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-rw-r--r--gfx.h149
1 files changed, 149 insertions, 0 deletions
diff --git a/gfx.h b/gfx.h
new file mode 100644
index 0000000000..bdae51364b
--- /dev/null
+++ b/gfx.h
@@ -0,0 +1,149 @@
+enum VideoMode { /* Video scalers */
+ VIDEO_SCALE = 0,
+ VIDEO_2XSAI = 1,
+ VIDEO_SUPERSAI = 2,
+ VIDEO_SUPEREAGLE = 3
+};
+
+enum { /* Camera modes */
+ CM_NORMAL = 1,
+ CM_FOLLOW_ACTOR = 2,
+ CM_PANNING = 3
+};
+
+struct CameraData { /* Camera state data */
+ ScummPoint _cur;
+ ScummPoint _dest;
+ ScummPoint _accel;
+ ScummPoint _last;
+ int _leftTrigger, _rightTrigger;
+ byte _follows, _mode;
+ bool _movingToActor;
+};
+
+
+struct VirtScreen { /* Virtual screen areas */
+ int number;
+ uint16 unk1;
+ uint16 topline;
+ uint16 width,height;
+ uint16 size;
+ byte alloctwobuffers;
+ byte scrollable;
+ uint16 xstart;
+ byte tdirty[40];
+ byte bdirty[40];
+ byte *screenPtr;
+ byte *backBuf;
+};
+
+struct MouseCursor { /* Mouse cursor */
+ int8 hotspot_x, hotspot_y;
+ byte colors[4];
+ byte data[32];
+};
+
+struct ColorCycle { /* Palette cycles */
+ uint16 delay;
+ uint16 counter;
+ uint16 flags;
+ byte start;
+ byte end;
+};
+
+struct EnqueuedObject { /* Objects to draw */
+ uint16 a,b,c,d,e;
+ int16 x,y;
+ uint16 width,height;
+ uint16 j,k,l;
+};
+
+struct BompHeader { /* Bomp header */
+ uint16 unk;
+ uint16 width,height;
+} GCC_PACK;
+
+struct BompDrawData { /* Bomp graphics data */
+ byte *out;
+ int outwidth, outheight;
+ int x,y;
+ byte scale_x, scale_y;
+ byte *dataptr;
+ int srcwidth, srcheight;
+};
+
+struct Gdi {
+ Scumm *_vm;
+
+ byte *_readPtr;
+ uint _readOffs;
+
+ int8 _cursorActive;
+
+ int _numZBuffer;
+ int _imgBufOffs[4];
+ byte _disable_zbuffer;
+
+ bool _useOrDecompress;
+ byte _numLinesToProcess;
+ byte _tempNumLines;
+ byte _currentX;
+ byte _hotspot_x;
+ byte _hotspot_y;
+ int16 _drawMouseX;
+ int16 _drawMouseY;
+ int16 _mask_top, _mask_bottom, _mask_right, _mask_left;
+ byte _currentCursor;
+ byte _mouseColors[4];
+ byte _mouseColor;
+ byte _mouseClipMask1, _mouseClipMask2, _mouseClipMask3;
+ byte _mouseColorIndex;
+ byte *_mouseMaskPtr;
+ byte *_smap_ptr;
+ byte *_backbuff_ptr;
+ byte *_bgbak_ptr;
+ byte *_mask_ptr;
+ byte *_mask_ptr_dest;
+ byte *_z_plane_ptr;
+
+ byte _decomp_shr, _decomp_mask;
+ byte _transparency;
+ uint16 _vertStripNextInc;
+ byte *_backupIsWhere;
+
+ /* Bitmap decompressors */
+ void decompressBitmap();
+ void unkDecode1();
+ void unkDecode2();
+ void unkDecode3();
+ void unkDecode4();
+ void unkDecode5();
+ void unkDecode6();
+ void unkDecode7();
+ void unkDecode8();
+ void unkDecode9();
+ void unkDecode10();
+ void unkDecode11();
+
+ void drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, int h, int stripnr, int numstrip, byte flag);
+ void clearUpperMask();
+
+ void disableZBuffer() { _disable_zbuffer++; }
+ void enableZBuffer() { _disable_zbuffer--; }
+
+ void draw8ColWithMasking();
+ void clear8ColWithMasking();
+ void clear8Col();
+ void decompressMaskImgOr();
+ void decompressMaskImg();
+
+ void resetBackground(byte top, byte bottom, int strip);
+ void drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b);
+ void updateDirtyScreen(VirtScreen *vs);
+
+ enum DrawBitmapFlags {
+ dbAllowMaskOr = 1,
+ dbDrawMaskOnBoth = 2,
+ dbClear = 4
+ };
+};