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-rw-r--r--engines/sherlock/module.mk1
-rw-r--r--engines/sherlock/scalpel/scalpel_scene.cpp3
-rw-r--r--engines/sherlock/scalpel/scalpel_scene.h2
-rw-r--r--engines/sherlock/scene.h2
-rw-r--r--engines/sherlock/tattoo/tattoo_scene.h2
-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.cpp140
-rw-r--r--engines/sherlock/tattoo/tattoo_user_interface.h22
-rw-r--r--engines/sherlock/tattoo/widget_base.cpp5
-rw-r--r--engines/sherlock/tattoo/widget_base.h8
-rw-r--r--engines/sherlock/tattoo/widget_text.cpp40
-rw-r--r--engines/sherlock/tattoo/widget_text.h47
-rw-r--r--engines/sherlock/tattoo/widget_tooltip.h1
-rw-r--r--engines/sherlock/tattoo/widget_verbs.h1
-rw-r--r--engines/sherlock/user_interface.h5
14 files changed, 263 insertions, 16 deletions
diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk
index 414dabf429..cb1c32485b 100644
--- a/engines/sherlock/module.mk
+++ b/engines/sherlock/module.mk
@@ -22,6 +22,7 @@ MODULE_OBJS = \
tattoo/tattoo_talk.o \
tattoo/tattoo_user_interface.o \
tattoo/widget_base.o \
+ tattoo/widget_text.o \
tattoo/widget_tooltip.o \
tattoo/widget_verbs.o \
animation.o \
diff --git a/engines/sherlock/scalpel/scalpel_scene.cpp b/engines/sherlock/scalpel/scalpel_scene.cpp
index 1bda827260..bbe6674837 100644
--- a/engines/sherlock/scalpel/scalpel_scene.cpp
+++ b/engines/sherlock/scalpel/scalpel_scene.cpp
@@ -23,6 +23,7 @@
#include "sherlock/scalpel/scalpel_scene.h"
#include "sherlock/scalpel/scalpel_map.h"
#include "sherlock/scalpel/scalpel_people.h"
+#include "sherlock/scalpel/scalpel_user_interface.h"
#include "sherlock/scalpel/scalpel.h"
#include "sherlock/events.h"
#include "sherlock/people.h"
@@ -490,7 +491,7 @@ int ScalpelScene::startCAnim(int cAnimNum, int playRate) {
People &people = *_vm->_people;
Resources &res = *_vm->_res;
Talk &talk = *_vm->_talk;
- UserInterface &ui = *_vm->_ui;
+ ScalpelUserInterface &ui = *(ScalpelUserInterface *)_vm->_ui;
Point32 tpPos, walkPos;
int tpDir, walkDir;
int tFrames = 0;
diff --git a/engines/sherlock/scalpel/scalpel_scene.h b/engines/sherlock/scalpel/scalpel_scene.h
index f79892e4e6..77e86cf9cf 100644
--- a/engines/sherlock/scalpel/scalpel_scene.h
+++ b/engines/sherlock/scalpel/scalpel_scene.h
@@ -81,7 +81,7 @@ public:
* @param playRate Play rate. 0 is invalid; 1=normal speed, 2=1/2 speed, etc.
* A negative playRate can also be specified to play the animation in reverse
*/
- virtual int startCAnim(int cAnimNum, int playRate);
+ virtual int startCAnim(int cAnimNum, int playRate = 1);
};
} // End of namespace Scalpel
diff --git a/engines/sherlock/scene.h b/engines/sherlock/scene.h
index 799433fd53..d4c88350cc 100644
--- a/engines/sherlock/scene.h
+++ b/engines/sherlock/scene.h
@@ -323,7 +323,7 @@ public:
* @param playRate Play rate. 0 is invalid; 1=normal speed, 2=1/2 speed, etc.
* A negative playRate can also be specified to play the animation in reverse
*/
- virtual int startCAnim(int cAnimNum, int playRate) = 0;
+ virtual int startCAnim(int cAnimNum, int playRate = 1) = 0;
};
} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/tattoo_scene.h b/engines/sherlock/tattoo/tattoo_scene.h
index 5561b77aa4..58a73ec557 100644
--- a/engines/sherlock/tattoo/tattoo_scene.h
+++ b/engines/sherlock/tattoo/tattoo_scene.h
@@ -140,7 +140,7 @@ public:
* @param playRate Play rate. 0 is invalid; 1=normal speed, 2=1/2 speed, etc.
* A negative playRate can also be specified to play the animation in reverse
*/
- virtual int startCAnim(int cAnimNum, int playRate);
+ virtual int startCAnim(int cAnimNum, int playRate = 1);
};
} // End of namespace Tattoo
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp
index 62781964bb..f1f2c2b1c3 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.cpp
+++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp
@@ -29,7 +29,7 @@ namespace Sherlock {
namespace Tattoo {
TattooUserInterface::TattooUserInterface(SherlockEngine *vm): UserInterface(vm),
- _tooltipWidget(vm), _verbsWidget(vm) {
+ _tooltipWidget(vm), _verbsWidget(vm), _textWidget(vm) {
_menuBuffer = nullptr;
_invMenuBuffer = nullptr;
_invGraphic = nullptr;
@@ -44,6 +44,8 @@ TattooUserInterface::TattooUserInterface(SherlockEngine *vm): UserInterface(vm),
_scriptZone = -1;
_arrowZone = _oldArrowZone = -1;
_activeObj = -1;
+ _cAnimFramePause = 0;
+ _widget = nullptr;
}
void TattooUserInterface::initScrollVars() {
@@ -53,7 +55,134 @@ void TattooUserInterface::initScrollVars() {
}
void TattooUserInterface::lookAtObject() {
- // TODO
+ Events &events = *_vm->_events;
+ People &people = *_vm->_people;
+ Scene &scene = *_vm->_scene;
+ Sound &sound = *_vm->_sound;
+ Talk &talk = *_vm->_talk;
+ Common::Point mousePos = events.mousePos();
+ Common::String desc;
+ int cAnimSpeed = 0;
+
+ if (_personFound) {
+ desc = people[_bgFound - 1000]._examine;
+ } else {
+ // Check if there is a Look animation
+ if (_bgShape->_lookcAnim != 0) {
+ cAnimSpeed = _bgShape->_lookcAnim & 0xe0;
+ cAnimSpeed >>= 5;
+ ++cAnimSpeed;
+
+ _cAnimFramePause = _bgShape->_lookFrames;
+ desc = _bgShape->_examine;
+
+ int cNum = (_bgShape->_lookcAnim & 0x1f) - 1;
+ scene.startCAnim(cNum);
+ } else if (_bgShape->_lookPosition.y != 0) {
+ // Need to walk to object before looking at it
+ people[HOLMES].walkToCoords(Common::Point(_bgShape->_lookPosition.x * FIXED_INT_MULTIPLIER,
+ _bgShape->_lookPosition.y * FIXED_INT_MULTIPLIER), _bgShape->_lookFacing);
+ }
+
+ if (!talk._talkToAbort) {
+ desc = _bgShape->_examine;
+
+ if (_bgShape->_lookFlag)
+ _vm->setFlags(_bgShape->_lookFlag);
+
+ // Find the Sound File to Play if there is one
+ if (!desc.hasPrefix("_")) {
+ for (uint idx = 0; idx < scene._objSoundList.size(); ++idx) {
+ // Get the object name up to the equals
+ const char *p = strchr(scene._objSoundList[idx].c_str(), '=');
+
+ // Form the name and remove any trailing spaces
+ Common::String name(scene._objSoundList[idx].c_str(), p);
+ while (name.hasSuffix(" "))
+ name.deleteLastChar();
+
+ // See if this Object Sound List entry matches the object's name
+ if (_bgShape->_name.compareToIgnoreCase(name)) {
+ // Move forward to get the sound filename
+ while ((*p == ' ') || (*p == '='))
+ ++p;
+
+ // If it's not "NONE", play the Sound File
+ Common::String soundName(p);
+ if (soundName.compareToIgnoreCase("NONE")) {
+ soundName.toLowercase();
+ if (!soundName.contains('.'))
+ soundName += ".wav";
+
+ sound.playSound(soundName, WAIT_RETURN_IMMEDIATELY);
+ }
+
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ // Only show the desciption if the object has one, and if no talk file interrupted while walking to it
+ if (!talk._talkToAbort && !desc.empty()) {
+ if (_cAnimFramePause == 0)
+ printObjectDesc(desc, true);
+ else
+ // The description was already printed by an animation
+ _cAnimFramePause = 0;
+ } else if (desc.empty()) {
+ // There was no description to display, so reset back to STD_MODE
+ _menuMode = STD_MODE;
+ }
+}
+
+void TattooUserInterface::printObjectDesc(const Common::String &str, bool firstTime) {
+ Events &events = *_vm->_events;
+ TattooScene &scene = *(TattooScene *)_vm->_scene;
+ Talk &talk = *_vm->_talk;
+
+ if (str.hasPrefix("_")) {
+ // The passed string specifies a talk file
+ _lookScriptFlag = true;
+ events.setCursor(MAGNIFY);
+ int savedSelector = _selector;
+
+ freeMenu();
+ if (!_invLookFlag)
+ _windowOpen = false;
+
+ talk.talkTo(str.c_str() + 1);
+ _lookScriptFlag = false;
+
+ if (talk._talkToAbort) {
+ events.setCursor(ARROW);
+ return;
+ }
+
+ // See if we're looking at an inventory item
+ if (_invLookFlag) {
+ _selector = _oldSelector = savedSelector;
+ doInventory(0);
+ _invLookFlag = false;
+
+ } else {
+ // Nope
+ events.setCursor(ARROW);
+ _key = -1;
+ _menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
+ events._pressed = events._released = events._rightReleased = false;
+ events._oldButtons = 0;
+ }
+ } else {
+ // Show text dialog
+ _textWidget.load(str);
+
+ if (firstTime)
+ _selector = _oldSelector = -1;
+
+ _drawMenu = _windowOpen = true;
+ }
}
void TattooUserInterface::doJournal() {
@@ -479,6 +608,13 @@ void TattooUserInterface::doQuitMenu() {
// TODO
}
+void TattooUserInterface::freeMenu() {
+ if (_widget != nullptr) {
+ _widget->banishWindow();
+ _widget = nullptr;
+ }
+}
+
} // End of namespace Tattoo
} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.h b/engines/sherlock/tattoo/tattoo_user_interface.h
index e2732c5ae2..2adbb4066e 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.h
+++ b/engines/sherlock/tattoo/tattoo_user_interface.h
@@ -26,6 +26,7 @@
#include "common/scummsys.h"
#include "sherlock/saveload.h"
#include "sherlock/user_interface.h"
+#include "sherlock/tattoo/widget_text.h"
#include "sherlock/tattoo/widget_tooltip.h"
#include "sherlock/tattoo/widget_verbs.h"
@@ -49,8 +50,11 @@ private:
SaveMode _fileMode;
int _exitZone;
int _scriptZone;
+ int _cAnimFramePause;
WidgetTooltip _tooltipWidget;
WidgetVerbs _verbsWidget;
+ WidgetText _textWidget;
+ WidgetBase *_widget;
private:
/**
* Draws designated areas of the screen that are meant to be grayed out using grayscale colors
@@ -118,6 +122,11 @@ private:
* Handle displaying the quit menu
*/
void doQuitMenu();
+
+ /**
+ * Free any active menu
+ */
+ void freeMenu();
public:
Common::Point _currentScroll, _targetScroll;
int _scrollSize, _scrollSpeed;
@@ -130,6 +139,7 @@ public:
Common::KeyState _keyState;
public:
TattooUserInterface(SherlockEngine *vm);
+ virtual ~TattooUserInterface() {}
/**
* Handles restoring any areas of the back buffer that were/are covered by UI elements
@@ -147,12 +157,18 @@ public:
void initScrollVars();
/**
- * Display the long description for an object stored in it's _examine field, in a window that
- * will be shown at the bottom of the screen
+ * Display the long description for an object in a window
*/
void lookAtObject();
/**
+ * Display the passed long description for an object. If the flag firstTime is set,
+ * the window will be opened to accomodate the text. Otherwise, the remaining text
+ * will be printed in an already open window
+ */
+ void printObjectDesc(const Common::String &str, bool firstTime);
+
+ /**
* Handles displaying the journal
*/
void doJournal();
@@ -172,8 +188,6 @@ public:
*/
void pickUpObject(int objNum);
public:
- virtual ~TattooUserInterface() {}
-
/**
* Main input handler for the user interface
*/
diff --git a/engines/sherlock/tattoo/widget_base.cpp b/engines/sherlock/tattoo/widget_base.cpp
index 0d46daca65..49ad4092cb 100644
--- a/engines/sherlock/tattoo/widget_base.cpp
+++ b/engines/sherlock/tattoo/widget_base.cpp
@@ -30,8 +30,13 @@ namespace Tattoo {
WidgetBase::WidgetBase(SherlockEngine *vm) : _vm(vm) {
}
+void WidgetBase::summonWindow() {
+
+}
+
void WidgetBase::banishWindow() {
// TODO
+ _surface.free();
}
} // End of namespace Tattoo
diff --git a/engines/sherlock/tattoo/widget_base.h b/engines/sherlock/tattoo/widget_base.h
index cf992b5571..2a9988bc49 100644
--- a/engines/sherlock/tattoo/widget_base.h
+++ b/engines/sherlock/tattoo/widget_base.h
@@ -41,11 +41,17 @@ protected:
Surface _surface;
public:
WidgetBase(SherlockEngine *vm);
+ virtual ~WidgetBase() {}
+
+ /**
+ * Summon the window
+ */
+ virtual void summonWindow();
/**
* Close a currently active menu
*/
- void banishWindow();
+ virtual void banishWindow();
};
} // End of namespace Tattoo
diff --git a/engines/sherlock/tattoo/widget_text.cpp b/engines/sherlock/tattoo/widget_text.cpp
new file mode 100644
index 0000000000..928dbbf7cf
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_text.cpp
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_text.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+#include "sherlock/tattoo/tattoo.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetText::WidgetText(SherlockEngine *vm) : WidgetBase(vm) {
+}
+
+void WidgetText::load(const Common::String &str) {
+ // TODO
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/widget_text.h b/engines/sherlock/tattoo/widget_text.h
new file mode 100644
index 0000000000..9765e1bb6e
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_text.h
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SHERLOCK_TATTOO_WIDGET_TEXT_H
+#define SHERLOCK_TATTOO_WIDGET_TEXT_H
+
+#include "common/scummsys.h"
+#include "sherlock/tattoo/widget_base.h"
+
+namespace Sherlock {
+
+class SherlockEngine;
+
+namespace Tattoo {
+
+class WidgetText: public WidgetBase {
+public:
+ WidgetText(SherlockEngine *vm);
+ virtual ~WidgetText() {}
+
+ void load(const Common::String &str);
+};
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock
+
+#endif
diff --git a/engines/sherlock/tattoo/widget_tooltip.h b/engines/sherlock/tattoo/widget_tooltip.h
index 429628fc39..21c38e3792 100644
--- a/engines/sherlock/tattoo/widget_tooltip.h
+++ b/engines/sherlock/tattoo/widget_tooltip.h
@@ -36,6 +36,7 @@ namespace Tattoo {
class WidgetTooltip: public WidgetBase {
public:
WidgetTooltip(SherlockEngine *vm);
+ virtual ~WidgetTooltip() {}
/**
* Handle updating the tooltip state
diff --git a/engines/sherlock/tattoo/widget_verbs.h b/engines/sherlock/tattoo/widget_verbs.h
index 318aeefcca..82b9325681 100644
--- a/engines/sherlock/tattoo/widget_verbs.h
+++ b/engines/sherlock/tattoo/widget_verbs.h
@@ -47,6 +47,7 @@ public:
Common::StringArray _verbCommands;
public:
WidgetVerbs(SherlockEngine *vm);
+ virtual ~WidgetVerbs() {}
/**
* Turns on the menu with all the verbs that are available for the given object
diff --git a/engines/sherlock/user_interface.h b/engines/sherlock/user_interface.h
index 1fc876e91a..3f37f1fa83 100644
--- a/engines/sherlock/user_interface.h
+++ b/engines/sherlock/user_interface.h
@@ -129,11 +129,6 @@ public:
* Clear any active text window
*/
virtual void clearWindow() {}
-
- /**
- * Print the previously selected object's decription
- */
- virtual void printObjectDesc() {}
};
} // End of namespace Sherlock