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-rw-r--r--engines/saga/sfuncs.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp
index eda9aaa3e8..b0904e6479 100644
--- a/engines/saga/sfuncs.cpp
+++ b/engines/saga/sfuncs.cpp
@@ -629,7 +629,10 @@ void Script::sfSetObjImage(SCRIPTFUNC_PARAMS) {
spriteId = thread->pop();
obj = _vm->_actor->getObj(objectId);
- obj->_spriteListResourceId = OBJ_SPRITE_BASE + spriteId;
+ if (_vm->getGameType() == GType_IHNM)
+ obj->_spriteListResourceId = spriteId;
+ else
+ obj->_spriteListResourceId = OBJ_SPRITE_BASE + spriteId;
_vm->_interface->refreshInventory();
}