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-rw-r--r--engines/prince/inventory.cpp6
-rw-r--r--engines/prince/option_text.h19
2 files changed, 25 insertions, 0 deletions
diff --git a/engines/prince/inventory.cpp b/engines/prince/inventory.cpp
index 509eaceb76..fdb17b1182 100644
--- a/engines/prince/inventory.cpp
+++ b/engines/prince/inventory.cpp
@@ -529,6 +529,9 @@ void PrinceEngine::checkOptions() {
case Common::EN_ANY:
optText = optionsTextEN[i];
break;
+ case Common::RU_RUS:
+ optText = optionsTextRU[i];
+ break;
default:
break;
};
@@ -578,6 +581,9 @@ void PrinceEngine::checkInvOptions() {
case Common::EN_ANY:
invText = invOptionsTextEN[i];
break;
+ case Common::RU_RUS:
+ invText = invOptionsTextRU[i];
+ break;
default:
error("Unknown game language %d", getLanguage());
break;
diff --git a/engines/prince/option_text.h b/engines/prince/option_text.h
index f56dd421ec..cc97f042af 100644
--- a/engines/prince/option_text.h
+++ b/engines/prince/option_text.h
@@ -82,4 +82,23 @@ const char *optionsTextEN[] = {
"Talk to"
};
+// RU
+const char *invOptionsTextRU[] = {
+ "Cvjnhtnm",
+ "Bcgjkmp.",
+ "Jnrhsnm/""\x83""bnm ",
+ "Pfrhsnm/Nzyenm ",
+ "Lfnm "
+};
+
+const char *optionsTextRU[] = {
+ "Gjlevfnm",
+ "Jcvjnhtnm",
+ "Dpznm ",
+ "Bcgjkmp.",
+ "Jnrhsnm/""\x83""bnm ",
+ "Pfrhsnm/Nzyenm ",
+ "Ujdjhbnm "
+};
+
} // End of namespace Prince