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-rw-r--r--engines/prince/hero.cpp11
-rw-r--r--engines/prince/hero.h2
-rw-r--r--engines/prince/prince.cpp82
3 files changed, 43 insertions, 52 deletions
diff --git a/engines/prince/hero.cpp b/engines/prince/hero.cpp
index 94c7b8b313..349418bef6 100644
--- a/engines/prince/hero.cpp
+++ b/engines/prince/hero.cpp
@@ -649,12 +649,17 @@ void Hero::showHero() {
if (_visible) {
if (_talkTime != 0) {
_talkTime--;
- if (_talkTime == 0) {
- _state = STAY; // test this
- }
+ //if (_talkTime == 0) {
+ //_state = STAY; // test this
+ //}
}
// Scale of hero
selectZoom();
+
+ if (_state != STAY) {
+ _boredomTime = 0;
+ }
+
switch (_state) {
case STAY:
//if(OptionsFlag == false) {
diff --git a/engines/prince/hero.h b/engines/prince/hero.h
index 82b4ac7dd7..9effde6228 100644
--- a/engines/prince/hero.h
+++ b/engines/prince/hero.h
@@ -174,7 +174,7 @@ public:
int32 _phase; // Phase animation phase
int16 _step; // Step x/y step size depends on direction
// MaxBoredom stand still timeout
- int16 _boredomTime;// Boredom current boredom time in frames
+ int16 _boredomTime; // Boredom current boredom time in frames
uint16 _boreNum; // Bore anim frame
int16 _talkTime; // TalkTime time of talk anim
int32 _specAnim; // SpecAnim additional anim
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp
index 3e449c61d9..e422077427 100644
--- a/engines/prince/prince.cpp
+++ b/engines/prince/prince.cpp
@@ -3936,7 +3936,7 @@ void PrinceEngine::approxPath() {
}
void PrinceEngine::freeDirectionTable() {
- if (_directionTable = nullptr) {
+ if (_directionTable != nullptr) {
free(_directionTable);
_directionTable = nullptr;
}
@@ -3944,29 +3944,30 @@ void PrinceEngine::freeDirectionTable() {
int PrinceEngine::scanDirectionsFindNext(byte *tempCoordsBuf, int xDiff, int yDiff) {
- int tempX, tempY, direction;
+ int tempX, tempY, direction, dX, dY, againPointX1, againPointY1;
tempX = Hero::LEFT;
if (xDiff < 0) {
tempX = Hero::RIGHT;
}
+
tempY = Hero::UP;
if (yDiff < 0) {
tempY = Hero::DOWN;
}
- // push esi, edx
- // again_point:
- byte *againPointCoords = tempCoordsBuf;
+
while (1) {
- int againPointX1 = READ_UINT16(againPointCoords);
- int againPointY1 = READ_UINT16(againPointCoords + 2);
- againPointCoords += 4;
- if (againPointCoords == _coords) {
+ againPointX1 = READ_UINT16(tempCoordsBuf);
+ againPointY1 = READ_UINT16(tempCoordsBuf + 2);
+ tempCoordsBuf += 4;
+
+ if (tempCoordsBuf == _coords) {
direction = tempX;
break;
}
- int dX = againPointX1 - READ_UINT16(againPointCoords); // dx
- int dY = againPointY1 - READ_UINT16(againPointCoords + 2); //bp
+
+ dX = againPointX1 - READ_UINT16(tempCoordsBuf);
+ dY = againPointY1 - READ_UINT16(tempCoordsBuf + 2);
if (dX != xDiff) {
direction = tempY;
@@ -3983,61 +3984,51 @@ int PrinceEngine::scanDirectionsFindNext(byte *tempCoordsBuf, int xDiff, int yDi
void PrinceEngine::scanDirections() {
freeDirectionTable();
- byte *tempCoordsBuf = _coordsBuf; // esi
+ byte *tempCoordsBuf = _coordsBuf;
if (tempCoordsBuf != _coords) {
- int size = (_coords - tempCoordsBuf) / 2 + 1; // number of coord points plus one for end marker
+ int size = (_coords - tempCoordsBuf) / 4 + 1; // number of coord points plus one for end marker
_directionTable = (byte *)malloc(size);
- byte *tempDirTab = _directionTable; // edi
- // ebp = 0;
+ byte *tempDirTab = _directionTable;
int direction = -1;
int lastDirection = -1;
- int tempX = -1;
- int tempY = -1;
-
- //loop
+ int x1, y1, x2, y2, xDiff, yDiff;
+
while (1) {
- int x1 = READ_UINT16(tempCoordsBuf);
- int y1 = READ_UINT16(tempCoordsBuf + 2);
+ x1 = READ_UINT16(tempCoordsBuf);
+ y1 = READ_UINT16(tempCoordsBuf + 2);
tempCoordsBuf += 4;
if (tempCoordsBuf == _coords) {
break;
}
- int x2 = READ_UINT16(tempCoordsBuf);
- int y2 = READ_UINT16(tempCoordsBuf + 2);
+ x2 = READ_UINT16(tempCoordsBuf);
+ y2 = READ_UINT16(tempCoordsBuf + 2);
- int xDiff = x1 - x2; // eax
- int yDiff = y1 - y2; // ebx
+ xDiff = x1 - x2;
+ yDiff = y1 - y2;
if (xDiff) {
if (yDiff) {
- // skew
if (lastDirection != -1) {
direction = lastDirection;
if (direction == Hero::LEFT) {
if (xDiff < 0) {
- //findnext
- scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
+ direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
}
} else if (direction == Hero::RIGHT) {
if (xDiff >= 0) {
- //findnext
- scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
+ direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
}
} else if (direction == Hero::UP) {
if (yDiff < 0) {
- //findnext
- scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
+ direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
}
} else {
if (yDiff >= 0) {
- //findnext
- scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
+ direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
}
}
} else {
- //no direction at all
- // find next
- scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
+ direction = scanDirectionsFindNext(tempCoordsBuf, xDiff, yDiff);
}
} else {
direction = Hero::LEFT;
@@ -4046,27 +4037,22 @@ void PrinceEngine::scanDirections() {
}
}
} else {
- //updown_dominates
if (yDiff) {
direction = Hero::UP;
if (yDiff < 0) {
direction = Hero::DOWN;
}
} else {
- //skip_point
direction = lastDirection;
}
}
lastDirection = direction;
- WRITE_UINT16(tempDirTab, direction);
- tempDirTab += 2;
- }
- // finito
- int end = *(tempDirTab - 1);
- WRITE_UINT16(tempDirTab, end);
- tempDirTab += 2;
- WRITE_UINT16(tempDirTab, 0);
- tempDirTab += 2;
+ *tempDirTab = direction;
+ tempDirTab++;
+ }
+ *tempDirTab = *(tempDirTab - 1);
+ tempDirTab++;
+ *tempDirTab = 0;
}
}