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-rw-r--r--engines/cine/various.cpp517
-rw-r--r--engines/cine/various.h3
2 files changed, 70 insertions, 450 deletions
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp
index 74f8fe845a..e048afed93 100644
--- a/engines/cine/various.cpp
+++ b/engines/cine/various.cpp
@@ -67,11 +67,9 @@ void setTextWindow(uint16 param1, uint16 param2, uint16 param3, uint16 param4) {
uint16 errorVar;
byte menuVar;
+bool fadeRequired;
uint16 allowPlayerInput;
-
uint16 checkForPendingDataLoadSwitch;
-
-bool fadeRequired;
uint16 isDrawCommandEnabled;
uint16 waitForPlayerClick;
uint16 menuCommandLen;
@@ -84,7 +82,6 @@ byte var21;
int16 playerCommand;
char commandBuffer[80];
-
char currentPrcName[20];
char currentRelName[20];
char currentObjectName[20];
@@ -93,7 +90,6 @@ char newPrcName[20];
char newRelName[20];
char newObjectName[20];
char newMsgName[20];
-
char currentBgName[8][15];
char currentCtName[15];
char currentPartName[15];
@@ -112,6 +108,23 @@ uint16 inputVar3;
selectedObjStruct currentSelectedObject;
+static commandeType currentSaveName[10];
+int16 currentDisk;
+
+static const int16 choiceResultTable[] = { 1, 1, 1, 2, 1, 1, 1 };
+static const int16 subObjectUseTable[] = { 3, 3, 3, 3, 3, 0, 0 };
+static const int16 canUseOnItemTable[] = { 1, 0, 0, 1, 1, 0, 0 };
+
+commandeType objectListCommand[20];
+int16 objListTab[20];
+
+uint16 exitEngine;
+
+uint16 defaultMenuBoxColor2;
+
+uint16 zoneData[NUM_MAX_ZONE];
+
+
void mainLoopSub3(void) {
}
@@ -232,18 +245,11 @@ int16 getRelEntryForObject(uint16 param1, uint16 param2, selectedObjStruct *pSel
int16 getObjectUnderCursor(uint16 x, uint16 y) {
overlayHeadElement *currentHead = overlayHead.previous;
+ int16 objX, objY, frame, part, threshold, height, xdif, ydif;
+
while (currentHead) {
if (currentHead->type < 2) {
if (objectTable[currentHead->objIdx].name[0]) {
- int16 objX;
- int16 objY;
- int16 frame;
- int16 part;
- int16 treshold;
- int16 height;
- int16 xdif;
- int16 ydif;
-
objX = objectTable[currentHead->objIdx].x;
objY = objectTable[currentHead->objIdx].y;
@@ -252,9 +258,9 @@ int16 getObjectUnderCursor(uint16 x, uint16 y) {
part = objectTable[currentHead->objIdx].part;
if (currentHead->type == 0) {
- treshold = animDataTable[frame].var1;
+ threshold = animDataTable[frame].var1;
} else {
- treshold = animDataTable[frame].width / 2;
+ threshold = animDataTable[frame].width / 2;
}
height = animDataTable[frame].height;
@@ -262,7 +268,7 @@ int16 getObjectUnderCursor(uint16 x, uint16 y) {
xdif = x - objX;
ydif = y - objY;
- if ((xdif >= 0) && ((treshold << 4) > xdif) && (ydif > 0) && (ydif < height)) {
+ if ((xdif >= 0) && ((threshold << 4) > xdif) && (ydif > 0) && (ydif < height)) {
if (animDataTable[frame].ptr1) {
if (g_cine->getGameType() == Cine::GType_OS)
return currentHead->objIdx;
@@ -287,8 +293,6 @@ int16 getObjectUnderCursor(uint16 x, uint16 y) {
return -1;
}
-static commandeType currentSaveName[10];
-
bool CineEngine::loadSaveDirectory(void) {
Common::InSaveFile *fHandle;
char tmp[80];
@@ -306,8 +310,6 @@ bool CineEngine::loadSaveDirectory(void) {
return true;
}
-int16 currentDisk;
-
void loadObjectScriptFromSave(Common::InSaveFile *fHandle) {
int16 i;
@@ -1035,39 +1037,6 @@ void CineEngine::makeSystemMenu(void) {
}
}
-static const int16 choiceResultTable[] = {
- 1,
- 1,
- 1,
- 2,
- 1,
- 1,
- 1
-};
-
-static const int16 subObjectUseTable[] = {
- 3,
- 3,
- 3,
- 3,
- 3,
- 0,
- 0
-};
-
-static const int16 canUseOnItemTable[] = {
- 1,
- 0,
- 0,
- 1,
- 1,
- 0,
- 0
-};
-
-commandeType objectListCommand[20];
-int16 objListTab[20];
-
void makeTextEntry(const commandeType commandList[], uint16 height, uint16 X, uint16 Y, uint16 width) {
byte color = 2;
byte color2;
@@ -1076,6 +1045,8 @@ void makeTextEntry(const commandeType commandList[], uint16 height, uint16 X, ui
int16 currentY;
int16 i;
uint16 j;
+ byte currentChar;
+ byte characterWidth, characterIdx;
if (X + width > 319) {
X = 319 - width;
@@ -1100,15 +1071,15 @@ void makeTextEntry(const commandeType commandList[], uint16 height, uint16 X, ui
currentX = X + 4;
for (j = 0; j < strlen(commandList[i]); j++) {
- byte currentChar = commandList[i][j];
+ currentChar = commandList[i][j];
if (currentChar == ' ') {
currentX += 5;
} else {
- byte characterWidth = fontParamTable[currentChar].characterWidth;
+ characterWidth = fontParamTable[currentChar].characterWidth;
if (characterWidth) {
- byte characterIdx = fontParamTable[currentChar].characterIdx;
+ characterIdx = fontParamTable[currentChar].characterIdx;
drawSpriteRaw(textTable[characterIdx][0], textTable[characterIdx][1], 2, 8, page1Raw, currentX, currentY);
currentX += characterWidth + 1;
}
@@ -1149,7 +1120,7 @@ void processInventory(int16 x, int16 y) {
int16 buildObjectListCommand(void) {
int16 i;
- int16 j;
+ int16 j = 0;
assert(g_cine->getGameType() == Cine::GType_FW);
@@ -1157,8 +1128,6 @@ int16 buildObjectListCommand(void) {
objectListCommand[i][0] = 0;
}
- j = 0;
-
for (i = 0; i < 255; i++) {
if (objectTable[i].name[0] && objectTable[i].costume == -2) {
strcpy(objectListCommand[j], objectTable[i].name);
@@ -1172,7 +1141,7 @@ int16 buildObjectListCommand(void) {
int16 buildObjectListCommand2(int16 param) {
int16 i;
- int16 j;
+ int16 j = 0;
assert(g_cine->getGameType() == Cine::GType_OS);
@@ -1180,8 +1149,6 @@ int16 buildObjectListCommand2(int16 param) {
objectListCommand[i][0] = 0;
}
- j = 0;
-
for (i = 0; i < 255; i++) {
if (objectTable[i].name[0] && objectTable[i].costume == param) {
strcpy(objectListCommand[j], objectTable[i].name);
@@ -1217,7 +1184,7 @@ int16 selectSubObject2(int16 x, int16 y, int16 param) {
return -2;
}
- selectedObject = makeMenuChoice2(objectListCommand, listSize, x, y, 140);
+ selectedObject = makeMenuChoice(objectListCommand, listSize, x, y, 140, true);
if (selectedObject == -1)
return -1;
@@ -1332,7 +1299,7 @@ uint16 menuVar4 = 0;
uint16 menuVar5 = 0;
int16 makeMenuChoice(const commandeType commandList[], uint16 height, uint16 X, uint16 Y,
- uint16 width) {
+ uint16 width, bool recheckValue) {
byte color = 2;
byte color2;
int16 paramY;
@@ -1557,239 +1524,10 @@ int16 makeMenuChoice(const commandeType commandList[], uint16 height, uint16 X,
} while (button);
if (var_4 == 2) { // recheck
- return -1;
- }
-
- return currentSelection;
-}
-
-int16 makeMenuChoice2(const commandeType commandList[], uint16 height, uint16 X, uint16 Y,
- uint16 width) {
- byte color = 2;
- byte color2;
- int16 paramY;
- int16 currentX;
- int16 currentY;
- int16 i;
- uint16 button;
- int16 var_A;
- int16 di;
- uint16 j;
- int16 mouseX;
- int16 mouseY;
- int16 var_16;
- int16 var_14;
- int16 currentSelection;
- int16 oldSelection;
- int16 var_4;
-
- if (disableSystemMenu)
- return -1;
-
- paramY = (height * 9) + 10;
-
- if (X + width > 319) {
- X = 319 - width;
- }
-
- if (Y + paramY > 199) {
- Y = 199 - paramY;
- }
-
- color2 = defaultMenuBoxColor2;
-
- hideMouse();
- blitRawScreen(page1Raw);
-
- gfxDrawPlainBoxRaw(X, Y, X + width, Y + 4, color2, page1Raw);
-
- currentX = X + 4;
- currentY = Y + 4;
-
- for (i = 0; i < height; i++) {
- gfxDrawPlainBoxRaw(X, currentY, X + width, currentY + 9, color2, page1Raw);
- currentX = X + 4;
-
- for (j = 0; j < strlen(commandList[i]); j++) {
- byte currentChar = commandList[i][j];
-
- if (currentChar == ' ') {
- currentX += 5;
- } else {
- byte characterWidth = fontParamTable[currentChar].characterWidth;
-
- if (characterWidth) {
- byte characterIdx = fontParamTable[currentChar].characterIdx;
- drawSpriteRaw(textTable[characterIdx][0], textTable[characterIdx][1], 2, 8, page1Raw, currentX, currentY);
- currentX += characterWidth + 1;
- }
- }
- }
-
- currentY += 9;
- }
-
- gfxDrawPlainBoxRaw(X, currentY, X + width, currentY + 4, color2, page1Raw); // bottom part
-
- gfxDrawLine(X + 1, Y + 1, X + width - 1, Y + 1, 0, page1Raw); // top
- gfxDrawLine(X + 1, currentY + 3, X + width - 1, currentY + 3, 0, page1Raw); // bottom
- gfxDrawLine(X + 1, Y + 1, X + 1, currentY + 3, 0, page1Raw); // left
- gfxDrawLine(X + width - 1, Y + 1, X + width - 1, currentY + 3, 0, page1Raw); // left
-
- gfxDrawLine(X, Y, X + width, Y, color, page1Raw);
- gfxDrawLine(X, currentY + 4, X + width, currentY + 4, color, page1Raw);
- gfxDrawLine(X, Y, X, currentY + 4, color, page1Raw);
- gfxDrawLine(X + width, Y, X + width, currentY + 4, color, page1Raw);
-
- blitRawScreen(page1Raw);
-
- do {
- manageEvents();
- getMouseData(mouseUpdateStatus, &button, &dummyU16, &dummyU16);
- } while (button);
-
- var_A = 0;
-
- currentSelection = 0;
-
- di = currentSelection * 9 + Y + 4;
- gfxDrawPlainBoxRaw(X + 2, di - 1, X + width - 2, di + 7, 0, page1Raw); // draw black box behind selection
- currentX = X + 4;
-
- for (j = 0; j < strlen(commandList[currentSelection]); j++) {
- byte currentChar = commandList[currentSelection][j];
-
- if (currentChar == ' ') {
- currentX += 5;
- } else {
- byte characterWidth = fontParamTable[currentChar].characterWidth;
-
- if (characterWidth) {
- byte characterIdx = fontParamTable[currentChar].characterIdx;
- drawSpriteRaw(textTable[characterIdx][0], textTable[characterIdx][1], 2, 8, page1Raw, currentX, di);
- currentX += characterWidth + 1;
- }
- }
- }
-
- blitRawScreen(page1Raw);
-
- manageEvents();
- getMouseData(mouseUpdateStatus, &button, (uint16 *)&mouseX, (uint16 *)&mouseY);
-
- var_16 = mouseX;
- var_14 = mouseY;
-
- menuVar = 0;
-
- do {
- manageEvents();
- getMouseData(mouseUpdateStatus, &button, (uint16 *)&mouseX, (uint16 *)&mouseY);
-
- if (button) {
- var_A = 1;
- }
-
- oldSelection = currentSelection;
-
- if (needMouseSave) {
- for (j = 0; j < 3; j++) {
- mainLoopSub6();
- }
-
- if (menuVar4 && currentSelection > 0) { // go up
- currentSelection--;
- }
-
- if (menuVar5) { // go down
- if (height - 1 > currentSelection) {
- currentSelection++;
- }
- }
- } else {
- if (mouseX > X && mouseX < X + width && mouseY > Y && mouseY < Y + height * 9) {
- currentSelection = (mouseY - (Y + 4)) / 9;
-
- if (currentSelection < 0)
- currentSelection = 0;
-
- if (currentSelection >= height)
- currentSelection = height - 1;
- }
- }
-
- if (currentSelection != oldSelection) { // old != new
- if (needMouseSave) {
- hideMouse();
- }
-
- di = oldSelection * 9 + Y + 4;
-
- gfxDrawPlainBoxRaw(X + 2, di - 1, X + width - 2, di + 7, color2, page1Raw); // restore color
-
- currentX = X + 4;
-
- for (j = 0; j < strlen(commandList[oldSelection]); j++) {
- byte currentChar = commandList[oldSelection][j];
-
- if (currentChar == ' ') {
- currentX += 5;
- } else {
- byte characterWidth = fontParamTable[currentChar].characterWidth;
-
- if (characterWidth) {
- byte characterIdx = fontParamTable[currentChar].characterIdx;
- drawSpriteRaw(textTable[characterIdx][0], textTable[characterIdx][1], 2, 8, page1Raw, currentX, di);
- currentX += characterWidth + 1;
- }
- }
- }
-
- di = currentSelection * 9 + Y + 4;
-
- gfxDrawPlainBoxRaw(X + 2, di - 1, X + width - 2, di + 7, 0, page1Raw); // black new
-
- currentX = X + 4;
-
- for (j = 0; j < strlen(commandList[currentSelection]);
- j++) {
- byte currentChar = commandList[currentSelection][j];
-
- if (currentChar == ' ') {
- currentX += 5;
- } else {
- byte characterWidth = fontParamTable[currentChar].characterWidth;
-
- if (characterWidth) {
- byte characterIdx = fontParamTable[currentChar].characterIdx;
- drawSpriteRaw(textTable[characterIdx][0], textTable[characterIdx][1], 2, 8, page1Raw, currentX, di);
- currentX += characterWidth + 1;
- }
- }
- }
-
- blitRawScreen(page1Raw);
-
- if (needMouseSave) {
- gfxFuncGen2();
- }
- }
-
- } while (!var_A);
-
- assert(!needMouseSave);
-
- var_4 = button;
-
- menuVar = 0;
-
- do {
- manageEvents();
- getMouseData(mouseUpdateStatus, &button, &dummyU16, &dummyU16);
- } while (button);
-
- if (var_4 == 2) { // recheck
- return currentSelection + 8000;
+ if (!recheckValue)
+ return -1;
+ else
+ return currentSelection + 8000;
}
return currentSelection;
@@ -1840,7 +1578,7 @@ void makeActionMenu(void) {
getMouseData(mouseUpdateStatus, &mouseButton, &mouseX, &mouseY);
if (g_cine->getGameType() == Cine::GType_OS) {
- playerCommand = makeMenuChoice2(defaultActionCommand, 6, mouseX, mouseY, 70);
+ playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70, true);
if (playerCommand >= 8000) {
playerCommand -= 8000;
@@ -1980,7 +1718,7 @@ uint16 executePlayerInput(void) {
if (mouseButton & 2) {
if (!(mouseButton & 1)) {
if (g_cine->getGameType() == Cine::GType_OS) {
- playerCommand = makeMenuChoice2(defaultActionCommand, 6, mouseX, mouseY, 70);
+ playerCommand = makeMenuChoice(defaultActionCommand, 6, mouseX, mouseY, 70, true);
if (playerCommand >= 8000) {
playerCommand -= 8000;
@@ -2154,6 +1892,8 @@ void drawSprite(overlayHeadElement *currentOverlay, byte *spritePtr,
byte i = 0;
uint16 si = 0;
overlayHeadElement *pCurrentOverlay = currentOverlay;
+ int16 maskX, maskY, maskWidth, maskHeight;
+ uint16 maskSpriteIdx;
if (g_cine->getGameType() == Cine::GType_OS) {
drawSpriteRaw2(spritePtr, objectTable[currentOverlay->objIdx].part, width, height, page, x, y);
@@ -2162,12 +1902,6 @@ void drawSprite(overlayHeadElement *currentOverlay, byte *spritePtr,
while (pCurrentOverlay) {
if (pCurrentOverlay->type == 5) {
- int16 maskX;
- int16 maskY;
- int16 maskWidth;
- int16 maskHeight;
- uint16 maskSpriteIdx;
-
if (!si) {
ptr = (byte *)malloc(width * 8 * height);
msk = (byte *)malloc(width * 8 * height);
@@ -2227,22 +1961,13 @@ void backupOverlayPage(void) {
}
}
-void drawDialogueMessage(byte msgIdx, int16 x, int16 y, int16 width, int16 color) {
+void drawMessage(char *messagePtr, int16 x, int16 y, int16 width, int16 color) {
byte color2 = 2;
byte endOfMessageReached = 0;
int16 localX;
int16 localY;
int16 localWidth;
- char *messagePtr = (char *)messageTable[msgIdx].ptr;
-
- if (!messagePtr) {
- freeOverlay(msgIdx, 2);
- return;
- }
-
- var20 += strlen(messagePtr);
-
gfxDrawPlainBoxRaw(x, y, x + width, y + 4, color, page1Raw);
localX = x + 4;
@@ -2254,7 +1979,7 @@ void drawDialogueMessage(byte msgIdx, int16 x, int16 y, int16 width, int16 color
uint16 numWords;
uint16 messageWidth;
uint16 lineResult;
- char *endOfMessagePtr;
+ const char *endOfMessagePtr;
uint16 fullLineWidth;
uint16 interWordSize;
uint16 interWordSizeRemain;
@@ -2267,7 +1992,7 @@ void drawDialogueMessage(byte msgIdx, int16 x, int16 y, int16 width, int16 color
messagePtr += messageLength;
- messageLength = computeMessageLength((byte *) messagePtr, localWidth, &numWords, &messageWidth, &lineResult);
+ messageLength = computeMessageLength((const byte *)messagePtr, localWidth, &numWords, &messageWidth, &lineResult);
endOfMessagePtr = messagePtr + messageLength;
@@ -2324,20 +2049,27 @@ void drawDialogueMessage(byte msgIdx, int16 x, int16 y, int16 width, int16 color
gfxDrawLine(x, localY + 4, x + width, localY + 4, color2, page1Raw);
gfxDrawLine(x, y, x, localY + 4, color2, page1Raw);
gfxDrawLine(x + width, y, x + width, localY + 4, color2, page1Raw);
+}
+
+void drawDialogueMessage(byte msgIdx, int16 x, int16 y, int16 width, int16 color) {
+ char *messagePtr = (char *)messageTable[msgIdx].ptr;
+
+ if (!messagePtr) {
+ freeOverlay(msgIdx, 2);
+ return;
+ }
+
+ var20 += strlen(messagePtr);
+
+ drawMessage(messagePtr, x, y, width, color);
freeOverlay(msgIdx, 2);
}
void drawFailureMessage(byte cmd) {
- byte color2 = 2;
- byte endOfMessageReached = 0;
- int16 localX;
- int16 localY;
- int16 localWidth;
-
byte msgIdx = cmd * 4 + g_cine->_rnd.getRandomNumber(3);
- const char *messagePtr = failureMessages[msgIdx];
+ char *messagePtr = (char *)failureMessages[msgIdx];
int len = strlen(messagePtr);
var20 += len;
@@ -2351,102 +2083,26 @@ void drawFailureMessage(byte cmd) {
int16 y = 80;
int16 color = 4;
- gfxDrawPlainBoxRaw(x, y, x + width, y + 4, color, page1Raw);
-
- localX = x + 4;
- localY = y + 4;
- localWidth = width - 8;
-
- do {
- uint16 messageLength = 0;
- uint16 numWords;
- uint16 messageWidth;
- uint16 lineResult;
- const char *endOfMessagePtr;
- uint16 fullLineWidth;
- uint16 interWordSize;
- uint16 interWordSizeRemain;
- byte currentChar;
- byte characterWidth;
-
- while (messagePtr[messageLength] == ' ') {
- messageLength++;
- }
-
- messagePtr += messageLength;
-
- messageLength = computeMessageLength((const byte *)messagePtr, localWidth, &numWords, &messageWidth, &lineResult);
-
- endOfMessagePtr = messagePtr + messageLength;
-
- if (lineResult) {
- fullLineWidth = localWidth - messageWidth;
-
- if (numWords) {
- interWordSize = fullLineWidth / numWords;
- interWordSizeRemain = fullLineWidth % numWords;
- } else {
- interWordSize = 5;
- interWordSizeRemain = 0;
- }
- } else {
- interWordSize = 5;
- interWordSizeRemain = 0;
- }
-
- gfxDrawPlainBoxRaw(x, localY, x + width, localY + 9, color, page1Raw);
-
- do {
- currentChar = *(messagePtr++);
-
- if (currentChar == 0) {
- endOfMessageReached = 1;
- } else if (currentChar == ' ') {
- localX += interWordSizeRemain + interWordSize;
-
- if (interWordSizeRemain)
- interWordSizeRemain = 0;
- } else {
- characterWidth = fontParamTable[currentChar].characterWidth;
-
- if (characterWidth) {
- byte characterIdx = fontParamTable[currentChar].characterIdx;
- drawSpriteRaw(textTable[characterIdx][0], textTable[characterIdx][1], 2, 8, page1Raw, localX, localY);
- localX += characterWidth + 1;
- }
- }
- } while ((messagePtr < endOfMessagePtr) && !endOfMessageReached);
-
- localX = x + 4;
- localY += 9;
- } while (!endOfMessageReached);
-
- gfxDrawPlainBoxRaw(x, localY, x + width, localY + 4, color, page1Raw);
-
- gfxDrawLine(x + 1, y + 1, x + width - 1, y + 1, 0, page1Raw); // top
- gfxDrawLine(x + 1, localY + 3, x + width - 1, localY + 3, 0, page1Raw); // bottom
- gfxDrawLine(x + 1, y + 1, x + 1, localY + 3, 0, page1Raw); // left
- gfxDrawLine(x + width - 1, y + 1, x + width - 1, localY + 3, 0, page1Raw); // right
-
- gfxDrawLine(x, y, x + width, y, color2, page1Raw);
- gfxDrawLine(x, localY + 4, x + width, localY + 4, color2, page1Raw);
- gfxDrawLine(x, y, x, localY + 4, color2, page1Raw);
- gfxDrawLine(x + width, y, x + width, localY + 4, color2, page1Raw);
+ drawMessage(messagePtr, x, y, width, color);
freeOverlay(cmd, 3);
}
void drawOverlays(void) {
+ uint16 partVar1, partVar2;
+ AnimData *pPart;
overlayHeadElement *currentOverlay;
overlayHeadElement *nextOverlay;
+ int16 x, y;
+ objectStruct *objPtr;
+ byte messageIdx;
+ int16 part;
backupOverlayPage();
var20 = 0;
- currentOverlay = &overlayHead;
-
- currentOverlay = currentOverlay->next;
+ currentOverlay = (&overlayHead)->next;
while (currentOverlay) {
nextOverlay = currentOverlay->next;
@@ -2454,10 +2110,6 @@ void drawOverlays(void) {
switch (currentOverlay->type) {
case 0: // sprite
{
- objectStruct *objPtr;
- int16 x;
- int16 y;
-
assert(currentOverlay->objIdx <= NUM_MAX_OBJECT);
objPtr = &objectTable[currentOverlay->objIdx];
@@ -2467,9 +2119,6 @@ void drawOverlays(void) {
if (objPtr->frame >= 0) {
if (g_cine->getGameType() == Cine::GType_OS) {
- uint16 partVar1;
- uint16 partVar2;
- AnimData *pPart;
pPart = &animDataTable[objPtr->frame];
partVar1 = pPart->var1;
@@ -2479,10 +2128,7 @@ void drawOverlays(void) {
drawSprite(currentOverlay, pPart->ptr1, pPart->ptr1, partVar1, partVar2, page1Raw, x, y);
}
} else {
- uint16 partVar1;
- uint16 partVar2;
- AnimData *pPart;
- int16 part = objPtr->part;
+ part = objPtr->part;
assert(part >= 0 && part <= NUM_MAX_ANIMDATA);
@@ -2500,12 +2146,6 @@ void drawOverlays(void) {
}
case 2: // text
{
- byte messageIdx;
- int16 x;
- int16 y;
- uint16 partVar1;
- uint16 partVar2;
-
// gfxWaitVSync();
// hideMouse();
@@ -2546,10 +2186,6 @@ void drawOverlays(void) {
}
case 4:
{
- objectStruct *objPtr;
- int16 x;
- int16 y;
-
assert(currentOverlay->objIdx <= NUM_MAX_OBJECT);
objPtr = &objectTable[currentOverlay->objIdx];
@@ -2558,10 +2194,7 @@ void drawOverlays(void) {
y = objPtr->y;
if (objPtr->frame >= 0) {
- uint16 partVar1;
- uint16 partVar2;
- AnimData *pPart;
- int16 part = objPtr->part;
+ part = objPtr->part;
assert(part >= 0 && part <= NUM_MAX_ANIMDATA);
@@ -2578,12 +2211,6 @@ void drawOverlays(void) {
}
case 20:
{
- objectStruct *objPtr;
- int16 x;
- int16 y;
-
- var5 = currentOverlay->x;
-
assert(currentOverlay->objIdx <= NUM_MAX_OBJECT);
objPtr = &objectTable[currentOverlay->objIdx];
@@ -2591,6 +2218,8 @@ void drawOverlays(void) {
x = objPtr->x;
y = objPtr->y;
+ var5 = currentOverlay->x;
+
if (objPtr->frame >= 0) {
if (var5 <= 8) {
if (additionalBgTable[var5]) {
@@ -2665,8 +2294,6 @@ void checkForPendingDataLoad(void) {
}
}
-uint16 exitEngine;
-
void hideMouse(void) {
}
@@ -2682,10 +2309,6 @@ void removeExtention(char *dest, const char *source) {
}
}
-uint16 defaultMenuBoxColor2;
-
-uint16 zoneData[NUM_MAX_ZONE];
-
void addMessage(byte param1, int16 param2, int16 param3, int16 param4, int16 param5) {
overlayHeadElement *currentHead = &overlayHead;
overlayHeadElement *tempHead = currentHead;
@@ -3034,9 +2657,7 @@ bool makeTextEntryMenu(const char *messagePtr, char *inputString, int stringMaxL
int16 localY;
int16 localWidth;
int margins = 16;
-
int len = strlen(messagePtr);
-
int16 width = 6 * len + 20;
if (width > 250)
diff --git a/engines/cine/various.h b/engines/cine/various.h
index 96aa27b5a0..ef20ea5714 100644
--- a/engines/cine/various.h
+++ b/engines/cine/various.h
@@ -35,8 +35,7 @@ namespace Cine {
void initLanguage(Common::Language lang);
-int16 makeMenuChoice(const commandeType commandList[], uint16 height, uint16 X, uint16 Y, uint16 width);
-int16 makeMenuChoice2(const commandeType commandList[], uint16 height, uint16 X, uint16 Y, uint16 width);
+int16 makeMenuChoice(const commandeType commandList[], uint16 height, uint16 X, uint16 Y, uint16 width, bool recheckValue = false);
void makeCommandLine(void);
void makeActionMenu(void);