diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/charset.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 26deaac18d..633250408e 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -56,7 +56,9 @@ void ScummEngine::loadCJKFont() { _2byteWidth = 16; _2byteHeight = 16; // use FM-TOWNS font rom, since game files don't have kanji font resources - if (fp.open("fmt_fnt.rom")) { + if (!fp.open("fmt_fnt.rom")) { + error("SCUMM::Font: Couldn't open fmt_fnt.rom"); + } else { _useCJKMode = true; debug(2, "Loading FM-TOWNS Kanji rom"); _2byteFontPtr = new byte[((_2byteWidth + 7) / 8) * _2byteHeight * numChar]; @@ -116,7 +118,10 @@ void ScummEngine::loadCJKFont() { fp.read(_2byteFontPtr, ((_2byteWidth + 7) / 8) * _2byteHeight * numChar); fp.close(); } else { - error("Couldn't load any font"); + if (fontFile) + error("SCUMM::Font: Couldn't open %s",fontFile); + else + error("SCUMM::Font: Couldn't load any font"); } } } |