diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/kyra/saveload_lok.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/engines/kyra/saveload_lok.cpp b/engines/kyra/saveload_lok.cpp index 3c92b8f2d4..2a7f300a5d 100644 --- a/engines/kyra/saveload_lok.cpp +++ b/engines/kyra/saveload_lok.cpp @@ -184,8 +184,16 @@ Common::Error KyraEngine_LoK::loadGameState(int slot) { setHandItem(_itemInHand); _animator->setBrandonAnimSeqSize(3, 48); redrawInventory(0); - _brandonPosX = brandonX; - _brandonPosY = brandonY; + + _brandonPosX = _brandonPosY = -1; + + // Unlike the original we did restore Brandon's position in the scene screen on load. + // This appereantly caused graphics gliches in some scenes. For example bug #2835715 + // ("KYRA: GFX glitch in Amiga version at the bridge") is caused by this feature. + // Thus we disable that for now. + //_brandonPosX = brandonX; + //_brandonPosY = brandonY; + enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1); _animator->animRefreshNPC(0); |