAreCrazy, 1, 1 +128);
+ _gm->reply(kStringYouAreCrazy, 1, 1 + kSectionInvert);
_gm->say(kStringYouIdiot);
- _gm->reply(kStringShutUp, 1, 1 +128);
+ _gm->reply(kStringShutUp, 1, 1 + kSectionInvert);
_gm->drawGUI();
setRoomSeen(true);
}
@@ -753,7 +753,7 @@ bool Kiosk::interact(Action verb, Object &obj1, Object &obj2) {
Common::String format = _vm->getGameString(kStringThatCosts);
Common::String cost = Common::String::format(format.c_str(), price);
_vm->renderMessage(cost, kMessageTop);
- _gm->reply(cost.c_str(), 1, 1 +128);
+ _gm->reply(cost.c_str(), 1, 1 + kSectionInvert);
if (_gm->_state._money < price)
_gm->say(dialPrice[1]);
@@ -764,7 +764,7 @@ bool Kiosk::interact(Action verb, Object &obj1, Object &obj2) {
_gm->drawGUI();
} else if (verb == ACTION_LOOK && obj1._id >= BMASK && obj1._id <= FACES) {
for(int i = 0; i < 3; i++) {
- _gm->reply(dialSeller[obj1._id - BMASK][i], 1, 1 + 128);
+ _gm->reply(dialSeller[obj1._id - BMASK][i], 1, 1 + kSectionInvert);
}
} else if (verb == ACTION_TALK && obj1._id >= SELLER) {
int i = 2;
@@ -772,13 +772,13 @@ bool Kiosk::interact(Action verb, Object &obj1, Object &obj2) {
i++;
switch (_gm->dialog(i, _gm->_dials, dialSay, 0)) {
case 0:
- _gm->reply(kStringTakeALook, 1, 1 + 128);
+ _gm->reply(kStringTakeALook, 1, 1 + kSectionInvert);
break;
case 1:
- _gm->reply(kStringNonsense, 1, 1 + 128);
+ _gm->reply(kStringNonsense, 1, 1 + kSectionInvert);
break;
case 2:
- _gm->reply(kStringImSorry, 1, 1 + 128);
+ _gm->reply(kStringImSorry, 1, 1 + kSectionInvert);
break;
}
_gm->drawGUI();
@@ -828,7 +828,7 @@ void CulturePalace::animation() {
void CulturePalace::notEnoughMoney() {
_gm->reply(kStringWhat, 2, 1);
_gm->reply(kStringNotInformed, 2, 1);
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
setSectionVisible(2, kShownFalse);
}
@@ -897,7 +897,7 @@ bool CulturePalace::interact(Action verb, Object &obj1, Object &obj2) {
break;
}
}
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
setSectionVisible(2, kShownFalse);
_gm->drawGUI();
}
@@ -916,7 +916,7 @@ bool CulturePalace::interact(Action verb, Object &obj1, Object &obj2) {
else
_gm->takeMoney(-10000);
_gm->takeObject(*getObject(4));
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
setSectionVisible(2, false);
_gm->reply(kStringIdiot, 0, 0);
_shown[kMaxSection - 2] = false;
@@ -951,11 +951,11 @@ Checkout::Checkout(SupernovaEngine *vm, GameManager2 *gm) {
void Checkout::onEntrance() {
if (!_shown[kMaxSection - 3]) {
_shown[kMaxSection - 3] = true;
- _gm->reply(kStringAtMusicContest, 1, 1 + 128);
+ _gm->reply(kStringAtMusicContest, 1, 1 + kSectionInvert);
_gm->say(kStringNoImitation);
- _gm->reply(kStringGoodJoke, 1, 1 + 128);
+ _gm->reply(kStringGoodJoke, 1, 1 + kSectionInvert);
_gm->say(kStringIAmHorstHummel);
- _gm->reply(kStringCommon, 1, 1 + 128);
+ _gm->reply(kStringCommon, 1, 1 + kSectionInvert);
_gm->say(kStringIWillProof);
_gm->say(kStringIWillPerform);
_gm->drawGUI();
@@ -998,11 +998,11 @@ bool Checkout::interact(Action verb, Object &obj1, Object &obj2) {
if (_shown[kMaxSection - 4]) {
_vm->renderImage(2);
_gm->reply(kStringCheckout14, 0, 0);
- _vm->renderImage(2 + 128);
+ _vm->renderImage(2 + kSectionInvert);
} else if (_shown[kMaxSection - 2] == 0) {
_vm->renderImage(2);
_gm->reply(kStringCheckout15, 0, 0);
- _vm->renderImage(2 + 128);
+ _vm->renderImage(2 + kSectionInvert);
if (_gm->_rooms[CULTURE_PALACE]->getObject(4)->_type & CARRIED) {
_gm->say(kStringCheckout16);
_gm->reply(kStringCheckout17, 0, 0);
@@ -1010,7 +1010,7 @@ bool Checkout::interact(Action verb, Object &obj1, Object &obj2) {
_gm->say(kStringCheckout18);
_gm->drawGUI();
} else if (_shown[kMaxSection - 2] == 1) {
- _gm->reply(kStringCheckout19, 1, 1 + 128);
+ _gm->reply(kStringCheckout19, 1, 1 + kSectionInvert);
} else {
if (_gm->_state._tipsy) {
_vm->setCurrentImage(22);
@@ -1089,25 +1089,25 @@ bool Checkout::interact(Action verb, Object &obj1, Object &obj2) {
_shown[kMaxSection - 2] == 1) {
_gm->_inventory.remove(obj1);
_shown[kMaxSection - 5] = true;
- _gm->reply(kStringCheckout37, 1, 1 + 128);
+ _gm->reply(kStringCheckout37, 1, 1 + kSectionInvert);
_shown[kMaxSection - 2] = 2;
_gm->drawGUI();
} else if (verb == ACTION_GIVE && obj1._id == CARD && obj2._id == AXACUSSER) {
_gm->_inventory.remove(*_gm->_rooms[CULTURE_PALACE]->getObject(4));
- _gm->reply(kStringCheckout34, 1, 1 + 128);
- _gm->reply(kStringCheckout35, 1, 1 + 128);
+ _gm->reply(kStringCheckout34, 1, 1 + kSectionInvert);
+ _gm->reply(kStringCheckout35, 1, 1 + kSectionInvert);
if (_gm->dialog(2, _gm->_dials, dialCheckout2, 0) == 1) {
- _gm->reply(kStringCheckout36, 1, 1 + 128);
+ _gm->reply(kStringCheckout36, 1, 1 + kSectionInvert);
_shown[kMaxSection - 2] = 1;
} else {
- _gm->reply(kStringCheckout37, 1, 1 + 128);
+ _gm->reply(kStringCheckout37, 1, 1 + kSectionInvert);
_shown[kMaxSection - 2] = 2;
}
_gm->drawGUI();
} else if (verb == ACTION_TALK && obj1._id == AXACUSSER) {
if (_shown[kMaxSection - 4]) {
_gm->say(kStringCheckout38);
- _gm->reply(kStringCheckout39, 1, 1 + 128);
+ _gm->reply(kStringCheckout39, 1, 1 + kSectionInvert);
_gm->drawGUI();
} else {
switch (_shown[kMaxSection - 2]) {
@@ -1115,13 +1115,13 @@ bool Checkout::interact(Action verb, Object &obj1, Object &obj2) {
addSentence(2, 1);
switch (_gm->dialog(3, _gm->_dials, dialCheckout1, 1)) {
case 0:
- _gm->reply(kStringCheckout40, 1, 1 + 128);
+ _gm->reply(kStringCheckout40, 1, 1 + kSectionInvert);
_gm->say(kStringNo2);
- _gm->reply(kStringCheckout41, 1, 1 + 128);
+ _gm->reply(kStringCheckout41, 1, 1 + kSectionInvert);
_gm->say(kStringCheckout42);
break;
case 1:
- _gm->reply(kStringCheckout43, 1, 1 + 128);
+ _gm->reply(kStringCheckout43, 1, 1 + kSectionInvert);
if (_gm->_rooms[CULTURE_PALACE]->getObject(4)->_type & CARRIED) {
_gm->say(kStringCheckout44);
return interact(ACTION_GIVE,
@@ -1129,21 +1129,21 @@ bool Checkout::interact(Action verb, Object &obj1, Object &obj2) {
*_gm->_rooms[CHECKOUT]->getObject(2));
} else {
_gm->say(kStringNo2);
- _gm->reply(kStringCheckout45, 1, 1 + 128);
+ _gm->reply(kStringCheckout45, 1, 1 + kSectionInvert);
_gm->say(kStringCheckout46);
}
break;
case 2:
- _gm->reply(kStringCheckout47, 1, 1 + 128);
+ _gm->reply(kStringCheckout47, 1, 1 + kSectionInvert);
break;
}
_gm->drawGUI();
break;
case 1:
- _gm->reply(kStringCheckout48, 1, 1 + 128);
+ _gm->reply(kStringCheckout48, 1, 1 + kSectionInvert);
break;
case 2:
- _gm->reply(kStringCheckout49, 1, 1 + 128);
+ _gm->reply(kStringCheckout49, 1, 1 + kSectionInvert);
break;
}
}
@@ -1278,38 +1278,38 @@ void Checkout::appearance() {
_vm->setCurrentImage(42);
_vm->renderImage(0);
_vm->renderImage(11);
- _gm->talk(1, 1 + 128, 0, kMessageLeft, kStringAppearance1);
- _gm->talk(1, 1 + 128, 0, kMessageLeft, kStringAppearance2);
+ _gm->talk(1, 1 + kSectionInvert, 0, kMessageLeft, kStringAppearance1);
+ _gm->talk(1, 1 + kSectionInvert, 0, kMessageLeft, kStringAppearance2);
_vm->renderImage(4);
_gm->wait(3);
_vm->renderImage(6);
_gm->talk(8, 6, 0, kMessageLeft, kStringAppearance3);
_gm->talk(12, 13, 0, kMessageCenter, kStringAppearance4);
_gm->talk(12, 13, 0, kMessageCenter, kStringAppearance5);
- _gm->talk(3, 3 + 128, 0, kMessageRight, kStringAppearance6);
+ _gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringAppearance6);
_gm->talk(12, 13, 0, kMessageCenter, kStringAppearance7);
_gm->talk(8, 6, 0, kMessageLeft, kStringAppearance8);
_gm->talk(12, 13, 4, kMessageCenter, kStringAppearance9);
_vm->renderImage(4);
_gm->talkRest(12, 13, 1);
- _vm->renderImage(4 + 128);
+ _vm->renderImage(4 + kSectionInvert);
_gm->talkRest(12, 13, 4);
_vm->renderImage(4);
_gm->talkRest(12, 13, 1);
_vm->renderImage(6);
_gm->talkRest(12, 13, _gm->_restTime + 6);
_vm->removeMessage();
- _gm->talk(3, 3 + 128, 0, kMessageRight, kStringAppearance10);
+ _gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringAppearance10);
_gm->talk(12, 13, 0, kMessageCenter, kStringAppearance11);
_gm->talk(12, 13, 0, kMessageCenter, kStringAppearance12);
- _gm->talk(3, 3 + 128, 0, kMessageRight, kStringAppearance13);
+ _gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringAppearance13);
_gm->talk(12, 13, 0, kMessageCenter, kStringAppearance14);
_gm->talk(12, 13, 0, kMessageCenter, kStringAppearance15);
- _gm->talk(3, 3 + 128, 0, kMessageRight, kStringAppearance16);
+ _gm->talk(3, 3 + kSectionInvert, 0, kMessageRight, kStringAppearance16);
_gm->talk(12, 13, 2, kMessageCenter, kStringAppearance17);
_vm->renderImage(4);
_gm->talkRest(12, 13, 1);
- _vm->renderImage(4 + 128);
+ _vm->renderImage(4 + kSectionInvert);
_gm->talkRest(12, 13, 4);
_vm->renderImage(4);
_gm->talkRest(12, 13, 1);
@@ -1320,7 +1320,7 @@ void Checkout::appearance() {
_gm->talk(12, 13, 1, kMessageCenter, kStringAppearance19);
_vm->renderImage(4);
_gm->talkRest(12, 13, 1);
- _vm->renderImage(4 + 128);
+ _vm->renderImage(4 + kSectionInvert);
_gm->talkRest(12, 13, 4);
_vm->renderImage(4);
_gm->talkRest(12, 13, 1);
@@ -1340,31 +1340,31 @@ void Checkout::appearance() {
_vm->renderImage(21);
_vm->renderImage(19);
_gm->wait(1);
- _vm->renderImage(21+128);
+ _vm->renderImage(21 + kSectionInvert);
_vm->renderImage(22);
_vm->renderImage(18);
_gm->wait(1);
- _vm->renderImage(22+128);
+ _vm->renderImage(22 + kSectionInvert);
_vm->renderImage(23);
_gm->wait(1);
- _vm->renderImage(23+128);
+ _vm->renderImage(23 + kSectionInvert);
_vm->renderImage(24);
_vm->renderImage(17);
_gm->wait(1);
- _vm->renderImage(24+128);
+ _vm->renderImage(24 + kSectionInvert);
_vm->renderImage(25);
_gm->wait(1);
- _vm->renderImage(25+128);
+ _vm->renderImage(25 + kSectionInvert);
_vm->renderImage(32);
_vm->renderImage(11);
_vm->renderImage(26);
_vm->playSound(kAudioAppearance3);
_gm->wait(2);
- _vm->renderImage(32+128);
+ _vm->renderImage(32 + kSectionInvert);
_vm->renderImage(33);
_vm->renderImage(27);
_gm->wait(2);
- _vm->renderImage(33+128);
+ _vm->renderImage(33 + kSectionInvert);
_vm->renderImage(34);
_vm->renderImage(28);
_gm->wait(2);
@@ -1412,7 +1412,7 @@ void Checkout::appearance() {
do {
_vm->renderImage(1);
_gm->wait(1);
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
image->_section[1].x1 += xp;
image->_section[1].x2 += xp;
image->_section[1].y1 -= 2;
@@ -1579,7 +1579,7 @@ bool Elevator2::interact(Action verb, Object &obj1, Object &obj2) {
_vm->playSound(kAudioElevatorBell);
while(_vm->_sound->isPlaying())
_gm->wait(1);
- _vm->renderImage(8 + 128);
+ _vm->renderImage(8 + kSectionInvert);
if (_gm->_state._elevatorNumber == 4 && _gm->_state._elevatorE == 4 && !_gm->_state._toMuseum) {
_gm->wait(18);
_vm->renderImage(1);
@@ -1599,7 +1599,7 @@ bool Elevator2::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderImage(1);
setSectionVisible(2, kShownFalse);
_gm->wait(3);
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
_vm->renderMessage(kStringElevator12);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
@@ -1623,23 +1623,23 @@ bool Elevator2::interact(Action verb, Object &obj1, Object &obj2) {
_vm->setCurrentImage(26);
_vm->renderImage(0);
_vm->paletteFadeIn();
- _gm->reply(kStringElevator15, 1, 1 + 128);
+ _gm->reply(kStringElevator15, 1, 1 + kSectionInvert);
_gm->say(kStringYes2);
- _gm->reply(kStringElevator16, 1, 1 + 128);
- _gm->reply(kStringElevator17, 1, 1 + 128);
+ _gm->reply(kStringElevator16, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator17, 1, 1 + kSectionInvert);
if (_gm->dialog(2, _gm->_dials, dialBoss1, 0)) {
- _gm->reply(kStringElevator18, 1, 1 + 128);
- _gm->reply(kStringElevator19, 1, 1 + 128);
+ _gm->reply(kStringElevator18, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator19, 1, 1 + kSectionInvert);
_gm->say(kStringElevator20);
}
- _gm->reply(kStringElevator21, 1, 1 + 128);
- _gm->reply(kStringElevator22, 1, 1 + 128);
- _gm->reply(kStringElevator23, 1, 1 + 128);
- _gm->reply(kStringElevator24, 1, 1 + 128);
- _gm->reply(kStringElevator25, 1, 1 + 128);
- _gm->reply(kStringElevator26, 1, 1 + 128);
- _gm->reply(kStringElevator27, 1, 1 + 128);
- _gm->reply(kStringElevator28, 1, 1 + 128);
+ _gm->reply(kStringElevator21, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator22, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator23, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator24, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator25, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator26, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator27, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator28, 1, 1 + kSectionInvert);
jobDescription();
return true;
case 1:
@@ -1650,7 +1650,7 @@ bool Elevator2::interact(Action verb, Object &obj1, Object &obj2) {
_gm->wait(3);
_vm->renderImage(1);
setSectionVisible(2, kShownFalse);
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
break;
case 2:
_gm->reply(kStringElevator60, 4, 3);
@@ -1660,7 +1660,7 @@ bool Elevator2::interact(Action verb, Object &obj1, Object &obj2) {
_gm->wait(3);
_vm->renderImage(1);
setSectionVisible(2, kShownFalse);
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
break;
}
_gm->drawGUI();
@@ -1685,7 +1685,7 @@ bool Elevator2::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderMessage(kStringElevator63);
else if (number != _gm->_state._elevatorE) {
if (isSectionVisible(6)) {
- _vm->renderImage(6 + 128);
+ _vm->renderImage(6 + kSectionInvert);
_objectState[4]._type &= ~OPENED;
_vm->playSound(kAudioElevator1);
}
@@ -1717,10 +1717,10 @@ void Elevator2::jobDescription() {
};
byte dialsBoss2[4] = {1,1,1,1};
- _gm->reply(kStringElevator29, 1, 1 + 128);
- _gm->reply(kStringElevator30, 1, 1 + 128);
- _gm->reply(kStringElevator31, 1, 1 + 128);
- _gm->reply(kStringElevator32, 1, 1 + 128);
+ _gm->reply(kStringElevator29, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator30, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator31, 1, 1 + kSectionInvert);
+ _gm->reply(kStringElevator32, 1, 1 + kSectionInvert);
_vm->setCurrentImage(30);
_vm->renderImage(0);
_gm->waitOnInput(72);
@@ -1743,26 +1743,26 @@ void Elevator2::jobDescription() {
_vm->setCurrentImage(26);
_vm->_system->fillScreen(kColorBlack);
_vm->renderImage(0);
- _gm->reply(kStringElevator49, 1, 1 + 128);
+ _gm->reply(kStringElevator49, 1, 1 + kSectionInvert);
int e;
do {
addSentence(0, 2);
switch (e = _gm->dialog(4, dialsBoss2, dialBoss2, 2)) {
case 0:
- _gm->reply(kStringElevator50, 1, 1 + 128);
+ _gm->reply(kStringElevator50, 1, 1 + kSectionInvert);
jobDescription();
return;
case 1:
- _gm->reply(kStringElevator51, 1, 1 + 128);
+ _gm->reply(kStringElevator51, 1, 1 + kSectionInvert);
break;
case 2:
- _gm->reply(kStringElevator52, 1, 1 + 128);
+ _gm->reply(kStringElevator52, 1, 1 + kSectionInvert);
break;
}
if (e == 1 || e == 2)
- _gm->reply(kStringElevator53, 1, 1 + 128);
+ _gm->reply(kStringElevator53, 1, 1 + kSectionInvert);
} while (e != 3);
- _gm->reply(kStringElevator54, 1, 1 + 128);
+ _gm->reply(kStringElevator54, 1, 1 + kSectionInvert);
_vm->paletteFadeOut();
_vm->_system->fillScreen(kColorBlack);
_vm->_screen->setViewportBrightness(255);
@@ -1810,7 +1810,7 @@ Apartment::Apartment(SupernovaEngine *vm, GameManager2 *gm) {
_objectState[3] = Object(_id, kStringMusicSystem, kStringMusicSystemDescription, MUSIC_SYSTEM, COMBINABLE, 4, 4, 0);
_objectState[4] = Object(_id, kStringSpeakers, kStringSpeakersDescription, NULLOBJECT, NULLTYPE, 5, 5, 0);
_objectState[5] = Object(_id, kStringPencils, kStringPencilsDescription, NULLOBJECT, UNNECESSARY, 6, 6, 0);
- _objectState[6] = Object(_id, kStringMetalBlocks, kStringMetalBlocksDescription, MAGNET, TAKE | COMBINABLE, 10, 10, 3 + 128);
+ _objectState[6] = Object(_id, kStringMetalBlocks, kStringMetalBlocksDescription, MAGNET, TAKE | COMBINABLE, 10, 10, 3 + kSectionInvert);
_objectState[7] = Object(_id, kStringImage, kStringImageDescription, NULLOBJECT, UNNECESSARY, 7, 7, 0);
_objectState[8] = Object(_id, kStringCabinet, kStringCabinetDescription, CABINET, OPENABLE | CLOSED, 8, 8, 0);
_objectState[9] = Object(_id, kStringChair, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 9, 9, 0);
@@ -1854,7 +1854,7 @@ bool Apartment::interact(Action verb, Object &obj1, Object &obj2) {
}
}
} else if (verb == ACTION_CLOSE && obj1._id == HATCH && obj1._type & OPENED) {
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
setSectionVisible(2, false);
_vm->playSound(kAudioElevator1);
obj1._type &= ~OPENED;
@@ -1890,7 +1890,7 @@ Ship::Ship(SupernovaEngine *vm, GameManager2 *gm) {
_objectState[3] = Object(_id, kStringSwitch, kStringDefaultDescription, DOOR_SWITCH, PRESS | COMBINABLE, 255, 255, 0);
_objectState[4] = Object(_id, kStringSpaceSuit, kStringSpaceSuitDescription, SUIT, TAKE, 255, 255, 1);
_objectState[5] = Object(_id, kStringCable, kStringCableDescription1, RCABLE, COMBINABLE, 255, 255, 0);
- _objectState[6] = Object(_id, kStringCable, kStringCableDescription2, CABLE, TAKE | COMBINABLE, 255, 255, 8 + 128);
+ _objectState[6] = Object(_id, kStringCable, kStringCableDescription2, CABLE, TAKE | COMBINABLE, 255, 255, 8 + kSectionInvert);
_outroText =
_vm->getGameString(kStringIntro1) + '\0' +
@@ -1945,7 +1945,7 @@ bool Ship::interact(Action verb, Object &obj1, Object &obj2) {
_vm->playSound(kAudioShip1);
while (_vm->_sound->isPlaying() && !_vm->shouldQuit())
_gm->wait(1);
- _vm->renderImage(6 + 128);
+ _vm->renderImage(6 + kSectionInvert);
_vm->renderImage(7);
_objectState[3]._description = kStringShip1;
_objectState[2]._description = kStringShip2;
@@ -1969,13 +1969,13 @@ bool Ship::interact(Action verb, Object &obj1, Object &obj2) {
} else if (verb == ACTION_USE && Object::combine(obj1, obj2, CABLE, RCABLE)) {
_objectState[6]._description = kStringDefaultDescription;
if (_objectState[6]._click == 5)
- _vm->renderImage(8 + 128);
+ _vm->renderImage(8 + kSectionInvert);
if (_objectState[6]._type & CARRIED)
_gm->_inventory.remove(_objectState[6]);
if (isSectionVisible(11) || isSectionVisible(10))
_vm->renderMessage(kStringShip5);
else if (isSectionVisible(9)) {
- _vm->renderImage(9 + 128);
+ _vm->renderImage(9 + kSectionInvert);
_vm->renderImage(11);
if (!_shown[kMaxSection - 1]) {
kill();
@@ -2000,13 +2000,13 @@ bool Ship::interact(Action verb, Object &obj1, Object &obj2) {
} else if (verb == ACTION_USE && Object::combine(obj1, obj2, CABLE, DOOR_SWITCH) && isSectionVisible(7)) {
_objectState[6]._description = kStringDefaultDescription;
if (_objectState[6]._click == 5)
- _vm->renderImage(8 + 128);
+ _vm->renderImage(8 + kSectionInvert);
if (_objectState[6]._type & CARRIED)
_gm->_inventory.remove(_objectState[6]);
if (isSectionVisible(11) || isSectionVisible(9))
_vm->renderMessage(kStringShip5);
else if (isSectionVisible(10)) {
- _vm->renderImage(10 + 128);
+ _vm->renderImage(10 + kSectionInvert);
_vm->renderImage(11);
if (!_shown[kMaxSection - 1]) {
kill();
@@ -2037,27 +2037,27 @@ bool Ship::interact(Action verb, Object &obj1, Object &obj2) {
_vm->renderMessage(kStringShip7, kMessageRight);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
- _gm->reply(kStringShip8, 1, 1 + 128);
+ _gm->reply(kStringShip8, 1, 1 + kSectionInvert);
_vm->renderMessage(kStringShip9, kMessageRight);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
- _gm->reply(kStringShip10, 1, 1 + 128);
- _gm->reply(kStringShip11, 1, 1 + 128);
- _gm->reply(kStringShip12, 1, 1 + 128);
- _gm->reply(kStringShip13, 1, 1 + 128);
+ _gm->reply(kStringShip10, 1, 1 + kSectionInvert);
+ _gm->reply(kStringShip11, 1, 1 + kSectionInvert);
+ _gm->reply(kStringShip12, 1, 1 + kSectionInvert);
+ _gm->reply(kStringShip13, 1, 1 + kSectionInvert);
_vm->renderMessage(kStringShip14, kMessageRight);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
- _gm->reply(kStringShip15, 1, 1 + 128);
+ _gm->reply(kStringShip15, 1, 1 + kSectionInvert);
_vm->renderMessage(kStringShip16, kMessageRight);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
- _gm->reply(kStringAha, 1, 1 + 128);
- _gm->reply(kStringShip17, 1, 1 + 128);
+ _gm->reply(kStringAha, 1, 1 + kSectionInvert);
+ _gm->reply(kStringShip17, 1, 1 + kSectionInvert);
_vm->renderMessage(kStringShip18, kMessageRight);
_gm->waitOnInput(_gm->_messageDuration);
_vm->removeMessage();
- _gm->reply(kStringShip19, 1, 1 + 128);
+ _gm->reply(kStringShip19, 1, 1 + kSectionInvert);
_gm->wait(16);
CursorMan.showMouse(false);
_vm->renderImage(2);
@@ -2066,7 +2066,7 @@ bool Ship::interact(Action verb, Object &obj1, Object &obj2) {
if (i == 9)
_vm->playSound(kAudioShip3);
_gm->wait(2);
- _vm->renderImage(i + 128);
+ _vm->renderImage(i + kSectionInvert);
}
_vm->renderImage(12);
_gm->wait(18);
@@ -2142,7 +2142,7 @@ Pyramid::Pyramid(SupernovaEngine *vm, GameManager2 *gm) {
_id = PYRAMID;
_shown[0] = kShownTrue;
- _objectState[0] = Object(_id, kStringRope, kStringDefaultDescription, ROPE, TAKE | COMBINABLE, 255, 255, 1 + 128);
+ _objectState[0] = Object(_id, kStringRope, kStringDefaultDescription, ROPE, TAKE | COMBINABLE, 255, 255, 1 + kSectionInvert);
_objectState[1] = Object(_id, kStringSign, kStringSignDescription, SIGN, COMBINABLE, 25, 25, 0);
_objectState[2] = Object(_id, kStringEntrance, kStringEntrance1Description, PYRA_ENTRANCE, EXIT, 27, 27, 0, PYR_ENTRANCE, 7);
_objectState[3] = Object(_id, kStringPyramid, kStringPyramidDescription, NULLOBJECT, NULLTYPE, 26, 26, 0);
@@ -2216,7 +2216,7 @@ bool Pyramid::interact(Action verb, Object &obj1, Object &obj2) {
int number = hole->_id - HOLE1;
int start = number / 5 * 5 + 2;
for (int i = 1; i <= 26; i++)
- _vm->renderImage(i + 128);
+ _vm->renderImage(i + kSectionInvert);
for (int i = start; i <= start + number % 5; i++)
_vm->renderImage(i);
_objectState[0]._click = 30;
@@ -2233,7 +2233,7 @@ bool Pyramid::interact(Action verb, Object &obj1, Object &obj2) {
} else if (verb == ACTION_PULL && rope != nullptr && !(rope->_type & CARRIED) &&
!isSectionVisible(1)) {
for (int i = 2; i <= 26; i++)
- _vm->renderImage(i + 128);
+ _vm->renderImage(i + kSectionInvert);
_vm->renderImage(1);
_objectState[0]._click = 29;
_gm->_rooms[HOLE_ROOM]->setSectionVisible(16, kShownFalse);
@@ -2241,7 +2241,7 @@ bool Pyramid::interact(Action verb, Object &obj1, Object &obj2) {
_gm->_rooms[HOLE_ROOM]->getObject(3)->_type = NULLTYPE;
} else if (verb == ACTION_TAKE && rope != nullptr && !(rope->_type & CARRIED)) {
for (int i = 2; i <= 26; i++)
- _vm->renderImage(i + 128);
+ _vm->renderImage(i + kSectionInvert);
_gm->takeObject(*rope);
_gm->_rooms[HOLE_ROOM]->setSectionVisible(16, kShownFalse);
_gm->_rooms[HOLE_ROOM]->getObject(2)->_click = 255;
@@ -2745,7 +2745,7 @@ bool PuzzleFront::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
int a = _gm->_puzzleField[pos] + 1;
- _vm->renderImage(a + 128);
+ _vm->renderImage(a + kSectionInvert);
image->_section[a].x1 = 95 + (newPos % 4) * 33;
image->_section[a].x2 = image->_section[a].x1 + 31;
image->_section[a].y1 = 24 + (newPos / 4) * 25;
@@ -3366,7 +3366,7 @@ InHole::InHole(SupernovaEngine *vm, GameManager2 *gm) {
_shown[0] = kShownTrue;
_objectState[0] = Object(_id, kStringRope, kStringDefaultDescription, ROPE, EXIT, 0, 0, 0, HOLE_ROOM, 2);
- _objectState[1] = Object(_id, kStringNote, kStringNoteDescription1, NULLOBJECT, TAKE, 255, 255, 1 + 128);
+ _objectState[1] = Object(_id, kStringNote, kStringNoteDescription1, NULLOBJECT, TAKE, 255, 255, 1 + kSectionInvert);
_objectState[2] = Object(_id, kStringSlot, kStringSlotDescription3, SLOT, COMBINABLE, 1, 1, 0);
}
@@ -3408,7 +3408,7 @@ Floordoor::Floordoor(SupernovaEngine *vm, GameManager2 *gm) {
_objectState[0] = Object(_id, kStringRight, kStringDefaultDescription, G_RIGHT, EXIT, 12, 12, 0, PYR_ENTRANCE, 14);
_objectState[1] = Object(_id, kStringLeft, kStringDefaultDescription, G_LEFT, EXIT, 11, 11, 0, PYR_ENTRANCE, 10);
_objectState[2] = Object(_id, kStringKnife1, kStringDefaultDescription, TKNIFE, TAKE | COMBINABLE, 255, 255, 9);
- _objectState[3] = Object(_id, kStringRope, kStringDefaultDescription, ROPE, TAKE, 255, 255, 11+128);
+ _objectState[3] = Object(_id, kStringRope, kStringDefaultDescription, ROPE, TAKE, 255, 255, 11 + kSectionInvert);
_objectState[4] = Object(_id, kStringOpening, kStringOpeningDescription3, HOLE, EXIT, 4, 4, 0, FLOORDOOR_U, 12);
_objectState[5] = Object(_id, kStringStones, kStringDefaultDescription, STONES, COMBINABLE, 5, 5, 0);
}
@@ -3578,7 +3578,7 @@ bool BstDoor::interact(Action verb, Object &obj1, Object &obj2) {
&& obj1._id >= BST1 && obj1._id <= BST16) {
int number = obj1._id - (BST1 - 1);
if (isSectionVisible(number))
- _vm->renderImage(number + 128);
+ _vm->renderImage(number + kSectionInvert);
else
_vm->renderImage(number);
_vm->playSound(kAudioTaxiOpen);
@@ -3728,9 +3728,9 @@ bool Mask::interact(Action verb, Object &obj1, Object &obj2) {
else
_vm->renderImage(obj1._id - EYE1 + 1);
if (isSectionVisible(1) && isSectionVisible(2)) {
- _gm->reply(kStringPyramid17, 3, 3 + 128);
- _gm->reply(kStringPyramid18, 3, 3 + 128);
- _gm->reply(kStringPyramid19, 3, 3 + 128);
+ _gm->reply(kStringPyramid17, 3, 3 + kSectionInvert);
+ _gm->reply(kStringPyramid18, 3, 3 + kSectionInvert);
+ _gm->reply(kStringPyramid19, 3, 3 + kSectionInvert);
_vm->playSound(kAudioAppearance1);
while(_vm->_sound->isPlaying())
_gm->wait(1);
@@ -3791,14 +3791,14 @@ void Museum::onEntrance() {
_vm->renderImage(0);
_vm->paletteFadeIn();
if (hasDinosaurHead) {
- _gm->reply(kStringMuseum3, 1, 1 + 128);
- _gm->reply(kStringMuseum4, 1, 1 + 128);
+ _gm->reply(kStringMuseum3, 1, 1 + kSectionInvert);
+ _gm->reply(kStringMuseum4, 1, 1 + kSectionInvert);
_gm->takeMoney(30000);
_vm->playSound(kAudioAppearance1);
} else {
- _gm->reply(kStringMuseum5, 1, 1 + 128);
+ _gm->reply(kStringMuseum5, 1, 1 + kSectionInvert);
_gm->say(kStringMuseum23);
- _gm->reply(kStringMuseum24, 1, 1 + 128);
+ _gm->reply(kStringMuseum24, 1, 1 + kSectionInvert);
}
_vm->paletteFadeOut();
_gm->changeRoom(CITY2);
@@ -3860,7 +3860,7 @@ bool Museum::interact(Action verb, Object &obj1, Object &obj2) {
_vm->playSound(kAudioTaxiOpen);
}
} else if (verb == ACTION_CLOSE && obj1._id == DOOR && (obj1._type & OPENED)) {
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
_objectState[2]._type = EXIT | OPENABLE | CLOSED;
_vm->playSound(kAudioElevator1);
} else if (verb == ACTION_USE &&
@@ -3910,7 +3910,7 @@ bool MusEntrance::interact(Action verb, Object &obj1, Object &obj2) {
return true;
} else if (verb == ACTION_CLOSE && obj1._id == ENCRYPTED_DOOR &&
(obj1._type & OPENED)) {
- _vm->renderImage(2 + 128);
+ _vm->renderImage(2 + kSectionInvert);
_objectState[0]._type = EXIT | OPENABLE | CLOSED;
_vm->playSound(kAudioElevator1);
return true;
@@ -4088,7 +4088,7 @@ bool Mus5::interact(Action verb, Object &obj1, Object &obj2) {
}
} else if (verb == ACTION_CLOSE && obj1._id == ENCRYPTED_DOOR &&
(obj1._type & OPENED)) {
- _vm->renderImage(8 + 128);
+ _vm->renderImage(8 + kSectionInvert);
_objectState[1]._type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS6]->getObject(0)->_type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS6]->setSectionVisible(7, kShownFalse);
@@ -4138,7 +4138,7 @@ bool Mus6::interact(Action verb, Object &obj1, Object &obj2) {
}
} else if (verb == ACTION_CLOSE && obj1._id == ENCRYPTED_DOOR &&
(obj1._type & OPENED)) {
- _vm->renderImage(7 + 128);
+ _vm->renderImage(7 + kSectionInvert);
_objectState[0]._type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS5]->getObject(1)->_type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS5]->setSectionVisible(8, kShownFalse);
@@ -4219,7 +4219,7 @@ bool Mus8::interact(Action verb, Object &obj1, Object &obj2) {
}
} else if (verb == ACTION_CLOSE && obj1._id == ENCRYPTED_DOOR &&
(obj1._type & OPENED)) {
- _vm->renderImage(2 + 128);
+ _vm->renderImage(2 + kSectionInvert);
_objectState[1]._type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS9]->getObject(0)->_type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS9]->setSectionVisible(1, kShownFalse);
@@ -4266,7 +4266,7 @@ bool Mus9::interact(Action verb, Object &obj1, Object &obj2) {
}
} else if (verb == ACTION_CLOSE && obj1._id == ENCRYPTED_DOOR &&
(obj1._type & OPENED)) {
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
_objectState[0]._type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS8]->getObject(1)->_type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS8]->setSectionVisible(2, kShownFalse);
@@ -4401,7 +4401,7 @@ bool MusRound::interact(Action verb, Object &obj1, Object &obj2) {
}
} else if (verb == ACTION_CLOSE && obj1._id == ENCRYPTED_DOOR &&
(obj1._type & OPENED)) {
- _vm->renderImage(1 + 128);
+ _vm->renderImage(1 + kSectionInvert);
_objectState[0]._type = EXIT | OPENABLE | CLOSED;
_gm->_rooms[MUS9]->getObject(2)->_type = EXIT | OPENABLE | CLOSED;
_vm->playSound(kAudioElevator1);
diff --git a/engines/supernova/supernova2/state.cpp b/engines/supernova/supernova2/state.cpp
index 2b227dcee7..8f6b8d6c41 100644
--- a/engines/supernova/supernova2/state.cpp
+++ b/engines/supernova/supernova2/state.cpp
@@ -230,26 +230,7 @@ void GameManager2::destroyRooms() {
}
void GameManager2::initState() {
- _currentInputObject = &_nullObject;
- _inputObject[0] = &_nullObject;
- _inputObject[1] = &_nullObject;
- _inputVerb = ACTION_WALK;
- _processInput = false;
- _guiEnabled = true;
- _animationEnabled = true;
- _roomBrightness = 255;
- _mouseClicked = false;
- _keyPressed = false;
- _mouseX = -1;
- _mouseY = -1;
- _mouseField = -1;
- _inventoryScroll = 0;
- _restTime = 0;
- _oldTime = g_system->getMillis();
- _timerPaused = 0;
- _timePaused = false;
- _messageDuration = 0;
- _animationTimer = 0;
+ GameManager::initState();
_mapOn = false;
_steps = false;
_cracking = false;
@@ -258,17 +239,6 @@ void GameManager2::initState() {
for (int i = 0; i < 10; i++)
_securityTab[i] = startSecurityTab[i];
- _currentSentence = -1;
- for (int i = 0 ; i < 6 ; ++i) {
- _sentenceNumber[i] = -1;
- _texts[i] = kNoString;
- _rows[i] = 0;
- _rowsStart[i] = 0;
- _dials[i] = 1;
- }
-
- _prevImgId = 0;
-
_state._money = 20;
_state._startTime = 0;
_state._addressKnown = false;
@@ -296,7 +266,10 @@ void GameManager2::initState() {
int16 startPuzzleTab[15] = {12, 3, 14, 1, 11, 0, 2, 13, 9, 5, 4, 10, 7, 6, 8};
for (int i = 0; i < 15; i++)
_state._puzzleTab[i] = startPuzzleTab[i];
- _dead = false;
+
+ for (int i = 0 ; i < 6 ; ++i) {
+ _dials[i] = 1;
+ }
}
void GameManager2::initRooms() {
@@ -542,7 +515,7 @@ bool GameManager2::genericInteract(Action verb, Object &obj1, Object &obj2) {
if (!(o1->_type & CARRIED))
{
_vm->renderImage(1);
- _vm->renderImage(2 + 128);
+ _vm->renderImage(2 + kSectionInvert);
_currentRoom->getObject(0)->_click = 255;
} else
_inventory.remove(*o1);