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-rw-r--r--engines/sci/graphics/controls32.cpp2
-rw-r--r--engines/sci/graphics/frameout.cpp22
-rw-r--r--engines/sci/graphics/frameout.h8
-rw-r--r--engines/sci/graphics/video32.cpp6
4 files changed, 18 insertions, 20 deletions
diff --git a/engines/sci/graphics/controls32.cpp b/engines/sci/graphics/controls32.cpp
index 7080c108b3..77dfdc20bb 100644
--- a/engines/sci/graphics/controls32.cpp
+++ b/engines/sci/graphics/controls32.cpp
@@ -128,7 +128,7 @@ reg_t GfxControls32::kernelEditText(const reg_t controlObject) {
Plane *plane = new Plane(editorPlaneRect, kPlanePicTransparent);
plane->changePic();
- g_sci->_gfxFrameout->addPlane(*plane);
+ g_sci->_gfxFrameout->addPlane(plane);
CelInfo32 celInfo;
celInfo.type = kCelTypeMem;
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 9a7bfc804a..d3e08bf1c1 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -275,7 +275,7 @@ void GfxFrameout::kernelAddPlane(const reg_t object) {
updatePlane(*plane);
} else {
plane = new Plane(object);
- addPlane(*plane);
+ addPlane(plane);
}
}
@@ -351,17 +351,17 @@ int16 GfxFrameout::kernelGetHighPlanePri() {
return _planes.getTopSciPlanePriority();
}
-void GfxFrameout::addPlane(Plane &plane) {
- if (_planes.findByObject(plane._object) == nullptr) {
- plane.clipScreenRect(_screenRect);
- _planes.add(&plane);
- } else {
- plane._deleted = 0;
- if (plane._created == 0) {
- plane._moved = g_sci->_gfxFrameout->getScreenCount();
- }
- _planes.sort();
+void GfxFrameout::addPlane(Plane *plane) {
+ // In SSCI, if a plane with the same object ID already existed, this call
+ // would cancel deletion and update an already-existing plane, but callers
+ // expect the passed plane object to become memory-managed by GfxFrameout,
+ // so doing what SSCI did would end up leaking the Plane objects
+ if (_planes.findByObject(plane->_object) != nullptr) {
+ error("Plane %04x:%04x already exists", PRINT_REG(plane->_object));
}
+
+ plane->clipScreenRect(_screenRect);
+ _planes.add(plane);
}
void GfxFrameout::updatePlane(Plane &plane) {
diff --git a/engines/sci/graphics/frameout.h b/engines/sci/graphics/frameout.h
index ddaa17ca3d..cd48c78fdd 100644
--- a/engines/sci/graphics/frameout.h
+++ b/engines/sci/graphics/frameout.h
@@ -120,15 +120,13 @@ private:
public:
/**
- * Creates and adds a new plane to the plane list, or
- * cancels deletion and updates an already-existing
- * plane if a plane matching the given plane VM object
- * already exists within the current plane list.
+ * Creates and adds a new plane to the plane list. Ownership of the passed
+ * object is transferred to GfxFrameout.
*
* @note This method is on Screen in SCI engine, but it
* is only ever called on `GraphicsMgr.screen`.
*/
- void addPlane(Plane &plane);
+ void addPlane(Plane *plane);
/**
* Deletes a plane within the current plane list.
diff --git a/engines/sci/graphics/video32.cpp b/engines/sci/graphics/video32.cpp
index 301092bf4e..91e48612d8 100644
--- a/engines/sci/graphics/video32.cpp
+++ b/engines/sci/graphics/video32.cpp
@@ -696,7 +696,7 @@ VMDPlayer::EventFlags VMDPlayer::playUntilEvent(const EventFlags flags, const ui
if (!_blackoutRect.isEmpty() && _planeIsOwned) {
_blackoutPlane = new Plane(_blackoutRect);
- g_sci->_gfxFrameout->addPlane(*_blackoutPlane);
+ g_sci->_gfxFrameout->addPlane(_blackoutPlane);
}
if (shouldUseCompositing()) {
@@ -897,7 +897,7 @@ void VMDPlayer::initComposited() {
if (_priority) {
_plane->_priority = _priority;
}
- g_sci->_gfxFrameout->addPlane(*_plane);
+ g_sci->_gfxFrameout->addPlane(_plane);
_screenItem = new ScreenItem(_plane->_object, vmdCelInfo, Common::Point(), vmdScaleInfo);
} else {
_screenItem = new ScreenItem(_plane->_object, vmdCelInfo, Common::Point(_drawRect.left, _drawRect.top), vmdScaleInfo);
@@ -1040,7 +1040,7 @@ void DuckPlayer::open(const GuiResourceId resourceId, const int displayMode, con
if (_doFrameOut) {
_plane = new Plane(_drawRect, kPlanePicColored);
- g_sci->_gfxFrameout->addPlane(*_plane);
+ g_sci->_gfxFrameout->addPlane(_plane);
g_sci->_gfxFrameout->frameOut(true);
}