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-rw-r--r--engines/titanic/game/gondolier/gondolier_base.cpp12
-rw-r--r--engines/titanic/game/gondolier/gondolier_base.h4
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.cpp40
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.h2
4 files changed, 29 insertions, 29 deletions
diff --git a/engines/titanic/game/gondolier/gondolier_base.cpp b/engines/titanic/game/gondolier/gondolier_base.cpp
index 8b753ec264..f5f9791fa8 100644
--- a/engines/titanic/game/gondolier/gondolier_base.cpp
+++ b/engines/titanic/game/gondolier/gondolier_base.cpp
@@ -31,9 +31,9 @@ END_MESSAGE_MAP()
bool CGondolierBase::_chestOpen;
bool CGondolierBase::_puzzleSolved;
int CGondolierBase::_volume1;
-int CGondolierBase::_v4;
+int CGondolierBase::_slider1;
int CGondolierBase::_volume2;
-int CGondolierBase::_v7;
+int CGondolierBase::_slider2;
bool CGondolierBase::_rightSliderHooked;
bool CGondolierBase::_leftSliderHooked;
bool CGondolierBase::_priorLeftSliderHooked;
@@ -44,10 +44,10 @@ void CGondolierBase::save(SimpleFile *file, int indent) {
file->writeNumberLine(_chestOpen, indent);
file->writeNumberLine(_puzzleSolved, indent);
file->writeNumberLine(_volume1, indent);
- file->writeNumberLine(_v4, indent);
+ file->writeNumberLine(_slider1, indent);
file->writeNumberLine(_rightSliderHooked, indent);
file->writeNumberLine(_volume2, indent);
- file->writeNumberLine(_v7, indent);
+ file->writeNumberLine(_slider2, indent);
file->writeNumberLine(_leftSliderHooked, indent);
file->writeNumberLine(_priorLeftSliderHooked, indent);
file->writeNumberLine(_priorRightSliderHooked, indent);
@@ -60,10 +60,10 @@ void CGondolierBase::load(SimpleFile *file) {
_chestOpen = file->readNumber();
_puzzleSolved = file->readNumber();
_volume1 = file->readNumber();
- _v4 = file->readNumber();
+ _slider1 = file->readNumber();
_rightSliderHooked = file->readNumber();
_volume2 = file->readNumber();
- _v7 = file->readNumber();
+ _slider2 = file->readNumber();
_leftSliderHooked = file->readNumber();
_priorLeftSliderHooked = file->readNumber();
_priorRightSliderHooked = file->readNumber();
diff --git a/engines/titanic/game/gondolier/gondolier_base.h b/engines/titanic/game/gondolier/gondolier_base.h
index 3b5df9f371..8574a8655c 100644
--- a/engines/titanic/game/gondolier/gondolier_base.h
+++ b/engines/titanic/game/gondolier/gondolier_base.h
@@ -34,9 +34,9 @@ protected:
static bool _chestOpen;
static bool _puzzleSolved;
static int _volume1;
- static int _v4;
+ static int _slider1;
static int _volume2;
- static int _v7;
+ static int _slider2;
static bool _leftSliderHooked;
static bool _rightSliderHooked;
static bool _priorLeftSliderHooked;
diff --git a/engines/titanic/game/gondolier/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp
index 205d1f42da..e4110ec8f4 100644
--- a/engines/titanic/game/gondolier/gondolier_mixer.cpp
+++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp
@@ -38,7 +38,7 @@ END_MESSAGE_MAP()
CGondolierMixer::CGondolierMixer() : CGondolierBase(),
_soundName1("c#0.wav"), _soundName2("c#1.wav"),
_soundHandle1(-1), _soundHandle2(-1), _fieldC4(0), _fieldC8(0),
- _fieldE4(false) {
+ _soundActive(false) {
}
void CGondolierMixer::save(SimpleFile *file, int indent) {
@@ -49,7 +49,7 @@ void CGondolierMixer::save(SimpleFile *file, int indent) {
file->writeNumberLine(_fieldC8, indent);
file->writeQuotedLine(_soundName1, indent);
file->writeQuotedLine(_soundName2, indent);
- file->writeNumberLine(_fieldE4, indent);
+ file->writeNumberLine(_soundActive, indent);
CGondolierBase::save(file, indent);
}
@@ -62,7 +62,7 @@ void CGondolierMixer::load(SimpleFile *file) {
_fieldC8 = file->readNumber();
_soundName1 = file->readString();
_soundName2 = file->readString();
- _fieldE4 = file->readNumber();
+ _soundActive = file->readNumber();
CGondolierBase::load(file);
}
@@ -90,13 +90,13 @@ bool CGondolierMixer::LeaveRoomMsg(CLeaveRoomMsg *msg) {
bool CGondolierMixer::TurnOn(CTurnOn *msg) {
if (!_puzzleSolved) {
if (_soundHandle1 == -1) {
- _soundHandle1 = playSound(_soundName1, _volume1 * _v4 / 10, 0, true);
- _fieldE4 = true;
+ _soundHandle1 = playSound(_soundName1, _volume1 * _slider1 / 10, 0, true);
+ _soundActive = true;
}
if (_soundHandle2 == -1) {
- _soundHandle2 = playSound(_soundName1, _volume2 * _v7 / 10, 0, true);
- _fieldE4 = true;
+ _soundHandle2 = playSound(_soundName1, _volume2 * _slider2 / 10, 0, true);
+ _soundActive = true;
}
}
@@ -109,7 +109,7 @@ bool CGondolierMixer::TurnOff(CTurnOff *msg) {
stopSound(_soundHandle1, 2);
_soundHandle1 = -1;
- _fieldE4 = false;
+ _soundActive = false;
}
if (_soundHandle2 != -1) {
@@ -117,7 +117,7 @@ bool CGondolierMixer::TurnOff(CTurnOff *msg) {
stopSound(_soundHandle2, 2);
_soundHandle2 = -1;
- _fieldE4 = false;
+ _soundActive = false;
}
return true;
@@ -128,9 +128,9 @@ bool CGondolierMixer::SetVolumeMsg(CSetVolumeMsg *msg) {
_volume1 = _volume2 = msg->_volume;
if (_soundHandle1 != -1 && isSoundActive(_soundHandle1))
- setSoundVolume(_soundHandle1, msg->_volume * _v4 / 10, 2);
+ setSoundVolume(_soundHandle1, msg->_volume * _slider1 / 10, 2);
if (_soundHandle2 != -1 && isSoundActive(_soundHandle2))
- setSoundVolume(_soundHandle2, msg->_volume * _v7 / 10, 2);
+ setSoundVolume(_soundHandle2, msg->_volume * _slider2 / 10, 2);
}
return true;
@@ -139,28 +139,28 @@ bool CGondolierMixer::SetVolumeMsg(CSetVolumeMsg *msg) {
bool CGondolierMixer::SignalObject(CSignalObject *msg) {
if (!_puzzleSolved) {
if (msg->_strValue == "Fly") {
- _v4 = CLIP(msg->_numValue, 0, 10);
+ _slider1 = CLIP(msg->_numValue, 0, 10);
if (!_leftSliderHooked) {
- _v7 = 10 - _v4;
+ _slider2 = 10 - _slider1;
CStatusChangeMsg statusMsg;
- statusMsg._newStatus = _v7;
+ statusMsg._newStatus = _slider2;
statusMsg.execute("GondolierRightLever");
}
}
if (msg->_strValue == "Tos") {
- _v7 = CLIP(msg->_numValue, 0, 10);
+ _slider2 = CLIP(msg->_numValue, 0, 10);
if (!_rightSliderHooked) {
- _v4 = 10 - _v7;
+ _slider1 = 10 - _slider2;
CStatusChangeMsg statusMsg;
- statusMsg._newStatus = _v4;
+ statusMsg._newStatus = _slider1;
statusMsg.execute("GondolierLeftLever");
}
}
- if (!_v4 && !_v7 && _rightSliderHooked && _leftSliderHooked) {
+ if (!_slider1 && !_slider2 && _rightSliderHooked && _leftSliderHooked) {
_puzzleSolved = true;
CStatusChangeMsg statusMsg;
statusMsg._newStatus = 1;
@@ -181,8 +181,8 @@ bool CGondolierMixer::SignalObject(CSignalObject *msg) {
}
bool CGondolierMixer::LoadSuccessMsg(CLoadSuccessMsg *msg) {
- if (_fieldE4) {
- _fieldE4 = 0;
+ if (_soundActive) {
+ _soundActive = 0;
_soundHandle1 = _soundHandle2 = -1;
CTurnOn onMsg;
onMsg.execute(this);
diff --git a/engines/titanic/game/gondolier/gondolier_mixer.h b/engines/titanic/game/gondolier/gondolier_mixer.h
index 167650f5bb..d1a0b18f21 100644
--- a/engines/titanic/game/gondolier/gondolier_mixer.h
+++ b/engines/titanic/game/gondolier/gondolier_mixer.h
@@ -44,7 +44,7 @@ private:
int _fieldC8;
CString _soundName1;
CString _soundName2;
- bool _fieldE4;
+ bool _soundActive;
public:
CLASSDEF;
CGondolierMixer();