diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hopkins/dialogs.cpp | 26 | ||||
-rw-r--r-- | engines/hopkins/hopkins.cpp | 11 | ||||
-rw-r--r-- | engines/hopkins/hopkins.h | 6 | ||||
-rw-r--r-- | engines/hopkins/sound.cpp | 302 | ||||
-rw-r--r-- | engines/hopkins/sound.h | 47 |
5 files changed, 332 insertions, 60 deletions
diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp index 28207bf6c7..4013afd775 100644 --- a/engines/hopkins/dialogs.cpp +++ b/engines/hopkins/dialogs.cpp @@ -21,6 +21,7 @@ */ #include "common/scummsys.h" +#include "common/config-manager.h" #include "common/events.h" #include "common/file.h" #include "common/util.h" @@ -77,6 +78,7 @@ void DialogsManager::showOptionsDialog() { if (!_vm->_soundManager.MUSICOFF) { if (mousePos.x >= _vm->_graphicsManager.ofscroll + 300 && mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager.ofscroll + 327 && mousePos.y <= 138) { + // Change the music volume ++_vm->_soundManager.MUSICVOL; _vm->_soundManager.OLD_MUSICVOL = _vm->_soundManager.MUSICVOL; @@ -85,6 +87,8 @@ void DialogsManager::showOptionsDialog() { else _vm->_soundManager.MUSICVOL = 12; _vm->_soundManager.MODSetMusicVolume(_vm->_soundManager.MUSICVOL); + + _vm->_soundManager.updateScummVMSoundSettings(); } if (!_vm->_soundManager.MUSICOFF && mousePos.x >= _vm->_graphicsManager.ofscroll + 331 && mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager.ofscroll + 358 && mousePos.y <= 138) { @@ -96,6 +100,8 @@ void DialogsManager::showOptionsDialog() { _vm->_soundManager.OLD_MUSICVOL = _vm->_soundManager.MUSICVOL; _vm->_soundManager.MODSetMusicVolume(_vm->_soundManager.MUSICVOL); + + _vm->_soundManager.updateScummVMSoundSettings(); } } if (!_vm->_soundManager.SOUNDOFF) { @@ -107,6 +113,8 @@ void DialogsManager::showOptionsDialog() { _vm->_soundManager.SOUNDVOL = 16; _vm->_soundManager.OLD_SOUNDVOL = _vm->_soundManager.SOUNDVOL; _vm->_soundManager.MODSetSampleVolume(); + + _vm->_soundManager.updateScummVMSoundSettings(); } if (!_vm->_soundManager.SOUNDOFF && mousePos.x >= _vm->_graphicsManager.ofscroll + 331 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager.ofscroll + 358 && mousePos.y <= 165) { @@ -117,6 +125,8 @@ void DialogsManager::showOptionsDialog() { _vm->_soundManager.SOUNDVOL = 0; _vm->_soundManager.OLD_SOUNDVOL = _vm->_soundManager.SOUNDVOL; _vm->_soundManager.MODSetSampleVolume(); + + _vm->_soundManager.updateScummVMSoundSettings(); } } @@ -130,6 +140,8 @@ void DialogsManager::showOptionsDialog() { _vm->_soundManager.VOICEVOL = 16; _vm->_soundManager.OLD_VOICEVOL = _vm->_soundManager.VOICEVOL; _vm->_soundManager.MODSetVoiceVolume(); + + _vm->_soundManager.updateScummVMSoundSettings(); } if (!_vm->_soundManager.VOICEOFF && mousePos.x >= _vm->_graphicsManager.ofscroll + 331 && mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager.ofscroll + 358 && mousePos.y <= 192) { @@ -140,6 +152,8 @@ void DialogsManager::showOptionsDialog() { _vm->_soundManager.VOICEVOL = 0; _vm->_soundManager.OLD_VOICEVOL = _vm->_soundManager.VOICEVOL; _vm->_soundManager.MODSetVoiceVolume(); + + _vm->_soundManager.updateScummVMSoundSettings(); } } @@ -148,8 +162,11 @@ void DialogsManager::showOptionsDialog() { _vm->_soundManager.TEXTOFF = _vm->_soundManager.TEXTOFF != 1; if (mousePos.x >= _vm->_graphicsManager.ofscroll + 431) { - if (mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 192) + if (mousePos.y > 167 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 192) { _vm->_soundManager.VOICEOFF = _vm->_soundManager.VOICEOFF != 1; + + _vm->_soundManager.updateScummVMSoundSettings(); + } if (mousePos.x >= _vm->_graphicsManager.ofscroll + 431) { if (mousePos.y > 113 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 138) { if (_vm->_soundManager.MUSICOFF == 1) { @@ -159,10 +176,15 @@ void DialogsManager::showOptionsDialog() { _vm->_soundManager.MUSICOFF = 1; _vm->_soundManager.MODSetMusicVolume(0); } + + _vm->_soundManager.updateScummVMSoundSettings(); } - if (mousePos.x >= _vm->_graphicsManager.ofscroll + 431 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 165) + if (mousePos.x >= _vm->_graphicsManager.ofscroll + 431 && mousePos.y > 140 && mousePos.x <= _vm->_graphicsManager.ofscroll + 489 && mousePos.y <= 165) { _vm->_soundManager.SOUNDOFF = _vm->_soundManager.SOUNDOFF != 1; + + _vm->_soundManager.updateScummVMSoundSettings(); + } } } } diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp index a6ebfb6097..d75a29e324 100644 --- a/engines/hopkins/hopkins.cpp +++ b/engines/hopkins/hopkins.cpp @@ -959,7 +959,10 @@ void HopkinsEngine::processIniParams(Common::StringMap &iniParams) { void HopkinsEngine::INIT_SYSTEM() { // Set graphics mode _graphicsManager.SET_MODE(640, 480); - + + // Synchronise the sound settings from ScummVM + _soundManager.syncSoundSettings(); + if (getPlatform() == Common::kPlatformLinux) _eventsManager.mouse_linux = true; else @@ -1426,4 +1429,10 @@ void HopkinsEngine::PUBQUIT() { _graphicsManager.FADE_OUTW(); } +void HopkinsEngine::syncSoundSettings() { + Engine::syncSoundSettings(); + + _soundManager.syncSoundSettings(); +} + } // End of namespace Hopkins diff --git a/engines/hopkins/hopkins.h b/engines/hopkins/hopkins.h index b2ae4d940d..944c7c963e 100644 --- a/engines/hopkins/hopkins.h +++ b/engines/hopkins/hopkins.h @@ -116,6 +116,7 @@ public: ScriptManager _scriptManager; SoundManager _soundManager; TalkManager _talkManager; + public: HopkinsEngine(OSystem *syst, const HopkinsGameDescription *gameDesc); virtual ~HopkinsEngine(); @@ -139,6 +140,11 @@ public: * Run the introduction sequence */ void INTRORUN(); + + /** + * Synchronises the sound settings from ScummVM into the engine + */ + virtual void syncSoundSettings(); }; // Global reference to the HopkinsEngine object diff --git a/engines/hopkins/sound.cpp b/engines/hopkins/sound.cpp index e43f66fd4a..c3f9f86b7b 100644 --- a/engines/hopkins/sound.cpp +++ b/engines/hopkins/sound.cpp @@ -21,6 +21,7 @@ */ #include "common/system.h" +#include "common/config-manager.h" #include "common/file.h" #include "common/textconsole.h" #include "hopkins/sound.h" @@ -43,7 +44,8 @@ SoundManager::SoundManager() { TEXTOFF = false; SOUND_FLAG = false; VBL_MERDE = false; - CARD_SB = false; + CARD_SB = true; + SOUND_NUM = 0; for (int i = 0; i < VOICE_COUNT; ++i) Common::fill((byte *)&Voice[i], (byte *)&Voice[i] + sizeof(VoiceItem), 0); @@ -51,6 +53,8 @@ SoundManager::SoundManager() { Common::fill((byte *)&Swav[i], (byte *)&Swav[i] + sizeof(SwavItem), 0); for (int i = 0; i < 2; ++i) Common::fill((byte *)&Music[i], (byte *)&Music[i] + sizeof(MusicItem), 0); + for (int i = 0; i < SOUND_COUNT; ++i) + Common::fill((byte *)&SOUND[i], (byte *)&SOUND[i] + sizeof(SoundItem), 0); } void SoundManager::setParent(HopkinsEngine *vm) { @@ -63,15 +67,44 @@ void SoundManager::WSOUND_INIT() { } void SoundManager::VERIF_SOUND() { -// warning("TODO: VERIF_SOUND"); + if (CARD_SB && !SOUNDOFF && SOUND_FLAG) { + if (!VOICE_STAT(1)) { + STOP_VOICE(1); + DEL_NWAV(SOUND_NUM); + } + } } void SoundManager::LOAD_ANM_SOUND() { - warning("TODO: LOAD_ANIM_SOUND"); -} - -void SoundManager::LOAD_WAV(const Common::String &file, int a2) { - warning("TODO: LOAD_WAV"); + if (SPECIAL_SOUND == 200) + VOICE_MIX(682, 1); + if (SPECIAL_SOUND == 199) + LOAD_WAV("SOUND22.WAV", 1); + if (SPECIAL_SOUND == 198) + LOAD_WAV("SOUND3.WAV", 1); + if (SPECIAL_SOUND == 16) + LOAD_WAV("SOUND16.WAV", 1); + if (SPECIAL_SOUND == 14) + LOAD_WAV("SOUND14.WAV", 1); + if (SPECIAL_SOUND == 208) + LOAD_WAV("SOUND77.WAV", 1); + if (SPECIAL_SOUND == 210) + LOAD_WAV("SOUND78.WAV", 1); + if (SPECIAL_SOUND == 211) + LOAD_WAV("SOUND78.WAV", 1); + if (SPECIAL_SOUND == 5) + LOAD_WAV("CRIE.WAV", 1); + if (SPECIAL_SOUND == 2) { + CHARGE_SAMPLE(5, "mitra1.wav"); + CHARGE_SAMPLE(1, "tir2.wav"); + CHARGE_SAMPLE(2, "sound6.wav"); + CHARGE_SAMPLE(3, "sound5.WAV"); + CHARGE_SAMPLE(4, "sound4.WAV"); + } + if (SPECIAL_SOUND == 229) { + LOAD_WAV("SOUND80.WAV", 1); + LOAD_WAV("SOUND82.WAV", 2); + } } void SoundManager::PLAY_ANM_SOUND(int soundNumber) { @@ -127,6 +160,75 @@ void SoundManager::PLAY_ANM_SOUND(int soundNumber) { void SoundManager::WSOUND(int soundNumber) { warning("TODO: WSOUND"); +/* + if (CARD_SB && (old_music != a1 || !MOD_FLAG)) { + if (MOD_FLAG == 1) + result = WSOUND_OFF(); + if (a1 == 1) + result = PLAY_MOD("appar"); + if (a1 == 2) + result = PLAY_MOD("ville"); + if (a1 == 3) + result = PLAY_MOD("Rock"); + if (a1 == 4) + result = PLAY_MOD("polic"); + if (a1 == 5) + result = PLAY_MOD("deep"); + if (a1 == 6) + result = PLAY_MOD("purga"); + if (a1 == 12) + result = PLAY_MOD("purg2"); + if (a1 == 7) + result = PLAY_MOD("rivie"); + if (a1 == 8) + result = PLAY_MOD("SUSPE"); + if (a1 == 9) + result = PLAY_MOD("labo"); + if (a1 == 10) + result = PLAY_MOD("cadav"); + if (a1 == 11) + result = PLAY_MOD("caban"); + if (a1 == 13) + result = PLAY_MOD("foret"); + if (a1 == 14) + result = PLAY_MOD("ile"); + if (a1 == 15) + result = PLAY_MOD("ile2"); + if (a1 == 16) + result = PLAY_MOD("hopki"); + if (a1 == 17) + result = PLAY_MOD("peur"); + if (a1 == 18) + result = PLAY_MOD("peur"); + if (a1 == 19) + result = PLAY_MOD("BASE"); + if (a1 == 20) + result = PLAY_MOD("cada2"); + if (a1 == 21) + result = PLAY_MOD("usine"); + if (a1 == 22) + result = PLAY_MOD("chien"); + if (a1 == 23) + result = PLAY_MOD("coeur"); + if (a1 == 24) + result = PLAY_MOD("stand"); + if (a1 == 25) + result = PLAY_MOD("ocean"); + if (a1 == 26) + result = PLAY_MOD("base3"); + if (a1 == 27) + result = PLAY_MOD("gloop"); + if (a1 == 28) + result = PLAY_MOD("cant"); + if (a1 == 29) + result = PLAY_MOD("feel"); + if (a1 == 30) + result = PLAY_MOD("lost"); + if (a1 == 31) + result = PLAY_MOD("tobac"); + old_music = a1; + } +*/ } bool SoundManager::VOICE_MIX(int voiceId, int voiceMode) { @@ -136,7 +238,7 @@ bool SoundManager::VOICE_MIX(int voiceId, int voiceMode) { Common::String prefix; Common::String filename; Common::File f; - int catPos; + size_t catPos, catLen; fileNumber = voiceId; if (!CARD_SB || VOICEOFF == 1) @@ -207,6 +309,7 @@ bool SoundManager::VOICE_MIX(int voiceId, int voiceMode) { _vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, "RES_VES.RES"); catPos = _vm->_globals.CAT_POSI; + catLen = _vm->_globals.CAT_TAILLE; } else { _vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPVOICE, filename); @@ -214,15 +317,17 @@ bool SoundManager::VOICE_MIX(int voiceId, int voiceMode) { return false; catPos = 0; + catLen = 0; } - SDL_LVOICE(catPos); + SDL_LVOICE(catPos, catLen); oldMusicVol = MUSICVOL; if (!MUSICOFF && MUSICVOL > 2) MUSICVOL = (signed int)((long double)MUSICVOL - (long double)MUSICVOL / 100.0 * 45.0); PLAY_VOICE_SDL(); + // Loop for playing voice breakFlag = 0; do { if (SPECIAL_SOUND != 4 && !VBL_MERDE) @@ -245,16 +350,35 @@ bool SoundManager::VOICE_MIX(int voiceId, int voiceMode) { return true; } -void SoundManager::DEL_SAMPLE(int soundNumber) { - warning("TODO: DEL_SAMPLE"); +void SoundManager::DEL_SAMPLE(int soundIndex) { + if (CARD_SB) { + if (VOICE_STAT(1) == 1) + STOP_VOICE(1); + if (VOICE_STAT(2) == 2) + STOP_VOICE(2); + if (VOICE_STAT(3) == 3) + STOP_VOICE(3); + DEL_SAMPLE_SDL(soundIndex); + SOUND[soundIndex].active = false; + } } void SoundManager::PLAY_SOUND(const Common::String &file) { - warning("TODO: PLAY_SOUND"); + if (CARD_SB && !SOUNDOFF) { + if (SOUND_FLAG) + DEL_NWAV(SOUND_NUM); + LOAD_NWAV(file, 1); + PLAY_NWAV(1); + } } void SoundManager::PLAY_SOUND2(const Common::String &file) { - warning("TODO: PLAY_SOUND2"); + if (CARD_SB) { + if (!SOUNDOFF) { + LOAD_NWAV(file, 1); + PLAY_NWAV(1); + } + } } void SoundManager::MODSetSampleVolume() { @@ -269,43 +393,62 @@ void SoundManager::MODSetMusicVolume(int volume) { warning("TODO MODSetMusicVolume"); } -void SoundManager::CHARGE_SAMPLE(int a1, const Common::String &file) { - warning("TODO: CHARGE_SAMPLE"); +void SoundManager::CHARGE_SAMPLE(int wavIndex, const Common::String &file) { + if (CARD_SB) { + _vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPSOUND, file); + LOAD_SAMPLE2_SDL(wavIndex, _vm->_globals.NFICHIER, 0); + SOUND[wavIndex].active = true; + } } void SoundManager::PLAY_SAMPLE2(int idx) { - warning("PLAY_SAMPLE2"); + if (CARD_SB && !SOUNDOFF && SOUND[idx].active) { + if (SOUND_FLAG) + DEL_NWAV(SOUND_NUM); + if (VOICE_STAT(1) == 1) + STOP_VOICE(1); + PLAY_SAMPLE_SDL(1, idx); + } +} + +void SoundManager::LOAD_WAV(const Common::String &file, int wavIndex) { + if (CARD_SB) + LOAD_NWAV(file, wavIndex); } -void SoundManager::PLAY_WAV(int a1) { - warning("PLAY_WAV"); +void SoundManager::PLAY_WAV(int wavIndex) { + if (CARD_SB) + PLAY_NWAV(wavIndex); } -bool SoundManager::VOICE_STAT(int voiceIndex) { - return Voice[voiceIndex].active; +int SoundManager::VOICE_STAT(int voiceIndex) { + if (Voice[voiceIndex].status) { + if (Voice[voiceIndex].audioStream->endOfStream()) + STOP_VOICE(voiceIndex); + } + + return Voice[voiceIndex].status; } void SoundManager::STOP_VOICE(int voiceIndex) { int wavIndex; - if (Voice[voiceIndex].active) { - Voice[voiceIndex].active = false; + if (Voice[voiceIndex].status) { + Voice[voiceIndex].status = 0; wavIndex = Voice[voiceIndex].wavIndex; if (Swav[wavIndex].active) { if (Swav[wavIndex].field24 == 1) DEL_SAMPLE_SDL(wavIndex); } } - Voice[voiceIndex].audioLen = 0; Voice[voiceIndex].fieldC = 0; - Voice[voiceIndex].audioBuf = NULL; - Voice[voiceIndex].active = false; + Voice[voiceIndex].status = 0; Voice[voiceIndex].field14 = 0; Voice[voiceIndex].audioStream = NULL; } -void SoundManager::SDL_LVOICE(int catPos) { - if (!SDL_LoadVoice(_vm->_globals.NFICHIER, catPos, Swav[20])) +void SoundManager::SDL_LVOICE(size_t filePosition, size_t entryLength) { + if (!SDL_LoadVoice(_vm->_globals.NFICHIER, filePosition, entryLength, Swav[20])) error("Couldn't load the sample %s", _vm->_globals.NFICHIER.c_str()); Swav[20].active = true; @@ -315,24 +458,20 @@ void SoundManager::PLAY_VOICE_SDL() { if (!Swav[20].active) error("Bad handle"); - if (!Voice[2].active) { + if (!Voice[2].status) { int wavIndex = Voice[2].wavIndex; if (Swav[wavIndex].active && Swav[wavIndex].field24 == 1) DEL_SAMPLE_SDL(wavIndex); } - Voice[2].audioLen = Swav[20].audioLen; - Voice[2].fieldC = 0; - Voice[2].audioBuf = Swav[20].audioBuf; - Voice[2].active = true; - Voice[2].field14 = 4; - Voice[2].audioStream = Swav[20].audioStream; + PLAY_SAMPLE_SDL(2, 20); } bool SoundManager::DEL_SAMPLE_SDL(int wavIndex) { if (Swav[wavIndex].active) { Swav[wavIndex].active = false; - free(Swav[wavIndex].audioBuf); + + _vm->_mixer->stopHandle(Swav[wavIndex]._soundHandle); delete Swav[wavIndex].audioStream; return true; } else { @@ -340,16 +479,105 @@ bool SoundManager::DEL_SAMPLE_SDL(int wavIndex) { } } -bool SoundManager::SDL_LoadVoice(const Common::String &filename, size_t fileOffset, SwavItem &item) { +bool SoundManager::SDL_LoadVoice(const Common::String &filename, size_t fileOffset, size_t entryLength, SwavItem &item) { Common::File f; if (!f.open(filename)) error("Could not open %s for reading", filename.c_str()); f.seek(fileOffset); - item.audioStream = Audio::makeWAVStream(&f, DisposeAfterUse::NO); + item.audioStream = Audio::makeWAVStream(f.readStream((entryLength == 0) ? f.size() : entryLength), + DisposeAfterUse::YES); f.close(); return true; } +void SoundManager::LOAD_SAMPLE2_SDL(int wavIndex, const Common::String &filename, int field24) { + if (Swav[wavIndex].active) + DEL_SAMPLE_SDL(wavIndex); + + SDL_LoadVoice(filename, 0, 0, Swav[wavIndex]); + Swav[wavIndex].active = true; + Swav[wavIndex].field24 = field24; +} + +void SoundManager::LOAD_NWAV(const Common::String &file, int wavIndex) { + if (CARD_SB) { + _vm->_fileManager.CONSTRUIT_FICHIER(_vm->_globals.HOPSOUND, file); + LOAD_SAMPLE2_SDL(wavIndex, _vm->_globals.NFICHIER, 1); + } +} + +void SoundManager::PLAY_NWAV(int wavIndex) { + if (CARD_SB && !SOUND_FLAG && !SOUNDOFF) { + SOUND_FLAG = true; + SOUND_NUM = wavIndex; + PLAY_SAMPLE_SDL(1, wavIndex); + } +} + +void SoundManager::DEL_NWAV(int wavIndex) { + if (CARD_SB) { + if (DEL_SAMPLE_SDL(wavIndex)) { + if (VOICE_STAT(1) == 1) + STOP_VOICE(1); + + SOUND_NUM = 0; + SOUND_FLAG = false; + } + } +} + +void SoundManager::PLAY_SAMPLE_SDL(int voiceIndex, int wavIndex) { + if (!Swav[wavIndex].active) + warning("Bad handle"); + + if (Voice[voiceIndex].status == 1 && Swav[wavIndex].active && Swav[wavIndex].field24 == 1) + DEL_SAMPLE_SDL(wavIndex); + + Voice[voiceIndex].fieldC = 0; + Voice[voiceIndex].audioStream = Swav[wavIndex].audioStream; + Voice[voiceIndex].status = 1; + Voice[voiceIndex].field14 = 4; + + int volume = (voiceIndex == 2) ? VOICEVOL * 255 / 16 : SOUNDVOL * 255 / 16; + + // Start the voice playing + _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &Swav[wavIndex]._soundHandle, + Swav[wavIndex].audioStream, -1, volume, 0, DisposeAfterUse::NO); +} + +void SoundManager::syncSoundSettings() { + bool muteAll = false; + if (ConfMan.hasKey("mute")) + muteAll = ConfMan.getBool("mute"); + + // Update the mute settings + MUSICOFF = muteAll || (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute")); + SOUNDOFF = muteAll || (ConfMan.hasKey("sfx_mute") && ConfMan.getBool("sfx_mute")); + VOICEOFF = muteAll || (ConfMan.hasKey("speech_mute") && ConfMan.getBool("speech_mute")); + + // Update the volume levels + MUSICVOL = MIN(255, ConfMan.getInt("music_volume")) * 16 / 255; + SOUNDVOL = MIN(255, ConfMan.getInt("sfx_volume")) * 16 / 255; + VOICEVOL = MIN(255, ConfMan.getInt("speech_volume")) * 16 / 255; + + // + for (int idx = 0; idx < SWAV_COUNT; ++idx) { + if (Swav[idx].active) { + } + } +} + +void SoundManager::updateScummVMSoundSettings() { + ConfMan.setBool("mute", MUSICOFF && SOUNDOFF && VOICEOFF); + ConfMan.setBool("music_mute", MUSICOFF); + ConfMan.setBool("sfx_mute", SOUNDOFF); + ConfMan.setBool("speech_mute", VOICEOFF); + + ConfMan.setInt("music_volume", MUSICVOL * 255 / 16); + ConfMan.setInt("sfx_volume", SOUNDVOL * 255 / 16); + ConfMan.setInt("speech_volume", VOICEVOL * 255 / 16); +} + } // End of namespace Hopkins diff --git a/engines/hopkins/sound.h b/engines/hopkins/sound.h index fc4c0f5231..4f3e065521 100644 --- a/engines/hopkins/sound.h +++ b/engines/hopkins/sound.h @@ -27,20 +27,16 @@ #include "common/str.h" #include "audio/audiostream.h" #include "audio/decoders/wave.h" +#include "audio/mixer.h" namespace Hopkins { class VoiceItem { public: - bool active; + int status; int wavIndex; Audio::RewindableAudioStream *audioStream; - - // Decprecated fields - int audioLen; int fieldC; - byte *audioBuf; - int field14; }; @@ -48,12 +44,7 @@ class SwavItem { public: bool active; Audio::RewindableAudioStream *audioStream; - - // Deprecated fields - int audioSpec; - byte *audioBuf; - int audioLen; - + Audio::SoundHandle _soundHandle; int field24; }; @@ -64,8 +55,15 @@ public: int field16[50]; }; +class SoundItem { +public: + bool active; + +}; + #define VOICE_COUNT 3 #define SWAV_COUNT 50 +#define SOUND_COUNT 10 class HopkinsEngine; @@ -73,13 +71,17 @@ class SoundManager { private: HopkinsEngine *_vm; - bool VOICE_STAT(int voiceIndex); + int VOICE_STAT(int voiceIndex); void STOP_VOICE(int voiceIndex); - void SDL_LVOICE(int catPos); + void SDL_LVOICE(size_t filePosition, size_t entryLength); void PLAY_VOICE_SDL(); bool DEL_SAMPLE_SDL(int wavIndex); - bool SDL_LoadVoice(const Common::String &filename, size_t fileOffset, SwavItem &item); - + bool SDL_LoadVoice(const Common::String &filename, size_t fileOffset, size_t entryLength, SwavItem &item); + void LOAD_SAMPLE2_SDL(int wavIndex, const Common::String &filename, int field24); + void LOAD_NWAV(const Common::String &file, int wavIndex); + void PLAY_NWAV(int wavIndex); + void DEL_NWAV(int wavIndex); + void PLAY_SAMPLE_SDL(int voiceIndex, int wavIndex); public: int SPECIAL_SOUND; int SOUNDVOL; @@ -95,9 +97,11 @@ public: bool SOUND_FLAG; bool VBL_MERDE; bool CARD_SB; + int SOUND_NUM; VoiceItem Voice[VOICE_COUNT]; SwavItem Swav[SWAV_COUNT]; MusicItem Music[2]; + SoundItem SOUND[SOUND_COUNT]; public: SoundManager(); void setParent(HopkinsEngine *vm); @@ -105,19 +109,22 @@ public: void WSOUND_INIT(); void VERIF_SOUND(); void LOAD_ANM_SOUND(); - void LOAD_WAV(const Common::String &file, int a2); void PLAY_ANM_SOUND(int soundNumber); + void LOAD_WAV(const Common::String &file, int wavIndex); void WSOUND(int soundNumber); bool VOICE_MIX(int voiceId, int voiceMode); - void DEL_SAMPLE(int soundNumber); + void DEL_SAMPLE(int soundIndex); void PLAY_SOUND(const Common::String &file); void PLAY_SOUND2(const Common::String &file2); void MODSetSampleVolume(); void MODSetVoiceVolume(); void MODSetMusicVolume(int volume); - void CHARGE_SAMPLE(int a1, const Common::String &file); + void CHARGE_SAMPLE(int wavIndex, const Common::String &file); void PLAY_SAMPLE2(int idx); - void PLAY_WAV(int a1); + void PLAY_WAV(int wavIndex); + + void syncSoundSettings(); + void updateScummVMSoundSettings(); }; } // End of namespace Hopkins |