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-rw-r--r--engines/sci/graphics/animate.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp
index a8c4041e8b..6d9ff9afb5 100644
--- a/engines/sci/graphics/animate.cpp
+++ b/engines/sci/graphics/animate.cpp
@@ -197,9 +197,6 @@ void GfxAnimate::makeSortedList(List *list) {
}
// Now sort the list according y and z (descending)
- AnimateList::iterator listBegin = _list.begin();
- AnimateList::iterator listEnd = _list.end();
-
Common::sort(_list.begin(), _list.end(), sortHelper);
}
@@ -522,28 +519,6 @@ void GfxAnimate::reAnimate(Common::Rect rect) {
} else {
_paint16->bitsShow(rect);
}
-
- /*
- if (!_lastCast->isEmpty()) {
- HEAPHANDLE hnode = _lastCast->getFirst();
- sciCast *pCast;
- CResView *res;
- while (hnode) {
- pCast = (sciCast *)heap2Ptr(hnode);
- res = (CResView *)ResMgr.ResLoad(SCI_RES_VIEW, pCast->view);
- pCast->hSaved = _gfx->SaveBits(pCast->rect, 3);
- res->drawCel(pCast->loop, pCast->cel, &pCast->rect, pCast->z, pCast->pal);
- hnode = pCast->node.next;
- }
- _gfx->BitsShow(rect);
- // restoring
- hnode = _lastCast->getLast();
- while (hnode) {
- pCast = (sciCast *)heap2Ptr(hnode);
- _gfx->BitsShow(pCast->hSaved);
- hnode = pCast->node.prev;
- }
- */
}
void GfxAnimate::addToPicDrawCels() {