diff options
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/gfxARM.s | 2 | ||||
-rw-r--r-- | engines/scumm/smush/codec47ARM.s | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/scumm/gfxARM.s b/engines/scumm/gfxARM.s index cd3e5c7dad..83aaa78927 100644 --- a/engines/scumm/gfxARM.s +++ b/engines/scumm/gfxARM.s @@ -59,7 +59,7 @@ asmDrawStripToScreen: CMP r1,#4 @ If width<4 BLT end @ return - @ Width &= ~4 ? What's that about then? Width &= ~3 I could have + @ Width &= ~4 ? What''s that about then? Width &= ~3 I could have @ understood... BIC r1,r1,#4 diff --git a/engines/scumm/smush/codec47ARM.s b/engines/scumm/smush/codec47ARM.s index 81bfdb2d22..73341c117f 100644 --- a/engines/scumm/smush/codec47ARM.s +++ b/engines/scumm/smush/codec47ARM.s @@ -80,7 +80,7 @@ level1codeFD: LDRB r9,[r8,#384] @ r9 = l = tmp_ptr[384] LDRB r6,[r1],#1 @ r6 = val = *_d_src++ ADD r12,r8,#384 @ r12= &tmp_ptr[384] - @ I don't really believe the next 2 lines are necessary, but... + @ I don''t really believe the next 2 lines are necessary, but... CMP r9,#0 BEQ level1codeFD_over1 level1codeFD_loop1: @@ -94,7 +94,7 @@ level1codeFD_over1: LDRB r9,[r12,#1] @ r9 = l = tmp_ptr[385] LDRB r6,[r1],#1 @ r6 = val = *_d_src++ SUB r12,r12,#256 @ r12= &tmp_ptr[128] (256 = 384-128) - @ I don't really believe the next 2 lines are necessary, but... + @ I don''t really believe the next 2 lines are necessary, but... CMP r9,#0 BEQ level1codeFD_over2 level1codeFD_loop2: @@ -219,7 +219,7 @@ level2codeFD: LDRB r9,[r8,#96] @ r9 = l = tmp_ptr[96] LDRB r6,[r1],#1 @ r6 = val = *_d_src++ ADD r12,r8,#32 @ r12 = tmp_ptr + 32 - @ I don't really believe the next 2 lines are necessary, but... + @ I don''t really believe the next 2 lines are necessary, but... CMP r9,#0 BEQ level2codeFD_over1 level2codeFD_loop1: @@ -232,7 +232,7 @@ level2codeFD_loop1: level2codeFD_over1: LDRB r9,[r12,#65] @ r9 = l = tmp_ptr[97] (65 = 97-32) LDRB r6,[r1],#1 @ r6 = val = *_d_src++ - @ I don't really believe the next 2 lines are necessary, but... + @ I don''t really believe the next 2 lines are necessary, but... CMP r9,#0 MOVEQ PC,R14 level2codeFD_loop2: |