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-rw-r--r--engines/toltecs/detection.cpp29
1 files changed, 3 insertions, 26 deletions
diff --git a/engines/toltecs/detection.cpp b/engines/toltecs/detection.cpp
index 50d605dbdc..2e6e0523dc 100644
--- a/engines/toltecs/detection.cpp
+++ b/engines/toltecs/detection.cpp
@@ -140,34 +140,11 @@ static const ToltecsGameDescription gameDescriptions[] = {
} // End of namespace Toltecs
-static const ADParams detectionParams = {
- // Pointer to ADGameDescription or its superset structure
- (const byte *)Toltecs::gameDescriptions,
- // Size of that superset structure
- sizeof(Toltecs::ToltecsGameDescription),
- // Number of bytes to compute MD5 sum for
- 5000,
- // List of all engine targets
- toltecsGames,
- // Structure for autoupgrading obsolete targets
- 0,
- // Name of single gameid (optional)
- "toltecs",
- // List of files for file-based fallback detection (optional)
- 0,
- // Flags
- 0,
- // Additional GUI options (for every game}
- Common::GUIO_NONE,
- // Maximum directory depth
- 1,
- // List of directory globs
- 0
-};
-
class ToltecsMetaEngine : public AdvancedMetaEngine {
public:
- ToltecsMetaEngine() : AdvancedMetaEngine(detectionParams) {}
+ ToltecsMetaEngine() : AdvancedMetaEngine(Toltecs::gameDescriptions, sizeof(Toltecs::ToltecsGameDescription), toltecsGames) {
+ params.singleid = "toltecs";
+ }
virtual const char *getName() const {
return "Toltecs Engine";