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-rw-r--r--engines/sci/engine/script_patches.cpp256
1 files changed, 128 insertions, 128 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 9d24549507..79624e5404 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -142,7 +142,7 @@ enum ScriptPatcherSelectors {
// We fix the script by patching in a jump to the proper code inside fawaz::doit.
// Responsible method: fawaz::handleEvent
// Fixes bug: #6402
-const uint16 camelotSignaturePeepingTom[] = {
+static const uint16 camelotSignaturePeepingTom[] = {
0x72, SIG_MAGICDWORD, SIG_UINT16 + 0x7e, 0x07, // lofsa fawaz <-- start of proper initializion code
0xa1, 0xb9, // sag b9h
SIG_ADDTOOFFSET +571, // skip 571 bytes
@@ -159,14 +159,14 @@ const uint16 camelotSignaturePeepingTom[] = {
SIG_END
};
-const uint16 camelotPatchPeepingTom[] = {
+static const uint16 camelotPatchPeepingTom[] = {
PATCH_ADDTOOFFSET +576,
0x32, PATCH_UINT16 + 0xbd, 0xfd, // jmp to fawaz::doit / properly init peepingTom code
PATCH_END
};
// script, description, signature patch
-const SciScriptPatcherEntry camelotSignatures[] = {
+static const SciScriptPatcherEntry camelotSignatures[] = {
{ true, 62, "fix peepingTom Sierra bug", 1, camelotSignaturePeepingTom, camelotPatchPeepingTom },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -180,7 +180,7 @@ const SciScriptPatcherEntry camelotSignatures[] = {
// Applies to at least: PC-CD
// Responsible method: stayAndHelp::changeState
// Fixes bug: #5107
-const uint16 ecoquest1SignatureStayAndHelp[] = {
+static const uint16 ecoquest1SignatureStayAndHelp[] = {
0x3f, 0x01, // link 01
0x87, 0x01, // lap param[1]
0x65, 0x14, // aTop state
@@ -209,7 +209,7 @@ const uint16 ecoquest1SignatureStayAndHelp[] = {
SIG_END
};
-const uint16 ecoquest1PatchStayAndHelp[] = {
+static const uint16 ecoquest1PatchStayAndHelp[] = {
0x87, 0x01, // lap param[1]
0x65, 0x14, // aTop state
0x36, // push
@@ -235,7 +235,7 @@ const uint16 ecoquest1PatchStayAndHelp[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry ecoquest1Signatures[] = {
+static const SciScriptPatcherEntry ecoquest1Signatures[] = {
{ true, 660, "CD: bad messagebox and freeze", 1, ecoquest1SignatureStayAndHelp, ecoquest1PatchStayAndHelp },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -247,7 +247,7 @@ const SciScriptPatcherEntry ecoquest1Signatures[] = {
// is resetted every time, which means the previous text isn't available
// anymore. We have to patch the code because of that.
// Fixes bug: #4993
-const uint16 ecoquest2SignatureEcorder[] = {
+static const uint16 ecoquest2SignatureEcorder[] = {
0x31, 0x22, // bnt [next state]
0x39, 0x0a, // pushi 0a
0x5b, 0x04, 0x1e, // lea temp[1e]
@@ -274,7 +274,7 @@ const uint16 ecoquest2SignatureEcorder[] = {
SIG_END
};
-const uint16 ecoquest2PatchEcorder[] = {
+static const uint16 ecoquest2PatchEcorder[] = {
0x2f, 0x02, // bt [to pushi 07]
0x3a, // toss
0x48, // ret
@@ -303,7 +303,7 @@ const uint16 ecoquest2PatchEcorder[] = {
// kGraphFillBoxAny and kGraphUpdateBox), as there isn't enough space to patch
// the function otherwise.
// Fixes bug: #6467
-const uint16 ecoquest2SignatureEcorderTutorial[] = {
+static const uint16 ecoquest2SignatureEcorderTutorial[] = {
0x30, SIG_UINT16 + 0x23, 0x00, // bnt [next state]
0x39, 0x0a, // pushi 0a
0x5b, 0x04, 0x1f, // lea temp[1f]
@@ -326,7 +326,7 @@ const uint16 ecoquest2SignatureEcorderTutorial[] = {
SIG_END
};
-const uint16 ecoquest2PatchEcorderTutorial[] = {
+static const uint16 ecoquest2PatchEcorderTutorial[] = {
0x31, 0x23, // bnt [next state] (save 1 byte)
// The parameter count below should be 7, but we're out of bytes
// to patch! A workaround has been added because of this
@@ -360,7 +360,7 @@ const uint16 ecoquest2PatchEcorderTutorial[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry ecoquest2Signatures[] = {
+static const SciScriptPatcherEntry ecoquest2Signatures[] = {
{ true, 50, "initial text not removed on ecorder", 1, ecoquest2SignatureEcorder, ecoquest2PatchEcorder },
{ true, 333, "initial text not removed on ecorder tutorial",1, ecoquest2SignatureEcorderTutorial, ecoquest2PatchEcorderTutorial },
SCI_SIGNATUREENTRY_TERMINATOR
@@ -372,7 +372,7 @@ const SciScriptPatcherEntry ecoquest2Signatures[] = {
// infinite loop. This script bug was not apparent in SSCI, probably because
// event handling was slightly different there, so it was never discovered.
// Fixes bug: #5120
-const uint16 fanmadeSignatureInfiniteLoop[] = {
+static const uint16 fanmadeSignatureInfiniteLoop[] = {
0x38, SIG_UINT16 + 0x4c, 0x00, // pushi 004c
0x39, 0x00, // pushi 00
0x87, 0x01, // lap 01
@@ -383,14 +383,14 @@ const uint16 fanmadeSignatureInfiniteLoop[] = {
SIG_END
};
-const uint16 fanmadePatchInfiniteLoop[] = {
+static const uint16 fanmadePatchInfiniteLoop[] = {
PATCH_ADDTOOFFSET | +10,
0x30, SIG_UINT16 + 0x32, 0x00, // bnt 0032 [06a8] --> pushi 004c
PATCH_END
};
// script, description, signature patch
-const SciScriptPatcherEntry fanmadeSignatures[] = {
+static const SciScriptPatcherEntry fanmadeSignatures[] = {
{ true, 999, "infinite loop on typo", 1, fanmadeSignatureInfiniteLoop, fanmadePatchInfiniteLoop },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -405,7 +405,7 @@ const SciScriptPatcherEntry fanmadeSignatures[] = {
// The "score" code is already buggy and sets volume to 0 when playing
// Applies to at least: English PC-CD
// Responsible method: unknown
-const uint16 freddypharkasSignatureScoreDisposal[] = {
+static const uint16 freddypharkasSignatureScoreDisposal[] = {
0x67, 0x32, // pTos 32 (selector theAudCount)
0x78, // push1
SIG_MAGICDWORD,
@@ -416,7 +416,7 @@ const uint16 freddypharkasSignatureScoreDisposal[] = {
SIG_END
};
-const uint16 freddypharkasPatchScoreDisposal[] = {
+static const uint16 freddypharkasPatchScoreDisposal[] = {
0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000
0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000
0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000
@@ -431,7 +431,7 @@ const uint16 freddypharkasPatchScoreDisposal[] = {
// this fixes the issue.
// Applies to at least: English PC-CD
// Responsible method: rm235::init and sEnterFrom500::changeState
-const uint16 freddypharkasSignatureCanisterHang[] = {
+static const uint16 freddypharkasSignatureCanisterHang[] = {
0x38, SIG_SELECTOR16 + SELECTOR_disable, // pushi disable
0x7a, // push2
SIG_MAGICDWORD,
@@ -442,7 +442,7 @@ const uint16 freddypharkasSignatureCanisterHang[] = {
SIG_END
};
-const uint16 freddypharkasPatchCanisterHang[] = {
+static const uint16 freddypharkasPatchCanisterHang[] = {
PATCH_ADDTOOFFSET | +3,
0x78, // push1
PATCH_ADDTOOFFSET | +2,
@@ -462,7 +462,7 @@ const uint16 freddypharkasPatchCanisterHang[] = {
// We just reuse the active event, thus removing the duplicate kGetEvent call.
// Applies to at least: English PC-CD, German Floppy, English Mac
// Responsible method: lowerLadder::doit and highLadder::doit
-const uint16 freddypharkasSignatureLadderEvent[] = {
+static const uint16 freddypharkasSignatureLadderEvent[] = {
0x39, SIG_MAGICDWORD,
SIG_SELECTOR8 + SELECTOR_new, // pushi new
0x76, // push0
@@ -478,7 +478,7 @@ const uint16 freddypharkasSignatureLadderEvent[] = {
SIG_END
};
-const uint16 freddypharkasPatchLadderEvent[] = {
+static const uint16 freddypharkasPatchLadderEvent[] = {
0x34, 0x00, 0x00, // ldi 0000 (waste 3 bytes, overwrites first 2 pushes)
PATCH_ADDTOOFFSET | +8,
0xa5, 0x00, // sat temp[0] (waste 2 bytes, overwrites 2nd send)
@@ -493,7 +493,7 @@ const uint16 freddypharkasPatchLadderEvent[] = {
// so we revert the script back to using the values of the DOS script.
// Applies to at least: English Mac
// Responsible method: unknown
-const uint16 freddypharkasSignatureMacInventory[] = {
+static const uint16 freddypharkasSignatureMacInventory[] = {
SIG_MAGICDWORD,
0x39, 0x23, // pushi 23
0x39, 0x74, // pushi 74
@@ -503,7 +503,7 @@ const uint16 freddypharkasSignatureMacInventory[] = {
SIG_END
};
-const uint16 freddypharkasPatchMacInventory[] = {
+static const uint16 freddypharkasPatchMacInventory[] = {
0x39, 0x02, // pushi 02 (now matches the DOS version)
PATCH_ADDTOOFFSET +23,
0x39, 0x04, // pushi 04 (now matches the DOS version)
@@ -511,7 +511,7 @@ const uint16 freddypharkasPatchMacInventory[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry freddypharkasSignatures[] = {
+static const SciScriptPatcherEntry freddypharkasSignatures[] = {
{ true, 0, "CD: score early disposal", 1, freddypharkasSignatureScoreDisposal, freddypharkasPatchScoreDisposal },
{ true, 15, "Mac: broken inventory", 1, freddypharkasSignatureMacInventory, freddypharkasPatchMacInventory },
{ true, 235, "CD: canister pickup hang", 3, freddypharkasSignatureCanisterHang, freddypharkasPatchCanisterHang },
@@ -524,7 +524,7 @@ const SciScriptPatcherEntry freddypharkasSignatures[] = {
// this is not enough time to get to the door, so we patch that to 23 seconds
// Applies to at least: English PC-CD, German PC-CD, English Mac
// Responsible method: daySixBeignet::changeState
-const uint16 gk1SignatureDay6PoliceBeignet[] = {
+static const uint16 gk1SignatureDay6PoliceBeignet[] = {
0x35, 0x04, // ldi 04
0x1a, // eq?
0x30, SIG_ADDTOOFFSET +2, // bnt [next state check]
@@ -539,7 +539,7 @@ const uint16 gk1SignatureDay6PoliceBeignet[] = {
SIG_END
};
-const uint16 gk1PatchDay6PoliceBeignet[] = {
+static const uint16 gk1PatchDay6PoliceBeignet[] = {
PATCH_ADDTOOFFSET +16,
0x34, PATCH_UINT16 + 0x17, 0x00, // ldi 23
0x65, PATCH_GETORIGINALBYTEADJUST +20, +2, // aTop seconds (1c for PC, 1e for Mac)
@@ -550,7 +550,7 @@ const uint16 gk1PatchDay6PoliceBeignet[] = {
// this is not enough time to get to the door, so we patch it to 42 seconds
// Applies to at least: English PC-CD, German PC-CD, English Mac
// Responsible method: sargSleeping::changeState
-const uint16 gk1SignatureDay6PoliceSleep[] = {
+static const uint16 gk1SignatureDay6PoliceSleep[] = {
0x35, 0x08, // ldi 08
0x1a, // eq?
0x31, SIG_ADDTOOFFSET +1, // bnt [next state check]
@@ -561,7 +561,7 @@ const uint16 gk1SignatureDay6PoliceSleep[] = {
0
};
-const uint16 gk1PatchDay6PoliceSleep[] = {
+static const uint16 gk1PatchDay6PoliceSleep[] = {
PATCH_ADDTOOFFSET +5,
0x34, SIG_UINT16 + 0x2a, 0x00, // ldi 42
0x65, PATCH_GETORIGINALBYTEADJUST +9, +2, // aTop seconds (1c for PC, 1e for Mac)
@@ -571,7 +571,7 @@ const uint16 gk1PatchDay6PoliceSleep[] = {
// startOfDay5::changeState (20h) - when gabriel goes to the phone the script will hang
// Applies to at least: English PC-CD, German PC-CD, English Mac
// Responsible method: startOfDay5::changeState
-const uint16 gk1SignatureDay5PhoneFreeze[] = {
+static const uint16 gk1SignatureDay5PhoneFreeze[] = {
0x4a,
SIG_MAGICDWORD, SIG_UINT16 + 0x0c, 0x00, // send 0c
0x35, 0x03, // ldi 03
@@ -582,7 +582,7 @@ const uint16 gk1SignatureDay5PhoneFreeze[] = {
SIG_END
};
-const uint16 gk1PatchDay5PhoneFreeze[] = {
+static const uint16 gk1PatchDay5PhoneFreeze[] = {
PATCH_ADDTOOFFSET +3,
0x35, 0x06, // ldi 01
0x65, PATCH_GETORIGINALBYTEADJUST +6, +6, // aTop ticks
@@ -600,7 +600,7 @@ const uint16 gk1PatchDay5PhoneFreeze[] = {
// Applies to at least: English Floppy
// Responsible method: Interrogation::dispose
// TODO: Check, if English Mac is affected too and if this patch applies
-const uint16 gk1SignatureInterrogationBug[] = {
+static const uint16 gk1SignatureInterrogationBug[] = {
SIG_MAGICDWORD,
0x65, 0x4c, // aTop 4c
0x67, 0x50, // pTos 50
@@ -626,7 +626,7 @@ const uint16 gk1SignatureInterrogationBug[] = {
SIG_END
};
-const uint16 gk1PatchInterrogationBug[] = {
+static const uint16 gk1PatchInterrogationBug[] = {
0x65, 0x4c, // aTop 4c
0x63, 0x50, // pToa 50
0x31, 0x15, // bnt 15 [05b9]
@@ -652,7 +652,7 @@ const uint16 gk1PatchInterrogationBug[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry gk1Signatures[] = {
+static const SciScriptPatcherEntry gk1Signatures[] = {
{ true, 51, "interrogation bug", 1, gk1SignatureInterrogationBug, gk1PatchInterrogationBug },
{ true, 212, "day 5 phone freeze", 1, gk1SignatureDay5PhoneFreeze, gk1PatchDay5PhoneFreeze },
{ true, 230, "day 6 police beignet timer issue", 1, gk1SignatureDay6PoliceBeignet, gk1PatchDay6PoliceBeignet },
@@ -666,7 +666,7 @@ const SciScriptPatcherEntry gk1Signatures[] = {
// is later used to set master volume. This issue makes sierra sci set
// the volume to max. We fix the export, so volume won't get modified in
// those cases.
-const uint16 kq5SignatureCdHarpyVolume[] = {
+static const uint16 kq5SignatureCdHarpyVolume[] = {
SIG_MAGICDWORD,
0x80, SIG_UINT16 + 0x91, 0x01, // lag global[191h]
0x18, // not
@@ -688,7 +688,7 @@ const uint16 kq5SignatureCdHarpyVolume[] = {
SIG_END
};
-const uint16 kq5PatchCdHarpyVolume[] = {
+static const uint16 kq5PatchCdHarpyVolume[] = {
0x38, PATCH_UINT16 + 0x2f, 0x02, // pushi 022f (selector theVol) (3 new bytes)
0x76, // push0 (1 new byte)
0x51, 0x88, // class SpeakTimer (2 new bytes)
@@ -726,7 +726,7 @@ const uint16 kq5PatchCdHarpyVolume[] = {
// See also the warning+comment in Object::initBaseObject
//
// Fixes bug: #4964
-const uint16 kq5SignatureWitchCageInit[] = {
+static const uint16 kq5SignatureWitchCageInit[] = {
SIG_UINT16 + 0x00, 0x00, // top
SIG_UINT16 + 0x00, 0x00, // left
SIG_UINT16 + 0x00, 0x00, // bottom
@@ -739,7 +739,7 @@ const uint16 kq5SignatureWitchCageInit[] = {
SIG_END
};
-const uint16 kq5PatchWitchCageInit[] = {
+static const uint16 kq5PatchWitchCageInit[] = {
PATCH_UINT16 + 0x00, 0x00, // top
PATCH_UINT16 + 0x7a, 0x00, // left
PATCH_UINT16 + 0xc8, 0x00, // bottom
@@ -761,7 +761,7 @@ const uint16 kq5PatchWitchCageInit[] = {
// changes to GameFeatures::detectsetCursorType() ) and breaking savegame
// compatibilty between the DOS and Windows CD versions of KQ5.
// TODO: Investigate these side effects more closely.
-const uint16 kq5SignatureWinGMSignals[] = {
+static const uint16 kq5SignatureWinGMSignals[] = {
SIG_MAGICDWORD,
0x80, SIG_UINT16 + 0x90, 0x01, // lag 0x190
0x18, // not
@@ -770,13 +770,13 @@ const uint16 kq5SignatureWinGMSignals[] = {
SIG_END
};
-const uint16 kq5PatchWinGMSignals[] = {
+static const uint16 kq5PatchWinGMSignals[] = {
0x34, PATCH_UINT16 + 0x01, 0x00, // ldi 0x0001
PATCH_END
};
// script, description, signature patch
-const SciScriptPatcherEntry kq5Signatures[] = {
+static const SciScriptPatcherEntry kq5Signatures[] = {
{ true, 0, "CD: harpy volume change", 1, kq5SignatureCdHarpyVolume, kq5PatchCdHarpyVolume },
{ true, 200, "CD: witch cage init", 1, kq5SignatureWitchCageInit, kq5PatchWitchCageInit },
{ false, 124, "Win: GM Music signal checks", 4, kq5SignatureWinGMSignals, kq5PatchWinGMSignals },
@@ -793,7 +793,7 @@ const SciScriptPatcherEntry kq5Signatures[] = {
// constantly restarting (since it's being looped anyway), thus the normal
// game speech can work while the baby cry sound is heard.
// Fixes bug: #4955
-const uint16 kq6SignatureDuplicateBabyCry[] = {
+static const uint16 kq6SignatureDuplicateBabyCry[] = {
SIG_MAGICDWORD,
0x83, 0x00, // lal 00
0x31, 0x1e, // bnt 1e [07f4]
@@ -803,7 +803,7 @@ const uint16 kq6SignatureDuplicateBabyCry[] = {
SIG_END
};
-const uint16 kq6PatchDuplicateBabyCry[] = {
+static const uint16 kq6PatchDuplicateBabyCry[] = {
0x48, // ret
PATCH_END
};
@@ -816,7 +816,7 @@ const uint16 kq6PatchDuplicateBabyCry[] = {
// Applies to at least: PC-CD, English PC floppy, German PC floppy, English Mac
// Responsible method: KqInv::showSelf
// Fixes bug: #5681
-const uint16 kq6SignatureInventoryStackFix[] = {
+static const uint16 kq6SignatureInventoryStackFix[] = {
0x67, 0x30, // pTos state
0x34, SIG_UINT16 + 0x00, 0x20, // ldi 2000
0x12, // and
@@ -845,7 +845,7 @@ const uint16 kq6SignatureInventoryStackFix[] = {
SIG_END // followed by jmp (0x32 for PC, 0x33 for mac)
};
-const uint16 kq6PatchInventoryStackFix[] = {
+static const uint16 kq6PatchInventoryStackFix[] = {
0x67, 0x30, // pTos state
0x3c, // dup (1 more byte, needed for patch)
0x3c, // dup (1 more byte, saves 1 byte later)
@@ -882,7 +882,7 @@ const uint16 kq6PatchInventoryStackFix[] = {
// this patch gets enabled, when the user selects "both" in the ScummVM "Speech + Subtitles" menu
// We currently use global 98d to hold a kMemory pointer.
// Patched method: Messager::sayNext / lb2Messager::sayNext (always use text branch)
-const uint16 kq6laurabow2CDSignatureAudioTextSupport1[] = {
+static const uint16 kq6laurabow2CDSignatureAudioTextSupport1[] = {
0x89, 0x5a, // lsg global[5a]
0x35, 0x02, // ldi 02
0x12, // and
@@ -892,14 +892,14 @@ const uint16 kq6laurabow2CDSignatureAudioTextSupport1[] = {
SIG_END
};
-const uint16 kq6laurabow2CDPatchAudioTextSupport1[] = {
+static const uint16 kq6laurabow2CDPatchAudioTextSupport1[] = {
PATCH_ADDTOOFFSET +5,
0x33, 0x13, // jmp [audio call]
PATCH_END
};
// Patched method: Messager::sayNext / lb2Messager::sayNext (allocate audio memory)
-const uint16 kq6laurabow2CDSignatureAudioTextSupport2[] = {
+static const uint16 kq6laurabow2CDSignatureAudioTextSupport2[] = {
0x7a, // push2
0x78, // push1
0x39, 0x0c, // pushi 0c
@@ -908,14 +908,14 @@ const uint16 kq6laurabow2CDSignatureAudioTextSupport2[] = {
SIG_END
};
-const uint16 kq6laurabow2CDPatchAudioTextSupport2[] = {
+static const uint16 kq6laurabow2CDPatchAudioTextSupport2[] = {
PATCH_ADDTOOFFSET +7,
0xa1, 98, // sag global[98d]
PATCH_END
};
// Patched method: Messager::sayNext / lb2Messager::sayNext (release audio memory)
-const uint16 kq6laurabow2CDSignatureAudioTextSupport3[] = {
+static const uint16 kq6laurabow2CDSignatureAudioTextSupport3[] = {
0x7a, // push2
0x39, 0x03, // pushi 03
SIG_MAGICDWORD,
@@ -924,14 +924,14 @@ const uint16 kq6laurabow2CDSignatureAudioTextSupport3[] = {
SIG_END
};
-const uint16 kq6laurabow2CDPatchAudioTextSupport3[] = {
+static const uint16 kq6laurabow2CDPatchAudioTextSupport3[] = {
PATCH_ADDTOOFFSET +3,
0x89, 98, // lsg global[98d]
PATCH_END
};
// Patched method: Narrator::say (use audio memory)
-const uint16 kq6laurabow2CDSignatureAudioTextSupport4[] = {
+static const uint16 kq6laurabow2CDSignatureAudioTextSupport4[] = {
0x89, 0x5a, // lsg global[5a]
0x35, 0x01, // ldi 01
0x12, // and
@@ -952,7 +952,7 @@ const uint16 kq6laurabow2CDSignatureAudioTextSupport4[] = {
SIG_END
};
-const uint16 kq6laurabow2CDPatchAudioTextSupport4[] = {
+static const uint16 kq6laurabow2CDPatchAudioTextSupport4[] = {
PATCH_ADDTOOFFSET +2,
0x34, PATCH_UINT16 + 0x01, 0x00, // ldi 0001 (waste 1 byte)
0x12,
@@ -964,14 +964,14 @@ const uint16 kq6laurabow2CDPatchAudioTextSupport4[] = {
// Patched method: Talker::display/Narrator::say (remove reset saved mouse cursor code)
// code would screw over mouse cursor
-const uint16 kq6laurabow2CDSignatureAudioTextSupport5[] = {
+static const uint16 kq6laurabow2CDSignatureAudioTextSupport5[] = {
SIG_MAGICDWORD,
0x35, 0x00, // ldi 00
0x65, 0x82, // aTop saveCursor
SIG_END
};
-const uint16 kq6laurabow2CDPatchAudioTextSupport5[] = {
+static const uint16 kq6laurabow2CDPatchAudioTextSupport5[] = {
0x18, 0x18, 0x18, 0x18, // waste bytes, do nothing
PATCH_END
};
@@ -979,7 +979,7 @@ const uint16 kq6laurabow2CDPatchAudioTextSupport5[] = {
// Additional patches specifically for King's Quest 6
// Fixes text window placement, when portrait+text is shown
// Patched method: Kq6Talker::init
-const uint16 kq6CDSignatureAudioTextSupport1[] = {
+static const uint16 kq6CDSignatureAudioTextSupport1[] = {
SIG_MAGICDWORD,
0x89, 0x5a, // lsg global[5a]
0x35, 0x02, // ldi 02
@@ -989,7 +989,7 @@ const uint16 kq6CDSignatureAudioTextSupport1[] = {
SIG_END
};
-const uint16 kq6CDPatchAudioTextSupport1[] = {
+static const uint16 kq6CDPatchAudioTextSupport1[] = {
PATCH_ADDTOOFFSET +5,
0x33, 0x32, // jmp [jump-for-text-code]
PATCH_END
@@ -999,7 +999,7 @@ const uint16 kq6CDPatchAudioTextSupport1[] = {
// Fixes low-res portrait staying on screen for hi-res mode
// Patched method: Talker::startText
// this method is called by Narrator::say and acc is 0 for text-only and true for audio+text
-const uint16 kq6CDSignatureAudioTextSupport2[] = {
+static const uint16 kq6CDSignatureAudioTextSupport2[] = {
SIG_MAGICDWORD,
0x3f, 0x01, // link 01
0x63, 0x8a, // pToa viewInPrint
@@ -1011,7 +1011,7 @@ const uint16 kq6CDSignatureAudioTextSupport2[] = {
SIG_END
};
-const uint16 kq6CDPatchAudioTextSupport2[] = {
+static const uint16 kq6CDPatchAudioTextSupport2[] = {
PATCH_ADDTOOFFSET +2,
0x67, 0x8a, // pTos viewInPrint
0x14, // or
@@ -1021,7 +1021,7 @@ const uint16 kq6CDPatchAudioTextSupport2[] = {
// Fixes text window placement, when portrait+text is shown (Guard in room 220)
// Patched method: tlkGateGuard1::init & tlkGateGuard2::init
-const uint16 kq6CDSignatureAudioTextSupportGuards[] = {
+static const uint16 kq6CDSignatureAudioTextSupportGuards[] = {
SIG_MAGICDWORD,
0x89, 0x5a, // lsg global[5a]
0x35, 0x01, // ldi 01
@@ -1029,7 +1029,7 @@ const uint16 kq6CDSignatureAudioTextSupportGuards[] = {
SIG_END // followed by bnt for Guard1 and bt for Guard2
};
-const uint16 kq6CDPatchAudioTextSupportGuards[] = {
+static const uint16 kq6CDPatchAudioTextSupportGuards[] = {
PATCH_ADDTOOFFSET +2,
0x34, PATCH_UINT16 + 0x01, 0x00, // ldi 0001 (waste 1 byte to overwrite eq?)
PATCH_END
@@ -1037,7 +1037,7 @@ const uint16 kq6CDPatchAudioTextSupportGuards[] = {
// Fixes text window placement, when portrait+text is shown (Stepmother in room 250)
// Patched method: tlkStepmother::init
-const uint16 kq6CDSignatureAudioTextSupportStepmother[] = {
+static const uint16 kq6CDSignatureAudioTextSupportStepmother[] = {
SIG_MAGICDWORD,
0x89, 0x5a, // lsg global[5a]
0x35, 0x02, // ldi 02
@@ -1046,7 +1046,7 @@ const uint16 kq6CDSignatureAudioTextSupportStepmother[] = {
SIG_END
};
-const uint16 kq6CDPatchAudioTextSupportJumpAlways[] = {
+static const uint16 kq6CDPatchAudioTextSupportJumpAlways[] = {
PATCH_ADDTOOFFSET +5,
0x33, // jump always
PATCH_END
@@ -1054,7 +1054,7 @@ const uint16 kq6CDPatchAudioTextSupportJumpAlways[] = {
// Fixes text window placement, when portrait+text is shown (Gnomes in room 450)
// Patched method: GnomeTalker::init
-const uint16 kq6CDSignatureAudioTextSupportGnomes[] = {
+static const uint16 kq6CDSignatureAudioTextSupportGnomes[] = {
SIG_MAGICDWORD,
0x89, 0x5a, // lsg global[5a]
0x35, 0x02, // ldi 02
@@ -1064,7 +1064,7 @@ const uint16 kq6CDSignatureAudioTextSupportGnomes[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry kq6Signatures[] = {
+static const SciScriptPatcherEntry kq6Signatures[] = {
{ true, 481, "duplicate baby cry", 1, kq6SignatureDuplicateBabyCry, kq6PatchDuplicateBabyCry },
{ true, 907, "inventory stack fix", 1, kq6SignatureInventoryStackFix, kq6PatchInventoryStackFix },
// King's Quest 6 and Laura Bow 2 share basic patches for audio + text support
@@ -1096,7 +1096,7 @@ const SciScriptPatcherEntry kq6Signatures[] = {
// Applies to at least: German floppy
// Responsible method: unknown
// Fixes bug: #5264
-const uint16 longbowSignatureShowHandCode[] = {
+static const uint16 longbowSignatureShowHandCode[] = {
0x78, // push1
0x78, // push1
0x72, SIG_ADDTOOFFSET +2, // lofsa (letter, that was typed)
@@ -1113,7 +1113,7 @@ const uint16 longbowSignatureShowHandCode[] = {
SIG_END
};
-const uint16 longbowPatchShowHandCode[] = {
+static const uint16 longbowPatchShowHandCode[] = {
0x39, 0x01, // pushi 1 (combine the two push1's in one, like in the English version)
PATCH_ADDTOOFFSET +3, // leave the lofsa call untouched
// The following will remove the duplicate call
@@ -1124,7 +1124,7 @@ const uint16 longbowPatchShowHandCode[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry longbowSignatures[] = {
+static const SciScriptPatcherEntry longbowSignatures[] = {
{ true, 210, "hand code crash", 5, longbowSignatureShowHandCode, longbowPatchShowHandCode },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -1146,7 +1146,7 @@ const SciScriptPatcherEntry longbowSignatures[] = {
// Applies to at least: English floppy
// Responsible method: rm63Script::handleEvent
// Fixes bug: #6346
-const uint16 larry2SignatureWearParachutePoints[] = {
+static const uint16 larry2SignatureWearParachutePoints[] = {
0x35, 0x01, // ldi 01
0xa1, SIG_MAGICDWORD, 0x8e, // sag 8e
0x80, SIG_UINT16 + 0xe0, 0x01, // lag 1e0
@@ -1157,7 +1157,7 @@ const uint16 larry2SignatureWearParachutePoints[] = {
SIG_END
};
-const uint16 larry2PatchWearParachutePoints[] = {
+static const uint16 larry2PatchWearParachutePoints[] = {
PATCH_ADDTOOFFSET +4,
0x80, PATCH_UINT16 + 0x5a, 0x00, // lag 5a (global 90)
PATCH_ADDTOOFFSET +6,
@@ -1166,7 +1166,7 @@ const uint16 larry2PatchWearParachutePoints[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry larry2Signatures[] = {
+static const SciScriptPatcherEntry larry2Signatures[] = {
{ true, 63, "plane: no points for wearing plane", 1, larry2SignatureWearParachutePoints, larry2PatchWearParachutePoints },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -1179,7 +1179,7 @@ const SciScriptPatcherEntry larry2Signatures[] = {
// Because of that the talking head of Patti is drawn over the textbox. A translation oversight.
// Applies to at least: German floppy
// Responsible method: none, position of talker object on screen needs to get modified
-const uint16 larry5SignatureGermanEndingPattiTalker[] = {
+static const uint16 larry5SignatureGermanEndingPattiTalker[] = {
SIG_MAGICDWORD,
SIG_UINT16 + 0x6e, 0x00, // object pattiTalker::x (110)
SIG_UINT16 + 0xb4, 0x00, // object pattiTalker::y (180)
@@ -1189,13 +1189,13 @@ const uint16 larry5SignatureGermanEndingPattiTalker[] = {
SIG_END
};
-const uint16 larry5PatchGermanEndingPattiTalker[] = {
+static const uint16 larry5PatchGermanEndingPattiTalker[] = {
PATCH_UINT16 + 0x5a, 0x00, // change pattiTalker::x to 90
PATCH_END
};
// script, description, signature patch
-const SciScriptPatcherEntry larry5Signatures[] = {
+static const SciScriptPatcherEntry larry5Signatures[] = {
{ true, 380, "German-only: Enlarge Patti Textbox", 1, larry5SignatureGermanEndingPattiTalker, larry5PatchGermanEndingPattiTalker },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -1210,7 +1210,7 @@ const SciScriptPatcherEntry larry5Signatures[] = {
// in sierra sci)
// Applies to at least: German PC-CD
// Responsible method: unknown
-const uint16 larry6SignatureDeathDialog[] = {
+static const uint16 larry6SignatureDeathDialog[] = {
SIG_MAGICDWORD,
0x3e, SIG_UINT16 + 0x33, 0x01, // link 0133 (offset 0x20)
0x35, 0xff, // ldi ff
@@ -1234,7 +1234,7 @@ const uint16 larry6SignatureDeathDialog[] = {
SIG_END
};
-const uint16 larry6PatchDeathDialog[] = {
+static const uint16 larry6PatchDeathDialog[] = {
0x3e, 0x00, 0x02, // link 0200
PATCH_ADDTOOFFSET +687,
0x5a, PATCH_UINT16 + 0x04, 0x00, PATCH_UINT16 + 0x40, 0x01, // lea 0004 0140
@@ -1246,7 +1246,7 @@ const uint16 larry6PatchDeathDialog[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry larry6Signatures[] = {
+static const SciScriptPatcherEntry larry6Signatures[] = {
{ true, 82, "death dialog memory corruption", 1, larry6SignatureDeathDialog, larry6PatchDeathDialog },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -1278,7 +1278,7 @@ const SciScriptPatcherEntry larry6Signatures[] = {
// Applies to at least: English PC-CD
// Responsible method: rm560::doit
// Fixes bug: #6460
-const uint16 laurabow2CDSignaturePaintingClosing[] = {
+static const uint16 laurabow2CDSignaturePaintingClosing[] = {
0x39, 0x04, // pushi 04 (cel)
0x76, // push0
SIG_MAGICDWORD,
@@ -1305,7 +1305,7 @@ const uint16 laurabow2CDSignaturePaintingClosing[] = {
SIG_END
};
-const uint16 laurabow2CDPatchPaintingClosing[] = {
+static const uint16 laurabow2CDPatchPaintingClosing[] = {
PATCH_ADDTOOFFSET +2,
0x3c, // dup (1 additional byte)
0x76, // push0
@@ -1351,7 +1351,7 @@ const uint16 laurabow2CDPatchPaintingClosing[] = {
// Applies to at least: English PC-CD
// Responsible method: LB2::newRoom, LB2::handsOff, LB2::handsOn
// Fixes bug: #6440
-const uint16 laurabow2CDSignatureFixProblematicIconBar[] = {
+static const uint16 laurabow2CDSignatureFixProblematicIconBar[] = {
SIG_MAGICDWORD,
0x38, SIG_UINT16 + 0xf1, 0x00, // pushi 00f1 (disable) - hardcoded, we only want to patch the CD version
0x76, // push0
@@ -1360,7 +1360,7 @@ const uint16 laurabow2CDSignatureFixProblematicIconBar[] = {
SIG_END
};
-const uint16 laurabow2CDPatchFixProblematicIconBar[] = {
+static const uint16 laurabow2CDPatchFixProblematicIconBar[] = {
0x35, 0x00, // ldi 00
0xa1, 0x74, // sag 74h
0x35, 0x00, // ldi 00 (waste bytes)
@@ -1370,7 +1370,7 @@ const uint16 laurabow2CDPatchFixProblematicIconBar[] = {
// script, description, signature patch
-const SciScriptPatcherEntry laurabow2Signatures[] = {
+static const SciScriptPatcherEntry laurabow2Signatures[] = {
{ true, 560, "CD: painting closing immediately", 1, laurabow2CDSignaturePaintingClosing, laurabow2CDPatchPaintingClosing },
{ true, 0, "CD: fix problematic icon bar", 1, laurabow2CDSignatureFixProblematicIconBar, laurabow2CDPatchFixProblematicIconBar },
// King's Quest 6 and Laura Bow 2 share basic patches for audio + text support
@@ -1387,7 +1387,7 @@ const SciScriptPatcherEntry laurabow2Signatures[] = {
// MG::replay somewhat calculates the savedgame-id used when saving again
// this doesn't work right and we remove the code completely.
// We set the savedgame-id directly right after restoring in kRestoreGame.
-const uint16 mothergoose256SignatureReplay[] = {
+static const uint16 mothergoose256SignatureReplay[] = {
0x36, // push
0x35, SIG_MAGICDWORD, 0x20, // ldi 20
0x04, // sub
@@ -1395,7 +1395,7 @@ const uint16 mothergoose256SignatureReplay[] = {
SIG_END
};
-const uint16 mothergoose256PatchReplay[] = {
+static const uint16 mothergoose256PatchReplay[] = {
0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000 (dummy)
0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000 (dummy)
PATCH_END
@@ -1403,21 +1403,21 @@ const uint16 mothergoose256PatchReplay[] = {
// when saving, it also checks if the savegame ID is below 13.
// we change this to check if below 113 instead
-const uint16 mothergoose256SignatureSaveLimit[] = {
+static const uint16 mothergoose256SignatureSaveLimit[] = {
0x89, SIG_MAGICDWORD, 0xb3, // lsg global[b3]
0x35, 0x0d, // ldi 0d
0x20, // ge?
SIG_END
};
-const uint16 mothergoose256PatchSaveLimit[] = {
+static const uint16 mothergoose256PatchSaveLimit[] = {
PATCH_ADDTOOFFSET | +2,
0x35, 0x0d + SAVEGAMEID_OFFICIALRANGE_START, // ldi 113d
PATCH_END
};
// script, description, signature patch
-const SciScriptPatcherEntry mothergoose256Signatures[] = {
+static const SciScriptPatcherEntry mothergoose256Signatures[] = {
{ true, 0, "replay save issue", 1, mothergoose256SignatureReplay, mothergoose256PatchReplay },
{ true, 0, "save limit dialog (SCI1.1)", 1, mothergoose256SignatureSaveLimit, mothergoose256PatchSaveLimit },
{ true, 994, "save limit dialog (SCI1)", 1, mothergoose256SignatureSaveLimit, mothergoose256PatchSaveLimit },
@@ -1437,7 +1437,7 @@ const SciScriptPatcherEntry mothergoose256Signatures[] = {
// Applies to at least: English floppy
// Responsible method: putGun::changeState (script 341)
// Fixes bug: #5705 / #6400
-const uint16 pq1vgaSignaturePutGunInLockerBug[] = {
+static const uint16 pq1vgaSignaturePutGunInLockerBug[] = {
0x35, 0x00, // ldi 00
0x1a, // eq?
0x31, 0x25, // bnt [next state check]
@@ -1462,7 +1462,7 @@ const uint16 pq1vgaSignaturePutGunInLockerBug[] = {
SIG_END
};
-const uint16 pq1vgaPatchPutGunInLockerBug[] = {
+static const uint16 pq1vgaPatchPutGunInLockerBug[] = {
PATCH_ADDTOOFFSET +3,
0x31, 0x1c, // bnt [next state check]
PATCH_ADDTOOFFSET +22,
@@ -1482,7 +1482,7 @@ const uint16 pq1vgaPatchPutGunInLockerBug[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry pq1vgaSignatures[] = {
+static const SciScriptPatcherEntry pq1vgaSignatures[] = {
{ true, 341, "put gun in locker bug", 1, pq1vgaSignaturePutGunInLockerBug, pq1vgaPatchPutGunInLockerBug },
SCI_SIGNATUREENTRY_TERMINATOR
};
@@ -1498,7 +1498,7 @@ const SciScriptPatcherEntry pq1vgaSignatures[] = {
// We just reuse the active event, thus removing the duplicate kGetEvent call.
// Applies to at least: English floppy
// Responsible method: pointBox::doit
-const uint16 qfg1vgaSignatureFightEvents[] = {
+static const uint16 qfg1vgaSignatureFightEvents[] = {
0x39, SIG_MAGICDWORD,
SIG_SELECTOR8 + SELECTOR_new, // pushi "new"
0x76, // push0
@@ -1519,7 +1519,7 @@ const uint16 qfg1vgaSignatureFightEvents[] = {
SIG_END
};
-const uint16 qfg1vgaPatchFightEvents[] = {
+static const uint16 qfg1vgaPatchFightEvents[] = {
0x38, PATCH_SELECTOR16 + SELECTOR_curEvent, // pushi 15a (selector curEvent)
0x76, // push0
0x81, 0x50, // lag global[50]
@@ -1548,27 +1548,27 @@ const uint16 qfg1vgaPatchFightEvents[] = {
// Fixes bug: #6139.
// Patch 1: Increase temp space
-const uint16 qfg1vgaSignatureTempSpace[] = {
+static const uint16 qfg1vgaSignatureTempSpace[] = {
SIG_MAGICDWORD,
0x3f, 0xba, // link 0xba
0x87, 0x00, // lap 0
SIG_END
};
-const uint16 qfg1vgaPatchTempSpace[] = {
+static const uint16 qfg1vgaPatchTempSpace[] = {
0x3f, 0xca, // link 0xca
PATCH_END
};
// Patch 2: Move the pointer used for the window header a little bit
-const uint16 qfg1vgaSignatureDialogHeader[] = {
+static const uint16 qfg1vgaSignatureDialogHeader[] = {
SIG_MAGICDWORD,
0x5b, 0x04, 0x80, // lea temp[0x80]
0x36, // push
SIG_END
};
-const uint16 qfg1vgaPatchDialogHeader[] = {
+static const uint16 qfg1vgaPatchDialogHeader[] = {
0x5b, 0x04, 0x90, // lea temp[0x90]
PATCH_END
};
@@ -1582,7 +1582,7 @@ const uint16 qfg1vgaPatchDialogHeader[] = {
// the crusher, ego is supposed to move close to position 79, 165. We change it
// to 85, 165, which is not an edge case thus the freeze is avoided.
// Fixes bug: #6180
-const uint16 qfg1vgaSignatureMoveToCrusher[] = {
+static const uint16 qfg1vgaSignatureMoveToCrusher[] = {
SIG_MAGICDWORD,
0x51, 0x1f, // class Motion
0x36, // push
@@ -1592,7 +1592,7 @@ const uint16 qfg1vgaSignatureMoveToCrusher[] = {
SIG_END
};
-const uint16 qfg1vgaPatchMoveToCrusher[] = {
+static const uint16 qfg1vgaPatchMoveToCrusher[] = {
PATCH_ADDTOOFFSET +3,
0x39, 0x55, // pushi 55 (85 - x)
PATCH_END
@@ -1602,7 +1602,7 @@ const uint16 qfg1vgaPatchMoveToCrusher[] = {
// spot when sneaking. In GuardsTrumpet::changeState, we change the final
// location where Ego is moved from 111, 111 to 114, 114.
// Fixes bug: #6248
-const uint16 qfg1vgaSignatureMoveToCastleGate[] = {
+static const uint16 qfg1vgaSignatureMoveToCastleGate[] = {
SIG_MAGICDWORD,
0x51, 0x1f, // class MoveTo
0x36, // push
@@ -1612,7 +1612,7 @@ const uint16 qfg1vgaSignatureMoveToCastleGate[] = {
SIG_END
};
-const uint16 qfg1vgaPatchMoveToCastleGate[] = {
+static const uint16 qfg1vgaPatchMoveToCastleGate[] = {
PATCH_ADDTOOFFSET +3,
0x39, 0x72, // pushi 72 (114 - x)
PATCH_END
@@ -1624,7 +1624,7 @@ const uint16 qfg1vgaPatchMoveToCastleGate[] = {
// Applies to at least: English floppy
// Responsible method: smallMonster::doVerb
// Fixes bug #6249
-const uint16 qfg1vgaSignatureCheetaurDescription[] = {
+static const uint16 qfg1vgaSignatureCheetaurDescription[] = {
SIG_MAGICDWORD,
0x34, SIG_UINT16 + 0xb8, 0x01, // ldi 01b8
0x1a, // eq?
@@ -1637,7 +1637,7 @@ const uint16 qfg1vgaSignatureCheetaurDescription[] = {
SIG_END
};
-const uint16 qfg1vgaPatchCheetaurDescription[] = {
+static const uint16 qfg1vgaPatchCheetaurDescription[] = {
PATCH_ADDTOOFFSET +14,
0x39, 0x11, // pushi 11 -> monster type cheetaur
PATCH_END
@@ -1656,7 +1656,7 @@ const uint16 qfg1vgaPatchCheetaurDescription[] = {
// Applies to at least: English floppy
// Responsible method: happyFace::changeState, door11::doit
// Fixes bug #6181
-const uint16 qfg1vgaSignatureFunnyRoomFix[] = {
+static const uint16 qfg1vgaSignatureFunnyRoomFix[] = {
0x65, 0x14, // aTop 14 (state)
0x36, // push
0x3c, // dup
@@ -1669,7 +1669,7 @@ const uint16 qfg1vgaSignatureFunnyRoomFix[] = {
SIG_END
};
-const uint16 qfg1vgaPatchFunnyRoomFix[] = {
+static const uint16 qfg1vgaPatchFunnyRoomFix[] = {
PATCH_ADDTOOFFSET +3,
0x2e, PATCH_UINT16 + 0x29, 0x00, // bt 0029 [-> next state] - saves 4 bytes
0x35, 0x01, // ldi 01
@@ -1680,7 +1680,7 @@ const uint16 qfg1vgaPatchFunnyRoomFix[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry qfg1vgaSignatures[] = {
+static const SciScriptPatcherEntry qfg1vgaSignatures[] = {
{ true, 215, "fight event issue", 1, qfg1vgaSignatureFightEvents, qfg1vgaPatchFightEvents },
{ true, 216, "weapon master event issue", 1, qfg1vgaSignatureFightEvents, qfg1vgaPatchFightEvents },
{ true, 814, "window text temp space", 1, qfg1vgaSignatureTempSpace, qfg1vgaPatchTempSpace },
@@ -1706,7 +1706,7 @@ const SciScriptPatcherEntry qfg1vgaSignatures[] = {
// and text entry refreshes whenever a button is pressed, and prevent possible
// crashes because of these constant quick object reallocations.
// Fixes bug: #5096
-const uint16 qfg2SignatureImportDialog[] = {
+static const uint16 qfg2SignatureImportDialog[] = {
0x63, SIG_MAGICDWORD, 0x20, // pToa text
0x30, SIG_UINT16 + 0x0b, 0x00, // bnt [next state]
0x7a, // push2
@@ -1718,21 +1718,21 @@ const uint16 qfg2SignatureImportDialog[] = {
SIG_END
};
-const uint16 qfg2PatchImportDialog[] = {
+static const uint16 qfg2PatchImportDialog[] = {
PATCH_ADDTOOFFSET +5,
0x48, // ret
PATCH_END
};
// script, description, signature patch
-const SciScriptPatcherEntry qfg2Signatures[] = {
+static const SciScriptPatcherEntry qfg2Signatures[] = {
{ true, 944, "import dialog continuous calls", 1, qfg2SignatureImportDialog, qfg2PatchImportDialog },
SCI_SIGNATUREENTRY_TERMINATOR
};
// ===========================================================================
// Patch for the import screen in QFG3, same as the one for QFG2 above
-const uint16 qfg3SignatureImportDialog[] = {
+static const uint16 qfg3SignatureImportDialog[] = {
0x63, SIG_MAGICDWORD, 0x2a, // pToa text
0x31, 0x0b, // bnt [next state]
0x7a, // push2
@@ -1744,7 +1744,7 @@ const uint16 qfg3SignatureImportDialog[] = {
SIG_END
};
-const uint16 qfg3PatchImportDialog[] = {
+static const uint16 qfg3PatchImportDialog[] = {
PATCH_ADDTOOFFSET +4,
0x48, // ret
PATCH_END
@@ -1768,7 +1768,7 @@ const uint16 qfg3PatchImportDialog[] = {
// Applies to at least: English, German, Italian, French, Spanish Floppy
// Responsible method: unknown
// Fixes bug: #5172
-const uint16 qfg3SignatureWooDialog[] = {
+static const uint16 qfg3SignatureWooDialog[] = {
SIG_MAGICDWORD,
0x67, 0x12, // pTos 12 (query)
0x35, 0xb6, // ldi b6
@@ -1789,14 +1789,14 @@ const uint16 qfg3SignatureWooDialog[] = {
SIG_END
};
-const uint16 qfg3PatchWooDialog[] = {
+static const uint16 qfg3PatchWooDialog[] = {
PATCH_ADDTOOFFSET +0x29,
0x33, 0x11, // jmp to 0x6a2, the call to hero::solvePuzzle for 0xFFFC
PATCH_END
};
// script, description, signature patch
-const SciScriptPatcherEntry qfg3Signatures[] = {
+static const SciScriptPatcherEntry qfg3Signatures[] = {
{ true, 944, "import dialog continuous calls", 1, qfg3SignatureImportDialog, qfg3PatchImportDialog },
{ true, 440, "dialog crash when asking about Woo", 1, qfg3SignatureWooDialog, qfg3PatchWooDialog },
SCI_SIGNATUREENTRY_TERMINATOR
@@ -1810,7 +1810,7 @@ const SciScriptPatcherEntry qfg3Signatures[] = {
// we could either calculate property count differently somehow fixing this
// but I think just patching it out is cleaner.
// Fixes bug: #5093
-const uint16 sq4FloppySignatureEndlessFlight[] = {
+static const uint16 sq4FloppySignatureEndlessFlight[] = {
0x39, 0x04, // pushi 04 (selector x)
SIG_MAGICDWORD,
0x78, // push1
@@ -1820,7 +1820,7 @@ const uint16 sq4FloppySignatureEndlessFlight[] = {
SIG_END
};
-const uint16 sq4FloppyPatchEndlessFlight[] = {
+static const uint16 sq4FloppyPatchEndlessFlight[] = {
PATCH_ADDTOOFFSET +5,
0x35, 0x03, // ldi 03 (which would be the content of the property)
PATCH_END
@@ -1832,7 +1832,7 @@ const uint16 sq4FloppyPatchEndlessFlight[] = {
// Patch 1: iconTextSwitch::show, called when the text options button is shown.
// This is patched to add the "Both" text resource (i.e. we end up with
// "Speech", "Text" and "Both")
-const uint16 sq4CdSignatureTextOptionsButton[] = {
+static const uint16 sq4CdSignatureTextOptionsButton[] = {
SIG_MAGICDWORD,
0x35, 0x01, // ldi 0x01
0xa1, 0x53, // sag 0x53
@@ -1843,7 +1843,7 @@ const uint16 sq4CdSignatureTextOptionsButton[] = {
SIG_END
};
-const uint16 sq4CdPatchTextOptionsButton[] = {
+static const uint16 sq4CdPatchTextOptionsButton[] = {
PATCH_ADDTOOFFSET +7,
0x39, 0x0b, // pushi 0x0b
PATCH_END
@@ -1852,7 +1852,7 @@ const uint16 sq4CdPatchTextOptionsButton[] = {
// Patch 2: Adjust a check in babbleIcon::init, which handles the babble icon
// (e.g. the two guys from Andromeda) shown when dying/quitting.
// Fixes bug: #6068
-const uint16 sq4CdSignatureBabbleIcon[] = {
+static const uint16 sq4CdSignatureBabbleIcon[] = {
SIG_MAGICDWORD,
0x89, 0x5a, // lsg 5a
0x35, 0x02, // ldi 02
@@ -1861,7 +1861,7 @@ const uint16 sq4CdSignatureBabbleIcon[] = {
SIG_END
};
-const uint16 sq4CdPatchBabbleIcon[] = {
+static const uint16 sq4CdPatchBabbleIcon[] = {
0x89, 0x5a, // lsg 5a
0x35, 0x01, // ldi 01
0x1a, // eq?
@@ -1873,7 +1873,7 @@ const uint16 sq4CdPatchBabbleIcon[] = {
// when the text options button is clicked: "Speech", "Text" and "Both".
// Refer to the patch above for additional details.
// iconTextSwitch::doit (called when the text options button is clicked)
-const uint16 sq4CdSignatureTextOptions[] = {
+static const uint16 sq4CdSignatureTextOptions[] = {
SIG_MAGICDWORD,
0x89, 0x5a, // lsg 0x5a (load global 90 to stack)
0x3c, // dup
@@ -1897,7 +1897,7 @@ const uint16 sq4CdSignatureTextOptions[] = {
SIG_END
};
-const uint16 sq4CdPatchTextOptions[] = {
+static const uint16 sq4CdPatchTextOptions[] = {
0x89, 0x5a, // lsg 0x5a (load global 90 to stack)
0x3c, // dup
0x35, 0x03, // ldi 0x03 (acc = 3)
@@ -1917,7 +1917,7 @@ const uint16 sq4CdPatchTextOptions[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry sq4Signatures[] = {
+static const SciScriptPatcherEntry sq4Signatures[] = {
{ true, 298, "Floppy: endless flight", 1, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight },
{ true, 818, "CD: Speech and subtitles option", 1, sq4CdSignatureTextOptions, sq4CdPatchTextOptions },
{ true, 0, "CD: Babble icon speech and subtitles fix", 1, sq4CdSignatureBabbleIcon, sq4CdPatchBabbleIcon },
@@ -1936,7 +1936,7 @@ const SciScriptPatcherEntry sq4Signatures[] = {
// The same issue happens in Sierra SCI.
// We simply set the correct starting cel number to fix the bug.
// Responsible method: robotIntoShip::changeState(9)
-const uint16 sq1vgaSignatureUlenceFlatsTimepodGfxGlitch[] = {
+static const uint16 sq1vgaSignatureUlenceFlatsTimepodGfxGlitch[] = {
0x39,
SIG_MAGICDWORD, SIG_SELECTOR8 + SELECTOR_cel, // pushi "cel"
0x78, // push1
@@ -1945,13 +1945,13 @@ const uint16 sq1vgaSignatureUlenceFlatsTimepodGfxGlitch[] = {
SIG_END
};
-const uint16 sq1vgaPatchUlenceFlatsTimepodGfxGlitch[] = {
+static const uint16 sq1vgaPatchUlenceFlatsTimepodGfxGlitch[] = {
PATCH_ADDTOOFFSET +3,
0x39, 0x09, // pushi 0x09 (set ship::cel to 9)
PATCH_END
};
-const uint16 sq1vgaSignatureEgoShowsCard[] = {
+static const uint16 sq1vgaSignatureEgoShowsCard[] = {
SIG_MAGICDWORD,
0x38, SIG_SELECTOR16 + SELECTOR_timesShownID, // push "timesShownID"
0x78, // push1
@@ -1973,7 +1973,7 @@ const uint16 sq1vgaSignatureEgoShowsCard[] = {
// Note that this script patch is merely a reordering of the
// instructions in the original script.
-const uint16 sq1vgaPatchEgoShowsCard[] = {
+static const uint16 sq1vgaPatchEgoShowsCard[] = {
0x38, PATCH_SELECTOR16 + SELECTOR_timesShownID, // push "timesShownID"
0x76, // push0
0x51, 0x7c, // class DeltaurRegion
@@ -1994,7 +1994,7 @@ const uint16 sq1vgaPatchEgoShowsCard[] = {
// script, description, signature patch
-const SciScriptPatcherEntry sq1vgaSignatures[] = {
+static const SciScriptPatcherEntry sq1vgaSignatures[] = {
{ true, 45, "Ulence Flats: timepod graphic glitch", 1, sq1vgaSignatureUlenceFlatsTimepodGfxGlitch, sq1vgaPatchUlenceFlatsTimepodGfxGlitch },
{ true, 58, "Sarien armory droid zapping ego first time", 1, sq1vgaSignatureEgoShowsCard, sq1vgaPatchEgoShowsCard },
SCI_SIGNATUREENTRY_TERMINATOR};
@@ -2021,7 +2021,7 @@ const SciScriptPatcherEntry sq1vgaSignatures[] = {
// Applies to at least: English/German/French PC floppy
// Responsible method: takeTool::changeState
// Fixes bug: #6457
-const uint16 sq5SignatureToolboxFix[] = {
+static const uint16 sq5SignatureToolboxFix[] = {
0x31, 0x13, // bnt [check for state 1]
SIG_MAGICDWORD,
0x38, SIG_UINT16 + 0xaa, 0x00, // pushi 00aa
@@ -2041,7 +2041,7 @@ const uint16 sq5SignatureToolboxFix[] = {
SIG_END
};
-const uint16 sq5PatchToolboxFix[] = {
+static const uint16 sq5PatchToolboxFix[] = {
0x31, 0x41, // bnt [check for state 2]
PATCH_ADDTOOFFSET +16, // skip to jmp offset
0x35, 0x01, // ldi 01
@@ -2052,7 +2052,7 @@ const uint16 sq5PatchToolboxFix[] = {
};
// script, description, signature patch
-const SciScriptPatcherEntry sq5Signatures[] = {
+static const SciScriptPatcherEntry sq5Signatures[] = {
{ true, 226, "toolbox fix", 1, sq5SignatureToolboxFix, sq5PatchToolboxFix },
SCI_SIGNATUREENTRY_TERMINATOR
};