diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/kmisc.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp index de05410ae8..dc3baefb92 100644 --- a/engines/sci/engine/kmisc.cpp +++ b/engines/sci/engine/kmisc.cpp @@ -57,10 +57,16 @@ reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) { s->restarting_flags &= ~SCI_GAME_WAS_RESTARTED; } + // Some games seem to get the duration of main loop initially and then switch of animations for the whole game + // based on that (qfg2, iceman). We are now running full speed initially to avoid that. + if (s->_lastAnimateCounter < 50) { + s->_lastAnimateCounter++; + return s->r_acc; + } uint32 curTime = g_system->getMillis(); uint32 duration = curTime - s->_lastAnimateTime; - uint32 neededSleep = 10; + uint32 neededSleep = 30; if (duration < neededSleep) { gfxop_sleep(s->gfx_state, neededSleep - duration); |