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-rw-r--r--engines/sherlock/sherlock.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index 5e6cf031cb..b0d0fa28c8 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -68,8 +68,8 @@ enum GameType {
#define SHERLOCK_SCENE_HEIGHT (IS_SERRATED_SCALPEL ? 138 : 480)
#define SCENES_COUNT (IS_SERRATED_SCALPEL ? 63 : 101)
-#define COL_INFO_FOREGROUND (IS_SERRATED_SCALPEL ? Scalpel::INFO_FOREGROUND : Tattoo::INFO_FOREGROUND)
-#define COL_PEN_COLOR (IS_SERRATED_SCALPEL ? Scalpel::PEN_COLOR : Tattoo::PEN_COLOR)
+#define COL_INFO_FOREGROUND (IS_SERRATED_SCALPEL ? (byte)Scalpel::INFO_FOREGROUND : (byte)Tattoo::INFO_FOREGROUND)
+#define COL_PEN_COLOR (IS_SERRATED_SCALPEL ? (byte)Scalpel::PEN_COLOR : (byte)Tattoo::PEN_COLOR)
struct SherlockGameDescription;