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-rw-r--r--engines/supernova/supernova2/rooms.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/supernova/supernova2/rooms.cpp b/engines/supernova/supernova2/rooms.cpp
index 6feebefe84..43adab12c2 100644
--- a/engines/supernova/supernova2/rooms.cpp
+++ b/engines/supernova/supernova2/rooms.cpp
@@ -3554,7 +3554,7 @@ BstDoor::BstDoor(SupernovaEngine *vm, GameManager2 *gm) {
_objectState[18] = Object(_id, kStringDoor, kStringMassive, DOOR, EXIT | OPENABLE | CLOSED, 16, 16, 0, HALL2, 2);
char germanPassword[16] = {0, 1, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0};
- char englishPassword[16] = {0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0};
+ char englishPassword[16] = {0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0};
if (ConfMan.get("language") == "en")
for (int i = 0; i < 16; i++)
_password[i] = englishPassword[i];
@@ -3564,8 +3564,6 @@ BstDoor::BstDoor(SupernovaEngine *vm, GameManager2 *gm) {
}
void BstDoor::onEntrance() {
- if (ConfMan.get("language") == "en")
- _vm->_screen->renderMessage("You are almost there", kMessageNormal, 105, 130);
}
void BstDoor::animation() {